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Diffstat (limited to 'src/opengl/qpixmapdata_x11gl_egl.cpp')
-rw-r--r--src/opengl/qpixmapdata_x11gl_egl.cpp244
1 files changed, 150 insertions, 94 deletions
diff --git a/src/opengl/qpixmapdata_x11gl_egl.cpp b/src/opengl/qpixmapdata_x11gl_egl.cpp
index 3ab385a..58d34fc 100644
--- a/src/opengl/qpixmapdata_x11gl_egl.cpp
+++ b/src/opengl/qpixmapdata_x11gl_egl.cpp
@@ -62,116 +62,170 @@
QT_BEGIN_NAMESPACE
-// On 16bpp systems, RGB & ARGB pixmaps are different bit-depths and therefore need
-// different contexts:
+class QX11GLSharedContexts
+{
+public:
+ QX11GLSharedContexts()
+ : rgbContext(0)
+ , argbContext(0)
+ , sharedQGLContext(0)
+ , sharePixmap(0)
+ {
+ EGLint rgbConfigId;
+ EGLint argbConfigId;
+
+
+ do {
+ EGLConfig rgbConfig = QEgl::defaultConfig(QInternal::Pixmap, QEgl::OpenGL, QEgl::Renderable);
+ EGLConfig argbConfig = QEgl::defaultConfig(QInternal::Pixmap, QEgl::OpenGL,
+ QEgl::Renderable | QEgl::Translucent);
+
+ eglGetConfigAttrib(QEgl::display(), rgbConfig, EGL_CONFIG_ID, &rgbConfigId);
+ eglGetConfigAttrib(QEgl::display(), argbConfig, EGL_CONFIG_ID, &argbConfigId);
+
+ rgbContext = new QEglContext;
+ rgbContext->setConfig(rgbConfig);
+ rgbContext->createContext();
-Q_GLOBAL_STATIC(QEglContext, qt_x11gl_rgbContext);
-Q_GLOBAL_STATIC(QEglContext, qt_x11gl_argbContext)
+ if (!rgbContext->isValid())
+ break;
-QEglContext* QX11GLPixmapData::rgbContext = 0;
-QEglContext* QX11GLPixmapData::argbContext = 0;
+ // If the RGB & ARGB configs are the same, use the same egl context for both:
+ if (rgbConfig == argbConfig)
+ argbContext = rgbContext;
+
+ // Otherwise, create a seperate context to be used for ARGB pixmaps:
+ if (!argbContext) {
+ argbContext = new QEglContext;
+ argbContext->setConfig(argbConfig);
+ bool success = argbContext->createContext(rgbContext);
+ if (!success) {
+ qWarning("QX11GLPixmapData - RGB & ARGB contexts aren't shared");
+ success = argbContext->createContext();
+ if (!success)
+ argbContext = rgbContext; // Might work, worth a shot at least.
+ }
+ }
+ if (!argbContext->isValid())
+ break;
-bool QX11GLPixmapData::hasX11GLPixmaps()
-{
- static bool checkedForX11Pixmaps = false;
- static bool haveX11Pixmaps = false;
+ // Create the pixmap which will be used to create the egl surface for the share QGLContext
+ QX11PixmapData *rgbPixmapData = new QX11PixmapData(QPixmapData::PixmapType);
+ rgbPixmapData->resize(8, 8);
+ rgbPixmapData->fill(Qt::red);
+ sharePixmap = new QPixmap(rgbPixmapData);
+ EGLSurface sharePixmapSurface = QEgl::createSurface(sharePixmap, rgbConfig);
+ rgbPixmapData->gl_surface = (void*)sharePixmapSurface;
+
+ // Create the actual QGLContext which will be used for sharing
+ sharedQGLContext = new QGLContext(QX11GLPixmapData::glFormat());
+ sharedQGLContext->d_func()->eglContext = rgbContext;
+ sharedQGLContext->d_func()->eglSurface = sharePixmapSurface;
+ sharedQGLContext->d_func()->valid = true;
+ qt_glformat_from_eglconfig(sharedQGLContext->d_func()->glFormat, rgbConfig);
+
+
+ valid = rgbContext->makeCurrent(sharePixmapSurface);
+
+ // If the ARGB & RGB configs are different, check ARGB works too:
+ if (argbConfig != rgbConfig) {
+ QX11PixmapData *argbPixmapData = new QX11PixmapData(QPixmapData::PixmapType);
