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Diffstat (limited to 'src/opengl/qpaintengine_opengl.cpp')
-rw-r--r--src/opengl/qpaintengine_opengl.cpp113
1 files changed, 64 insertions, 49 deletions
diff --git a/src/opengl/qpaintengine_opengl.cpp b/src/opengl/qpaintengine_opengl.cpp
index bf4d4b9..634067d 100644
--- a/src/opengl/qpaintengine_opengl.cpp
+++ b/src/opengl/qpaintengine_opengl.cpp
@@ -49,6 +49,7 @@
#include "qbrush.h"
#include "qgl.h"
#include <private/qgl_p.h>
+#include <private/qglpaintdevice_p.h>
#include <private/qpainter_p.h>
#include "qmap.h"
#include <private/qpaintengine_opengl_p.h>
@@ -75,7 +76,7 @@
#include "qgl_cl_p.h"
#endif
-#define QGL_FUNC_CONTEXT QGLContext *ctx = const_cast<QGLContext *>(drawable.context());
+#define QGL_FUNC_CONTEXT QGLContext *ctx = const_cast<QGLContext *>(device->context());
#include <stdlib.h>
#include "qpaintengine_opengl_p.h"
@@ -286,7 +287,8 @@ public Q_SLOTS:
}
private:
- QGLDrawable drawable;
+// QGLDrawable drawable;
+ QGLPaintDevice* device;
QGLFramebufferObject *offscreen;
QGLContext *ctx;
@@ -305,7 +307,13 @@ private:
inline void QGLOffscreen::setDevice(QPaintDevice *pdev)
{
- drawable.setDevice(pdev);
+ if (pdev->devType() == QInternal::OpenGL)
+ device = static_cast<QGLPaintDevice*>(pdev);
+ else
+ device = QGLPaintDevice::getDevice(pdev);
+
+ if (!device)
+ return;
drawable_fbo = (pdev->devType() == QInternal::FramebufferObject);
}
@@ -329,12 +337,12 @@ void QGLOffscreen::initialize()
activated = true;
initialized = true;
- int dim = qMax(2048, static_cast<int>(qt_next_power_of_two(qMax(drawable.size().width(), drawable.size().height()))));
+ int dim = qMax(2048, static_cast<int>(qt_next_power_of_two(qMax(device->size().width(), device->size().height()))));
- bool shared_context = qgl_share_reg()->checkSharing(drawable.context(), ctx);
+ bool shared_context = qgl_share_reg()->checkSharing(device->context(), ctx);
bool would_fail = last_failed_size.isValid() &&
- (drawable.size().width() >= last_failed_size.width() ||
- drawable.size().height() >= last_failed_size.height());
+ (device->size().width() >= last_failed_size.width() ||
+ device->size().height() >= last_failed_size.height());
bool needs_refresh = dim > mask_dim || !shared_context;
if (needs_refresh && !would_fail) {
@@ -348,13 +356,13 @@ void QGLOffscreen::initialize()
delete offscreen;
offscreen = 0;
mask_dim = 0;
- last_failed_size = drawable.size();
+ last_failed_size = device->size();
}
}
qt_mask_texture_cache()->setOffscreenSize(offscreenSize());
- qt_mask_texture_cache()->setDrawableSize(drawable.size());
- ctx = drawable.context();
+ qt_mask_texture_cache()->setDrawableSize(device->size());
+ ctx = device->context();
#endif
}
@@ -428,11 +436,11 @@ inline void QGLOffscreen::release()
DEBUG_ONCE_STR("QGLOffscreen: releasing offscreen");
if (drawable_fbo)
- drawable.makeCurrent();
+ device->context()->makeCurrent(); //###
else
offscreen->release();
- QSize sz(drawable.size());
+ QSize sz(device->size());
glViewport(0, 0, sz.width(), sz.height());
glMatrixMode(GL_PROJECTION);
@@ -455,7 +463,7 @@ inline bool QGLOffscreen::isBound() const
inline QSize QGLOffscreen::drawableSize() const
{
- return drawable.size();
+ return device->size();
}
