diff options
Diffstat (limited to 'src/opengl/qpixmapdata_x11gl_egl.cpp')
-rw-r--r-- | src/opengl/qpixmapdata_x11gl_egl.cpp | 167 |
1 files changed, 80 insertions, 87 deletions
diff --git a/src/opengl/qpixmapdata_x11gl_egl.cpp b/src/opengl/qpixmapdata_x11gl_egl.cpp index 6a1d030..d7fae16 100644 --- a/src/opengl/qpixmapdata_x11gl_egl.cpp +++ b/src/opengl/qpixmapdata_x11gl_egl.cpp @@ -44,6 +44,7 @@ #include <private/qgl_p.h> #include <private/qegl_p.h> #include <private/qeglproperties_p.h> +#include <private/qeglcontext_p.h> #if !defined(QT_OPENGL_ES_1) #include <private/qpaintengineex_opengl2_p.h> @@ -57,13 +58,16 @@ QT_BEGIN_NAMESPACE -extern EGLConfig qt_chooseEGLConfigForPixmap(bool hasAlpha, bool readOnly); // in qgl_x11egl.cpp -extern bool qt_createEGLSurfaceForPixmap(QPixmapData* pmd, bool readOnly); // in qgl_x11egl.cpp // On 16bpp systems, RGB & ARGB pixmaps are different bit-depths and therefore need // different contexts: -static EGLContext qPixmapARGBSharedEglContext = EGL_NO_CONTEXT; -static EGLContext qPixmapRGBSharedEglContext = EGL_NO_CONTEXT; + +Q_GLOBAL_STATIC(QEglContext, qt_x11gl_rgbContext); +Q_GLOBAL_STATIC(QEglContext, qt_x11gl_argbContext) + +QEglContext* QX11GLPixmapData::rgbContext = 0; +QEglContext* QX11GLPixmapData::argbContext = 0; + bool QX11GLPixmapData::hasX11GLPixmaps() { @@ -75,111 +79,94 @@ bool QX11GLPixmapData::hasX11GLPixmaps() checkedForX11Pixmaps = true; - QX11PixmapData *argbPixmapData = 0; - QX11PixmapData *rgbPixmapData = 0; + EGLint rgbConfigId; + EGLint argbConfigId; + do { if (qgetenv("QT_USE_X11GL_PIXMAPS").isEmpty()) break; - // Check we actually have EGL configs which support pixmaps - EGLConfig argbConfig = qt_chooseEGLConfigForPixmap(true, false); - EGLConfig rgbConfig = qt_chooseEGLConfigForPixmap(false, false); + EGLConfig rgbConfig = QEgl::defaultConfig(QInternal::Pixmap, QEgl::OpenGL, QEgl::Renderable); + EGLConfig argbConfig = QEgl::defaultConfig(QInternal::Pixmap, QEgl::OpenGL, + QEgl::Renderable | QEgl::Translucent); - if (argbConfig == 0 || rgbConfig == 0) - break; + eglGetConfigAttrib(QEgl::display(), rgbConfig, EGL_CONFIG_ID, &rgbConfigId); + eglGetConfigAttrib(QEgl::display(), argbConfig, EGL_CONFIG_ID, &argbConfigId); - // Create the shared contexts: - eglBindAPI(EGL_OPENGL_ES_API); - EGLint contextAttribs[] = { -#if defined(QT_OPENGL_ES_2) - EGL_CONTEXT_CLIENT_VERSION, 2, -#endif - EGL_NONE - }; - qPixmapARGBSharedEglContext = eglCreateContext(QEglContext::display(), - argbConfig, 0, contextAttribs); - - if (argbConfig == rgbConfig) { - // If the configs are the same, we can re-use the same context. - qPixmapRGBSharedEglContext = qPixmapARGBSharedEglContext; - } else { - qPixmapRGBSharedEglContext = eglCreateContext(QEglContext::display(), - rgbConfig, 0, contextAttribs); + if (!rgbContext) { + rgbContext = qt_x11gl_rgbContext(); + rgbContext->setConfig(rgbConfig); + rgbContext->createContext(); } - argbPixmapData = new QX11PixmapData(QPixmapData::PixmapType); - argbPixmapData->resize(100, 100); - argbPixmapData->fill(Qt::transparent); // Force ARGB + if (!rgbContext->isValid()) + break; - if (!qt_createEGLSurfaceForPixmap(argbPixmapData, false)) + // If the configs are the same, use the same egl contexts: + if (rgbConfig == argbConfig) + argbContext = rgbContext; + + if (!argbContext) { + argbContext = qt_x11gl_argbContext(); + argbContext->setConfig(argbConfig); + argbContext->createContext(); + } + + if (!argbContext->isValid()) break; - haveX11Pixmaps = eglMakeCurrent(QEglContext::display(), - (EGLSurface)argbPixmapData->gl_surface, - (EGLSurface)argbPixmapData->gl_surface, - qPixmapARGBSharedEglContext); + { + QX11PixmapData *argbPixmapData = new QX11PixmapData(QPixmapData::PixmapType); + argbPixmapData->resize(100, 100); + argbPixmapData->fill(Qt::transparent); // Force ARGB + QPixmap argbPixmap(argbPixmapData); + EGLSurface argbPixmapSurface = QEgl::createSurface(&argbPixmap, argbConfig); + haveX11Pixmaps = argbContext->makeCurrent(argbPixmapSurface); + argbContext->doneCurrent(); + eglDestroySurface(QEgl::display(), argbPixmapSurface); + } + if (!haveX11Pixmaps) { - EGLint err = eglGetError(); - qWarning() << "Unable to make pixmap config current:" << err << QEglContext::errorString(err); + qWarning() << "Unable