+ argbPixmapData->resize(8, 8);
+ argbPixmapData->fill(Qt::transparent); // Force ARGB
+ QPixmap argbPixmap(argbPixmapData); // destroys pixmap data when goes out of scope
+ EGLSurface argbPixmapSurface = QEgl::createSurface(&argbPixmap, argbConfig);
+ valid = argbContext->makeCurrent(argbPixmapSurface);
+ argbContext->doneCurrent();
+ eglDestroySurface(QEgl::display(), argbPixmapSurface);
+ }
- if (checkedForX11Pixmaps)
- return haveX11Pixmaps;
+ if (!valid) {
+ qWarning() << "Unable to make pixmap surface current:" << QEgl::errorString();
+ break;
+ }
- checkedForX11Pixmaps = true;
+ // The pixmap surface destruction hooks are installed by QGLTextureCache, so we
+ // must make sure this is instanciated:
+ QGLTextureCache::instance();
+ } while(0);
- EGLint rgbConfigId;
- EGLint argbConfigId;
- do {
- if (qgetenv("QT_USE_X11GL_PIXMAPS").isEmpty())
- break;
+ if (!valid)
+ cleanup();
+ else
+ qDebug("Using QX11GLPixmapData with EGL config %d for ARGB and config %d for RGB", argbConfigId, rgbConfigId);
- EGLConfig rgbConfig = QEgl::defaultConfig(QInternal::Pixmap, QEgl::OpenGL, QEgl::Renderable);
- EGLConfig argbConfig = QEgl::defaultConfig(QInternal::Pixmap, QEgl::OpenGL,
- QEgl::Renderable | QEgl::Translucent);
+ }
- eglGetConfigAttrib(QEgl::display(), rgbConfig, EGL_CONFIG_ID, &rgbConfigId);
- eglGetConfigAttrib(QEgl::display(), argbConfig, EGL_CONFIG_ID, &argbConfigId);
+ void cleanup() {
+ if (sharedQGLContext) {
+ delete sharedQGLContext;
+ sharedQGLContext = 0;
+ }
+ if (argbContext && argbContext != rgbContext)
+ delete argbContext;
+ argbContext = 0;
- if (!rgbContext) {
- rgbContext = qt_x11gl_rgbContext();
- rgbContext->setConfig(rgbConfig);
- rgbContext->createContext();
+ if (rgbContext) {
+ delete rgbContext;
+ rgbContext = 0;
}
- if (!rgbContext->isValid())
- break;
+ // Deleting the QPixmap will fire the pixmap destruction cleanup hooks which in turn
+ // will destroy the egl surface:
+ if (sharePixmap) {
+ delete sharePixmap;
+ sharePixmap = 0;
+ }
+ }
- // If the configs are the same, use the same egl contexts:
- if (rgbConfig == argbConfig)
- argbContext = rgbContext;
+ bool isValid() { return valid;}
- if (!argbContext) {
- argbContext = qt_x11gl_argbContext();
- argbContext->setConfig(argbConfig);
- argbContext->createContext();
- }
+ // On 16bpp systems, RGB & ARGB pixmaps are different bit-depths and therefore need
+ // different contexts:
+ QEglContext *rgbContext;
+ QEglContext *argbContext;
- if (!argbContext->isValid())
- break;
-
- {
- QX11PixmapData *argbPixmapData = new QX11PixmapData(QPixmapData::PixmapType);
- argbPixmapData->resize(100, 100);
- argbPixmapData->fill(Qt::transparent); // Force ARGB
- QPixmap argbPixmap(argbPixmapData);
- EGLSurface argbPixmapSurface = QEgl::createSurface(&argbPixmap, argbConfig);
- haveX11Pixmaps = argbContext->makeCurrent(argbPixmapSurface);
- argbContext->doneCurrent();
- eglDestroySurface(QEgl::display(), argbPixmapSurface);
- }
+ // The share context wraps the rgbContext and is used as the master of the context share
+ // group. As all other contexts will have the same egl context (or a shared one if rgb != argb)
+ // all QGLContexts will actually be sharing and can be in the same context group.
