diff options
Diffstat (limited to 'src/opengl')
-rw-r--r-- | src/opengl/qgl_egl_p.h | 1 | ||||
-rw-r--r-- | src/opengl/qgl_x11egl.cpp | 146 | ||||
-rw-r--r-- | src/opengl/qglextensions.cpp | 11 | ||||
-rw-r--r-- | src/opengl/qglextensions_p.h | 36 |
4 files changed, 159 insertions, 35 deletions
diff --git a/src/opengl/qgl_egl_p.h b/src/opengl/qgl_egl_p.h index 43793cd..85d7f32 100644 --- a/src/opengl/qgl_egl_p.h +++ b/src/opengl/qgl_egl_p.h @@ -53,6 +53,7 @@ // We mean it. // +#include <QtGui/private/qegl_p.h> #include <QtGui/private/qeglcontext_p.h> #include <QtGui/private/qeglproperties_p.h> diff --git a/src/opengl/qgl_x11egl.cpp b/src/opengl/qgl_x11egl.cpp index 0954e69..6980281 100644 --- a/src/opengl/qgl_x11egl.cpp +++ b/src/opengl/qgl_x11egl.cpp @@ -367,6 +367,30 @@ QGLTexture *QGLContextPrivate::bindTextureFromNativePixmap(QPixmapData* pd, cons static bool checkedForTFP = false; static bool haveTFP = false; + static bool checkedForEglImageTFP = false; + static bool haveEglImageTFP = false; + + + if (!checkedForEglImageTFP) { + checkedForEglImageTFP = true; + + // We need to be able to create an EGLImage from a native pixmap, which was split + // into a seperate EGL extension, EGL_KHR_image_pixmap. It is possible to have + // eglCreateImageKHR & eglDestroyImageKHR without support for pixmaps, so we must + // check we have the EGLImage from pixmap functionality. + if (QEgl::hasExtension("EGL_KHR_image") || QEgl::hasExtension("EGL_KHR_image_pixmap")) { + Q_ASSERT(eglCreateImageKHR); + Q_ASSERT(eglDestroyImageKHR); + + // Being able to create an EGLImage from a native pixmap is also pretty useless + // without the ability to bind that EGLImage as a texture, which is provided by + // the GL_OES_EGL_image extension, which we try to resolve here: + haveEglImageTFP = qt_resolve_eglimage_gl_extensions(q); + + if (haveEglImageTFP) + qDebug("Found EGL_KHR_image_pixmap & GL_OES_EGL_image extensions (preferred method)!"); + } + } if (!checkedForTFP) { // Check for texture_from_pixmap egl extension @@ -379,61 +403,113 @@ QGLTexture *QGLContextPrivate::bindTextureFromNativePixmap(QPixmapData* pd, cons } } - if (!haveTFP) + if (!haveTFP && !haveEglImageTFP) return 0; - QX11PixmapData *pixmapData = static_cast<QX11PixmapData*>(pd); + + QX11PixmapData *pixmapData = static_cast<QX11PixmapData*>(pd); bool hasAlpha = pixmapData->hasAlphaChannel(); + bool pixmapHasValidSurface = false; + bool textureIsBound = false; + GLuint textureId; + glGenTextures(1, &textureId); + glBindTexture(GL_TEXTURE_2D, textureId); - // Check to see if the surface is still valid - if (pixmapData->gl_surface && - hasAlpha != (pixmapData->flags & QX11PixmapData::GlSurfaceCreatedWithAlpha)) + if (haveTFP && pixmapData->gl_surface && + hasAlpha == (pixmapData->flags & QX11PixmapData::GlSurfaceCreatedWithAlpha)) { - // Surface is invalid! - destroyGlSurfaceForPixmap(pixmapData); + pixmapHasValidSurface = true; } - if (pixmapData->gl_surface == 0) { - EGLConfig config = QEgl::defaultConfig(QInternal::Pixmap, - QEgl::OpenGL, - hasAlpha ? QEgl::Translucent : QEgl::NoOptions); + // If we already have a valid EGL surface for the pixmap, we should use it + if (pixmapHasValidSurface) { + EGLBoolean success; + success = eglBindTexImage(QEgl::display(), (EGLSurface)pixmapData->gl_surface, EGL_BACK_BUFFER); + if (success == EGL_FALSE) { + qWarning() << "eglBindTexImage() failed:" << QEgl::errorString(); + eglDestroySurface(QEgl::display(), (EGLSurface)pixmapData->gl_surface); + pixmapData->gl_surface = (void*)EGL_NO_SURFACE; + } else + textureIsBound = true; + } - QPixmap tmpPixmap(pixmapData); //### - pixmapData->gl_surface = (void*)QEgl::createSurface(&tmpPixmap, config); - if (pixmapData->gl_surface == (void*)EGL_NO_SURFACE) { - haveTFP = false; - return 0; - } + // If the pixmap doesn't already have a valid surface, try binding it via EGLImage + // first, as going through EGLImage should be faster and better supported: + if (!textureIsBound && haveEglImageTFP) { + Q_ASSERT(eglCreateImageKHR); + + EGLImageKHR eglImage; + QPixmap tmpPixmap(pd); + + EGLint attribs[] = { + EGL_IMAGE_PRESERVED_KHR, EGL_TRUE, + EGL_NONE + }; + eglImage = eglCreateImageKHR(QEgl::display(), EGL_NO_CONTEXT, EGL_NATIVE_PIXMAP_KHR, + (EGLClientBuffer)QEgl::nativePixmap(&tmpPixmap), attribs); + + QGLContext* ctx = q; + glEGLImageTargetTexture2DOES(GL_TEXTURE_2D, eglImage); + + GLint err = glGetError(); + if (err == GL_NO_ERROR) + textureIsBound = true; + + // Once the egl image is bound, the texture becomes a new sibling image and we can safely + // destroy the EGLImage we created for the pixmap: + if (eglImage != EGL_NO_IMAGE_KHR) + eglDestroyImageKHR(QEgl::display(), eglImage); } - Q_ASSERT(pixmapData->gl_surface); + if (!textureIsBound && haveTFP) { + // Check to see if the surface is still valid + if (pixmapData->gl_surface && + hasAlpha != (pixmapData->flags & QX11PixmapData::GlSurfaceCreatedWithAlpha)) + { + // Surface is invalid! + destroyGlSurfaceForPixmap(pixmapData); + } - GLuint textureId; - glGenTextures(1, &textureId); - glBindTexture(GL_TEXTURE_2D, textureId); + if (pixmapData->gl_surface == 0) { + EGLConfig config = QEgl::defaultConfig(QInternal::Pixmap, + QEgl::OpenGL, + hasAlpha ? QEgl::Translucent : QEgl::NoOptions); - // bind the egl pixmap surface to a texture - EGLBoolean success; - success = eglBindTexImage(eglContext->display(), (EGLSurface)pixmapData->gl_surface, EGL_BACK_BUFFER); - if (success == EGL_FALSE) { - qWarning() << "eglBindTexImage() failed:" << QEgl::errorString(); - eglDestroySurface(eglContext->display(), (EGLSurface)pixmapData->gl_surface); - pixmapData->gl_surface = (void*)EGL_NO_SURFACE; - haveTFP = false; - return 0; + QPixmap tmpPixmap(pixmapData); //### + pixmapData->gl_surface = (void*)QEgl::createSurface(&tmpPixmap, config); + if (pixmapData->gl_surface == (void*)EGL_NO_SURFACE) + return false; + } + + EGLBoolean success; + success = eglBindTexImage(QEgl::display(), (EGLSurface)pixmapData->gl_surface, EGL_BACK_BUFFER); + if (success == EGL_FALSE) { + qWarning() << "eglBindTexImage() failed:" << QEgl::errorString(); + eglDestroySurface(QEgl::display(), (EGLSurface)pixmapData->gl_surface); + pixmapData->gl_surface = (void*)EGL_NO_SURFACE; + haveTFP = false; // If TFP isn't working, disable it's use + } else + textureIsBound = true; } - QGLTexture *texture = new QGLTexture(q, textureId, GL_TEXTURE_2D, options); - pixmapData->flags |= QX11PixmapData::InvertedWhenBoundToTexture; + QGLTexture *texture = 0; - // We assume the cost of bound pixmaps is zero - QGLTextureCache::instance()->insert(q, key, texture, 0); + if (textureIsBound) { + texture = new QGLTexture(q, textureId, GL_TEXTURE_2D, options); + pixmapData->flags |= QX11PixmapData::InvertedWhenBoundToTexture; + + // We assume the cost of bound pixmaps is zero + QGLTextureCache::instance()->insert(q, key, texture, 0); + + glBindTexture(GL_TEXTURE_2D, textureId); + } else + glDeleteTextures(1, &textureId); - glBindTexture(GL_TEXTURE_2D, textureId); return