diff options
Diffstat (limited to 'src/opengl/qpixmapdata_x11gl_egl.cpp')
-rw-r--r-- | src/opengl/qpixmapdata_x11gl_egl.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/opengl/qpixmapdata_x11gl_egl.cpp b/src/opengl/qpixmapdata_x11gl_egl.cpp index 2c11a0b..5cbc836 100644 --- a/src/opengl/qpixmapdata_x11gl_egl.cpp +++ b/src/opengl/qpixmapdata_x11gl_egl.cpp @@ -93,7 +93,7 @@ public: if (rgbConfig == argbConfig) argbContext = rgbContext; - // Otherwise, create a seperate context to be used for ARGB pixmaps: + // Otherwise, create a separate context to be used for ARGB pixmaps: if (!argbContext) { argbContext = new QEglContext; argbContext->setConfig(argbConfig); @@ -314,7 +314,7 @@ QPaintEngine* QX11GLPixmapData::paintEngine() const Q_ASSERT(ctx->d_func()->eglContext == 0); ctx->d_func()->eglContext = hasAlphaChannel() ? sharedContexts()->argbContext : sharedContexts()->rgbContext; - // While we use a seperate QGLContext for each pixmap, the underlying QEglContext is + // While we use a separate QGLContext for each pixmap, the underlying QEglContext is // the same. So we must use a "fake" QGLContext and fool the texture cache into thinking // each pixmap's QGLContext is sharing with this central one. The only place this is // going to fail is where we the underlying EGL RGB and ARGB contexts aren't sharing. |