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Diffstat (limited to 'src/opengl/util/README-GLSL')
-rw-r--r-- | src/opengl/util/README-GLSL | 18 |
1 files changed, 18 insertions, 0 deletions
diff --git a/src/opengl/util/README-GLSL b/src/opengl/util/README-GLSL new file mode 100644 index 0000000..ff20eb4 --- /dev/null +++ b/src/opengl/util/README-GLSL @@ -0,0 +1,18 @@ +Use of GLSL for vertex and fragment programs in Qt +--------------------------------------------------- + +We don't compile the *.glsl files because we don't want the build process of +Qt to require cgc from nVidia to build the fragment programs. + +The script src/opengl/util/glsl_to_include.sh will compile a GLSL program to a file +that can be included in a C(++) program. The file is the output from cgc +quoted as a string. + +This can be done manually by: + +./glsl_to_include.sh radial.glsl +./glsl_to_include.sh conical.glsl + +This will produce the files radial.frag and radial.glsl_quoted. +(and also conical.frag and conical.glsl_quoted) +These files are included by qpaintengine_opengl.cpp |