diff options
Diffstat (limited to 'src/opengl')
-rw-r--r-- | src/opengl/qgl.cpp | 3 | ||||
-rw-r--r-- | src/opengl/qgl_p.h | 3 | ||||
-rw-r--r-- | src/opengl/qgl_win.cpp | 2 | ||||
-rw-r--r-- | src/opengl/qglshaderprogram.cpp | 10 |
4 files changed, 14 insertions, 4 deletions
diff --git a/src/opengl/qgl.cpp b/src/opengl/qgl.cpp index 532c724..f6ea6be 100644 --- a/src/opengl/qgl.cpp +++ b/src/opengl/qgl.cpp @@ -5246,6 +5246,8 @@ QGLExtensions::Extensions QGLExtensions::currentContextExtensions() glExtensions |= FragmentProgram; if (extensions.match("GL_ARB_fragment_shader")) glExtensions |= FragmentShader; + if (extensions.match("GL_ARB_ES2_compatibility")) + glExtensions |= ES2Compatibility; if (extensions.match("GL_ARB_texture_mirrored_repeat")) glExtensions |= MirroredRepeat; if (extensions.match("GL_EXT_framebuffer_object")) @@ -5266,6 +5268,7 @@ QGLExtensions::Extensions QGLExtensions::currentContextExtensions() glExtensions |= FramebufferObject; glExtensions |= GenerateMipmap; glExtensions |= FragmentShader; + glExtensions |= ES2Compatibility; #endif #if defined(QT_OPENGL_ES_1) if (extensions.match("GL_OES_framebuffer_object")) diff --git a/src/opengl/qgl_p.h b/src/opengl/qgl_p.h index f86a848..78f888a 100644 --- a/src/opengl/qgl_p.h +++ b/src/opengl/qgl_p.h @@ -282,7 +282,8 @@ public: DDSTextureCompression = 0x00008000, ETC1TextureCompression = 0x00010000, PVRTCTextureCompression = 0x00020000, - FragmentShader = 0x00040000 + FragmentShader = 0x00040000, + ES2Compatibility = 0x00080000 }; Q_DECLARE_FLAGS(Extensions, Extension) diff --git a/src/opengl/qgl_win.cpp b/src/opengl/qgl_win.cpp index 3f13ac4..5f7d4e2 100644 --- a/src/opengl/qgl_win.cpp +++ b/src/opengl/qgl_win.cpp @@ -1042,7 +1042,7 @@ int QGLContext::choosePixelFormat(void* dummyPfd, HDC pdc) iAttributes[i++] = WGL_DRAW_TO_WINDOW_ARB; iAttributes[i++] = TRUE; iAttributes[i++] = WGL_COLOR_BITS_ARB; - iAttributes[i++] = 32; + iAttributes[i++] = 24; iAttributes[i++] = WGL_DOUBLE_BUFFER_ARB; iAttributes[i++] = d->glFormat.doubleBuffer(); if (d->glFormat.stereo()) { diff --git a/src/opengl/qglshaderprogram.cpp b/src/opengl/qglshaderprogram.cpp index 74382b0..bc1c009 100644 --- a/src/opengl/qglshaderprogram.cpp +++ b/src/opengl/qglshaderprogram.cpp @@ -97,6 +97,10 @@ QT_BEGIN_NAMESPACE to just features that are present in GLSL/ES, and avoid standard variable names that only work on the desktop. + If the \c{GL_ARB_ES2_compatibility} extension is present, + then the above prefix is not added because the desktop OpenGL + implementation supports precision qualifiers. + \section1 Simple shader example \snippet doc/src/snippets/code/src_opengl_qglshaderprogram.cpp 1 @@ -394,8 +398,10 @@ bool QGLShader::compileSourceCode(const char *source) srclen.append(GLint(headerLen)); } #ifdef QGL_DEFINE_QUALIFIERS - src.append(qualifierDefines); - srclen.append(GLint(sizeof(qualifierDefines) - 1)); + if (!(QGLExtensions::glExtensions() & QGLExtensions::ES2Compatibility)) { + src.append(qualifierDefines); + srclen.append(GLint(sizeof(qualifierDefines) - 1)); + } #endif #ifdef QGL_REDEFINE_HIGHP if (d->shaderType == Fragment) { |