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-rw-r--r--src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp8
-rw-r--r--src/opengl/gl2paintengineex/qpaintengineex_opengl2_p.h6
-rw-r--r--src/opengl/qgl_egl.cpp98
-rw-r--r--src/opengl/qgl_p.h2
-rw-r--r--src/opengl/qgl_x11.cpp2
-rw-r--r--src/opengl/qgl_x11egl.cpp120
-rw-r--r--src/opengl/qgraphicssystem_gl.cpp1
-rw-r--r--src/opengl/qpixmapdata_x11gl_egl.cpp162
-rw-r--r--src/opengl/qpixmapdata_x11gl_p.h9
9 files changed, 166 insertions, 242 deletions
diff --git a/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp b/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp
index 25ad5d7..2b5f2f4 100644
--- a/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp
+++ b/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp
@@ -1641,7 +1641,8 @@ void QGL2PaintEngineExPrivate::drawCachedGlyphs(QFontEngineGlyphCache::Type glyp
s->matrix = old;
}
-void QGL2PaintEngineEx::drawPixmapFragments(const QPainter::Fragment *fragments, int fragmentCount, const QPixmap &pixmap, QPainter::FragmentHints hints)
+void QGL2PaintEngineEx::drawPixmapFragments(const QPainter::PixmapFragment *fragments, int fragmentCount, const QPixmap &pixmap,
+ QPainter::PixmapFragmentHints hints)
{
Q_D(QGL2PaintEngineEx);
// Use fallback for extended composition modes.
@@ -1655,9 +1656,9 @@ void QGL2PaintEngineEx::drawPixmapFragments(const QPainter::Fragment *fragments,
}
-void QGL2PaintEngineExPrivate::drawPixmapFragments(const QPainter::Fragment *fragments,
+void QGL2PaintEngineExPrivate::drawPixmapFragments(const QPainter::PixmapFragment *fragments,
int fragmentCount, const QPixmap &pixmap,
- QPainter::FragmentHints hints)
+ QPainter::PixmapFragmentHints hints)
{
GLfloat dx = 1.0f / pixmap.size().width();
GLfloat dy = 1.0f / pixmap.size().height();
@@ -1867,6 +1868,7 @@ bool QGL2PaintEngineEx::end()
delete d->shaderManager;
d->shaderManager = 0;
+ d->currentBrush = QBrush();
#ifdef QT_OPENGL_CACHE_AS_VBOS
if (!d->unusedVBOSToClean.isEmpty()) {
diff --git a/src/opengl/gl2paintengineex/qpaintengineex_opengl2_p.h b/src/opengl/gl2paintengineex/qpaintengineex_opengl2_p.h
index 5d3608b..ed8fbbc 100644
--- a/src/opengl/gl2paintengineex/qpaintengineex_opengl2_p.h
+++ b/src/opengl/gl2paintengineex/qpaintengineex_opengl2_p.h
@@ -125,7 +125,8 @@ public:
virtual void drawTexture(const QRectF &r, GLuint textureId, const QSize &size, const QRectF &sr);
virtual void drawPixmap(const QRectF &r, const QPixmap &pm, const QRectF &sr);
- virtual void drawPixmapFragments(const QPainter::Fragment *fragments, int fragmentCount, const QPixmap &pixmap, QPainter::FragmentHints hints);
+ virtual void drawPixmapFragments(const QPainter::PixmapFragment *fragments, int fragmentCount, const QPixmap &pixmap,
+ QPainter::PixmapFragmentHints hints);
virtual void drawImage(const QRectF &r, const QImage &pm, const QRectF &sr,
Qt::ImageConversionFlags flags = Qt::AutoColor);
virtual void drawTextItem(const QPointF &p, const QTextItem &textItem);
@@ -196,7 +197,8 @@ public:
void fill(const QVectorPath &path);
void stroke(const QVectorPath &path, const QPen &pen);
void drawTexture(const QGLRect& dest, const QGLRect& src, const QSize &textureSize, bool opaque, bool pattern = false);
- void drawPixmapFragments(const QPainter::Fragment *fragments, int fragmentCount, const QPixmap &pixmap, QPainter::FragmentHints hints);
+ void drawPixmapFragments(const QPainter::PixmapFragment *fragments, int fragmentCount, const QPixmap &pixmap,
+ QPainter::PixmapFragmentHints hints);
void drawCachedGlyphs(QFontEngineGlyphCache::Type glyphType, QStaticTextItem *staticTextItem,
bool includeMatrixInCache);
diff --git a/src/opengl/qgl_egl.cpp b/src/opengl/qgl_egl.cpp
index 7bfcf27..3d146b7 100644
--- a/src/opengl/qgl_egl.cpp
+++ b/src/opengl/qgl_egl.cpp
@@ -53,35 +53,62 @@ QT_BEGIN_NAMESPACE
void qt_eglproperties_set_glformat(QEglProperties& eglProperties, const QGLFormat& glFormat)
{
- // NOTE: QGLFormat uses a magic value of -1 to indicate "don't care", even when a buffer of that
- // type has been requested.
