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-rw-r--r--src/opengl/qpixmapdata_gl.cpp131
1 files changed, 85 insertions, 46 deletions
diff --git a/src/opengl/qpixmapdata_gl.cpp b/src/opengl/qpixmapdata_gl.cpp
index d63d2ad..fa1b815 100644
--- a/src/opengl/qpixmapdata_gl.cpp
+++ b/src/opengl/qpixmapdata_gl.cpp
@@ -1,6 +1,7 @@
/****************************************************************************
**
** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
** Contact: Nokia Corporation (qt-info@nokia.com)
**
** This file is part of the QtOpenGL module of the Qt Toolkit.
@@ -20,10 +21,9 @@
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
-** In addition, as a special exception, Nokia gives you certain
-** additional rights. These rights are described in the Nokia Qt LGPL
-** Exception version 1.1, included in the file LGPL_EXCEPTION.txt in this
-** package.
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** If you have questions regarding the use of this file, please contact
** Nokia at qt-info@nokia.com.
@@ -80,12 +80,7 @@ QGLFramebufferObject *QGLFramebufferObjectPool::acquire(const QSize &requestSize
for (int i = 0; !chosen && i < m_fbos.size(); ++i) {
QGLFramebufferObject *fbo = m_fbos.at(i);
- QGLFramebufferObjectFormat format = fbo->format();
- if (format.samples() == requestFormat.samples()
- && format.attachment() == requestFormat.attachment()
- && format.textureTarget() == requestFormat.textureTarget()
- && format.internalTextureFormat() == requestFormat.internalTextureFormat())
- {
+ if (fbo->format() == requestFormat) {
// choose the fbo with a matching format and the closest size
if (!candidate || areaDiff(requestSize, candidate) > areaDiff(requestSize, fbo))
candidate = fbo;
@@ -132,6 +127,76 @@ void QGLFramebufferObjectPool::release(QGLFramebufferObject *fbo)
m_fbos << fbo;
}
+
+QPaintEngine* QGLPixmapGLPaintDevice::paintEngine() const
+{
+ return data->paintEngine();
+}
+
+void QGLPixmapGLPaintDevice::beginPaint()
+{
+ if (!data->isValid())
+ return;
+
+ // QGLPaintDevice::beginPaint will store the current binding and replace
+ // it with m_thisFBO:
+ m_thisFBO = data->m_renderFbo->handle();
+ QGLPaintDevice::beginPaint();
+
+ Q_ASSERT(data->paintEngine()->type() == QPaintEngine::OpenGL2);
+
+ // QPixmap::fill() is deferred until now, where we actually need to do the fill:
+ if (data->needsFill()) {
+ const QColor &c = data->fillColor();
+ float alpha = c.alphaF();
+ glClearColor(c.redF() * alpha, c.greenF() * alpha, c.blueF() * alpha, alpha);
+ glClear(GL_COLOR_BUFFER_BIT);
+ }
+ else if (!data->isUninitialized()) {
+ // If the pixmap (GL Texture) has valid content (it has been
+ // uploaded from an image or rendered into before), we need to
+ // copy it from the texture to the render FBO.
+
+ // Pass false to tell bind to _not_ copy the FBO into the texture!
+ GLuint texId = data->bind(false);
+
+ QGL2PaintEngineEx* pe = static_cast<QGL2PaintEngineEx*>(data->paintEngine());
+ QRect rect(0, 0, data->width(), data->height());
+ pe->drawTexture(QRectF(rect), texId, rect.size(), QRectF(rect));
+ }
+}
+
+void QGLPixmapGLPaintDevice::endPaint()
+{
+ if (!data->isValid())
+ return;
+
+ data->copyBackFromRenderFbo(false);
+
+ data->m_renderFbo->release();
+ qgl_fbo_pool()->release(data->m_renderFbo);
+ data->m_renderFbo = 0;
+
+ // Base's endPaint will restore the previous FBO binding
+ QGLPaintDevice::endPaint();
+}
+
+QGLContext* QGLPixmapGLPaintDevice::context() const
+{
+ data->ensureCreated();
+ return data->m_ctx;
+}
+
+QSize QGLPixmapGLPaintDevice::size() const
+{
+ return data->size();
+}
+
+void QGLPixmapGLPaintDevice::setPixmapData(QGLPixmapData* d)
+{
+ data = d;
+}
+
static int qt_gl_pixmap_serial = 0;
QGLPixmapData::QGLPixmapData(PixelType type)
@@ -144,6 +209,7 @@ QGLPixmapData::QGLPixmapData(PixelType type)
, m_hasAlpha(false)
{
setSerialNumber(++qt_gl_pixmap_serial);
+ m_glDevice.setPixmapData(this);
}
QGLPixmapData::~QGLPixmapData()
@@ -237,11 +303,6 @@ void QGLPixmapData::ensureCreated() const
m_texture.options &= ~QGLContext::MemoryManagedBindOption;
}
-QGLFramebufferObject *QGLPixmapData::fbo() const
-{
- return m_renderFbo;
-}
-
void QGLPixmapData::fromImage(const QImage &image,
Qt::ImageConversionFlags)
{
@@ -417,31 +478,6 @@ void QGLPixmapData::copyBackFromRenderFbo(bool keepCurrentFboBound) const
glBindFramebuffer(GL_FRAMEBUFFER_EXT, ctx->d_ptr->current_fbo);
}
-void QGLPixmapData::swapBuffers()
-{
- if (!isValid())
- return;
-
- copyBackFromRenderFbo(false);
- m_renderFbo->release();
-
- qgl_fbo_pool()->release(m_renderFbo);
-
- m_renderFbo = 0;
-}
-
-void QGLPixmapData::makeCurrent()
-{
- if (isValid() && m_renderFbo)
- m_renderFbo->bind();
-}
-
-void QGLPixmapData::doneCurrent()
-{
- if (isValid() && m_renderFbo)
- m_renderFbo->release();
-}
-
bool QGLPixmapData::useFramebufferObjects()
{
return QGLFramebufferObject::hasOpenGLFramebufferObjects()
@@ -490,6 +526,10 @@ QPaintEngine* QGLPixmapData::paintEngine() const
return m_source.paintEngine();
}
+
+// If copyBack is true, bind will copy the contents of the render
+// FBO to the texture (which is not bound to the texture, as it's
+// a multisample FBO).
GLuint QGLPixmapData::bind(bool copyBack) const
{
if (m_renderFbo && copyBack) {
@@ -509,12 +549,6 @@ GLuint QGLPixmapData::bind(bool copyBack) const
return id;
}
-GLuint QGLPixmapData::textureId() const
-{
- ensureCreated();
- return m_texture.id;
-}
-
QGLTexture* QGLPixmapData::texture() const
{
return &m_texture;
@@ -553,4 +587,9 @@ int QGLPixmapData::metric(QPaintDevice::PaintDeviceMetric metric) const
}
}
+QGLPaintDevice *QGLPixmapData::glDevice() const
+{
+ return &m_glDevice;
+}
+
QT_END_NAMESPACE