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-rw-r--r--src/opengl/gl2paintengineex/qgl2pexvertexarray_p.h4
-rw-r--r--src/opengl/gl2paintengineex/qpaintengineex_opengl2_p.h1
-rw-r--r--src/opengl/gl2paintengineex/qtextureglyphcache_gl.cpp30
-rw-r--r--src/opengl/gl2paintengineex/qtextureglyphcache_gl_p.h2
-rw-r--r--src/opengl/gl2paintengineex/qtriangulatingstroker.cpp5
-rw-r--r--src/opengl/gl2paintengineex/qtriangulatingstroker_p.h1
-rw-r--r--src/opengl/gl2paintengineex/qtriangulator.cpp12
-rw-r--r--src/opengl/qgl.cpp79
-rw-r--r--src/opengl/qgl.h1
-rw-r--r--src/opengl/qgl_egl.cpp20
-rw-r--r--src/opengl/qgl_p.h8
-rw-r--r--src/opengl/qglpaintdevice.cpp5
-rw-r--r--src/opengl/qpaintengine_opengl.cpp5
13 files changed, 118 insertions, 55 deletions
diff --git a/src/opengl/gl2paintengineex/qgl2pexvertexarray_p.h b/src/opengl/gl2paintengineex/qgl2pexvertexarray_p.h
index adc69ee..46029b9 100644
--- a/src/opengl/gl2paintengineex/qgl2pexvertexarray_p.h
+++ b/src/opengl/gl2paintengineex/qgl2pexvertexarray_p.h
@@ -100,8 +100,10 @@ class QGL2PEXVertexArray
{
public:
QGL2PEXVertexArray() :
+ vertexArray(0), vertexArrayStops(0),
maxX(-2e10), maxY(-2e10), minX(2e10), minY(2e10),
- boundingRectDirty(true) {}
+ boundingRectDirty(true)
+ { }
inline void addRect(const QRectF &rect)
{
diff --git a/src/opengl/gl2paintengineex/qpaintengineex_opengl2_p.h b/src/opengl/gl2paintengineex/qpaintengineex_opengl2_p.h
index 6ba0c42..0a046dc 100644
--- a/src/opengl/gl2paintengineex/qpaintengineex_opengl2_p.h
+++ b/src/opengl/gl2paintengineex/qpaintengineex_opengl2_p.h
@@ -177,6 +177,7 @@ public:
ctx(0),
useSystemClip(true),
elementIndicesVBOId(0),
+ opacityArray(0),
snapToPixelGrid(false),
addOffset(false),
nativePaintingActive(false),
diff --git a/src/opengl/gl2paintengineex/qtextureglyphcache_gl.cpp b/src/opengl/gl2paintengineex/qtextureglyphcache_gl.cpp
index 452d37d..410cf21 100644
--- a/src/opengl/gl2paintengineex/qtextureglyphcache_gl.cpp
+++ b/src/opengl/gl2paintengineex/qtextureglyphcache_gl.cpp
@@ -57,21 +57,13 @@ QGLTextureGlyphCache::QGLTextureGlyphCache(QGLContext *context, QFontEngineGlyph
, ctx(context)
, m_width(0)
, m_height(0)
- , m_broken_fbo_readback(false)
{
// broken FBO readback is a bug in the SGX 1.3 and 1.4 drivers for the N900 where
// copying between FBO's is broken if the texture is either GL_ALPHA or POT. The
// workaround is to use a system-memory copy of the glyph cache for this device.
// Switching to NPOT and GL_RGBA would both cost a lot more graphics memory and
// be slower, so that is not desireable.
