diff options
Diffstat (limited to 'src/opengl')
-rw-r--r-- | src/opengl/qgl.cpp | 485 | ||||
-rw-r--r-- | src/opengl/qgl_p.h | 16 | ||||
-rw-r--r-- | src/opengl/qglextensions_p.h | 17 | ||||
-rw-r--r-- | src/opengl/qpixmapdata_gl.cpp | 57 | ||||
-rw-r--r-- | src/opengl/qpixmapdata_gl_p.h | 4 |
5 files changed, 461 insertions, 118 deletions
diff --git a/src/opengl/qgl.cpp b/src/opengl/qgl.cpp index 94b8aa5..b376901 100644 --- a/src/opengl/qgl.cpp +++ b/src/opengl/qgl.cpp @@ -127,18 +127,6 @@ Q_GLOBAL_STATIC(QGLDefaultOverlayFormat, defaultOverlayFormatInstance) QGLExtensions::Extensions QGLExtensions::glExtensions = 0; bool QGLExtensions::nvidiaFboNeedsFinish = false; -#ifndef APIENTRY -# define APIENTRY -#endif -typedef void (APIENTRY *pfn_glCompressedTexImage2DARB) (GLenum, GLint, GLenum, GLsizei, - GLsizei, GLint, GLsizei, const GLvoid *); -static pfn_glCompressedTexImage2DARB qt_glCompressedTexImage2DARB = 0; - - -#ifndef APIENTRY -#define APIENTRY -#endif - Q_GLOBAL_STATIC(QGLSignalProxy, theSignalProxy) QGLSignalProxy *QGLSignalProxy::instance() { @@ -1887,118 +1875,42 @@ void QGLContextPrivate::cleanup() { } -typedef QHash<QString, GLuint> QGLDDSCache; -Q_GLOBAL_STATIC(QGLDDSCache, qgl_dds_cache) - /*! \overload - Reads the DirectDrawSurface (DDS) compressed file \a fileName and - generates a 2D GL texture from it. + Reads the compressed texture file \a fileName and generates a 2D GL + texture from it. - Only the DXT1, DXT3 and DXT5 DDS formats are supported. + This function can load DirectDrawSurface (DDS) textures in the + DXT1, DXT3 and DXT5 DDS formats if the \c GL_ARB_texture_compression + and \c GL_EXT_texture_compression_s3tc extensions are supported. - Note that this will only work if the implementation supports the - \c GL_ARB_texture_compression and \c GL_EXT_texture_compression_s3tc - extensions. + Since 4.6.1, textures in the ETC1 format can be loaded if the + \c GL_OES_compressed_ETC1_RGB8_texture extension is supported + and the ETC1 texture has been encapsulated in the PVR container format. + Also, textures in the PVRTC2 and PVRTC4 formats can be loaded + if the \c GL_IMG_texture_compression_pvrtc extension is supported. \sa deleteTexture() */ GLuint QGLContext::bindTexture(const QString &fileName) { - if (!qt_glCompressedTexImage2DARB) { - qWarning("QGLContext::bindTexture(): The GL implementation does not support texture" - "compression extensions."); - return 0; - } - - QGLDDSCache::const_iterator it = qgl_dds_cache()->constFind(fileName); - if (it != qgl_dds_cache()->constEnd()) { + Q_D(QGLContext); + QGLDDSCache *dds_cache = &(d->group->m_dds_cache); + QGLDDSCache::const_iterator it = dds_cache->constFind(fileName); + if (it != dds_cache->constEnd()) { glBindTexture(GL_TEXTURE_2D, it.value()); return it.value(); } - QFile f(fileName); - f.open(QIODevice::ReadOnly); - - char tag[4]; - f.read(&tag[0], 4); - if (strncmp(tag,"DDS ", 4) != 0) { - qWarning("QGLContext::bindTexture(): not a DDS image file."); - return 0; - } - - DDSFormat ddsHeader; - f.read((char *) &ddsHeader, sizeof(DDSFormat)); - - if (!ddsHeader.dwLinearSize) { - qWarning("QGLContext::bindTexture() DDS image size is not valid."); - return 0; - } - - int factor = 4; - int bufferSize = 0; - int blockSize = 16; - GLenum format; - - switch(ddsHeader.ddsPixelFormat.dwFourCC) { - case FOURCC_DXT1: - format = GL_COMPRESSED_RGBA_S3TC_DXT1_EXT; - factor = 2; - blockSize = 8; - break; - case FOURCC_DXT3: - format = GL_COMPRESSED_RGBA_S3TC_DXT3_EXT; - break; - case FOURCC_DXT5: - format = GL_COMPRESSED_RGBA_S3TC_DXT5_EXT; - break; - default: - qWarning("QGLContext::bindTexture() DDS image format not supported."); + QGLTexture texture(this); + QSize size = texture.bindCompressedTexture(fileName); + if (!size.isValid()) return 0; - } - - if (ddsHeader.dwMipMapCount > 1) - bufferSize = ddsHeader.dwLinearSize * factor; - else - bufferSize = ddsHeader.dwLinearSize; - - GLubyte *pixels = (GLubyte *) malloc(bufferSize*sizeof(GLubyte)); - f.seek(ddsHeader.dwSize + 4); - f.read((char *) pixels, bufferSize); - f.close(); - - GLuint tx_id; - glGenTextures(1, &tx_id); - glBindTexture(GL_TEXTURE_2D, tx_id); - glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); - glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); - - int size; - int offset = 0; - int w = ddsHeader.dwWidth; - int h = ddsHeader.dwHeight; - // load mip-maps - for(int i = 0; i < (int) ddsHeader.dwMipMapCount; ++i) { - if (w == 0) w = 1; - if (h == 0) h = 1; - - size = ((w+3)/4) * ((h+3)/4) * blockSize; - qt_glCompressedTexImage2DARB(GL_TEXTURE_2D, i, format, w, h, 0, - size, pixels + offset); - offset += size; - - // half size for each mip-map level - w = w/2; - h = h/2; - } - - free(pixels); - - qgl_dds_cache()->insert(fileName, tx_id); - return tx_id; + dds_cache->insert(fileName, texture.id); + return texture.id; } static inline QRgb qt_gl_convertToGLFormatHelper(QRgb src_pixel, GLenum texture_format) @@ -2593,17 +2505,20 @@ GLuint QGLContext::bindTexture(const QPixmap &pixmap, QMacCompatGLenum target, Q */ void QGLContext::deleteTexture(GLuint id) { + Q_D(QGLContext); + if (QGLTextureCache::instance()->remove(this, id)) return; // check the DDS cache if the texture wasn't found in the pixmap/image // cache - QList<QString> ddsKeys = qgl_dds_cache()->keys(); + QGLDDSCache *dds_cache = &(d->group->m_dds_cache); + QList<QString> ddsKeys = dds_cache->keys(); for (int i = 0; i < ddsKeys.size(); ++i) { - GLuint texture = qgl_dds_cache()->value(ddsKeys.at(i)); + GLuint texture = dds_cache->value(ddsKeys.at(i)); if (id == texture) { glDeleteTextures(1, &texture); - qgl_dds_cache()->remove(ddsKeys.at(i)); + dds_cache->remove(ddsKeys.at(i)); return; } } @@ -4907,8 +4822,14 @@ void QGLExtensions::init_extensions() glExtensions |= SampleBuffers; if (extensions.contains("GL_SGIS_generate_mipmap")) glExtensions |= GenerateMipmap; - if (extensions.contains("GL_EXT_texture_compression_s3tc")) + if (extensions.contains("GL_ARB_texture_compression")) glExtensions |= TextureCompression; + if (extensions.contains("GL_EXT_texture_compression_s3tc")) + glExtensions |= DDSTextureCompression; + if (extensions.contains("GL_OES_compressed_ETC1_RGB8_texture")) + glExtensions |= ETC1TextureCompression; + if (extensions.contains("GL_IMG_texture_compression_pvrtc")) + glExtensions |= PVRTCTextureCompression; if (extensions.contains("GL_ARB_fragment_program")) glExtensions |= FragmentProgram; if (extensions.contains("GL_ARB_texture_mirrored_repeat")) @@ -4951,12 +4872,6 @@ void QGLExtensions::init_extensions() if (extensions.contains("GL_EXT_bgra")) glExtensions |= BGRATextureFormat; - - - QGLContext cx(QGLFormat::defaultFormat()); - if (glExtensions & TextureCompression) { - qt_glCompressedTexImage2DARB = (pfn_glCompressedTexImage2DARB) cx.getProcAddress(QLatin1String("glCompressedTexImage2DARB")); - } } /* @@ -5112,4 +5027,340 @@ void QGLSharedResourceGuard::setContext(const QGLContext *context) } } +QSize QGLTexture::bindCompressedTexture + (const QString& fileName, const char *format) +{ + QFile file(fileName); + if (!file.open(QIODevice::ReadOnly)) + return QSize(); + QByteArray contents = file.readAll(); + file.close(); + return bindCompressedTexture + (contents.constData(), contents.size(), format); +} + +// PVR header format for container files that store textures compressed +// with the ETC1, PVRTC2, and PVRTC4 encodings. Format information from the +// PowerVR SDK at http://www.imgtec.com/powervr/insider/powervr-sdk.asp +// "PVRTexTool Reference Manual, version 1.11f". +struct PvrHeader +{ + quint32 headerSize; + quint32 