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-rw-r--r--src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp10
-rw-r--r--src/opengl/qpaintengine_opengl.cpp15
2 files changed, 13 insertions, 12 deletions
diff --git a/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp b/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp
index ab02c69..d7ce604 100644
--- a/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp
+++ b/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp
@@ -469,8 +469,6 @@ void QGL2PaintEngineExPrivate::updateBrushUniforms()
QPointF translationPoint;
if (style <= Qt::DiagCrossPattern) {
- translationPoint = q->state()->brushOrigin;
-
QColor col = qt_premultiplyColor(currentBrush->color(), (GLfloat)q->state()->opacity);
shaderManager->currentProgram()->setUniformValue(location(QGLEngineShaderManager::PatternColor), col);
@@ -528,8 +526,6 @@ void QGL2PaintEngineExPrivate::updateBrushUniforms()
shaderManager->currentProgram()->setUniformValue(location(QGLEngineShaderManager::HalfViewportSize), halfViewportSize);
}
else if (style == Qt::TexturePattern) {
- translationPoint = q->state()->brushOrigin;
-
const QPixmap& texPixmap = currentBrush->texture();
if (qHasPixmapTexture(*currentBrush) && currentBrush->texture().isQBitmap()) {
@@ -546,9 +542,13 @@ void QGL2PaintEngineExPrivate::updateBrushUniforms()
else
qWarning("QGL2PaintEngineEx: Unimplemented fill style");
+ const QPointF &brushOrigin = q->state()->brushOrigin;
+ QTransform matrix = q->state()->matrix;
+ matrix.translate(brushOrigin.x(), brushOrigin.y());
+
QTransform translate(1, 0, 0, 1, -translationPoint.x(), -translationPoint.y());
QTransform gl_to_qt(1, 0, 0, -1, 0, height);
- QTransform inv_matrix = gl_to_qt * (brushQTransform * q->state()->matrix).inverted() * translate;
+ QTransform inv_matrix = gl_to_qt * (brushQTransform * matrix).inverted() * translate;
shaderManager->currentProgram()->setUniformValue(location(QGLEngineShaderManager::BrushTransform), inv_matrix);
shaderManager->currentProgram()->setUniformValue(location(QGLEngineShaderManager::BrushTexture), QT_BRUSH_TEXTURE_UNIT);
diff --git a/src/opengl/qpaintengine_opengl.cpp b/src/opengl/qpaintengine_opengl.cpp
index 3e4a8e7..fc1695d 100644
--- a/src/opengl/qpaintengine_opengl.cpp
+++ b/src/opengl/qpaintengine_opengl.cpp
@@ -1596,7 +1596,8 @@ void QOpenGLPaintEnginePrivate::updateGradient(const QBrush &brush, const QRectF
qreal realRadius = g->radius();
QTransform translate(1, 0, 0, 1, -realFocal.x(), -realFocal.y());
QTransform gl_to_qt(1, 0, 0, -1, 0, pdev->height());
- QTransform inv_matrix = gl_to_qt * matrix.inverted() * brush.transform().inverted() * translate;
+ QTransform m = QTransform(matrix).translate(brush_origin.x(), brush_origin.y());
+ QTransform inv_matrix = gl_to_qt * (brush.transform() * m).inverted() * translate;
setInvMatrixData(inv_matrix);
@@ -1609,7 +1610,8 @@ void QOpenGLPaintEnginePrivate::updateGradient(const QBrush &brush, const QRectF
QPointF realCenter = g->center();
QTransform translate(1, 0, 0, 1, -realCenter.x(), -realCenter.y());
QTransform gl_to_qt(1, 0, 0, -1, 0, pdev->height());
- QTransform inv_matrix = gl_to_qt * matrix.inverted() * brush.transform().inverted() * translate;
+ QTransform m = QTransform(matrix).translate(brush_origin.x(), brush_origin.y());
+ QTransform inv_matrix = gl_to_qt * (brush.transform() * m).inverted() * translate;
setInvMatrixData(inv_matrix);
@@ -1621,8 +1623,8 @@ void QOpenGLPaintEnginePrivate::updateGradient(const QBrush &brush, const QRectF
QPointF realFinal = g->finalStop();
QTransform translate(1, 0, 0, 1, -realStart.x(), -realStart.y());
QTransform gl_to_qt(1, 0, 0, -1, 0, pdev->height());
-
- QTransform inv_matrix = gl_to_qt * matrix.inverted() * brush.transform().inverted() * translate;
+ QTransform m = QTransform(matrix).translate(brush_origin.x(), brush_origin.y());
+ QTransform inv_matrix = gl_to_qt * (brush.transform() * m).inverted() * translate;
setInvMatrixData(inv_matrix);
@@ -1633,10 +1635,9 @@ void QOpenGLPaintEnginePrivate::updateGradient(const QBrush &brush, const QRectF
linear_data[2] = 1.0f / (l.x() * l.x() + l.y() * l.y());
} else if (style != Qt::SolidPattern) {
- QTransform translate(1, 0, 0, 1, brush_origin.x(), brush_origin.y());
QTransform gl_to_qt(1, 0, 0, -1, 0, pdev->height());
-
- QTransform inv_matrix = gl_to_qt * matrix.inverted() * brush.transform().inverted() * translate;
+ QTransform m = QTransform(matrix).translate(brush_origin.x(), brush_origin.y());
+ QTransform inv_matrix = gl_to_qt * (brush.transform() * m).inverted();
setInvMatrixData(inv_matrix);
}