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-rw-r--r--src/opengl/qpaintengine_opengl.cpp20
1 files changed, 10 insertions, 10 deletions
diff --git a/src/opengl/qpaintengine_opengl.cpp b/src/opengl/qpaintengine_opengl.cpp
index aa6b6c9..8ab17a0 100644
--- a/src/opengl/qpaintengine_opengl.cpp
+++ b/src/opengl/qpaintengine_opengl.cpp
@@ -248,8 +248,8 @@ public:
bound(false)
{
connect(QGLSignalProxy::instance(),
- SIGNAL(aboutToDestroyContext(const QGLContext *)),
- SLOT(cleanupGLContextRefs(const QGLContext *)));
+ SIGNAL(aboutToDestroyContext(const QGLContext*)),
+ SLOT(cleanupGLContextRefs(const QGLContext*)));
}
inline void setDevice(QPaintDevice *pdev);
@@ -525,8 +525,8 @@ public:
QGLProgramCache() {
// we have to know when a context is deleted so we can free
// any program handles it holds
- connect(QGLSignalProxy::instance(), SIGNAL(aboutToDestroyContext(const QGLContext *)),
- SLOT(cleanupPrograms(const QGLContext *)));
+ connect(QGLSignalProxy::instance(), SIGNAL(aboutToDestroyContext(const QGLContext*)),
+ SLOT(cleanupPrograms(const QGLContext*)));
}
~QGLProgramCache() {
@@ -639,8 +639,8 @@ public:
: p(priv)
{
connect(QGLSignalProxy::instance(),
- SIGNAL(aboutToDestroyContext(const QGLContext *)),
- SLOT(cleanupGLContextRefs(const QGLContext *)));
+ SIGNAL(aboutToDestroyContext(const QGLContext*)),
+ SLOT(cleanupGLContextRefs(const QGLContext*)));
}
public Q_SLOTS:
@@ -1010,8 +1010,8 @@ public:
QGLGradientCache() : QObject(), buffer_ctx(0)
{
connect(QGLSignalProxy::instance(),
- SIGNAL(aboutToDestroyContext(const QGLContext *)),
- SLOT(cleanupGLContextRefs(const QGLContext *)));
+ SIGNAL(aboutToDestroyContext(const QGLContext*)),
+ SLOT(cleanupGLContextRefs(const QGLContext*)));
}
inline GLuint getBuffer(const QGradient &gradient, qreal opacity, QGLContext *ctx) {
@@ -4712,8 +4712,8 @@ void QGLGlyphCache::cacheGlyphs(QGLContext *context, const QTextItemInt &ti,
QWidget *widget = static_cast<QWidget *>(context->device());
connect(widget, SIGNAL(destroyed(QObject*)), SLOT(widgetDestroyed(QObject*)));
connect(QGLSignalProxy::instance(),
- SIGNAL(aboutToDestroyContext(const QGLContext *)),
- SLOT(cleanupContext(const QGLContext *)));
+ SIGNAL(aboutToDestroyContext(const QGLContext*)),
+ SLOT(cleanupContext(const QGLContext*)));
}
} else {
font_cache = dev_it.value();