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-rw-r--r--src/opengl/opengl.pro10
-rw-r--r--src/opengl/qgl.cpp8
-rw-r--r--src/opengl/qgl_cl_p.h2
-rw-r--r--src/opengl/qgl_mac.mm30
-rw-r--r--src/opengl/qgl_p.h1
-rw-r--r--src/opengl/qglframebufferobject.cpp4
-rw-r--r--src/opengl/qglpixelbuffer_egl.cpp8
-rw-r--r--src/opengl/qglpixelbuffer_mac.mm6
-rw-r--r--src/opengl/qglpixelbuffer_win.cpp2
-rw-r--r--src/opengl/qpaintengine_opengl.cpp57
-rw-r--r--src/opengl/qwindowsurface_gl.cpp6
11 files changed, 71 insertions, 63 deletions
diff --git a/src/opengl/opengl.pro b/src/opengl/opengl.pro
index 48d7caf..78aaddb 100644
--- a/src/opengl/opengl.pro
+++ b/src/opengl/opengl.pro
@@ -25,18 +25,16 @@ HEADERS += qgl.h \
qglcolormap.h \
qglpixelbuffer.h \
qglframebufferobject.h \
- qglpixmapfilter_p.h
SOURCES += qgl.cpp \
qglcolormap.cpp \
qglpixelbuffer.cpp \
qglframebufferobject.cpp \
qglextensions.cpp \
- qglpixmapfilter.cpp
!contains(QT_CONFIG, opengles2) {
- HEADERS += qpaintengine_opengl_p.h
- SOURCES += qpaintengine_opengl.cpp
+ HEADERS += qpaintengine_opengl_p.h qglpixmapfilter_p.h
+ SOURCES += qpaintengine_opengl.cpp qglpixmapfilter.cpp
}
contains(QT_CONFIG, opengles2) {
@@ -130,6 +128,10 @@ wince*: {
contains(QT_CONFIG,opengles1cl) {
QMAKE_LIBS += "libGLES_CL.lib"
}
+ contains(QT_CONFIG,opengles2) {
+ QMAKE_LIBS += "libGLESv2.lib"
+ }
+
} else {
QMAKE_LIBS += $$QMAKE_LIBS_OPENGL
}
diff --git a/src/opengl/qgl.cpp b/src/opengl/qgl.cpp
index 2d90342..b4a0e5c 100644
--- a/src/opengl/qgl.cpp
+++ b/src/opengl/qgl.cpp
@@ -2615,6 +2615,10 @@ const QGLContext* QGLContext::currentContext()
QGLWidget. This will side-step the issue altogether, and is what
we recommend for users that need this kind of functionality.
+ On Mac OS X, when Qt is built with Cocoa support, a QGLWidget
+ can't have any sibling widgets placed ontop of itself. This is due
+ to limitations in the Cocoa API and is not supported by Apple.