-#if defined QT_OPENGL_ES_2 && !defined(QT_NO_EGL)
- if (QByteArray((char*) glGetString(GL_RENDERER)).contains("SGX")) {
- QGLContextPrivate *ctxd = context->d_func();
- m_broken_fbo_readback = QByteArray((char *) eglQueryString(ctxd->eglContext->display(), EGL_VERSION)).contains("1.3");
- }
-#endif
-
- if (!m_broken_fbo_readback)
+ if (!ctx->d_ptr->workaround_brokenFBOReadBack)
glGenFramebuffers(1, &m_fbo);
connect(QGLSignalProxy::instance(), SIGNAL(aboutToDestroyContext(const QGLContext*)),
@@ -83,7 +75,7 @@ QGLTextureGlyphCache::~QGLTextureGlyphCache()
if (ctx) {
QGLShareContextScope scope(ctx);
- if (!m_broken_fbo_readback)
+ if (!ctx->d_ptr->workaround_brokenFBOReadBack)
glDeleteFramebuffers(1, &m_fbo);
if (m_width || m_height)
@@ -96,9 +88,15 @@ void QGLTextureGlyphCache::createTextureData(int width, int height)
// create in QImageTextureGlyphCache baseclass is meant to be called
// only to create the initial image and does not preserve the content,
// so we don't call when this function is called from resize.
- if (m_broken_fbo_readback && image().isNull())
+ if (ctx->d_ptr->workaround_brokenFBOReadBack && image().isNull())
QImageTextureGlyphCache::createTextureData(width, height);
+ // Make the lower glyph texture size 16 x 16.
+ if (width < 16)
+ width = 16;
+ if (height < 16)
+ height = 16;
+
glGenTextures(1, &m_texture);
glBindTexture(GL_TEXTURE_2D, m_texture);
@@ -123,10 +121,16 @@ void QGLTextureGlyphCache::resizeTextureData(int width, int height)
int oldWidth = m_width;
int oldHeight = m_height;
+ // Make the lower glyph texture size 16 x 16.
+ if (width < 16)
+ width = 16;
+ if (height < 16)
+ height = 16;
+
GLuint oldTexture = m_texture;
createTextureData(width, height);
- if (m_broken_fbo_readback) {
+ if (ctx->d_ptr->workaround_brokenFBOReadBack) {
QImageTextureGlyphCache::resizeTextureData(width, height);
Q_ASSERT(image().depth() == 8);
glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, oldWidth, oldHeight, GL_ALPHA, GL_UNSIGNED_BYTE, image().constBits());
@@ -209,7 +213,7 @@ void QGLTextureGlyphCache::resizeTextureData(int width, int height)
void QGLTextureGlyphCache::fillTexture(const Coord &c, glyph_t glyph)
{
- if (m_broken_fbo_readback) {
+ if (ctx->d_ptr->workaround_brokenFBOReadBack) {
QImageTextureGlyphCache::fillTexture(c, glyph);
glBindTexture(GL_TEXTURE_2D, m_texture);
diff --git a/src/opengl/gl2paintengineex/qtextureglyphcache_gl_p.h b/src/opengl/gl2paintengineex/qtextureglyphcache_gl_p.h
index efb7435..6bcd655 100644
--- a/src/opengl/gl2paintengineex/qtextureglyphcache_gl_p.h
+++ b/src/opengl/gl2paintengineex/qtextureglyphcache_gl_p.h
@@ -115,8 +115,6 @@ private:
int m_height;
QGLShaderProgram *m_program;
-
- bool m_broken_fbo_readback;
};
QT_END_NAMESPACE
diff --git a/src/opengl/gl2paintengineex/qtriangulatingstroker.cpp b/src/opengl/gl2paintengineex/qtriangulatingstroker.cpp
index f677ce1..9bc099d 100644
--- a/src/opengl/gl2paintengineex/qtriangulatingstroker.cpp
+++ b/src/opengl/gl2paintengineex/qtriangulatingstroker.cpp
@@ -481,7 +481,8 @@ static void qdashprocessor_cubicTo(qreal, qreal, qreal, qreal, qreal, qreal, voi
