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-rw-r--r--src/opengl/gl2paintengineex/qglengineshadermanager.cpp6
-rw-r--r--src/opengl/gl2paintengineex/qglgradientcache.cpp6
-rw-r--r--src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp6
-rw-r--r--src/opengl/qgl_p.h90
4 files changed, 45 insertions, 63 deletions
diff --git a/src/opengl/gl2paintengineex/qglengineshadermanager.cpp b/src/opengl/gl2paintengineex/qglengineshadermanager.cpp
index 59c50aa..e22303d 100644
--- a/src/opengl/gl2paintengineex/qglengineshadermanager.cpp
+++ b/src/opengl/gl2paintengineex/qglengineshadermanager.cpp
@@ -60,12 +60,8 @@ QGLEngineSharedShaders *QGLEngineSharedShaders::shadersForContext(const QGLConte
{
QGLEngineSharedShaders *p = reinterpret_cast<QGLEngineSharedShaders *>(qt_shared_shaders()->value(context));
if (!p) {
- QGLContext *oldContext = const_cast<QGLContext *>(QGLContext::currentContext());
- if (oldContext != context)
- const_cast<QGLContext *>(context)->makeCurrent();
+ QGLShareContextScope scope(context);
qt_shared_shaders()->insert(context, p = new QGLEngineSharedShaders(context));
- if (oldContext && oldContext != context)
- oldContext->makeCurrent();
}
return p;
}
diff --git a/src/opengl/gl2paintengineex/qglgradientcache.cpp b/src/opengl/gl2paintengineex/qglgradientcache.cpp
index 4b2b2a0..e06f15d 100644
--- a/src/opengl/gl2paintengineex/qglgradientcache.cpp
+++ b/src/opengl/gl2paintengineex/qglgradientcache.cpp
@@ -57,13 +57,9 @@ QGL2GradientCache *QGL2GradientCache::cacheForContext(const QGLContext *context)
{
QGL2GradientCache *p = reinterpret_cast<QGL2GradientCache *>(qt_gradient_caches()->value(context));
if (!p) {
- QGLContext *oldContext = const_cast<QGLContext *>(QGLContext::currentContext());
- if (oldContext != context)
- const_cast<QGLContext *>(context)->makeCurrent();
+ QGLShareContextScope scope(context);
p = new QGL2GradientCache;
qt_gradient_caches()->insert(context, p);
- if (oldContext && oldContext != context)
- oldContext->makeCurrent();
}
return p;
}
diff --git a/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp b/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp
index 992d47d..073f7db 100644
--- a/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp
+++ b/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp
@@ -162,15 +162,11 @@ QGLTextureGlyphCache::QGLTextureGlyphCache(QGLContext *context, QFontEngineGlyph
QGLTextureGlyphCache::~QGLTextureGlyphCache()
{
if (ctx) {
- QGLContext *oldContext = const_cast<QGLContext *>(QGLContext::currentContext());
- if (oldContext != ctx)
- ctx->makeCurrent();
+ QGLShareContextScope scope(ctx);
glDeleteFramebuffers(1, &m_fbo);
if (m_width || m_height)
glDeleteTextures(1, &m_texture);
- if (oldContext && oldContext != ctx)
- oldContext->makeCurrent();
}
}
diff --git a/src/opengl/qgl_p.h b/src/opengl/qgl_p.h
index 38a1845..8d4f673 100644
--- a/src/opengl/qgl_p.h
+++ b/src/opengl/qgl_p.h
@@ -400,6 +400,46 @@ public:
extern Q_OPENGL_EXPORT QGLShareRegister* qgl_share_reg();
+// Temporarily make a context current if not already current or
+// shared with the current contex. The previous context is made
+// current when the object goes out of scope.
+class Q_OPENGL_EXPORT QGLShareContextScope
+{
+public:
+ QGLShareContextScope(const QGLContext *ctx)
+ : m_oldContext(0)
+ {
+ QGLContext *currentContext = const_cast<QGLContext *>(QGLContext::currentContext());
+ if (currentContext != ctx && !QGLContext::areSharing(ctx, currentContext)) {
+ m_oldContext = currentContext;
+ m_ctx = const_cast<QGLContext *>(ctx);
+ m_ctx->makeCurrent();
+ } else {
+ m_ctx = currentContext;
+ }
+ }
+
+ operator QGLContext *()
+ {
+ return m_ctx;
+ }
+
+ QGLContext *operator->()
+ {
+ return m_ctx;
+ }
+
+ ~QGLShareContextScope()
+ {
+ if (m_oldContext)
+ m_oldContext->makeCurrent();
+ }
+
+private:
+ QGLContext *m_oldContext;
+ QGLContext *m_ctx;
+};
+
class QGLTexture {
public:
QGLTexture(QGLContext *ctx = 0, GLuint tx_id = 0, GLenum tx_target = GL_TEXTURE_2D,
@@ -415,12 +455,8 @@ public:
~QGLTexture() {
if (options & QGLContext::MemoryManagedBindOption) {
- QGLContext *current = const_cast<QGLContext *>(QGLContext::currentContext());
- QGLContext *ctx = const_cast<QGLContext *>(context);
- Q_ASSERT(ctx);
- bool switch_context = current != ctx && !QGLContext::areSharing(current, ctx);
- if (switch_context)
- ctx->makeCurrent();
+ Q_ASSERT(context);
+ QGLShareContextScope scope(context);
#if defined(Q_WS_X11)
// Although glXReleaseTexImage is a glX call, it must be called while there
// is a current context - the context the pixmap was bound to a texture in.
@@ -430,8 +466,6 @@ public:
QGLContextPrivate::unbindPixmapFromTexture(boundPixmap);
#endif
glDeleteTextures(1, &id);
- if (switch_context && current)
- current->makeCurrent();
}
}
@@ -512,46 +546,6 @@ private:
QAtomicInt active;
};
-// Temporarily make a context current if not already current or
-// shared with the current contex. The previous context is made
-// current when the object goes out of scope.
-class Q_OPENGL_EXPORT QGLShareContextScope
-{
-public:
- QGLShareContextScope(const QGLContext *ctx)
- : m_oldContext(0)
- {
- QGLContext *currentContext = const_cast<QGLContext *>(QGLContext::currentContext());
- if (currentContext != ctx && !QGLContext::areSharing(ctx, currentContext)) {
- m_oldContext = currentContext;
- m_ctx = const_cast<QGLContext *>(ctx);
- m_ctx->makeCurrent();
- } else {
- m_ctx = currentContext;
- }
- }
-
- operator QGLContext *()
- {
- return m_ctx;
- }
-
- QGLContext *operator->()
- {
- return m_ctx;
- }
-
- ~QGLShareContextScope()
- {
- if (m_oldContext)
- m_oldContext->makeCurrent();
- }
-
-private:
- QGLContext *m_oldContext;
- QGLContext *m_ctx;
-};
-
// Put a guard around a GL object identifier and its context.
// When the context goes away, a shared context will be used
// in its place. If there are no more shared contexts, then