- if (glFormat.depth()) {
- int depthSize = glFormat.depthBufferSize();
- eglProperties.setValue(EGL_DEPTH_SIZE, depthSize == -1 ? 1 : depthSize);
+ int redSize = glFormat.redBufferSize();
+ int greenSize = glFormat.greenBufferSize();
+ int blueSize = glFormat.blueBufferSize();
+ int alphaSize = glFormat.alphaBufferSize();
+ int depthSize = glFormat.depthBufferSize();
+ int stencilSize = glFormat.stencilBufferSize();
+ int sampleCount = glFormat.samples();
+
+ // QGLFormat uses a magic value of -1 to indicate "don't care", even when a buffer of that
+ // type has been requested. So we must check QGLFormat's booleans too if size is -1:
+ if (glFormat.alpha() && alphaSize <= 0) {
+ qDebug("QGLFormat::alpha() returned true");
+ alphaSize = 1;
}
- if (glFormat.stencil()) {
- int stencilSize = glFormat.stencilBufferSize();
- eglProperties.setValue(EGL_STENCIL_SIZE, stencilSize == -1 ? 1 : stencilSize);
- }
- if (glFormat.sampleBuffers()) {
- int sampleCount = glFormat.samples();
- eglProperties.setValue(EGL_SAMPLES, sampleCount == -1 ? 1 : sampleCount);
- eglProperties.setValue(EGL_SAMPLE_BUFFERS, 1);
- }
- if (glFormat.alpha()) {
- int alphaSize = glFormat.alphaBufferSize();
- eglProperties.setValue(EGL_ALPHA_SIZE, alphaSize == -1 ? 1 : alphaSize);
- }
-
- int redSize = glFormat.redBufferSize();
- int greenSize = glFormat.greenBufferSize();
- int blueSize = glFormat.blueBufferSize();
- int alphaSize = glFormat.alphaBufferSize();
-
- eglProperties.setValue(EGL_RED_SIZE, redSize > 0 ? redSize : 1);
- eglProperties.setValue(EGL_GREEN_SIZE, greenSize > 0 ? greenSize : 1);
- eglProperties.setValue(EGL_BLUE_SIZE, blueSize > 0 ? blueSize : 1);
- eglProperties.setValue(EGL_ALPHA_SIZE, alphaSize > 0 ? alphaSize : 0);
+ if (glFormat.depth() && depthSize <= 0)
+ depthSize = 1;
+ if (glFormat.stencil() && stencilSize <= 0)
+ stencilSize = 1;
+ if (glFormat.sampleBuffers() && sampleCount <= 0)
+ sampleCount = 1;
+
+ // We want to make sure 16-bit configs are chosen over 32-bit configs as they will provide
+ // the best performance. The EGL config selection algorithm is a bit stange in this regard:
+ // The selection criteria for EGL_BUFFER_SIZE is "AtLeast", so we can't use it to discard
+ // 32-bit configs completely from the selection. So it then comes to the sorting algorithm.
