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-rw-r--r--src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp33
-rw-r--r--src/opengl/gl2paintengineex/qpaintengineex_opengl2_p.h3
-rw-r--r--src/opengl/gl2paintengineex/qtextureglyphcache_gl.cpp5
-rw-r--r--src/opengl/gl2paintengineex/qtextureglyphcache_gl_p.h1
-rw-r--r--src/opengl/qgl.cpp22
-rw-r--r--src/opengl/qgl.h4
-rw-r--r--src/opengl/qgl_x11.cpp3
-rw-r--r--src/opengl/qglframebufferobject.cpp30
-rw-r--r--src/opengl/qglframebufferobject.h2
9 files changed, 78 insertions, 25 deletions
diff --git a/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp b/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp
index 5758b25..ee49a3d 100644
--- a/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp
+++ b/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp
@@ -1333,8 +1333,16 @@ void QGL2PaintEngineEx::drawStaticTextItem(QStaticTextItem *textItem)
QFontEngineGlyphCache::Type glyphType = textItem->fontEngine->glyphFormat >= 0
? QFontEngineGlyphCache::Type(textItem->fontEngine->glyphFormat)
: d->glyphCacheType;
+ if (glyphType == QFontEngineGlyphCache::Raster_RGBMask) {
+ if (d->device->alphaRequested() || state()->matrix.type() > QTransform::TxTranslate
+ || (state()->composition_mode != QPainter::CompositionMode_Source
+ && state()->composition_mode != QPainter::CompositionMode_SourceOver))
+ {
+ glyphType = QFontEngineGlyphCache::Raster_A8;
+ }
+ }
- d->drawCachedGlyphs(glyphType, textItem, true);
+ d->drawCachedGlyphs(glyphType, textItem);
}
bool QGL2PaintEngineEx::drawTexture(const QRectF &dest, GLuint textureId, const QSize &size, const QRectF &src)
@@ -1408,7 +1416,7 @@ void QGL2PaintEngineEx::drawTextItem(const QPointF &p, const QTextItem &textItem
staticTextItem.numGlyphs = glyphs.size();
staticTextItem.glyphPositions = positions.data();
- d->drawCachedGlyphs(glyphType, &staticTextItem, false);
+ d->drawCachedGlyphs(glyphType, &staticTextItem);
}
return;
}
@@ -1439,21 +1447,16 @@ namespace {
// #define QT_OPENGL_DRAWCACHEDGLYPHS_INDEX_ARRAY_VBO
void QGL2PaintEngineExPrivate::drawCachedGlyphs(QFontEngineGlyphCache::Type glyphType,
- QStaticTextItem *staticTextItem,
- bool includeMatrixInCache)
+ QStaticTextItem *staticTextItem)
{
Q_Q(QGL2PaintEngineEx);
QOpenGL2PaintEngineState *s = q->state();
QGLTextureGlyphCache *cache =
- (QGLTextureGlyphCache *) staticTextItem->fontEngine->glyphCache(ctx, glyphType,
- includeMatrixInCache
- ? s->matrix
- : QTransform());
+ (QGLTextureGlyphCache *) staticTextItem->fontEngine->glyphCache(ctx, glyphType, QTransform());
if (!cache || cache->cacheType() != glyphType) {
- cache = new QGLTextureGlyphCache(ctx, glyphType,
- includeMatrixInCache ? s->matrix : QTransform());
+ cache = new QGLTextureGlyphCache(ctx, glyphType, QTransform());
staticTextItem->fontEngine->setGlyphCache(ctx, cache);
}
@@ -1561,13 +1564,6 @@ void QGL2PaintEngineExPrivate::drawCachedGlyphs(QFontEngineGlyphCache::Type glyp
QBrush pensBrush = q->state()->pen.brush();
setBrush(pensBrush);
- // When painting a QStaticTextItem, the glyph positions are already in device coordinates,
- // therefore we temporarily set an identity matrix on the painter for the draw call to
- // avoid transforming the positions twice.