}
QDashedStrokeProcessor::QDashedStrokeProcessor()
- : m_dash_stroker(0), m_inv_scale(1)
+ : m_points(0), m_types(0),
+ m_dash_stroker(0), m_inv_scale(1)
{
m_dash_stroker.setMoveToHook(qdashprocessor_moveTo);
m_dash_stroker.setLineToHook(qdashprocessor_lineTo);
@@ -499,6 +500,8 @@ void QDashedStrokeProcessor::process(const QVectorPath &path, const QPen &pen, c
m_points.reset();
m_types.reset();
+ m_points.reserve(path.elementCount());
+ m_types.reserve(path.elementCount());
qreal width = qpen_widthf(pen);
if (width == 0)
diff --git a/src/opengl/gl2paintengineex/qtriangulatingstroker_p.h b/src/opengl/gl2paintengineex/qtriangulatingstroker_p.h
index 956d7cc..ab27ed6 100644
--- a/src/opengl/gl2paintengineex/qtriangulatingstroker_p.h
+++ b/src/opengl/gl2paintengineex/qtriangulatingstroker_p.h
@@ -54,6 +54,7 @@ QT_BEGIN_NAMESPACE
class QTriangulatingStroker
{
public:
+ QTriangulatingStroker() : m_vertices(0) {}
void process(const QVectorPath &path, const QPen &pen, const QRectF &clip);
inline int vertexCount() const { return m_vertices.size(); }
diff --git a/src/opengl/gl2paintengineex/qtriangulator.cpp b/src/opengl/gl2paintengineex/qtriangulator.cpp
index ce917ff..df7cbc2 100644
--- a/src/opengl/gl2paintengineex/qtriangulator.cpp
+++ b/src/opengl/gl2paintengineex/qtriangulator.cpp
@@ -510,6 +510,7 @@ template <class T>
class QMaxHeap
{
public:
+ QMaxHeap() : m_data(0) {}
inline int size() const {return m_data.size();}
inline bool empty() const {return m_data.isEmpty();}
inline bool isEmpty() const {return m_data.isEmpty();}
@@ -1299,7 +1300,8 @@ public:
class ComplexToSimple
{
public:
- inline ComplexToSimple(QTriangulator *parent) : m_parent(parent) { }
+ inline ComplexToSimple(QTriangulator *parent) : m_parent(parent),
+ m_edges(0), m_events(0), m_splits(0) { }
void decompose();
private:
struct Edge
@@ -1412,7 +1414,7 @@ public:
class SimpleToMonotone
{
public:
- inline SimpleToMonotone(QTriangulator *parent) : m_parent(parent) { }
+ inline SimpleToMonotone(QTriangulator *parent) : m_parent(parent), m_edges(0), m_upperVertex(0) { }
void decompose();
private:
enum VertexType {MergeVertex, EndVertex, RegularVertex, StartVertex, SplitVertex};
@@ -1486,7 +1488,7 @@ public:
int m_length;
};
- inline QTriangulator() { }
+ inline QTriangulator() : m_vertices(0) { }
// Call this only once.
void initialize(const qreal *polygon, int count, uint hint, const QTransform &matrix);
@@ -2709,7 +2711,7 @@ void QTriangulator::SimpleToMonotone::monotoneDecomposition()
return;
Q_ASSERT(!m_edgeList.root);
- QDataBuffer<QPair<int, int> > diagonals;
+ QDataBuffer<QPair<int, int> > diagonals(m_upperVertex.size());
int i = 0;
for (int index = 1; index < m_edges.size(); ++index) {
@@ -2853,7 +2855,7 @@ bool QTriangulator::SimpleToMonotone::CompareVertices::operator () (int i, int j
void QTriangulator::MonotoneToTriangles::decompose()
{
QVector<quint32> result;
- QDataBuffer<int> stack;
+ QDataBuffer<int> stack(m_parent->m_indices.size());
m_first = 0;
// Require at least three more indices.