+ // The red/green/blue sizes have a sort priority of 3, so they are sorted by first. The sort
+ // order is special and described as "by larger _total_ number of color bits.". So EGL will
+ // put 32-bit configs in the list before the 16-bit configs. However, the spec also goes on
+ // to say "If the requested number of bits in attrib_list for a particular component is 0,
+ // then the number of bits for that component is not considered". This part of the spec also
+ // seems to imply that setting the red/green/blue bits to zero means none of the components
+ // are considered and EGL disregards the entire sorting rule. It then looks to the next
+ // highest priority rule, which is EGL_BUFFER_SIZE. Despite the selection criteria being
+ // "AtLeast" for EGL_BUFFER_SIZE, it's sort order is "smaller" meaning 16-bit configs are
+ // put in the list before 32-bit configs. So, to make sure 16-bit is preffered over 32-bit,
+ // we must set the red/green/blue sizes to zero. This has an unfortunate consequence that
+ // if the application sets the red/green/blue size to 5/6/5 on the QGLFormat, they will
+ // probably get a 32-bit config, even when there's an RGB565 config avaliable. Oh well.
+
+ // Now normalize the values so -1 becomes 0
+ redSize = redSize > 0 ? redSize : 0;
+ greenSize = greenSize > 0 ? greenSize : 0;
+ blueSize = blueSize > 0 ? blueSize : 0;
+ alphaSize = alphaSize > 0 ? alphaSize : 0;
+ depthSize = depthSize > 0 ? depthSize : 0;
+ stencilSize = stencilSize > 0 ? stencilSize : 0;
+ sampleCount = sampleCount > 0 ? sampleCount : 0;
+
+ eglProperties.setValue(EGL_RED_SIZE, redSize);
+ eglProperties.setValue(EGL_GREEN_SIZE, greenSize);
+ eglProperties.setValue(EGL_BLUE_SIZE, blueSize);
+ eglProperties.setValue(EGL_ALPHA_SIZE, alphaSize);
+ eglProperties.setValue(EGL_DEPTH_SIZE, depthSize);
+ eglProperties.setValue(EGL_STENCIL_SIZE, stencilSize);
+ eglProperties.setValue(EGL_SAMPLES, sampleCount);
+ eglProperties.setValue(EGL_SAMPLE_BUFFERS, sampleCount ? 1 : 0);
}
@@ -210,23 +237,26 @@ void QGLContextPrivate::destroyEglSurfaceForDevice()
EGLSurface QGLContextPrivate::eglSurfaceForDevice() const
{
- if (paintDevice->devType() == QInternal::Widget)
+ // If a QPixmapData had to create the QGLContext, we don't have a paintDevice
+ if (!paintDevice)
return eglSurface;
- if (paintDevice->devType() == QInternal::Pixmap) {
+
#ifdef Q_WS_X11
+ if (paintDevice->devType() == QInternal::Pixmap) {
QPixmapData *pmd = static_cast<QPixmap*>(paintDevice)->data_ptr().data();
if (pmd->classId() == QPixmapData::X11Class) {
QX11PixmapData* x11PixmapData = static_cast<QX11PixmapData*>(pmd);
return (EGLSurface)x11PixmapData->gl_surface;
- } else
-#endif
- return eglSurface;
+ }
}
+#endif
+
if (paintDevice->devType() == QInternal::Pbuffer) {
QGLPixelBuffer* pbuf = static_cast<QGLPixelBuffer*>(paintDevice);
return pbuf->d_func()->pbuf;
}
- return EGL_NO_SURFACE;
+
+ return eglSurface;
}
void QGLWidget::setMouseTracking(bool enable)
diff --git a/src/opengl/qgl_p.h b/src/opengl/qgl_p.h
index c142715..ed34f79 100644
--- a/src/opengl/qgl_p.h