- QTransform old = s->matrix;
- if (includeMatrixInCache)
- s->matrix = QTransform();
-
if (glyphType == QFontEngineGlyphCache::Raster_RGBMask) {
// Subpixel antialiasing without gamma correction
@@ -1664,9 +1660,6 @@ void QGL2PaintEngineExPrivate::drawCachedGlyphs(QFontEngineGlyphCache::Type glyp
#else
glDrawElements(GL_TRIANGLE_STRIP, 6 * staticTextItem->numGlyphs, GL_UNSIGNED_SHORT, elementIndices.data());
#endif
-
- if (includeMatrixInCache)
- s->matrix = old;
}
void QGL2PaintEngineEx::drawPixmapFragments(const QPainter::PixmapFragment *fragments, int fragmentCount, const QPixmap &pixmap,
diff --git a/src/opengl/gl2paintengineex/qpaintengineex_opengl2_p.h b/src/opengl/gl2paintengineex/qpaintengineex_opengl2_p.h
index 0a046dc..59b90d8 100644
--- a/src/opengl/gl2paintengineex/qpaintengineex_opengl2_p.h
+++ b/src/opengl/gl2paintengineex/qpaintengineex_opengl2_p.h
@@ -202,8 +202,7 @@ public:
void drawTexture(const QGLRect& dest, const QGLRect& src, const QSize &textureSize, bool opaque, bool pattern = false);
void drawPixmapFragments(const QPainter::PixmapFragment *fragments, int fragmentCount, const QPixmap &pixmap,
QPainter::PixmapFragmentHints hints);
- void drawCachedGlyphs(QFontEngineGlyphCache::Type glyphType, QStaticTextItem *staticTextItem,
- bool includeMatrixInCache);
+ void drawCachedGlyphs(QFontEngineGlyphCache::Type glyphType, QStaticTextItem *staticTextItem);
// Calls glVertexAttributePointer if the pointer has changed
inline void setVertexAttributePointer(unsigned int arrayIndex, const GLfloat *pointer);
diff --git a/src/opengl/gl2paintengineex/qtextureglyphcache_gl.cpp b/src/opengl/gl2paintengineex/qtextureglyphcache_gl.cpp
index 410cf21..5371c5e 100644
--- a/src/opengl/gl2paintengineex/qtextureglyphcache_gl.cpp
+++ b/src/opengl/gl2paintengineex/qtextureglyphcache_gl.cpp
@@ -276,6 +276,11 @@ void QGLTextureGlyphCache::fillTexture(const Coord &c, glyph_t glyph)
}
}
+int QGLTextureGlyphCache::glyphMargin() const
+{
+ return 1;
+}
+
int QGLTextureGlyphCache::glyphPadding() const
{
return 1;
diff --git a/src/opengl/gl2paintengineex/qtextureglyphcache_gl_p.h b/src/opengl/gl2paintengineex/qtextureglyphcache_gl_p.h
index 6bcd655..84e9021 100644
--- a/src/opengl/gl2paintengineex/qtextureglyphcache_gl_p.h
+++ b/src/opengl/gl2paintengineex/qtextureglyphcache_gl_p.h
@@ -72,6 +72,7 @@ public:
virtual void createTextureData(int width, int height);
virtual void resizeTextureData(int width, int height);
virtual void fillTexture(const Coord &c, glyph_t glyph);
+ virtual int glyphMargin() const;
virtual int glyphPadding() const;
inline GLuint texture() const { return m_texture; }
diff --git a/src/opengl/qgl.cpp b/src/opengl/qgl.cpp
index c8502c2..5c5d3d1 100644
--- a/src/opengl/qgl.cpp
+++ b/src/opengl/qgl.cpp
@@ -1256,6 +1256,8 @@ QGLFormat::OpenGLVersionFlags Q_AUTOTEST_EXPORT qOpenGLVersionFlagsFromString(co
QGLFormat::OpenGL_Version_2_1 |
QGLFormat::OpenGL_Version_3_0;
switch (versionString[2].toAscii()) {
+ case '3':
+ versionFlags |= QGLFormat::OpenGL_Version_3_3;
case '2':
versionFlags |= QGLFormat::OpenGL_Version_3_2;
case '1':
@@ -1264,9 +1266,23 @@ QGLFormat::OpenGLVersionFlags Q_AUTOTEST_EXPORT qOpenGLVersionFlagsFromString(co
break;
default:
versionFlags |= QGLFormat::OpenGL_Version_3_1 |
- QGLFormat::OpenGL_Version_3_2;
+ QGLFormat::OpenGL_Version_3_2 |
+ QGLFormat::OpenGL_Version_3_3;
break;
}
+ } else if (versionString.startsWith(QLatin1String("4."))) {
+ versionFlags |= QGLFormat::OpenGL_Version_1_1 |
+ QGLFormat::OpenGL_Version_1_2 |
+ QGLFormat::OpenGL_Version_1_3 |
+ QGLFormat::OpenGL_Version_1_4 |