height; + quint32 width; + quint32 mipMapCount; + quint32 flags; + quint32 dataSize; + quint32 bitsPerPixel; + quint32 redMask; + quint32 greenMask; + quint32 blueMask; + quint32 alphaMask; + quint32 magic; + quint32 surfaceCount; +}; + +#define PVR_MAGIC 0x21525650 // "PVR!" in little-endian + +#define PVR_FORMAT_MASK 0x000000FF +#define PVR_FORMAT_PVRTC2 0x00000018 +#define PVR_FORMAT_PVRTC4 0x00000019 +#define PVR_FORMAT_ETC1 0x00000036 + +#define PVR_HAS_MIPMAPS 0x00000100 +#define PVR_TWIDDLED 0x00000200 +#define PVR_NORMAL_MAP 0x00000400 +#define PVR_BORDER_ADDED 0x00000800 +#define PVR_CUBE_MAP 0x00001000 +#define PVR_FALSE_COLOR_MIPMAPS 0x00002000 +#define PVR_VOLUME_TEXTURE 0x00004000 +#define PVR_ALPHA_IN_TEXTURE 0x00008000 +#define PVR_VERTICAL_FLIP 0x00010000 + +#ifndef GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG +#define GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG 0x8C00 +#define GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG 0x8C01 +#define GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG 0x8C02 +#define GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG 0x8C03 +#endif + +#ifndef GL_ETC1_RGB8_OES +#define GL_ETC1_RGB8_OES 0x8D64 +#endif + +bool QGLTexture::canBindCompressedTexture + (const char *buf, int len, const char *format, bool *hasAlpha) +{ + if (QSysInfo::ByteOrder != QSysInfo::LittleEndian) { + // Compressed texture loading only supported on little-endian + // systems such as x86 and ARM at the moment. + return false; + } + if (!format) { + // Auto-detect the format from the header. + if (len >= 4 && !qstrncmp(buf, "DDS ", 4)) { + *hasAlpha = true; + return true; + } else if (len >= 52 && !qstrncmp(buf + 44, "PVR!", 4)) { + const PvrHeader *pvrHeader = + reinterpret_cast<const PvrHeader *>(buf); + *hasAlpha = (pvrHeader->alphaMask != 0); + return true; + } + } else { + // Validate the format against the header. + if (!qstricmp(format, "DDS")) { + if (len >= 4 && !qstrncmp(buf, "DDS ", 4)) { + *hasAlpha = true; + return true; + } + } else if (!qstricmp(format, "PVR") || !qstricmp(format, "ETC1")) { + if (len >= 52 && !qstrncmp(buf + 44, "PVR!", 4)) { + const PvrHeader *pvrHeader = + reinterpret_cast<const PvrHeader *>(buf); + *hasAlpha = (pvrHeader->alphaMask != 0); + return true; + } + } + } + return false; +} + +#define ctx QGLContext::currentContext() + +QSize QGLTexture::bindCompressedTexture + (const char *buf, int len, const char *format) +{ + if (QSysInfo::ByteOrder != QSysInfo::LittleEndian) { + // Compressed texture loading only supported on little-endian + // systems such as x86 and ARM at the moment. + return QSize(); + } +#if !defined(QT_OPENGL_ES) + if (!glCompressedTexImage2D) { + if (!(QGLExtensions::glExtensions & QGLExtensions::TextureCompression)) { + qWarning("QGLContext::bindTexture(): The GL implementation does " + "not support texture compression extensions."); + return QSize(); + } + glCompressedTexImage2D = (_glCompressedTexImage2DARB) ctx->getProcAddress(QLatin1String("glCompressedTexImage2DARB")); + if (!glCompressedTexImage2D) { + qWarning("QGLContext::bindTexture(): could not resolve " + "glCompressedTexImage2DARB."); + return QSize(); + } + } +#endif + if (!format) { + // Auto-detect the format from the header. + if (len >= 4 && !qstrncmp(buf, "DDS ", 4)) + return bindCompressedTextureDDS(buf, len); + else if (len >= 52 && !qstrncmp(buf + 44, "PVR!", 4)) + return bindCompressedTexturePVR(buf, len); + } else { + // Validate the format against the header. + if (!qstricmp(format, "DDS")) { + if (len >= 4 && !qstrncmp(buf, "DDS ", 4)) + return bindCompressedTextureDDS(buf, len); + } else if (!qstricmp(format, "PVR") || !qstricmp(format, "ETC1")) { + if (len >= 52 && !qstrncmp(buf + 44, "PVR!", 4)) + return bindCompressedTexturePVR(buf, len); + } + } + return QSize(); +} + +QSize QGLTexture::bindCompressedTextureDDS(const char *buf, int len) +{ + // We only support 2D texture loading at present. + if (target != GL_TEXTURE_2D) + return QSize(); + + // Bail out if the necessary extension is not present. + if (!