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-rw-r--r--src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp6
-rw-r--r--src/opengl/gl2paintengineex/qtextureglyphcache_gl.cpp5
-rw-r--r--src/opengl/gl2paintengineex/qtextureglyphcache_gl_p.h1
-rw-r--r--src/opengl/gl2paintengineex/qtriangulatingstroker.cpp28
-rw-r--r--src/opengl/qgl.cpp3
-rw-r--r--src/opengl/qgl_x11.cpp8
6 files changed, 44 insertions, 7 deletions
diff --git a/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp b/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp
index 0a452f3..0cc7430 100644
--- a/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp
+++ b/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp
@@ -217,7 +217,9 @@ void QGL2PaintEngineExPrivate::updateBrushTexture()
const QPixmap& texPixmap = currentBrush.texture();
glActiveTexture(GL_TEXTURE0 + QT_BRUSH_TEXTURE_UNIT);
- QGLTexture *tex = ctx->d_func()->bindTexture(texPixmap, GL_TEXTURE_2D, GL_RGBA, QGLContext::InternalBindOption);
+ QGLTexture *tex = ctx->d_func()->bindTexture(texPixmap, GL_TEXTURE_2D, GL_RGBA,
+ QGLContext::InternalBindOption |
+ QGLContext::CanFlipNativePixmapBindOption);
updateTextureFilter(GL_TEXTURE_2D, GL_REPEAT, q->state()->renderHints & QPainter::SmoothPixmapTransform);
textureInvertedY = tex->options & QGLContext::InvertedYBindOption ? -1 : 1;
}
@@ -1641,7 +1643,7 @@ void QGL2PaintEngineExPrivate::drawCachedGlyphs(QFontEngineGlyphCache::Type glyp
glBindTexture(GL_TEXTURE_2D, cache->texture());
lastMaskTextureUsed = cache->texture();
}
- updateTextureFilter(GL_TEXTURE_2D, GL_REPEAT, false);
+ updateTextureFilter(GL_TEXTURE_2D, GL_REPEAT, s->matrix.type() > QTransform::TxTranslate);
shaderManager->currentProgram()->setUniformValue(location(QGLEngineShaderManager::MaskTexture), QT_MASK_TEXTURE_UNIT);
#if defined(QT_OPENGL_DRAWCACHEDGLYPHS_INDEX_ARRAY_VBO)
diff --git a/src/opengl/gl2paintengineex/qtextureglyphcache_gl.cpp b/src/opengl/gl2paintengineex/qtextureglyphcache_gl.cpp
index 6cb76ee..994c1c9 100644
--- a/src/opengl/gl2paintengineex/qtextureglyphcache_gl.cpp
+++ b/src/opengl/gl2paintengineex/qtextureglyphcache_gl.cpp
@@ -246,4 +246,9 @@ int QGLTextureGlyphCache::glyphMargin() const
#endif
}
+int QGLTextureGlyphCache::glyphPadding() const
+{
+ return 1;
+}
+
QT_END_NAMESPACE
diff --git a/src/opengl/gl2paintengineex/qtextureglyphcache_gl_p.h b/src/opengl/gl2paintengineex/qtextureglyphcache_gl_p.h
index 2a8a782..04731b1 100644
--- a/src/opengl/gl2paintengineex/qtextureglyphcache_gl_p.h
+++ b/src/opengl/gl2paintengineex/qtextureglyphcache_gl_p.h
@@ -73,6 +73,7 @@ public:
virtual void resizeTextureData(int width, int height);
virtual void fillTexture(const Coord &c, glyph_t glyph);
virtual int glyphMargin() const;
+ virtual int glyphPadding() const;
inline GLuint texture() const { return m_texture; }
diff --git a/src/opengl/gl2paintengineex/qtriangulatingstroker.cpp b/src/opengl/gl2paintengineex/qtriangulatingstroker.cpp
index 7eae78f..f677ce1 100644
--- a/src/opengl/gl2paintengineex/qtriangulatingstroker.cpp
+++ b/src/opengl/gl2paintengineex/qtriangulatingstroker.cpp
@@ -111,7 +111,7 @@ void QTriangulatingStroker::process(const QVectorPath &path, const QPen &pen, co
// depending on if the pen is cosmetic or not.
//
// The curvyness value of PI/14 was based on,
- // arcLength=2*PI*r/4=PI/2 and splitting length into somewhere
+ // arcLength = 2*PI*r/4 = PI*r/2 and splitting length into somewhere
// between 3 and 8 where 5 seemed to be give pretty good results
// hence: Q_PI/14. Lower divisors will give more detail at the
// direct cost of performance.