+ QGLFormat::OpenGL_Version_1_5 |
+ QGLFormat::OpenGL_Version_2_0 |
+ QGLFormat::OpenGL_Version_2_1 |
+ QGLFormat::OpenGL_Version_3_0 |
+ QGLFormat::OpenGL_Version_3_1 |
+ QGLFormat::OpenGL_Version_3_2 |
+ QGLFormat::OpenGL_Version_3_3 |
+ QGLFormat::OpenGL_Version_4_0;
} else {
versionFlags |= QGLFormat::OpenGL_Version_1_1 |
QGLFormat::OpenGL_Version_1_2 |
@@ -1277,7 +1293,9 @@ QGLFormat::OpenGLVersionFlags Q_AUTOTEST_EXPORT qOpenGLVersionFlagsFromString(co
QGLFormat::OpenGL_Version_2_1 |
QGLFormat::OpenGL_Version_3_0 |
QGLFormat::OpenGL_Version_3_1 |
- QGLFormat::OpenGL_Version_3_2;
+ QGLFormat::OpenGL_Version_3_2 |
+ QGLFormat::OpenGL_Version_3_3 |
+ QGLFormat::OpenGL_Version_4_0;
}
}
return versionFlags;
diff --git a/src/opengl/qgl.h b/src/opengl/qgl.h
index f297009..f0b36f7 100644
--- a/src/opengl/qgl.h
+++ b/src/opengl/qgl.h
@@ -266,7 +266,9 @@ public:
OpenGL_ES_Version_2_0 = 0x00000800,
OpenGL_Version_3_0 = 0x00001000,
OpenGL_Version_3_1 = 0x00002000,
- OpenGL_Version_3_2 = 0x00004000
+ OpenGL_Version_3_2 = 0x00004000,
+ OpenGL_Version_3_3 = 0x00008000,
+ OpenGL_Version_4_0 = 0x00010000
};
Q_DECLARE_FLAGS(OpenGLVersionFlags, OpenGLVersionFlag)
diff --git a/src/opengl/qgl_x11.cpp b/src/opengl/qgl_x11.cpp
index d203646..9491f14 100644
--- a/src/opengl/qgl_x11.cpp
+++ b/src/opengl/qgl_x11.cpp
@@ -1773,6 +1773,9 @@ QGLTexture *QGLContextPrivate::bindTextureFromNativePixmap(QPixmap *pixmap, cons
glXBindTexImageEXT(x11Info.display(), (GLXPixmap)pixmapData->gl_surface, GLX_FRONT_LEFT_EXT, 0);
glBindTexture(GL_TEXTURE_2D, textureId);
+ GLuint filtering = (options & QGLContext::LinearFilteringBindOption) ? GL_LINEAR : GL_NEAREST;
+ glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, filtering);
+ glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, filtering);
if (!((hasAlpha && RGBAConfigInverted) || (!hasAlpha && RGBConfigInverted)))
options &= ~QGLContext::InvertedYBindOption;
diff --git a/src/opengl/qglframebufferobject.cpp b/src/opengl/qglframebufferobject.cpp
index 890b029..deffc20 100644
--- a/src/opengl/qglframebufferobject.cpp
+++ b/src/opengl/qglframebufferobject.cpp
@@ -1024,6 +1024,36 @@ QPaintEngine *QGLFramebufferObject::paintEngine() const
}
/*!
+ \fn bool QGLFramebufferObject::bindDefault()
+ \internal
+
+ Switches rendering back to the default, windowing system provided
+ framebuffer.
+ Returns true upon success, false otherwise.
+
+ \sa bind(), release()
+*/
+bool QGLFramebufferObject::bindDefault()
+{
+ QGLContext *ctx = const_cast<QGLContext *>(QGLContext::currentContext());
+
+ if (ctx) {
+ bool ext_detected = (QGLExtensions::glExtensions() & QGLExtensions::FramebufferObject);
+ if (!ext_detected || (ext_detected && !qt_resolve_framebufferobject_extensions(ctx)))
+ return false;
+
+ ctx->d_ptr->current_fbo = ctx->d_ptr->default_fbo;
+ glBindFramebuffer(GL_FRAMEBUFFER_EXT, ctx->d_ptr->default_fbo);
+#ifdef QT_DEBUG
+ } else {
+ qWarning("QGLFramebufferObject::bindDefault() called without current context.");
+#endif
+ }
+
+ return ctx != 0;
+}
+
+/*!
\fn bool QGLFramebufferObject::hasOpenGLFramebufferObjects()
Returns true if the OpenGL \c{GL_EXT_framebuffer_object} extension
diff --git a/src/opengl/qglframebufferobject.h b/src/opengl/qglframebufferobject.h
index 306b6ff..6ff6645 100644
--- a/src/opengl/qglframebufferobject.h
+++ b/src/opengl/qglframebufferobject.h
@@ -108,6 +108,8 @@ public:
QPaintEngine *paintEngine() const;
GLuint handle() const;
+ static bool bindDefault();
+
static bool hasOpenGLFramebufferObjects();
void drawTexture(const QRectF &target, GLuint textureId, GLenum textureTarget = GL_TEXTURE_2D);