inline QSize QGLOffscreen::offscreenSize() const
@@ -757,7 +765,8 @@ public:
GLubyte pen_color[4];
GLubyte brush_color[4];
QTransform::TransformationType txop;
- QGLDrawable drawable;
+// QGLDrawable drawable;
+ QGLPaintDevice* device;
QGLOffscreen offscreen;
qreal inverseScale;
@@ -1167,7 +1176,7 @@ void QOpenGLPaintEnginePrivate::createGradientPaletteTexture(const QGradient& g)
#ifdef QT_OPENGL_ES //###
Q_UNUSED(g);
#else
- GLuint texId = qt_opengl_gradient_cache()->getBuffer(g, opacity, drawable.context());
+ GLuint texId = qt_opengl_gradient_cache()->getBuffer(g, opacity, device->context());
glBindTexture(GL_TEXTURE_1D, texId);
grad_palette = texId;
if (g.spread() == QGradient::RepeatSpread || g.type() == QGradient::ConicalGradient)
@@ -1236,12 +1245,19 @@ bool QOpenGLPaintEngine::begin(QPaintDevice *pdev)
{
Q_D(QOpenGLPaintEngine);
- d->drawable.setDevice(pdev);
+ if (pdev->devType() == QInternal::OpenGL)
+ d->device = static_cast<QGLPaintDevice*>(pdev);
+ else
+ d->device = QGLPaintDevice::getDevice(pdev);
+
+ if (!d->device)
+ return false;
+
d->offscreen.setDevice(pdev);
d->has_fast_pen = false;
d->inverseScale = 1;
d->opacity = 1;
- d->drawable.makeCurrent();
+ d->device->beginPaint();
d->matrix = QTransform();
d->has_antialiasing = false;
d->high_quality_antialiasing = false;
@@ -1256,7 +1272,7 @@ bool QOpenGLPaintEngine::begin(QPaintDevice *pdev)
bool has_frag_program = (QGLExtensions::glExtensions & QGLExtensions::FragmentProgram)
&& (pdev->devType() != QInternal::Pixmap);
- QGLContext *ctx = const_cast<QGLContext *>(d->drawable.context());
+ QGLContext *ctx = const_cast<QGLContext *>(d->device->context());
if (!ctx) {
qWarning() << "QOpenGLPaintEngine: paint device doesn't have a valid GL context.";
return false;
@@ -1265,9 +1281,9 @@ bool QOpenGLPaintEngine::begin(QPaintDevice *pdev)
if (has_frag_program)
has_frag_program = qt_resolve_frag_program_extensions(ctx) && qt_resolve_version_1_3_functions(ctx);
- d->use_stencil_method = d->drawable.format().stencil()
+ d->use_stencil_method = d->device->format().stencil()
&& (QGLExtensions::glExtensions & QGLExtensions::StencilWrap);
- if (d->drawable.format().directRendering()
+ if (d->device->format().directRendering()
&& (d->use_stencil_method && QGLExtensions::glExtensions & QGLExtensions::StencilTwoSide))
d->has_stencil_face_ext = qt_resolve_stencil_face_extension(ctx);
@@ -1333,12 +1349,12 @@ bool QOpenGLPaintEngine::begin(QPaintDevice *pdev)
d->offscreen.begin();
- if (d->drawable.context()->d_func()->clear_on_painter_begin && d->drawable.autoFillBackground()) {
+ if (d->device->context()->d_func()->clear_on_painter_begin && d->device->autoFillBackground()) {
- if (d->drawable.hasTransparentBackground())
+ if (d->device->hasTransparentBackground())
glClearColor(0.0, 0.0, 0.0, 0.0);
else {
- const QColor &c = d->drawable.backgroundColor();
+ const QColor &c = d->device->backgroundColor();
glClearColor(c.redF(), c.greenF(), c.blueF(), 1.0);
}
@@ -1349,7 +1365,7 @@ bool QOpenGLPaintEngine::begin(QPaintDevice *pdev)
glClear(clearBits);
}
- QSize sz(d->drawable.size());
+ QSize sz(d->device->size());
glViewport(0, 0, sz.width(), sz.height()); // XXX (Embedded): We need a solution for GLWidgets that draw in a part or a bigger surface...