+++ b/src/opengl/qgl_p.h
@@ -64,7 +64,7 @@
#include "qcache.h"
#include "qglpaintdevice_p.h"
-#ifdef QT_OPENGL_ES
+#if defined(QT_OPENGL_ES) || defined(QT_OPENGL_ES_2)
#include <QtGui/private/qegl_p.h>
#endif
diff --git a/src/opengl/qgl_x11.cpp b/src/opengl/qgl_x11.cpp
index f0b06ef5..4fa1467 100644
--- a/src/opengl/qgl_x11.cpp
+++ b/src/opengl/qgl_x11.cpp
@@ -1753,7 +1753,7 @@ QGLTexture *QGLContextPrivate::bindTextureFromNativePixmap(QPixmapData *pmd, con
if (!glxPixmap)
return 0;
- pixmapData->gl_surface = (Qt::HANDLE)glxPixmap;
+ pixmapData->gl_surface = (void*)glxPixmap;
// Make sure the cleanup hook gets called so we can delete the glx pixmap
QImagePixmapCleanupHooks::enableCleanupHooks(pixmapData);
diff --git a/src/opengl/qgl_x11egl.cpp b/src/opengl/qgl_x11egl.cpp
index 123bbdd..a7c92cf 100644
--- a/src/opengl/qgl_x11egl.cpp
+++ b/src/opengl/qgl_x11egl.cpp
@@ -42,7 +42,6 @@
#include "qgl.h"
#include <private/qt_x11_p.h>
#include <private/qpixmap_x11_p.h>
-#include <private/qimagepixmapcleanuphooks_p.h>
#include <private/qgl_p.h>
#include <private/qpaintengine_opengl_p.h>
#include "qgl_egl_p.h"
@@ -199,10 +198,6 @@ bool QGLContext::chooseContext(const QGLContext* shareContext)
configProps.setRenderableType(QEgl::OpenGL);
qt_eglproperties_set_glformat(configProps, d->glFormat);
- // Use EGL_BUFFER_SIZE to make sure we prefer a 16-bit config over a 32-bit config
- if (device()->depth() == 16 && !d->glFormat.alpha())
- configProps.setValue(EGL_BUFFER_SIZE, 16);
-
if (!d->eglContext->chooseConfig(configProps, QEgl::BestPixelFormat)) {
delete d->eglContext;
d->eglContext = 0;
@@ -244,7 +239,7 @@ bool QGLContext::chooseContext(const QGLContext* shareContext)
if (x11PixmapData->gl_surface)
eglDestroySurface(d->eglContext->display(), (EGLSurface)x11PixmapData->gl_surface);
- x11PixmapData->gl_surface = (Qt::HANDLE)QEgl::createSurface(device(), d->eglContext->config());
+ x11PixmapData->gl_surface = (void*)QEgl::createSurface(device(), d->eglContext->config());
}
return true;
@@ -358,113 +353,6 @@ void QGLWidgetPrivate::recreateEglSurface(bool force)
}
}
-// Selects which configs should be used
-EGLConfig Q_OPENGL_EXPORT qt_chooseEGLConfigForPixmap(bool hasAlpha, bool readOnly)
-{
- // Cache the configs we select as they wont change:
- static EGLConfig roPixmapRGBConfig = 0;
- static EGLConfig roPixmapRGBAConfig = 0;
- static EGLConfig rwPixmapRGBConfig = 0;
- static EGLConfig rwPixmapRGBAConfig = 0;
-
- EGLConfig* targetConfig;
-
- if (hasAlpha) {
- if (readOnly)
- targetConfig = &roPixmapRGBAConfig;
- else
- targetConfig = &rwPixmapRGBAConfig;
- }
- else {
- if (readOnly)
- targetConfig = &roPixmapRGBConfig;
- else
- targetConfig = &rwPixmapRGBConfig;
- }
-
- if (*targetConfig == 0) {
- QEglProperties configAttribs;
- configAttribs.setValue(EGL_SURFACE_TYPE, EGL_PIXMAP_BIT);
- configAttribs.setRenderableType(QEgl::OpenGL);
- if (hasAlpha)
- configAttribs.setValue(EGL_BIND_TO_TEXTURE_RGBA, EGL_TRUE);
- else
- configAttribs.setValue(EGL_BIND_TO_TEXTURE_RGB, EGL_TRUE);
-