+
\section1 Overlays
The QGLWidget creates a GL overlay context in addition to the
@@ -3230,6 +3234,10 @@ bool QGLWidget::event(QEvent *e)
update();
}
return true;
+# if defined(QT_MAC_USE_COCOA)
+ } else if (e->type() == QEvent::MacGLClearDrawable) {
+ d->glcx->d_ptr->clearDrawable();
+# endif
}
#endif
diff --git a/src/opengl/qgl_cl_p.h b/src/opengl/qgl_cl_p.h
index e514ff5..c05a7d7 100644
--- a/src/opengl/qgl_cl_p.h
+++ b/src/opengl/qgl_cl_p.h
@@ -57,7 +57,7 @@ QT_BEGIN_NAMESPACE
inline void glTexParameterf (GLenum target, GLenum pname, GLfloat param)
{
- glTexParameterx(target, pname, param);
+ glTexParameterx(target, pname, FLOAT2X(param));
}
inline void glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
{
diff --git a/src/opengl/qgl_mac.mm b/src/opengl/qgl_mac.mm
index 314c659..1319396 100644
--- a/src/opengl/qgl_mac.mm
+++ b/src/opengl/qgl_mac.mm
@@ -87,29 +87,6 @@ QT_FORWARD_DECLARE_CLASS(QWidget)
QT_FORWARD_DECLARE_CLASS(QWidgetPrivate)
QT_FORWARD_DECLARE_CLASS(QGLWidgetPrivate)
-@interface QT_MANGLE_NAMESPACE(QCocoaOpenGLView) : QT_MANGLE_NAMESPACE(QCocoaView)
-{
-}
-- (id)initWithQWidget:(QWidget *)widget widgetPrivate:(QWidgetPrivate *)widgetprivate;
-@end
-
-@implementation QT_MANGLE_NAMESPACE(QCocoaOpenGLView)
-- (id)initWithQWidget:(QWidget *)widget widgetPrivate:(QWidgetPrivate *)widgetprivate
-{
- self = [super initWithQWidget:widget widgetPrivate:widgetprivate];
- [[NSNotificationCenter defaultCenter] addObserver:self
- selector:@selector(_surfaceNeedsUpdate:)
- name:NSViewGlobalFrameDidChangeNotification
- object:self];
- return self;
-}
-
-- (void) _surfaceNeedsUpdate:(NSNotification*)notification
-{
- Q_UNUSED(notification);
- static_cast<QGLWidgetPrivate *>(qwidgetprivate)->glcx->updatePaintDevice();
-}
-@end
QT_BEGIN_NAMESPACE
void *qt_current_nsopengl_context()
@@ -435,6 +412,11 @@ void *QGLContextPrivate::tryFormat(const QGLFormat &format)
#endif
}
+void QGLContextPrivate::clearDrawable()
+{
+ [static_cast<NSOpenGLContext *>(cx) clearDrawable];
+}
+
/*!
\bold{Mac OS X only:} This virtual function tries to find a visual that
matches the format, reducing the demands if the original request
@@ -647,7 +629,7 @@ void QGLContext::updatePaintDevice()
// ideally we would use QWidget::isVisible(), but we get "invalid drawable" errors
if (![(NSWindow *)qt_mac_window_for(w) isVisible])
return;
- if ([static_cast<NSOpenGLContext *>(d->cx) view] != view)
+ if ([static_cast<NSOpenGLContext *>(d->cx) view] != view && ![view isHidden])
[static_cast<NSOpenGLContext *>(d->cx) setView:view];
} else if (d->paintDevice->devType() == QInternal::Pixmap) {
const QPixmap *pm = static_cast<const QPixmap *>(d->paintDevice);
diff --git a/src/opengl/qgl_p.h b/src/opengl/qgl_p.h
index b8bbeaf..16aaa96 100644
--- a/src/opengl/qgl_p.h
+++ b/src/opengl/qgl_p.h
@@ -234,6 +234,7 @@ public:
#if defined(Q_WS_MAC)
bool update;
void *tryFormat(const QGLFormat &format);
+ void clearDrawable();
#endif
QGLFormat glFormat;
QGLFormat reqFormat;
diff --git a/src/opengl/qglframebufferobject.cpp b/src/opengl/qglframebufferobject.cpp
index fb22272..c362b7e 100644
--- a/src/opengl/qglframebufferobject.cpp