while (m_first + 3 <= m_parent->m_indices.size()) {
diff --git a/src/opengl/qgl.cpp b/src/opengl/qgl.cpp
index cfacf26..922a96c 100644
--- a/src/opengl/qgl.cpp
+++ b/src/opengl/qgl.cpp
@@ -1612,6 +1612,9 @@ void QGLContextPrivate::init(QPaintDevice *dev, const QGLFormat &format)
current_fbo = 0;
default_fbo = 0;
active_engine = 0;
+ workaround_needsFullClearOnEveryFrame = false;
+ workaround_brokenFBOReadBack = false;
+ workaroundsCached = false;
for (int i = 0; i < QT_GL_VERTEX_ARRAY_TRACKED_COUNT; ++i)
vertexAttributeArraysEnabledState[i] = false;
}
@@ -1723,7 +1726,6 @@ QGLTextureCache::QGLTextureCache()
QGLTextureCache::~QGLTextureCache()
{
- Q_ASSERT(size() == 0);
QImagePixmapCleanupHooks::instance()->removePixmapDataModificationHook(cleanupTexturesForPixampData);
QImagePixmapCleanupHooks::instance()->removePixmapDataDestructionHook(cleanupBeforePixmapDestruction);
QImagePixmapCleanupHooks::instance()->removeImageHook(cleanupTexturesForCacheKey);
@@ -2773,23 +2775,27 @@ static void qDrawTextureRect(const QRectF &target, GLint textureWidth, GLint tex
/*!
\since 4.4
- Draws the given texture, \a textureId, to the given target rectangle,
- \a target, in OpenGL model space. The \a textureTarget should be a 2D
- texture target.
+ This function supports the following use cases:
+
+ \list
+ \i On OpenGL and OpenGL ES 1.x it draws the given texture, \a textureId,
+ to the given target rectangle, \a target, in OpenGL model space. The
+ \a textureTarget should be a 2D texture target.
+ \i On OpenGL and OpenGL ES 2.x, if a painter is active, not inside a
+ beginNativePainting / endNativePainting block, and uses the
+ engine with type QPaintEngine::OpenGL2, the function will draw the given
+ texture, \a textureId, to the given target rectangle, \a target,
+ respecting the current painter state. This will let you draw a texture
+ with the clip, transform, render hints, and composition mode set by the
+ painter. Note that the texture target needs to be GL_TEXTURE_2D for this
+ use case, and that this is the only supported use case under OpenGL ES 2.x.
+ \endlist
- \note This function is not supported under OpenGL/ES 2.0.
*/
void QGLContext::drawTexture(const QRectF &target, GLuint textureId, GLenum textureTarget)
{
-#ifndef QT_OPENGL_ES_2
-#ifdef QT_OPENGL_ES
- if (textureTarget != GL_TEXTURE_2D) {
- qWarning("QGLContext::drawTexture(): texture target must be GL_TEXTURE_2D on OpenGL ES");
- return;
- }
-#else
-
- if (d_ptr->active_engine &&
+#if !defined(QT_OPENGL_ES) || defined(QT_OPENGL_ES_2)
+ if (d_ptr->active_engine &&
d_ptr->active_engine->type() == QPaintEngine::OpenGL2) {
QGL2PaintEngineEx *eng = static_cast<QGL2PaintEngineEx*>(d_ptr->active_engine);
if (!eng->isNativePaintingActive()) {
@@ -2799,7 +2805,15 @@ void QGLContext::drawTexture(const QRectF &target, GLuint textureId, GLenum text
return;
}
}
+#endif
+#ifndef QT_OPENGL_ES_2
+#ifdef QT_OPENGL_ES
+ if (textureTarget != GL_TEXTURE_2D) {
+ qWarning("QGLContext::drawTexture(): texture target must be GL_TEXTURE_2D on OpenGL ES");
+ return;
+ }
+#else
const bool wasEnabled = glIsEnabled(GL_TEXTURE_2D);
GLint oldTexture;
glGetIntegerv(GL_TEXTURE_BINDING_2D, &oldTexture);
@@ -2821,7 +2835,7 @@ void QGLContext::drawTexture(const QRectF &target, GLuint textureId, GLenum text
Q_UNUSED(target);
Q_UNUSED(textureId);
Q_UNUSED(textureTarget);
- qWarning("drawTexture(const QRectF &target, GLuint textureId, GLenum textureTarget) not supported with OpenGL ES/2.0");
+ qWarning("drawTexture() with OpenGL ES 2.0 requires an active OpenGL2 paint engine");
#endif
}
@@ -2836,14 +2850,26 @@ void QGLContext::drawTexture(const QRectF &target, QMacCompatGLuint textureId, Q
/*!
\since 4.4
- Draws the given texture at the given \a point in OpenGL model
- space. The \a textureTarget should be a 2D texture target.