- // If this is going to be a render target, it needs to have a depth, stencil & sample buffer
- if (!readOnly) {
- configAttribs.setValue(EGL_DEPTH_SIZE, 1);
- configAttribs.setValue(EGL_STENCIL_SIZE, 1);
- configAttribs.setValue(EGL_SAMPLE_BUFFERS, 1);
- }
-
- EGLint configCount = 0;
- do {
- eglChooseConfig(QEgl::display(), configAttribs.properties(), targetConfig, 1, &configCount);
- if (configCount > 0) {
- // Got one
- qDebug() << "Found an" << (hasAlpha ? "ARGB" : "RGB") << (readOnly ? "readonly" : "target" )
- << "config to create a pixmap surface:";
-
-// QEglProperties configProps(*targetConfig);
-// qDebug() << configProps.toString();
- break;
- }
- qWarning("choosePixmapConfig() - No suitible config found, reducing requirements");
- } while (configAttribs.reduceConfiguration());
- }
-
- if (*targetConfig == 0)
- qWarning("choosePixmapConfig() - Couldn't find a suitable config");
-
- return *targetConfig;
-}
-
-bool Q_OPENGL_EXPORT qt_createEGLSurfaceForPixmap(QPixmapData* pmd, bool readOnly)
-{
- Q_ASSERT(pmd->classId() == QPixmapData::X11Class);
- QX11PixmapData* pixmapData = static_cast<QX11PixmapData*>(pmd);
-
- bool hasAlpha = pixmapData->hasAlphaChannel();
-
- EGLConfig pixmapConfig = qt_chooseEGLConfigForPixmap(hasAlpha, readOnly);
-
- QEglProperties pixmapAttribs;
-
- // If the pixmap can't be bound to a texture, it's pretty useless
- pixmapAttribs.setValue(EGL_TEXTURE_TARGET, EGL_TEXTURE_2D);
- if (hasAlpha)
- pixmapAttribs.setValue(EGL_TEXTURE_FORMAT, EGL_TEXTURE_RGBA);
- else
- pixmapAttribs.setValue(EGL_TEXTURE_FORMAT, EGL_TEXTURE_RGB);
-
- EGLSurface pixmapSurface;
- pixmapSurface = eglCreatePixmapSurface(QEgl::display(),
- pixmapConfig,
- (EGLNativePixmapType) pixmapData->handle(),
- pixmapAttribs.properties());
-// qDebug("qt_createEGLSurfaceForPixmap() created surface 0x%x for pixmap 0x%x",
-// pixmapSurface, pixmapData->handle());
- if (pixmapSurface == EGL_NO_SURFACE) {
- qWarning() << "Failed to create a pixmap surface:" << QEgl::errorString();
- return false;
- }
-
- static bool doneOnce = false;
- if (!doneOnce) {
- // Make sure QGLTextureCache is instanciated so it can install cleanup hooks
- // which cleanup the EGL surface.
- QGLTextureCache::instance();
- doneOnce = true;
- }
-
- Q_ASSERT(sizeof(Qt::HANDLE) >= sizeof(EGLSurface)); // Just to make totally sure!
- pixmapData->gl_surface = (Qt::HANDLE)pixmapSurface;
- QImagePixmapCleanupHooks::enableCleanupHooks(pixmapData); // Make sure the cleanup hook gets called
-
- return true;
-}
-
QGLTexture *QGLContextPrivate::bindTextureFromNativePixmap(QPixmapData* pd, const qint64 key,
QGLContext::BindOptions options)
@@ -512,8 +400,8 @@ QGLTexture *QGLContextPrivate::bindTextureFromNativePixmap(QPixmapData* pd, cons
hasAlpha ? QEgl::Translucent : QEgl::NoOptions);
QPixmap tmpPixmap(pixmapData); //###
- pixmapData->gl_surface = (Qt::HANDLE)QEgl::createSurface(&tmpPixmap, config);
- if (pixmapData->gl_surface == (Qt::HANDLE)EGL_NO_SURFACE) {
+ pixmapData->gl_surface = (void*)QEgl::createSurface(&tmpPixmap, config);
+ if (pixmapData->gl_surface == (void*)EGL_NO_SURFACE) {