(QGLExtensions::glExtensions & QGLExtensions::DDSTextureCompression)) { + qWarning("QGLContext::bindTexture(): DDS texture compression is not supported."); + return QSize(); + } + + const DDSFormat *ddsHeader = reinterpret_cast<const DDSFormat *>(buf + 4); + if (!ddsHeader->dwLinearSize) { + qWarning("QGLContext::bindTexture(): DDS image size is not valid."); + return QSize(); + } + + int blockSize = 16; + GLenum format; + + switch(ddsHeader->ddsPixelFormat.dwFourCC) { + case FOURCC_DXT1: + format = GL_COMPRESSED_RGBA_S3TC_DXT1_EXT; + blockSize = 8; + break; + case FOURCC_DXT3: + format = GL_COMPRESSED_RGBA_S3TC_DXT3_EXT; + break; + case FOURCC_DXT5: + format = GL_COMPRESSED_RGBA_S3TC_DXT5_EXT; + break; + default: + qWarning("QGLContext::bindTexture(): DDS image format not supported."); + return QSize(); + } + + const GLubyte *pixels = + reinterpret_cast<const GLubyte *>(buf + ddsHeader->dwSize + 4); + + glGenTextures(1, &id); + glBindTexture(GL_TEXTURE_2D, id); + glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); + glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); + + int size; + int offset = 0; + int available = len - int(ddsHeader->dwSize + 4); + int w = ddsHeader->dwWidth; + int h = ddsHeader->dwHeight; + + // load mip-maps + for(int i = 0; i < (int) ddsHeader->dwMipMapCount; ++i) { + if (w == 0) w = 1; + if (h == 0) h = 1; + + size = ((w+3)/4) * ((h+3)/4) * blockSize; + if (size > available) + break; + glCompressedTexImage2D(GL_TEXTURE_2D, i, format, w, h, 0, + size, pixels + offset); + offset += size; + available -= size; + + // half size for each mip-map level + w = w/2; + h = h/2; + } + + // DDS images are not inverted. + options &= ~QGLContext::InvertedYBindOption; + + return QSize(ddsHeader->dwWidth, ddsHeader->dwHeight); +} + +QSize QGLTexture::bindCompressedTexturePVR(const char *buf, int len) +{ + // We only support 2D texture loading at present. Cube maps later. + if (target != GL_TEXTURE_2D) + return QSize(); + + // Determine which texture format we will be loading. + const PvrHeader *pvrHeader = reinterpret_cast<const PvrHeader *>(buf); + GLenum textureFormat; + quint32 minWidth, minHeight; + switch (pvrHeader->flags & PVR_FORMAT_MASK) { + case PVR_FORMAT_PVRTC2: + if (pvrHeader->alphaMask) + textureFormat = GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG; + else + textureFormat = GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG; + minWidth = 16; + minHeight = 8; + break; + + case PVR_FORMAT_PVRTC4: + if (pvrHeader->alphaMask) + textureFormat = GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG; + else + textureFormat = GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG; + minWidth = 8; + minHeight = 8; + break; + + case PVR_FORMAT_ETC1: + textureFormat = GL_ETC1_RGB8_OES; + minWidth = 4; + minHeight = 4; + break; + + default: + qWarning("QGLContext::bindTexture(): PVR image format 0x%x not supported.", int(pvrHeader->flags & PVR_FORMAT_MASK)); + return QSize(); + } + + // Bail out if the necessary extension is not present. + if (textureFormat == GL_ETC1_RGB8_OES) { + if (!(QGLExtensions::glExtensions & + QGLExtensions::ETC1TextureCompression)) { + qWarning("QGLContext::bindTexture(): ETC1 texture compression is not supported."); + return QSize(); + } + } else { + if (!