diff options
Diffstat (limited to 'src/opengl')
-rw-r--r-- | src/opengl/qgl.cpp | 2 | ||||
-rw-r--r-- | src/opengl/qpaintengine_opengl.cpp | 22 |
2 files changed, 4 insertions, 20 deletions
diff --git a/src/opengl/qgl.cpp b/src/opengl/qgl.cpp index a1f81ca..0a2a196 100644 --- a/src/opengl/qgl.cpp +++ b/src/opengl/qgl.cpp @@ -2692,7 +2692,7 @@ const QGLContext* QGLContext::currentContext() \i paintGL() - Renders the OpenGL scene. Gets called whenever the widget needs to be updated. \i resizeGL() - Sets up the OpenGL viewport, projection, etc. Gets - called whenever the the widget has been resized (and also when it + called whenever the widget has been resized (and also when it is shown for the first time because all newly created widgets get a resize event automatically). \i initializeGL() - Sets up the OpenGL rendering context, defines display diff --git a/src/opengl/qpaintengine_opengl.cpp b/src/opengl/qpaintengine_opengl.cpp index d28a495..6f7078a 100644 --- a/src/opengl/qpaintengine_opengl.cpp +++ b/src/opengl/qpaintengine_opengl.cpp @@ -2028,7 +2028,7 @@ void QOpenGLPaintEnginePrivate::fillVertexArray(Qt::FillRule fillRule) // Enable color writes. glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); - glStencilMask(0); + glStencilMask(stencilMask); setGradientOps(cbrush, QRectF(QPointF(min_x, min_y), QSizeF(max_x - min_x, max_y - min_y))); @@ -2040,12 +2040,14 @@ void QOpenGLPaintEnginePrivate::fillVertexArray(Qt::FillRule fillRule) // Enable stencil func. glStencilFunc(GL_NOTEQUAL, 0, stencilMask); + glStencilOp(GL_REPLACE, GL_REPLACE, GL_REPLACE); composite(rect); } else { DEBUG_ONCE qDebug() << "QOpenGLPaintEnginePrivate: Drawing polygon using stencil method (no fragment programs)"; // Enable stencil func. glStencilFunc(GL_NOTEQUAL, 0, stencilMask); + glStencilOp(GL_REPLACE, GL_REPLACE, GL_REPLACE); #ifndef QT_OPENGL_ES glBegin(GL_QUADS); glVertex2f(min_x, min_y); @@ -2056,24 +2058,6 @@ void QOpenGLPaintEnginePrivate::fillVertexArray(Qt::FillRule fillRule) #endif } - glStencilMask(~0); - glStencilFunc(GL_ALWAYS, 0, 0); - glStencilOp(GL_ZERO, GL_ZERO, GL_ZERO); - - // clear all stencil values to 0 - glColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE); - -#ifndef QT_OPENGL_ES - glBegin(GL_QUADS); - glVertex2f(min_x, min_y); - glVertex2f(max_x, min_y); - glVertex2f(max_x, max_y); - glVertex2f(min_x, max_y); - glEnd(); -#endif - - glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); - // Disable stencil writes. glStencilOp(GL_KEEP, GL_KEEP, GL_KEEP); glStencilMask(0); |