haveTFP = false;
return 0;
}
@@ -531,7 +419,7 @@ QGLTexture *QGLContextPrivate::bindTextureFromNativePixmap(QPixmapData* pd, cons
if (success == EGL_FALSE) {
qWarning() << "eglBindTexImage() failed:" << QEgl::errorString();
eglDestroySurface(eglContext->display(), (EGLSurface)pixmapData->gl_surface);
- pixmapData->gl_surface = (Qt::HANDLE)EGL_NO_SURFACE;
+ pixmapData->gl_surface = (void*)EGL_NO_SURFACE;
haveTFP = false;
return 0;
}
diff --git a/src/opengl/qgraphicssystem_gl.cpp b/src/opengl/qgraphicssystem_gl.cpp
index 3a399ae..a282e4c 100644
--- a/src/opengl/qgraphicssystem_gl.cpp
+++ b/src/opengl/qgraphicssystem_gl.cpp
@@ -62,7 +62,6 @@ QPixmapData *QGLGraphicsSystem::createPixmapData(QPixmapData::PixelType type) co
if (type == QPixmapData::PixmapType && QX11GLPixmapData::hasX11GLPixmaps())
return new QX11GLPixmapData();
#endif
-
return new QGLPixmapData(type);
}
diff --git a/src/opengl/qpixmapdata_x11gl_egl.cpp b/src/opengl/qpixmapdata_x11gl_egl.cpp
index 811e554..d7fae16 100644
--- a/src/opengl/qpixmapdata_x11gl_egl.cpp
+++ b/src/opengl/qpixmapdata_x11gl_egl.cpp
@@ -58,13 +58,16 @@
QT_BEGIN_NAMESPACE
-extern EGLConfig qt_chooseEGLConfigForPixmap(bool hasAlpha, bool readOnly); // in qgl_x11egl.cpp
-extern bool qt_createEGLSurfaceForPixmap(QPixmapData* pmd, bool readOnly); // in qgl_x11egl.cpp
// On 16bpp systems, RGB & ARGB pixmaps are different bit-depths and therefore need
// different contexts:
-static EGLContext qPixmapARGBSharedEglContext = EGL_NO_CONTEXT;
-static EGLContext qPixmapRGBSharedEglContext = EGL_NO_CONTEXT;
+
+Q_GLOBAL_STATIC(QEglContext, qt_x11gl_rgbContext);
+Q_GLOBAL_STATIC(QEglContext, qt_x11gl_argbContext)
+
+QEglContext* QX11GLPixmapData::rgbContext = 0;
+QEglContext* QX11GLPixmapData::argbContext = 0;
+
bool QX11GLPixmapData::hasX11GLPixmaps()
{
@@ -76,109 +79,94 @@ bool QX11GLPixmapData::hasX11GLPixmaps()
checkedForX11Pixmaps = true;
- QX11PixmapData *argbPixmapData = 0;
- QX11PixmapData *rgbPixmapData = 0;
+ EGLint rgbConfigId;
+ EGLint argbConfigId;
+
do {
if (qgetenv("QT_USE_X11GL_PIXMAPS").isEmpty())
break;
- // Check we actually have EGL configs which support pixmaps
- EGLConfig argbConfig = qt_chooseEGLConfigForPixmap(true, false);
- EGLConfig rgbConfig = qt_chooseEGLConfigForPixmap(false, false);
+ EGLConfig rgbConfig = QEgl::defaultConfig(QInternal::Pixmap, QEgl::OpenGL, QEgl::Renderable);
+ EGLConfig argbConfig = QEgl::defaultConfig(QInternal::Pixmap, QEgl::OpenGL,
+ QEgl::Renderable | QEgl::Translucent);
- if (argbConfig == 0 || rgbConfig == 0)
- break;
+ eglGetConfigAttrib(QEgl::display(), rgbConfig, EGL_CONFIG_ID, &rgbConfigId);
+ eglGetConfigAttrib(QEgl::display(), argbConfig, EGL_CONFIG_ID, &argbConfigId);
- // Create the shared contexts:
- eglBindAPI(EGL_OPENGL_ES_API);
- EGLint contextAttribs[] = {
-#if defined(QT_OPENGL_ES_2)
- EGL_CONTEXT_CLIENT_VERSION, 2,
-#endif
- EGL_NONE
- };
- qPixmapARGBSharedEglContext = eglCreateContext(QEgl::display(),
- argbConfig, 0, contextAttribs);
-
- if (argbConfig == rgbConfig) {
- // If the configs are the same, we can re-use the same context.