texture; } + void QGLContextPrivate::destroyGlSurfaceForPixmap(QPixmapData* pmd) { Q_ASSERT(pmd->classId() == QPixmapData::X11Class); diff --git a/src/opengl/qglextensions.cpp b/src/opengl/qglextensions.cpp index 02d5501..ef3c4cd 100644 --- a/src/opengl/qglextensions.cpp +++ b/src/opengl/qglextensions.cpp @@ -222,6 +222,17 @@ bool qt_resolve_buffer_extensions(QGLContext *ctx) #endif } +#ifndef QT_NO_EGL +bool qt_resolve_eglimage_gl_extensions(QGLContext *ctx) +{ + if (glEGLImageTargetTexture2DOES || glEGLImageTargetRenderbufferStorageOES) + return true; + glEGLImageTargetTexture2DOES = (_glEGLImageTargetTexture2DOES) ctx->getProcAddress(QLatin1String("glEGLImageTargetTexture2DOES")); + glEGLImageTargetRenderbufferStorageOES = (_glEGLImageTargetRenderbufferStorageOES) ctx->getProcAddress(QLatin1String("glEGLImageTargetRenderbufferStorageOES")); + return glEGLImageTargetTexture2DOES && glEGLImageTargetRenderbufferStorageOES; +} +#endif + bool qt_resolve_glsl_extensions(QGLContext *ctx) { // Geometry shaders are optional... diff --git a/src/opengl/qglextensions_p.h b/src/opengl/qglextensions_p.h index f6926f3..7597b33 100644 --- a/src/opengl/qglextensions_p.h +++ b/src/opengl/qglextensions_p.h @@ -68,6 +68,11 @@ # define APIENTRYP * #endif +#ifndef QT_NO_EGL +// Needed for EGLImageKHR definition: +#include <QtGui/private/qegl_p.h> +#endif + #include <QtCore/qglobal.h> #ifndef GL_ARB_vertex_buffer_object @@ -210,6 +215,14 @@ typedef void (APIENTRY *_glFramebufferTextureFaceEXT)(GLenum target, GLenum atta typedef void (APIENTRY *_glCompressedTexImage2DARB) (GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *); +#ifndef QT_NO_EGL +// OES_EGL_image +// Note: We define these to take EGLImage whereas spec says they take a new GLeglImageOES +// type, which the EGL image should be cast to. +typedef void (APIENTRY *_glEGLImageTargetTexture2DOES) (GLenum, EGLImageKHR); +typedef void (APIENTRY *_glEGLImageTargetRenderbufferStorageOES) (GLenum, EGLImageKHR); +#endif + QT_BEGIN_NAMESPACE struct QGLExtensionFuncs @@ -327,6 +340,12 @@ struct QGLExtensionFuncs // Texture compression qt_glCompressedTexImage2DARB = 0; #endif + +#ifndef QT_NO_EGL + // OES_EGL_image + qt_glEGLImageTargetTexture2DOES = 0; + qt_glEGLImageTargetRenderbufferStorageOES = 0; +#endif } @@ -447,6 +466,13 @@ struct QGLExtensionFuncs // Texture compression _glCompressedTexImage2DARB qt_glCompressedTexImage2DARB; #endif + +#ifndef QT_NO_EGL + // OES_EGL_image + _glEGLImageTargetTexture2DOES qt_glEGLImageTargetTexture2DOES; + _glEGLImageTargetRenderbufferStorageOES qt_glEGLImageTargetRenderbufferStorageOES; +#endif + }; @@ -839,6 +865,12 @@ struct QGLExtensionFuncs #define glCompressedTexImage2D QGLContextPrivate::extensionFuncs(ctx).qt_glCompressedTexImage2DARB #endif +#ifndef QT_NO_EGL +// OES_EGL_image +#define glEGLImageTargetTexture2DOES QGLContextPrivate::extensionFuncs(ctx).qt_glEGLImageTargetTexture2DOES +#define glEGLImageTargetRenderbufferStorageOES QGLContextPrivate::extensionFuncs(ctx).qt_glEGLImageTargetRenderbufferStorageOES +#endif + extern bool qt_resolve_framebufferobject_extensions(QGLContext *ctx); bool qt_resolve_buffer_extensions(QGLContext *ctx); @@ -849,6 +881,10 @@ bool qt_resolve_frag_program_extensions(QGLContext *ctx); bool qt_resolve_glsl_extensions(QGLContext *ctx); +#ifndef QT_NO_EGL +bool qt_resolve_eglimage_gl_extensions(QGLContext *ctx); +#endif + QT_END_NAMESPACE #endif // QGL_EXTENSIONS_P_H |