+ QGLContext *sharedQGLContext;
+private:
+ QPixmap *sharePixmap;
+ bool valid;
+};
- if (!haveX11Pixmaps) {
- qWarning() << "Unable to make pixmap surface current:" << QEgl::errorString();
- break;
- }
+static void qt_cleanup_x11gl_share_contexts();
- // If the ARGB & RGB configs are different, check RGB too:
- if (argbConfig != rgbConfig) {
- QX11PixmapData *rgbPixmapData = new QX11PixmapData(QPixmapData::PixmapType);
- rgbPixmapData->resize(100, 100);
- rgbPixmapData->fill(Qt::red);
+Q_GLOBAL_STATIC_WITH_INITIALIZER(QX11GLSharedContexts, qt_x11gl_share_contexts,
+ {
+ qAddPostRoutine(qt_cleanup_x11gl_share_contexts);
+ })
- QPixmap rgbPixmap(rgbPixmapData);
- EGLSurface rgbPixmapSurface = QEgl::createSurface(&rgbPixmap, rgbConfig);
- haveX11Pixmaps = rgbContext->makeCurrent(rgbPixmapSurface);
- rgbContext->doneCurrent();
- eglDestroySurface(QEgl::display(), rgbPixmapSurface);
+static void qt_cleanup_x11gl_share_contexts()
+{
+ qt_x11gl_share_contexts()->cleanup();
+}
- if (!haveX11Pixmaps) {
- qWarning() << "Unable to make pixmap config current:" << QEgl::errorString();
- break;
- }
- }
- // The pixmap surface destruction hooks are installed by QGLTextureCache, so we
- // must make sure this is instanciated:
- QGLTextureCache::instance();
- } while (0);
+QX11GLSharedContexts* QX11GLPixmapData::sharedContexts()
+{
+ return qt_x11gl_share_contexts();
+}
- if (!haveX11Pixmaps) {
- if (argbContext && (argbContext != rgbContext)) {
- delete argbContext;
- argbContext = 0;
- }
- if (rgbContext) {
- delete rgbContext;
- rgbContext = 0;
- }
- }
+bool QX11GLPixmapData::hasX11GLPixmaps()
+{
+ static bool checkedForX11Pixmaps = false;
+ static bool haveX11Pixmaps = false;
- if (haveX11Pixmaps)
- qDebug("Using QX11GLPixmapData with EGL config %d for ARGB and config %d for RGB", argbConfigId, rgbConfigId);
- else
- qDebug("QX11GLPixmapData is *NOT* being used");
+ if (checkedForX11Pixmaps)
+ return haveX11Pixmaps;
+
+ checkedForX11Pixmaps = true;
+
+ if (!qgetenv("QT_USE_X11GL_PIXMAPS").isEmpty() && sharedContexts()->isValid())
+ haveX11Pixmaps = true;
return haveX11Pixmaps;
}
@@ -257,7 +311,15 @@ QPaintEngine* QX11GLPixmapData::paintEngine() const
if (!ctx) {
ctx = new QGLContext(glFormat());
Q_ASSERT(ctx->d_func()->eglContext == 0);
- ctx->d_func()->eglContext = hasAlphaChannel() ? argbContext : rgbContext;
+ ctx->d_func()->eglContext = hasAlphaChannel() ? sharedContexts()->argbContext : sharedContexts()->rgbContext;
+
+ // While we use a seperate QGLContext for each pixmap, the underlying QEglContext is
+ // the same. So we must use a "fake" QGLContext and fool the texture cache into thinking
+ // each pixmap's QGLContext is sharing with this central one. The only place this is
+ // going to fail is where we the underlying EGL RGB and ARGB contexts aren't sharing.
+ ctx->d_func()->sharing = true;
+ QGLContextGroup::addShare(ctx, sharedContexts()->sharedQGLContext);
+
// Update the glFormat for the QGLContext:
qt_glformat_from_eglconfig(ctx->d_func()->glFormat, ctx->d_func()->eglContext->config());
}
@@ -321,12 +383,6 @@ void QX11GLPixmapData::beginPaint()
QGLPaintDevice::beginPaint();
}
-void QX11GLPixmapData::endPaint()
-{
- glFinish();
- QGLPaintDevice::endPaint();
-}
-
QGLContext* QX11GLPixmapData::context() const
{
return ctx;