to make pixmap surface current:" << QEgl::errorString(); break; } - // If the ARGB & RGB configs are the same, we don't need to check RGB too - if (haveX11Pixmaps && (argbConfig != rgbConfig)) { - rgbPixmapData = new QX11PixmapData(QPixmapData::PixmapType); + // If the ARGB & RGB configs are different, check RGB too: + if (argbConfig != rgbConfig) { + QX11PixmapData *rgbPixmapData = new QX11PixmapData(QPixmapData::PixmapType); rgbPixmapData->resize(100, 100); rgbPixmapData->fill(Qt::red); - // Try to actually create an EGL pixmap surface - if (!qt_createEGLSurfaceForPixmap(rgbPixmapData, false)) - break; + QPixmap rgbPixmap(rgbPixmapData); + EGLSurface rgbPixmapSurface = QEgl::createSurface(&rgbPixmap, rgbConfig); + haveX11Pixmaps = rgbContext->makeCurrent(rgbPixmapSurface); + rgbContext->doneCurrent(); + eglDestroySurface(QEgl::display(), rgbPixmapSurface); - haveX11Pixmaps = eglMakeCurrent(QEglContext::display(), - (EGLSurface)rgbPixmapData->gl_surface, - (EGLSurface)rgbPixmapData->gl_surface, - qPixmapRGBSharedEglContext); if (!haveX11Pixmaps) { - EGLint err = eglGetError(); - qWarning() << "Unable to make pixmap config current:" << err << QEglContext::errorString(err); + qWarning() << "Unable to make pixmap config current:" << QEgl::errorString(); break; } } - } while (0); - - if (qPixmapARGBSharedEglContext || qPixmapRGBSharedEglContext) { - eglMakeCurrent(QEglContext::display(), - EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT); - } - if (argbPixmapData) { - if (argbPixmapData->gl_surface) - QGLContextPrivate::destroyGlSurfaceForPixmap(argbPixmapData); - delete argbPixmapData; - argbPixmapData = 0; - } - if (rgbPixmapData) { - if (rgbPixmapData->gl_surface) - QGLContextPrivate::destroyGlSurfaceForPixmap(rgbPixmapData); - delete rgbPixmapData; - rgbPixmapData = 0; - } + // The pixmap surface destruction hooks are installed by QGLTextureCache, so we + // must make sure this is instanciated: + QGLTextureCache::instance(); + } while (0); if (!haveX11Pixmaps) { - // Clean up the context(s) if we can't use X11GL pixmaps - if (qPixmapARGBSharedEglContext != EGL_NO_CONTEXT) - eglDestroyContext(QEglContext::display(), qPixmapARGBSharedEglContext); - - if (qPixmapRGBSharedEglContext != qPixmapARGBSharedEglContext && - qPixmapRGBSharedEglContext != EGL_NO_CONTEXT) - { - eglDestroyContext(QEglContext::display(), qPixmapRGBSharedEglContext); + if (argbContext && (argbContext != rgbContext)) { + delete argbContext; + argbContext = 0; + } + if (rgbContext) { + delete rgbContext; + rgbContext = 0; } - qPixmapRGBSharedEglContext = EGL_NO_CONTEXT; - qPixmapARGBSharedEglContext = EGL_NO_CONTEXT; } if (haveX11Pixmaps) - qDebug("QX11GLPixmapData is supported"); + qDebug("Using QX11GLPixmapData with EGL config %d for ARGB and config %d for RGB", argbConfigId, rgbConfigId); else qDebug("QX11GLPixmapData is *NOT* being used"); @@ -210,11 +197,8 @@ QPaintEngine* QX11GLPixmapData::paintEngine() const // We need to create the context before beginPaint - do it here: if (!ctx) { ctx = new QGLContext(glFormat()); - if (ctx->d_func()->eglContext == 0) - ctx->d_func()->eglContext = new QEglContext(); - ctx->d_func()->eglContext->setApi(QEgl::OpenGL); - ctx->d_func()->eglContext->setContext(hasAlphaChannel() ? qPixmapARGBSharedEglContext - : qPixmapRGBSharedEglContext); + Q_ASSERT(ctx->d_func()->eglContext == 0); + ctx->d_func()->eglContext = hasAlphaChannel() ? argbContext : rgbContext; } QPaintEngine* engine; @@ -257,10 +241,19 @@ QPaintEngine* QX11GLPixmapData::paintEngine() const void QX11GLPixmapData::beginPaint() { // qDebug("QX11GLPixmapData::beginPaint()"); + // TODO: Check to see if the surface is renderable if ((EGLSurface)gl_surface == EGL_NO_SURFACE) { - qt_createEGLSurfaceForPixmap(this, false); - ctx->d_func()->eglSurface = (EGLSurface)gl_surface; - ctx->d_func()->valid = true; // ;-) + QPixmap tmpPixmap(this); + EGLConfig cfg = ctx->d_func()->eglContext->config(); + + EGLSurface surface = QEgl::createSurface(&tmpPixmap, cfg); + if (surface == EGL_NO_SURFACE) { + qWarning() << "Error creating EGL surface for pixmap:" << QEgl::errorString(); + return; + } + gl_surface = (void*)surface; + ctx->d_func()->eglSurface = surface; + ctx->d_func()->valid = true; } QGLPaintDevice::beginPaint(); } |