- qPixmapRGBSharedEglContext = qPixmapARGBSharedEglContext;
- } else {
- qPixmapRGBSharedEglContext = eglCreateContext(QEgl::display(),
- rgbConfig, 0, contextAttribs);
+ if (!rgbContext) {
+ rgbContext = qt_x11gl_rgbContext();
+ rgbContext->setConfig(rgbConfig);
+ rgbContext->createContext();
}
- argbPixmapData = new QX11PixmapData(QPixmapData::PixmapType);
- argbPixmapData->resize(100, 100);
- argbPixmapData->fill(Qt::transparent); // Force ARGB
+ if (!rgbContext->isValid())
+ break;
- if (!qt_createEGLSurfaceForPixmap(argbPixmapData, false))
+ // If the configs are the same, use the same egl contexts:
+ if (rgbConfig == argbConfig)
+ argbContext = rgbContext;
+
+ if (!argbContext) {
+ argbContext = qt_x11gl_argbContext();
+ argbContext->setConfig(argbConfig);
+ argbContext->createContext();
+ }
+
+ if (!argbContext->isValid())
break;
- haveX11Pixmaps = eglMakeCurrent(QEgl::display(),
- (EGLSurface)argbPixmapData->gl_surface,
- (EGLSurface)argbPixmapData->gl_surface,
- qPixmapARGBSharedEglContext);
+ {
+ QX11PixmapData *argbPixmapData = new QX11PixmapData(QPixmapData::PixmapType);
+ argbPixmapData->resize(100, 100);
+ argbPixmapData->fill(Qt::transparent); // Force ARGB
+ QPixmap argbPixmap(argbPixmapData);
+ EGLSurface argbPixmapSurface = QEgl::createSurface(&argbPixmap, argbConfig);
+ haveX11Pixmaps = argbContext->makeCurrent(argbPixmapSurface);
+ argbContext->doneCurrent();
+ eglDestroySurface(QEgl::display(), argbPixmapSurface);
+ }
+
if (!haveX11Pixmaps) {
- qWarning() << "Unable to make pixmap config current:" << QEgl::errorString();
+ qWarning() << "Unable to make pixmap surface current:" << QEgl::errorString();
break;
}
- // If the ARGB & RGB configs are the same, we don't need to check RGB too
- if (haveX11Pixmaps && (argbConfig != rgbConfig)) {
- rgbPixmapData = new QX11PixmapData(QPixmapData::PixmapType);
+ // If the ARGB & RGB configs are different, check RGB too:
+ if (argbConfig != rgbConfig) {
+ QX11PixmapData *rgbPixmapData = new QX11PixmapData(QPixmapData::PixmapType);
rgbPixmapData->resize(100, 100);
rgbPixmapData->fill(Qt::red);
- // Try to actually create an EGL pixmap surface
- if (!qt_createEGLSurfaceForPixmap(rgbPixmapData, false))
- break;
+ QPixmap rgbPixmap(rgbPixmapData);
+ EGLSurface rgbPixmapSurface = QEgl::createSurface(&rgbPixmap, rgbConfig);
+ haveX11Pixmaps = rgbContext->makeCurrent(rgbPixmapSurface);
+ rgbContext->doneCurrent();
+ eglDestroySurface(QEgl::display(), rgbPixmapSurface);
- haveX11Pixmaps = eglMakeCurrent(QEgl::display(),
- (EGLSurface)rgbPixmapData->gl_surface,
- (EGLSurface)rgbPixmapData->gl_surface,
- qPixmapRGBSharedEglContext);
if (!haveX11Pixmaps) {
qWarning() << "Unable to make pixmap config current:" << QEgl::errorString();
break;
}
}
- } while (0);
-
- if (qPixmapARGBSharedEglContext || qPixmapRGBSharedEglContext) {
- eglMakeCurrent(QEgl::display(),
- EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
- }
- if (argbPixmapData) {
- if (argbPixmapData->gl_surface)
- QGLContextPrivate::destroyGlSurfaceForPixmap(argbPixmapData);
- delete argbPixmapData;
- argbPixmapData = 0;
- }
- if (rgbPixmapData) {
- if (rgbPixmapData->gl_surface)
