diff options
Diffstat (limited to 'src/opengl')
-rw-r--r-- | src/opengl/qgl.cpp | 48 | ||||
-rw-r--r-- | src/opengl/qgl_win.cpp | 16 | ||||
-rw-r--r-- | src/opengl/qgl_wince.cpp | 3 | ||||
-rw-r--r-- | src/opengl/qgl_x11.cpp | 30 |
4 files changed, 51 insertions, 46 deletions
diff --git a/src/opengl/qgl.cpp b/src/opengl/qgl.cpp index 8f963f8..ca5c732 100644 --- a/src/opengl/qgl.cpp +++ b/src/opengl/qgl.cpp @@ -2504,6 +2504,42 @@ const QGLContext* QGLContext::currentContext() visual. On other platforms it may work differently. */ +/*! \fn int QGLContext::choosePixelFormat(void* dummyPfd, HDC pdc) + + \bold{Win32 only:} This virtual function chooses a pixel format + that matches the OpenGL \link setFormat() format\endlink. + Reimplement this function in a subclass if you need a custom + context. + + \warning The \a dummyPfd pointer and \a pdc are used as a \c + PIXELFORMATDESCRIPTOR*. We use \c void to avoid using + Windows-specific types in our header files. + + \sa chooseContext() +*/ + +/*! \fn void *QGLContext::chooseVisual() + + \bold{X11 only:} This virtual function tries to find a visual that + matches the format, reducing the demands if the original request + cannot be met. + + The algorithm for reducing the demands of the format is quite + simple-minded, so override this method in your subclass if your + application has spcific requirements on visual selection. + + \sa chooseContext() +*/ + +/*! \fn void *QGLContext::tryVisual(const QGLFormat& f, int bufDepth) + \internal + + \bold{X11 only:} This virtual function chooses a visual that matches + the OpenGL \link format() format\endlink. Reimplement this function + in a subclass if you need a custom visual. + + \sa chooseContext() +*/ /*! \fn void QGLContext::reset() @@ -3020,11 +3056,10 @@ void QGLWidget::setFormat(const QGLFormat &format) */ /* - \obsolete - \fn void QGLWidget::setContext(QGLContext *context, - const QGLContext* shareContext, - bool deleteOldContext) + const QGLContext* shareContext, + bool deleteOldContext) + \obsolete Sets a new context for this widget. The QGLContext \a context must be created using \e new. QGLWidget will delete \a context when @@ -3174,9 +3209,10 @@ void QGLWidget::resizeOverlayGL(int, int) { } - +/*! \fn bool QGLWidget::event(QEvent *e) + \reimp +*/ #if !defined(Q_OS_WINCE) && !defined(Q_WS_QWS) -/*! \reimp */ bool QGLWidget::event(QEvent *e) { Q_D(QGLWidget); diff --git a/src/opengl/qgl_win.cpp b/src/opengl/qgl_win.cpp index bd8569a..217b0fc 100644 --- a/src/opengl/qgl_win.cpp +++ b/src/opengl/qgl_win.cpp @@ -884,19 +884,9 @@ static bool qLogEq(bool a, bool b) return (((!a) && (!b)) || (a && b)); } -/*! - \bold{Win32 only:} This virtual function chooses a pixel - format that matches the OpenGL \link setFormat() format\endlink. - Reimplement this function in a subclass if you need a custom - context. - - \warning The \a dummyPfd pointer and \a pdc are used as a \c - PIXELFORMATDESCRIPTOR*. We use \c void to avoid using - Windows-specific types in our header files. - - \sa chooseContext() -*/ - +/* + See qgl.cpp for qdoc comment. + */ int QGLContext::choosePixelFormat(void* dummyPfd, HDC pdc) { Q_D(QGLContext); diff --git a/src/opengl/qgl_wince.cpp b/src/opengl/qgl_wince.cpp index cb51598..7429071 100644 --- a/src/opengl/qgl_wince.cpp +++ b/src/opengl/qgl_wince.cpp @@ -552,9 +552,6 @@ void QGLWidgetPrivate::updateColormap() ReleaseDC(q->winId(), hdc); } -/*! - \reimp -\*/ bool QGLWidget::event(QEvent *e) { Q_D(QGLWidget); diff --git a/src/opengl/qgl_x11.cpp b/src/opengl/qgl_x11.cpp index 28c34de..7ed7a23 100644 --- a/src/opengl/qgl_x11.cpp +++ b/src/opengl/qgl_x11.cpp @@ -443,19 +443,9 @@ bool QGLContext::chooseContext(const QGLContext* shareContext) return true; } - -/*! - \bold{X11 only:} This virtual function tries to find a - visual that matches the format, reducing the demands if the original - request cannot be met. - - The algorithm for reducing the demands of the format is quite - simple-minded, so override this method in your subclass if your - application has spcific requirements on visual selection. - - \sa chooseContext() -*/ - +/* + See qgl.cpp for qdoc comment. + */ void *QGLContext::chooseVisual() { Q_D(QGLContext); @@ -519,17 +509,9 @@ void *QGLContext::chooseVisual() return vis; } - -/*! - \internal - - \bold{X11 only:} This virtual function chooses a visual - that matches the OpenGL \link format() format\endlink. Reimplement this - function in a subclass if you need a custom visual. - - \sa chooseContext() -*/ - +/* + See qgl.cpp for qdoc comment. + */ void *QGLContext::tryVisual(const QGLFormat& f, int bufDepth) { Q_D(QGLContext); |