+++ b/src/opengl/qglframebufferobject.cpp
@@ -48,6 +48,10 @@
#include <qlibrary.h>
#include <qimage.h>
+#ifdef QT_OPENGL_ES_1_CL
+#include "qgl_cl_p.h"
+#endif
+
QT_BEGIN_NAMESPACE
extern QImage qt_gl_read_framebuffer(const QSize&, bool, bool);
diff --git a/src/opengl/qglpixelbuffer_egl.cpp b/src/opengl/qglpixelbuffer_egl.cpp
index 964efa2..5390fd1 100644
--- a/src/opengl/qglpixelbuffer_egl.cpp
+++ b/src/opengl/qglpixelbuffer_egl.cpp
@@ -47,6 +47,10 @@
#include <qimage.h>
#include <private/qgl_p.h>
+#ifdef QT_OPENGL_ES_1_CL
+#include "qgl_cl_p.h"
+#endif
+
QT_BEGIN_NAMESPACE
#ifdef EGL_BIND_TO_TEXTURE_RGBA
@@ -188,8 +192,8 @@ GLuint QGLPixelBuffer::generateDynamicTexture() const
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, d->req_size.width(), d->req_size.height(), 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
else
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, d->req_size.width(), d->req_size.height(), 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
+ glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
+ glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
return texture;
#else
return 0;
diff --git a/src/opengl/qglpixelbuffer_mac.mm b/src/opengl/qglpixelbuffer_mac.mm
index 14941ab..9a679b1 100644
--- a/src/opengl/qglpixelbuffer_mac.mm
+++ b/src/opengl/qglpixelbuffer_mac.mm
@@ -308,10 +308,6 @@ GLuint QGLPixelBuffer::generateDynamicTexture() const
GLuint texture;
glGenTextures(1, &texture);
glBindTexture(GL_TEXTURE_2D, texture);
- [static_cast<NSOpenGLContext *>(d->share_ctx)
- setTextureImageToPixelBuffer:static_cast<NSOpenGLPixelBuffer *>(d->pbuf)
- colorBuffer:GL_FRONT];
- glBindTexture(GL_TEXTURE_2D, texture); // updates texture target
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
@@ -322,8 +318,6 @@ GLuint QGLPixelBuffer::generateDynamicTexture() const
GLuint texture;
glGenTextures(1, &texture);
glBindTexture(GL_TEXTURE_2D, texture);
- aglTexImagePBuffer(d->share_ctx, d->pbuf, GL_FRONT);
- glBindTexture(GL_TEXTURE_2D, texture); // updates texture target
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
return texture;
diff --git a/src/opengl/qglpixelbuffer_win.cpp b/src/opengl/qglpixelbuffer_win.cpp
index e81a576..e3228cc 100644
--- a/src/opengl/qglpixelbuffer_win.cpp
+++ b/src/opengl/qglpixelbuffer_win.cpp
@@ -43,7 +43,7 @@
#include <qgl.h>
#include <private/qgl_p.h>
-#include <qglpixelbuffer_p.h>
+#include <private/qglpixelbuffer_p.h>
#include <qimage.h>
#include <qdebug.h>
diff --git a/src/opengl/qpaintengine_opengl.cpp b/src/opengl/qpaintengine_opengl.cpp
index f332a50..ec6e33b 100644
--- a/src/opengl/qpaintengine_opengl.cpp
+++ b/src/opengl/qpaintengine_opengl.cpp
@@ -1983,7 +1983,7 @@ public:
void QOpenGLTrapezoidToArrayTessellator::addTrap(const Trapezoid &trap)
{
// On OpenGL ES we convert the trap to 2 triangles
-#ifndef QT_OPENGL_ES_1
+#ifndef QT_OPENGL_ES
if (size > allocated - 8) {
#else
if (size > allocated - 12) {
@@ -1994,31 +1994,31 @@ void QOpenGLTrapezoidToArrayTessellator::addTrap(const Trapezoid &trap)
QGLTrapezoid t = toGLTrapezoid(trap);
-#ifndef QT_OPENGL_ES_1