- QGLContextPrivate::destroyGlSurfaceForPixmap(rgbPixmapData);
- delete rgbPixmapData;
- rgbPixmapData = 0;
- }
+ // The pixmap surface destruction hooks are installed by QGLTextureCache, so we
+ // must make sure this is instanciated:
+ QGLTextureCache::instance();
+ } while (0);
if (!haveX11Pixmaps) {
- // Clean up the context(s) if we can't use X11GL pixmaps
- if (qPixmapARGBSharedEglContext != EGL_NO_CONTEXT)
- eglDestroyContext(QEgl::display(), qPixmapARGBSharedEglContext);
-
- if (qPixmapRGBSharedEglContext != qPixmapARGBSharedEglContext &&
- qPixmapRGBSharedEglContext != EGL_NO_CONTEXT)
- {
- eglDestroyContext(QEgl::display(), qPixmapRGBSharedEglContext);
+ if (argbContext && (argbContext != rgbContext)) {
+ delete argbContext;
+ argbContext = 0;
+ }
+ if (rgbContext) {
+ delete rgbContext;
+ rgbContext = 0;
}
- qPixmapRGBSharedEglContext = EGL_NO_CONTEXT;
- qPixmapARGBSharedEglContext = EGL_NO_CONTEXT;
}
if (haveX11Pixmaps)
- qDebug("QX11GLPixmapData is supported");
+ qDebug("Using QX11GLPixmapData with EGL config %d for ARGB and config %d for RGB", argbConfigId, rgbConfigId);
else
qDebug("QX11GLPixmapData is *NOT* being used");
@@ -209,11 +197,8 @@ QPaintEngine* QX11GLPixmapData::paintEngine() const
// We need to create the context before beginPaint - do it here:
if (!ctx) {
ctx = new QGLContext(glFormat());
- if (ctx->d_func()->eglContext == 0)
- ctx->d_func()->eglContext = new QEglContext();
- ctx->d_func()->eglContext->setApi(QEgl::OpenGL);
- ctx->d_func()->eglContext->setContext(hasAlphaChannel() ? qPixmapARGBSharedEglContext
- : qPixmapRGBSharedEglContext);
+ Q_ASSERT(ctx->d_func()->eglContext == 0);
+ ctx->d_func()->eglContext = hasAlphaChannel() ? argbContext : rgbContext;
}
QPaintEngine* engine;
@@ -256,10 +241,19 @@ QPaintEngine* QX11GLPixmapData::paintEngine() const
void QX11GLPixmapData::beginPaint()
{
// qDebug("QX11GLPixmapData::beginPaint()");
+ // TODO: Check to see if the surface is renderable
if ((EGLSurface)gl_surface == EGL_NO_SURFACE) {
- qt_createEGLSurfaceForPixmap(this, false);
- ctx->d_func()->eglSurface = (EGLSurface)gl_surface;
- ctx->d_func()->valid = true; // ;-)
+ QPixmap tmpPixmap(this);
+ EGLConfig cfg = ctx->d_func()->eglContext->config();
+
+ EGLSurface surface = QEgl::createSurface(&tmpPixmap, cfg);
+ if (surface == EGL_NO_SURFACE) {
+ qWarning() << "Error creating EGL surface for pixmap:" << QEgl::errorString();
+ return;
+ }
+ gl_surface = (void*)surface;
+ ctx->d_func()->eglSurface = surface;
+ ctx->d_func()->valid = true;
}
QGLPaintDevice::beginPaint();
}
diff --git a/src/opengl/qpixmapdata_x11gl_p.h b/src/opengl/qpixmapdata_x11gl_p.h
index c9f4f56..83cd780 100644
--- a/src/opengl/qpixmapdata_x11gl_p.h
+++ b/src/opengl/qpixmapdata_x11gl_p.h
@@ -59,6 +59,10 @@
#include <qgl.h>
+#ifndef QT_NO_EGL
+#include <QtGui/private/qeglcontext_p.h>
+#endif
+
QT_BEGIN_NAMESPACE
class QX11GLPixmapData : public QX11PixmapData, public QGLPaintDevice
@@ -76,6 +80,11 @@ public:
static bool hasX11GLPixmaps();
static QGLFormat glFormat();
+
+#ifndef QT_NO_EGL
+ static QEglContext* rgbContext;
+ static QEglContext* argbContext;
+#endif
private:
mutable QGLContext* ctx;
};