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-rw-r--r--src/opengl/qgl_qpa.cpp2
-rw-r--r--src/opengl/qwindowsurface_gl.cpp2
2 files changed, 2 insertions, 2 deletions
diff --git a/src/opengl/qgl_qpa.cpp b/src/opengl/qgl_qpa.cpp
index 518c860..b31833a 100644
--- a/src/opengl/qgl_qpa.cpp
+++ b/src/opengl/qgl_qpa.cpp
@@ -404,7 +404,7 @@ QGLContext *QGLContext::fromPlatformGLContext(QPlatformGLContext *platformContex
return reinterpret_cast<QGLContext *>(platformContext->qGLContextHandle());
}
QGLContext *glContext = new QGLContext(platformContext);
- //Dont call create on context. This can cause the platformFormat to be set on the widget, which
+ //Don't call create on context. This can cause the platformFormat to be set on the widget, which
//will cause the platformWindow to be recreated.
return glContext;
}
diff --git a/src/opengl/qwindowsurface_gl.cpp b/src/opengl/qwindowsurface_gl.cpp
index e963f8c..a15084b 100644
--- a/src/opengl/qwindowsurface_gl.cpp
+++ b/src/opengl/qwindowsurface_gl.cpp
@@ -362,7 +362,7 @@ QGLWindowSurface::~QGLWindowSurface()
{
if (d_ptr->ctx)
glDeleteTextures(1, &d_ptr->tex_id);
-#ifndef Q_WS_QPA // Dont delete the contexts. Destroying the window does that for us
+#ifndef Q_WS_QPA // Don't delete the contexts. Destroying the window does that for us
foreach(QGLContext **ctx, d_ptr->contexts) {
delete *ctx;
*ctx = 0;