@@ -495,6 +495,8 @@ void QDashedStrokeProcessor::process(const QVectorPath &path, const QPen &pen, c
const QPainterPath::ElementType *types = path.elements();
int count = path.elementCount();
+ bool cosmetic = pen.isCosmetic();
+
m_points.reset();
m_types.reset();
@@ -503,10 +505,26 @@ void QDashedStrokeProcessor::process(const QVectorPath &path, const QPen &pen, c
width = 1;
m_dash_stroker.setDashPattern(pen.dashPattern());
- m_dash_stroker.setStrokeWidth(pen.isCosmetic() ? width * m_inv_scale : width);
+ m_dash_stroker.setStrokeWidth(cosmetic ? width * m_inv_scale : width);
m_dash_stroker.setMiterLimit(pen.miterLimit());
m_dash_stroker.setClipRect(clip);
- qreal curvyness = sqrt(width) * m_inv_scale / 8;
+
+ float curvynessAdd, curvynessMul, roundness = 0;
+
+ // simplfy pens that are thin in device size (2px wide or less)
+ if (width < 2.5 && (cosmetic || m_inv_scale == 1)) {
+ curvynessAdd = 0.5;
+ curvynessMul = CURVE_FLATNESS / m_inv_scale;
+ roundness = 1;
+ } else if (cosmetic) {
+ curvynessAdd= width / 2;
+ curvynessMul= CURVE_FLATNESS;
+ roundness = qMax<int>(4, width * CURVE_FLATNESS);
+ } else {
+ curvynessAdd = width * m_inv_scale;
+ curvynessMul = CURVE_FLATNESS / m_inv_scale;
+ roundness = qMax<int>(4, width * curvynessMul);
+ }
if (count < 2)
return;
@@ -541,9 +559,11 @@ void QDashedStrokeProcessor::process(const QVectorPath &path, const QPen &pen, c
*(((const QPointF *) pts) + 1),
*(((const QPointF *) pts) + 2));
QRectF bounds = b.bounds();
- int threshold = qMin<float>(64, qMax(bounds.width(), bounds.height()) * curvyness);
+ float rad = qMax(bounds.width(), bounds.height());
+ int threshold = qMin<float>(64, (rad + curvynessAdd) * curvynessMul);
if (threshold < 4)
threshold = 4;
+
qreal threshold_minus_1 = threshold - 1;
for (int i=0; i<threshold; ++i) {
QPointF pt = b.pointAt(i / threshold_minus_1);
diff --git a/src/opengl/qgl.cpp b/src/opengl/qgl.cpp
index e56b149..5595e02 100644
--- a/src/opengl/qgl.cpp
+++ b/src/opengl/qgl.cpp
@@ -2442,7 +2442,8 @@ QGLTexture *QGLContextPrivate::bindTexture(const QPixmap &pixmap, GLenum target,
// Try to use texture_from_pixmap
const QX11Info *xinfo = qt_x11Info(paintDevice);
if (pd->classId() == QPixmapData::X11Class && pd->pixelType() == QPixmapData::PixmapType
- && xinfo && xinfo->screen() == pixmap.x11Info().screen())
+ && xinfo && xinfo->screen() == pixmap.x11Info().screen()
+ && target == GL_TEXTURE_2D)
{
texture = bindTextureFromNativePixmap(const_cast<QPixmap*>(&pixmap), key, options);
if (texture) {
diff --git a/src/opengl/qgl_x11.cpp b/src/opengl/qgl_x11.cpp
index e1a202f..d203646 100644
--- a/src/opengl/qgl_x11.cpp
+++ b/src/opengl/qgl_x11.cpp
@@ -1677,6 +1677,14 @@ QGLTexture *QGLContextPrivate::bindTextureFromNativePixmap(QPixmap *pixmap, cons
#if !defined(GLX_VERSION_1_3) || defined(Q_OS_HPUX)
return 0;
#else
+
+ // Check we have GLX 1.3, as it is needed for glXCreatePixmap & glXDestroyPixmap
+ int majorVersion = 0;
+ int minorVersion = 0;
+ glXQueryVersion(X11->display, &majorVersion, &minorVersion);
+ if (majorVersion < 1 || (majorVersion == 1 && minorVersion < 3))
+ return 0;
+
Q_Q(QGLContext);
QX11PixmapData *pixmapData = static_cast<QX11PixmapData*>(pixmap->data_ptr().data());