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-rw-r--r--src/opengl/qgl.cpp17
1 files changed, 15 insertions, 2 deletions
diff --git a/src/opengl/qgl.cpp b/src/opengl/qgl.cpp
index 89bd7d4..97a4a73 100644
--- a/src/opengl/qgl.cpp
+++ b/src/opengl/qgl.cpp
@@ -2514,6 +2514,8 @@ void qt_add_texcoords_to_array(qreal x1, qreal y1, qreal x2, qreal y2, q_vertexT
array[7] = f2vt(y2);
}
+#if !defined(QT_OPENGL_ES_2)
+
static void qDrawTextureRect(const QRectF &target, GLint textureWidth, GLint textureHeight, GLenum textureTarget)
{
q_vertexType tx = f2vt(1);
@@ -2542,7 +2544,6 @@ static void qDrawTextureRect(const QRectF &target, GLint textureWidth, GLint tex
q_vertexType vertexArray[4*2];
qt_add_rect_to_array(target, vertexArray);
-#if !defined(QT_OPENGL_ES_2)
glVertexPointer(2, q_vertexTypeEnum, 0, vertexArray);
glTexCoordPointer(2, q_vertexTypeEnum, 0, texCoordArray);
@@ -2552,18 +2553,22 @@ static void qDrawTextureRect(const QRectF &target, GLint textureWidth, GLint tex
glDisableClientState(GL_VERTEX_ARRAY);
glDisableClientState(GL_TEXTURE_COORD_ARRAY);
-#endif
}
+#endif // !QT_OPENGL_ES_2
+
/*!
\since 4.4
Draws the given texture, \a textureId, to the given target rectangle,
\a target, in OpenGL model space. The \a textureTarget should be a 2D
texture target.
+
+ \note This function is not supported under OpenGL/ES 2.0.
*/
void QGLContext::drawTexture(const QRectF &target, GLuint textureId, GLenum textureTarget)
{
+#ifndef QT_OPENGL_ES_2
#ifdef QT_OPENGL_ES
if (textureTarget != GL_TEXTURE_2D) {
qWarning("QGLContext::drawTexture(): texture target must be GL_TEXTURE_2D on OpenGL ES");
@@ -2587,6 +2592,12 @@ void QGLContext::drawTexture(const QRectF &target, GLuint textureId, GLenum text
glDisable(textureTarget);
glBindTexture(textureTarget, oldTexture);
#endif
+#else
+ Q_UNUSED(target);
+ Q_UNUSED(textureId);
+ Q_UNUSED(textureTarget);
+ qWarning("drawTexture(const QRectF &target, GLuint textureId, GLenum textureTarget) not supported with OpenGL ES/2.0");
+#endif
}
#ifdef Q_MAC_COMPAT_GL_FUNCTIONS
@@ -2602,6 +2613,8 @@ void QGLContext::drawTexture(const QRectF &target, QMacCompatGLuint textureId, Q
Draws the given texture at the given \a point in OpenGL model
space. The \a textureTarget should be a 2D texture target.
+
+ \note This function is not supported under OpenGL/ES.
*/
void QGLContext::drawTexture(const QPointF &point, GLuint textureId, GLenum textureTarget)
{