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-rw-r--r--src/opengl/qgl.cpp48
-rw-r--r--src/opengl/qgl_win.cpp16
-rw-r--r--src/opengl/qgl_wince.cpp3
-rw-r--r--src/opengl/qgl_x11.cpp30
4 files changed, 51 insertions, 46 deletions
diff --git a/src/opengl/qgl.cpp b/src/opengl/qgl.cpp
index 8f963f8..ca5c732 100644
--- a/src/opengl/qgl.cpp
+++ b/src/opengl/qgl.cpp
@@ -2504,6 +2504,42 @@ const QGLContext* QGLContext::currentContext()
visual. On other platforms it may work differently.
*/
+/*! \fn int QGLContext::choosePixelFormat(void* dummyPfd, HDC pdc)
+
+ \bold{Win32 only:} This virtual function chooses a pixel format
+ that matches the OpenGL \link setFormat() format\endlink.
+ Reimplement this function in a subclass if you need a custom
+ context.
+
+ \warning The \a dummyPfd pointer and \a pdc are used as a \c
+ PIXELFORMATDESCRIPTOR*. We use \c void to avoid using
+ Windows-specific types in our header files.
+
+ \sa chooseContext()
+*/
+
+/*! \fn void *QGLContext::chooseVisual()
+
+ \bold{X11 only:} This virtual function tries to find a visual that
+ matches the format, reducing the demands if the original request
+ cannot be met.
+
+ The algorithm for reducing the demands of the format is quite
+ simple-minded, so override this method in your subclass if your
+ application has spcific requirements on visual selection.
+
+ \sa chooseContext()
+*/
+
+/*! \fn void *QGLContext::tryVisual(const QGLFormat& f, int bufDepth)
+ \internal
+
+ \bold{X11 only:} This virtual function chooses a visual that matches
+ the OpenGL \link format() format\endlink. Reimplement this function
+ in a subclass if you need a custom visual.
+
+ \sa chooseContext()
+*/
/*!
\fn void QGLContext::reset()
@@ -3020,11 +3056,10 @@ void QGLWidget::setFormat(const QGLFormat &format)
*/
/*
- \obsolete
-
\fn void QGLWidget::setContext(QGLContext *context,
- const QGLContext* shareContext,
- bool deleteOldContext)
+ const QGLContext* shareContext,
+ bool deleteOldContext)
+ \obsolete
Sets a new context for this widget. The QGLContext \a context must
be created using \e new. QGLWidget will delete \a context when
@@ -3174,9 +3209,10 @@ void QGLWidget::resizeOverlayGL(int, int)
{
}
-
+/*! \fn bool QGLWidget::event(QEvent *e)
+ \reimp
+*/
#if !defined(Q_OS_WINCE) && !defined(Q_WS_QWS)
-/*! \reimp */
bool QGLWidget::event(QEvent *e)
{
Q_D(QGLWidget);
diff --git a/src/opengl/qgl_win.cpp b/src/opengl/qgl_win.cpp
index bd8569a..217b0fc 100644
--- a/src/opengl/qgl_win.cpp
+++ b/src/opengl/qgl_win.cpp
@@ -884,19 +884,9 @@ static bool qLogEq(bool a, bool b)
return (((!a) && (!b)) || (a && b));
}
-/*!
- \bold{Win32 only:} This virtual function chooses a pixel
- format that matches the OpenGL \link setFormat() format\endlink.
- Reimplement this function in a subclass if you need a custom
- context.
-
- \warning The \a dummyPfd pointer and \a pdc are used as a \c
- PIXELFORMATDESCRIPTOR*. We use \c void to avoid using
- Windows-specific types in our header files.
-
- \sa chooseContext()
-*/
-
+/*
+ See qgl.cpp for qdoc comment.
+ */
int QGLContext::choosePixelFormat(void* dummyPfd, HDC pdc)
{
Q_D(QGLContext);
diff --git a/src/opengl/qgl_wince.cpp b/src/opengl/qgl_wince.cpp
index cb51598..7429071 100644
--- a/src/opengl/qgl_wince.cpp
+++ b/src/opengl/qgl_wince.cpp
@@ -552,9 +552,6 @@ void QGLWidgetPrivate::updateColormap()
ReleaseDC(q->winId(), hdc);
}
-/*!
- \reimp
-\*/
bool QGLWidget::event(QEvent *e)
{
Q_D(QGLWidget);
diff --git a/src/opengl/qgl_x11.cpp b/src/opengl/qgl_x11.cpp
index 28c34de..7ed7a23 100644
--- a/src/opengl/qgl_x11.cpp
+++ b/src/opengl/qgl_x11.cpp
@@ -443,19 +443,9 @@ bool QGLContext::chooseContext(const QGLContext* shareContext)
return true;
}
-
-/*!
- \bold{X11 only:} This virtual function tries to find a
- visual that matches the format, reducing the demands if the original
- request cannot be met.
-
- The algorithm for reducing the demands of the format is quite
- simple-minded, so override this method in your subclass if your
- application has spcific requirements on visual selection.
-
- \sa chooseContext()
-*/
-
+/*
+ See qgl.cpp for qdoc comment.
+ */
void *QGLContext::chooseVisual()
{
Q_D(QGLContext);
@@ -519,17 +509,9 @@ void *QGLContext::chooseVisual()
return vis;
}
-
-/*!
- \internal
-
- \bold{X11 only:} This virtual function chooses a visual
- that matches the OpenGL \link format() format\endlink. Reimplement this
- function in a subclass if you need a custom visual.
-
- \sa chooseContext()
-*/
-
+/*
+ See qgl.cpp for qdoc comment.
+ */
void *QGLContext::tryVisual(const QGLFormat& f, int bufDepth)
{
Q_D(QGLContext);