+ This function supports the following use cases:
+
+ \list
+ \i By default it draws the given texture, \a textureId,
+ at the given \a point in OpenGL model space. The
+ \a textureTarget should be a 2D texture target.
+ \i If a painter is active, not inside a
+ beginNativePainting / endNativePainting block, and uses the
+ engine with type QPaintEngine::OpenGL2, the function will draw the given
+ texture, \a textureId, at the given \a point,
+ respecting the current painter state. This will let you draw a texture
+ with the clip, transform, render hints, and composition mode set by the
+ painter. Note that the texture target needs to be GL_TEXTURE_2D for this
+ use case.
+ \endlist
- \note This function is not supported under OpenGL/ES.
+ \note This function is not supported under any version of OpenGL ES.
*/
void QGLContext::drawTexture(const QPointF &point, GLuint textureId, GLenum textureTarget)
{
- // this would be ok on OpenGL ES 2.0, but currently we don't have a define for that
#ifdef QT_OPENGL_ES
Q_UNUSED(point);
Q_UNUSED(textureId);
@@ -2864,7 +2890,7 @@ void QGLContext::drawTexture(const QPointF &point, GLuint textureId, GLenum text
glGetTexLevelParameteriv(textureTarget, 0, GL_TEXTURE_WIDTH, &textureWidth);
glGetTexLevelParameteriv(textureTarget, 0, GL_TEXTURE_HEIGHT, &textureHeight);
- if (d_ptr->active_engine &&
+ if (d_ptr->active_engine &&
d_ptr->active_engine->type() == QPaintEngine::OpenGL2) {
QGL2PaintEngineEx *eng = static_cast<QGL2PaintEngineEx*>(d_ptr->active_engine);
if (!eng->isNativePaintingActive()) {
@@ -4911,11 +4937,8 @@ void QGLWidget::deleteTexture(QMacCompatGLuint id)
/*!
\since 4.4
- Draws the given texture, \a textureId to the given target rectangle,
- \a target, in OpenGL model space. The \a textureTarget should be a 2D
- texture target.
-
- Equivalent to the corresponding QGLContext::drawTexture().
+ Calls the corresponding QGLContext::drawTexture() on
+ this widget's context.
*/
void QGLWidget::drawTexture(const QRectF &target, GLuint textureId, GLenum textureTarget)
{
@@ -4935,10 +4958,8 @@ void QGLWidget::drawTexture(const QRectF &target, QMacCompatGLuint textureId, QM
/*!
\since 4.4
- Draws the given texture, \a textureId, at the given \a point in OpenGL
- model space. The \a textureTarget should be a 2D texture target.
-
- Equivalent to the corresponding QGLContext::drawTexture().
+ Calls the corresponding QGLContext::drawTexture() on
+ this widget's context.
*/
void QGLWidget::drawTexture(const QPointF &point, GLuint textureId, GLenum textureTarget)
{
diff --git a/src/opengl/qgl.h b/src/opengl/qgl.h
index 92a064f..f297009 100644
--- a/src/opengl/qgl.h
+++ b/src/opengl/qgl.h
@@ -431,6 +431,7 @@ private:
friend class QGLFramebufferObjectPrivate;
friend class QGLFBOGLPaintDevice;
friend class QGLPaintDevice;
+ friend class QGLWidgetGLPaintDevice;
friend class QX11GLPixmapData;
friend class QX11GLSharedContexts;
private:
diff --git a/src/opengl/qgl_egl.cpp b/src/opengl/qgl_egl.cpp
index 0fbbbf9..44e8ae9 100644
--- a/src/opengl/qgl_egl.cpp
+++ b/src/opengl/qgl_egl.cpp
@@ -185,8 +185,26 @@ void QGLContext::makeCurrent()
return;
}
- if (d->eglContext->makeCurrent(d->eglSurfaceForDevice()))
+ if (d->eglContext->makeCurrent(d->eglSurfaceForDevice())) {
QGLContextPrivate::setCurrentContext(this);
+ if (!d->workaroundsCached) {
+ d->workaroundsCached = true;
+ const char *renderer = reinterpret_cast<const char *>(glGetString(GL_RENDERER));
+ if (strstr(renderer, "SGX") || strstr(renderer, "MBX")) {
+ // PowerVR MBX/SGX chips needs to clear all buffers when starting to render
+ // a new frame, otherwise there will be a performance penalty to pay for
+ // each frame.