glMatrixMode(GL_PROJECTION);
glLoadIdentity();
@@ -1366,7 +1382,7 @@ bool QOpenGLPaintEngine::begin(QPaintDevice *pdev)
#ifdef QT_OPENGL_ES
d->max_texture_size = ctx->d_func()->maxTextureSize();
#else
- bool shared_ctx = qgl_share_reg()->checkSharing(d->drawable.context(), d->shader_ctx);
+ bool shared_ctx = qgl_share_reg()->checkSharing(d->device->context(), d->shader_ctx);
if (shared_ctx) {
d->max_texture_size = d->shader_ctx->d_func()->maxTextureSize();
@@ -1382,7 +1398,7 @@ bool QOpenGLPaintEngine::begin(QPaintDevice *pdev)
glDeleteTextures(1, &d->drawable_texture);
ctx->makeCurrent();
}
- d->shader_ctx = d->drawable.context();
+ d->shader_ctx = d->device->context();
glGenTextures(1, &d->grad_palette);
qt_mask_texture_cache()->clearCache();
@@ -1417,7 +1433,7 @@ bool QOpenGLPaintEngine::end()
Q_D(QOpenGLPaintEngine);
d->flushDrawQueue();
d->offscreen.end();
- QGLContext *ctx = const_cast<QGLContext *>(d->drawable.context());
+ QGLContext *ctx = const_cast<QGLContext *>(d->device->context());
if (!ctx->d_ptr->internal_context) {
glMatrixMode(GL_TEXTURE);
glPopMatrix();
@@ -1434,8 +1450,7 @@ bool QOpenGLPaintEngine::end()
glPopClientAttrib();
}
#endif
- d->drawable.swapBuffers();
- d->drawable.doneCurrent();
+ d->device->endPaint();
qt_mask_texture_cache()->maintainCache();
return true;
@@ -1961,7 +1976,7 @@ void QOpenGLPaintEnginePrivate::fillVertexArray(Qt::FillRule fillRule)
const int left = rect.left();
const int width = rect.width();
- const int bottom = drawable.size().height() - (rect.bottom() + 1);
+ const int bottom = device->size().height() - (rect.bottom() + 1);
const int height = rect.height();
glScissor(left, bottom, width, height);
@@ -2242,7 +2257,7 @@ void QOpenGLPaintEnginePrivate::updateDepthClip()
const int left = fastClip.left();
const int width = fastClip.width();
- const int bottom = drawable.size().height() - (fastClip.bottom() + 1);
+ const int bottom = device->size().height() - (fastClip.bottom() + 1);
const int height = fastClip.height();
glScissor(left, bottom, width, height);
@@ -2325,7 +2340,7 @@ void QOpenGLPaintEngine::updateClipRegion(const QRegion &clipRegion, Qt::ClipOpe
// clipping is only supported when a stencil or depth buffer is
// available
- if (!d->drawable.format().depth())
+ if (!d->device->format().depth())
return;
d->use_system_clip = false;
@@ -2362,7 +2377,7 @@ void QOpenGLPaintEngine::updateClipRegion(const QRegion &clipRegion, Qt::ClipOpe
path.addRect(untransformedRects[0]);
path = d->matrix.map(path);
- if (path.contains(QRectF(QPointF(), d->drawable.size())))
+ if (path.contains(QRectF(QPointF(), d->device->size())))
isScreenClip = true;
}
}
@@ -3369,7 +3384,7 @@ void QOpenGLPaintEnginePrivate::drawOffscreenPath(const QPainterPath &path)
disableClipping();
- GLuint program = qt_gl_program_cache()->getProgram(drawable.context(),
+ GLuint program = qt_gl_program_cache()->getProgram(device->context(),
FRAGMENT_PROGRAM_MASK_TRAPEZOID_AA, 0, true);
QGLPathMaskGenerator maskGenerator(path, matrix, offscreen, program);
addItem(qt_mask_texture_cache()->getMask(maskGenerator, this));
@@ -3506,7 +3521,7 @@ void QOpenGLPaintEngine::drawRects(const QRectF *rects, int rectCount)
if (d->has_brush) {
d->disableClipping();
- GLuint program = qt_gl_program_cache()->getProgram(d->drawable.context(),
+ GLuint program = qt_gl_program_cache()->getProgram(d->device->context(),
FRAGMENT_PROGRAM_MASK_TRAPEZOID_AA, 0, true);
if (d->matrix.type() >= QTransform::TxProject) {
@@ -3916,7 +3931,7 @@ void QOpenGLPaintEnginePrivate::strokeLines(const QPainterPath &path)
qreal penWidth = cpen.widthF();
- GLuint program = qt_gl_program_cache()->getProgram(drawable.context(),
+ GLuint program = qt_gl_program_cache()->getProgram(device->context(),
FRAGMENT_PROGRAM_MASK_TRAPEZOID_AA, 0, true);
QGLLineMaskGenerator maskGenerator(path, matrix, penWidth == 0 ? 1.0 : penWidth,
offscreen, program);
@@ -4302,7 +4317,7 @@ void QOpenGLPaintEngine::drawPixmap(const QRectF &r, const QPixmap &pm, const QR
else {
GLenum target = qt_gl_preferredTextureTarget();
d->flushDrawQueue();