- vertices[size++] = t.topLeftX;
- vertices[size++] = t.top;
- vertices[size++] = t.topRightX;
- vertices[size++] = t.top;
- vertices[size++] = t.bottomRightX;
- vertices[size++] = t.bottom;
- vertices[size++] = t.bottomLeftX;
- vertices[size++] = t.bottom;
+#ifndef QT_OPENGL_ES
+ vertices[size++] = f2vt(t.topLeftX);
+ vertices[size++] = f2vt(t.top);
+ vertices[size++] = f2vt(t.topRightX);
+ vertices[size++] = f2vt(t.top);
+ vertices[size++] = f2vt(t.bottomRightX);
+ vertices[size++] = f2vt(t.bottom);
+ vertices[size++] = f2vt(t.bottomLeftX);
+ vertices[size++] = f2vt(t.bottom);
#else
// First triangle
- vertices[size++] = t.topLeftX;
- vertices[size++] = t.top;
- vertices[size++] = t.topRightX;
- vertices[size++] = t.top;
- vertices[size++] = t.bottomRightX;
- vertices[size++] = t.bottom;
+ vertices[size++] = f2vt(t.topLeftX);
+ vertices[size++] = f2vt(t.top);
+ vertices[size++] = f2vt(t.topRightX);
+ vertices[size++] = f2vt(t.top);
+ vertices[size++] = f2vt(t.bottomRightX);
+ vertices[size++] = f2vt(t.bottom);
// Second triangle
- vertices[size++] = t.bottomLeftX;
- vertices[size++] = t.bottom;
- vertices[size++] = t.topLeftX;
- vertices[size++] = t.top;
- vertices[size++] = t.bottomRightX;
- vertices[size++] = t.bottom;
+ vertices[size++] = f2vt(t.bottomLeftX);
+ vertices[size++] = f2vt(t.bottom);
+ vertices[size++] = f2vt(t.topLeftX);
+ vertices[size++] = f2vt(t.top);
+ vertices[size++] = f2vt(t.bottomRightX);
+ vertices[size++] = f2vt(t.bottom);
#endif
}
@@ -3716,8 +3716,14 @@ void QOpenGLPaintEngine::drawRects(const QRectF *rects, int rectCount)
d->disableClipping();
GLuint program = qt_gl_program_cache()->getProgram(d->drawable.context(),
FRAGMENT_PROGRAM_MASK_TRAPEZOID_AA, 0, true);
- QGLRectMaskGenerator maskGenerator(path, d->matrix, d->offscreen, program);
- d->addItem(qt_mask_texture_cache()->getMask(maskGenerator, d));
+
+ if (d->matrix.type() >= QTransform::TxProject) {
+ QGLPathMaskGenerator maskGenerator(path, d->matrix, d->offscreen, program);
+ d->addItem(qt_mask_texture_cache()->getMask(maskGenerator, d));
+ } else {
+ QGLRectMaskGenerator maskGenerator(path, d->matrix, d->offscreen, program);
+ d->addItem(qt_mask_texture_cache()->getMask(maskGenerator, d));
+ }
d->enableClipping();
}
@@ -5328,6 +5334,9 @@ void QOpenGLPaintEnginePrivate::composite(GLuint primitive, const q_vertexType *
Q_Q(QOpenGLPaintEngine);
QGL_FUNC_CONTEXT;
+ if (current_style == Qt::NoBrush)
+ return;
+
DEBUG_ONCE qDebug() << "QOpenGLPaintEnginePrivate: Using compositing program: fragment_brush ="
<< fragment_brush << ", fragment_composition_mode =" << fragment_composition_mode;
diff --git a/src/opengl/qwindowsurface_gl.cpp b/src/opengl/qwindowsurface_gl.cpp
index 3dd3064..b41adf9 100644
--- a/src/opengl/qwindowsurface_gl.cpp
+++ b/src/opengl/qwindowsurface_gl.cpp
@@ -76,13 +76,17 @@
#define GLX_SAMPLES_ARB 100001
#endif
+#ifdef QT_OPENGL_ES_1_CL
+#include "qgl_cl_p.h"
+#endif
+
QT_BEGIN_NAMESPACE
//
// QGLGraphicsSystem
//
#ifdef Q_WS_WIN
-Q_GUI_EXPORT bool qt_win_owndc_required;
+extern Q_GUI_EXPORT bool qt_win_owndc_required;
#endif
QGLGraphicsSystem::QGLGraphicsSystem()
: QGraphicsSystem()