+ d->workaround_needsFullClearOnEveryFrame = true;
+
+ // Older PowerVR SGX drivers (like the one in the N900) have a
+ // bug which prevents glCopyTexSubImage2D() to work with a POT
+ // or GL_ALPHA texture bound to an FBO. The only way to
+ // identify that driver is to check the EGL version number for it.
+ if (strstr(eglQueryString(d->eglContext->display(), EGL_VERSION), "1.3"))
+ d->workaround_brokenFBOReadBack = true;
+ }
+ }
+ }
}
void QGLContext::doneCurrent()
diff --git a/src/opengl/qgl_p.h b/src/opengl/qgl_p.h
index f19e394..d92f963 100644
--- a/src/opengl/qgl_p.h
+++ b/src/opengl/qgl_p.h
@@ -345,7 +345,7 @@ public:
HDC hbitmap_hdc;
#endif
#ifndef QT_NO_EGL
- bool ownsEglContext;
+ uint ownsEglContext : 1;
QEglContext *eglContext;
EGLSurface eglSurface;
void destroyEglSurfaceForDevice();
@@ -382,6 +382,12 @@ public:
uint internal_context : 1;
uint version_flags_cached : 1;
uint extension_flags_cached : 1;
+
+ // workarounds for driver/hw bugs on different platforms
+ uint workaround_needsFullClearOnEveryFrame : 1;
+ uint workaround_brokenFBOReadBack : 1;
+ uint workaroundsCached : 1;
+
QPaintDevice *paintDevice;
QColor transpColor;
QGLContext *q_ptr;
diff --git a/src/opengl/qglpaintdevice.cpp b/src/opengl/qglpaintdevice.cpp
index e874e85..e1dcbfd 100644
--- a/src/opengl/qglpaintdevice.cpp
+++ b/src/opengl/qglpaintdevice.cpp
@@ -175,7 +175,10 @@ void QGLWidgetGLPaintDevice::beginPaint()
float alpha = c.alphaF();
glClearColor(c.redF() * alpha, c.greenF() * alpha, c.blueF() * alpha, alpha);
}
- glClear(GL_COLOR_BUFFER_BIT);
+ if (context()->d_func()->workaround_needsFullClearOnEveryFrame)
+ glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT);
+ else
+ glClear(GL_COLOR_BUFFER_BIT);
}
}
diff --git a/src/opengl/qpaintengine_opengl.cpp b/src/opengl/qpaintengine_opengl.cpp
index 306fd8b..08a50cb 100644
--- a/src/opengl/qpaintengine_opengl.cpp
+++ b/src/opengl/qpaintengine_opengl.cpp
@@ -668,6 +668,7 @@ public:
, last_created_state(0)
, shader_ctx(0)
, grad_palette(0)
+ , tess_points(0)
, drawable_texture(0)
, ref_cleaner(this)
{}
@@ -1950,6 +1951,8 @@ void QOpenGLPaintEnginePrivate::pathToVertexArrays(const QPainterPath &path)
void QOpenGLPaintEnginePrivate::drawVertexArrays()
{
+ if (tess_points_stops.count() == 0)
+ return;
glEnableClientState(GL_VERTEX_ARRAY);
glVertexPointer(2, GL_DOUBLE, 0, tess_points.data());
int previous_stop = 0;
@@ -3947,7 +3950,7 @@ void QOpenGLPaintEnginePrivate::strokeLines(const QPainterPath &path)
enableClipping();
}
-extern bool qt_scaleForTransform(const QTransform &transform, qreal *scale); // qtransform.cpp
+Q_GUI_EXPORT bool qt_scaleForTransform(const QTransform &transform, qreal *scale); // qtransform.cpp
void QOpenGLPaintEnginePrivate::strokePath(const QPainterPath &path, bool use_cache)
{