- d->drawable.bindTexture(pm, target);
+ d->device->context()->bindTexture(pm, target);
drawTextureRect(pm.width(), pm.height(), r, sr, target);
}
}
@@ -4336,9 +4351,9 @@ void QOpenGLPaintEngine::drawTiledPixmap(const QRectF &r, const QPixmap &pm, con
d->flushDrawQueue();
if (scaled.isNull())
- d->drawable.bindTexture(pm);
+ d->device->context()->bindTexture(pm);
else
- d->drawable.bindTexture(scaled);
+ d->device->context()->bindTexture(scaled);
updateTextureFilter(GL_TEXTURE_2D, GL_REPEAT, d->use_smooth_pixmap_transform);
#ifndef QT_OPENGL_ES
@@ -4404,7 +4419,7 @@ void QOpenGLPaintEngine::drawImage(const QRectF &r, const QImage &image, const Q
else {
GLenum target = qt_gl_preferredTextureTarget();
d->flushDrawQueue();
- d->drawable.bindTexture(image, target);
+ d->device->context()->bindTexture(image, target);
drawTextureRect(image.width(), image.height(), r, sr, target);
}
}
@@ -4871,7 +4886,7 @@ void QOpenGLPaintEngine::drawTextItem(const QPointF &p, const QTextItem &textIte
ti.fontEngine->getGlyphPositions(ti.glyphs, matrix, ti.flags, glyphs, positions);
// make sure the glyphs we want to draw are in the cache
- qt_glyph_cache()->cacheGlyphs(d->drawable.context(), ti, glyphs);
+ qt_glyph_cache()->cacheGlyphs(d->device->context(), ti, glyphs);
d->setGradientOps(Qt::SolidPattern, QRectF()); // turns off gradient ops
qt_glColor4ubv(d->pen_color);
@@ -4949,7 +4964,7 @@ void QOpenGLPaintEngine::drawEllipse(const QRectF &rect)
glPushMatrix();
glLoadIdentity();
- GLuint program = qt_gl_program_cache()->getProgram(d->drawable.context(),
+ GLuint program = qt_gl_program_cache()->getProgram(d->device->context(),
FRAGMENT_PROGRAM_MASK_ELLIPSE_AA, 0, true);
QGLEllipseMaskGenerator maskGenerator(rect,
d->matrix,
@@ -5084,10 +5099,10 @@ void QOpenGLPaintEnginePrivate::copyDrawable(const QRectF &rect)
QRectF screen_rect = rect.adjusted(-1, -1, 1, 1);
int left = qMax(0, static_cast<int>(screen_rect.left()));
- int width = qMin(drawable.size().width() - left, static_cast<int>(screen_rect.width()) + 1);
+ int width = qMin(device->size().width() - left, static_cast<int>(screen_rect.width()) + 1);
- int bottom = qMax(0, static_cast<int>(drawable.size().height() - screen_rect.bottom()));
- int height = qMin(drawable.size().height() - bottom, static_cast<int>(screen_rect.height()) + 1);
+ int bottom = qMax(0, static_cast<int>(device->size().height() - screen_rect.bottom()));
+ int height = qMin(device->size().height() - bottom, static_cast<int>(screen_rect.height()) + 1);
glBindTexture(GL_TEXTURE_2D, drawable_texture);
glCopyTexSubImage2D(GL_TEXTURE_2D, 0, left, bottom, left, bottom, width, height);
@@ -5181,9 +5196,9 @@ void QOpenGLPaintEnginePrivate::composite(GLuint primitive, const q_vertexType *
glActiveTexture(GL_TEXTURE0 + brush_texture_location);
if (current_style == Qt::TexturePattern)
- drawable.bindTexture(cbrush.textureImage());
+ device->context()->bindTexture(cbrush.textureImage());
else
- drawable.bindTexture(qt_imageForBrush(current_style, true));
+ device->context()->bindTexture(qt_imageForBrush(current_style, true));
updateTextureFilter(GL_TEXTURE_2D, GL_REPEAT, use_smooth_pixmap_transform);
}
@@ -5191,7 +5206,7 @@ void QOpenGLPaintEnginePrivate::composite(GLuint primitive, const q_vertexType *
glEnableClientState(GL_VERTEX_ARRAY);
glVertexPointer(2, q_vertexTypeEnum, 0, vertexArray);
glEnable(GL_FRAGMENT_PROGRAM_ARB);
- GLuint program = qt_gl_program_cache()->getProgram(drawable.context(),
+ GLuint program = qt_gl_program_cache()->getProgram(device->context(),
fragment_brush,
fragment_composition_mode, false);
glBindProgramARB(GL_FRAGMENT_PROGRAM_ARB, program);
@@ -5263,7 +5278,7 @@ void QOpenGLPaintEnginePrivate::drawItem(const QDrawQueueItem &item)
setGradientOps(item.brush, item.location.screen_rect);
composite(item.location.screen_rect, item.location.rect.topLeft() - item.location.screen_rect.topLeft()
- - QPoint(0, offscreen.offscreenSize().height() - drawable.size().height()));
+ - QPoint(0, offscreen.offscreenSize().height() - device->size().height()));
}
void QOpenGLPaintEnginePrivate::flushDrawQueue()