(QGLExtensions::glExtensions & + QGLExtensions::PVRTCTextureCompression)) { + qWarning("QGLContext::bindTexture(): PVRTC texture compression is not supported."); + return QSize(); + } + } + + // Boundary check on the buffer size. + quint32 bufferSize = pvrHeader->headerSize + pvrHeader->dataSize; + if (bufferSize > quint32(len)) { + qWarning("QGLContext::bindTexture(): PVR image size is not valid."); + return QSize(); + } + + // Create the texture. + glPixelStorei(GL_UNPACK_ALIGNMENT, 1); + glGenTextures(1, &id); + glBindTexture(GL_TEXTURE_2D, id); + if (pvrHeader->mipMapCount) { + if ((options & QGLContext::LinearFilteringBindOption) != 0) { + glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); + glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR); + } else { + glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); + glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST_MIPMAP_NEAREST); + } + } else if ((options & QGLContext::LinearFilteringBindOption) != 0) { + glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); + glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); + } else { + glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); + glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); + } + + // Load the compressed mipmap levels. + const GLubyte *buffer = + reinterpret_cast<const GLubyte *>(buf + pvrHeader->headerSize); + bufferSize = pvrHeader->dataSize; + quint32 level = 0; + quint32 width = pvrHeader->width; + quint32 height = pvrHeader->height; + while (bufferSize > 0 && level < pvrHeader->mipMapCount) { + quint32 size = + (qMax(width, minWidth) * qMax(height, minHeight) * + pvrHeader->bitsPerPixel) / 8; + if (size > bufferSize) + break; + glCompressedTexImage2D(GL_TEXTURE_2D, GLint(level), textureFormat, + GLsizei(width), GLsizei(height), 0, + GLsizei(size), buffer); + width /= 2; + height /= 2; + buffer += size; + ++level; + } + + // Restore the default pixel alignment for later texture uploads. + glPixelStorei(GL_UNPACK_ALIGNMENT, 4); + + // Set the invert flag for the texture. + if ((pvrHeader->flags & PVR_VERTICAL_FLIP) != 0) + options |= QGLContext::InvertedYBindOption; + else + options &= ~QGLContext::InvertedYBindOption; + + return QSize(pvrHeader->width, pvrHeader->height); +} + +#undef ctx + QT_END_NAMESPACE diff --git a/src/opengl/qgl_p.h b/src/opengl/qgl_p.h index b2407ba..0f785a5 100644 --- a/src/opengl/qgl_p.h +++ b/src/opengl/qgl_p.h @@ -222,6 +222,8 @@ public: class QGLContextResource; class QGLSharedResourceGuard; +typedef QHash<QString, GLuint> QGLDDSCache; + // QGLContextPrivate has the responsibility of creating context groups. // QGLContextPrivate and QGLShareRegister will both maintain the reference counter and destroy // context groups when needed. @@ -246,6 +248,7 @@ private: QHash<QGLContextResource *, void *> m_resources; QGLSharedResourceGuard *m_guards; // double-linked list of active guards. QAtomicInt m_refs; + QGLDDSCache m_dds_cache; void cleanupResources(const QGLContext *ctx); @@ -377,7 +380,10 @@ public: PixelBufferObject = 0x00000800, FramebufferBlit = 0x00001000, NPOTTextures = 0x00002000, - BGRATextureFormat = 0x00004000 + BGRATextureFormat = 0x00004000, + DDSTextureCompression = 0x00008000, + ETC1TextureCompression = 0x00010000, + PVRTCTextureCompression = 0x00020000 }; Q_DECLARE_FLAGS(Extensions, Extension) @@ -482,6 +488,14 @@ public: QPixmapData* boundPixmap; #endif + bool canBindCompressedTexture + (const char *buf, int len, const char *format, bool *hasAlpha); + QSize bindCompressedTexture + (const QString& fileName, const char *format = 0); + QSize bindCompressedTexture + (const char *buf, int len, const char *format = 0); + QSize bindCompressedTextureDDS(const char *buf, int len); + QSize bindCompressedTexturePVR(const char *buf, int len); }; class QGLTextureCache { diff --git a/src/opengl/qglextensions_p.h b/src/opengl/qglextensions_p.h index 3510765..62e216c 100644 --- a/src/opengl/qglextensions_p.h +++ b/src/opengl/qglextensions_p.h @@ -184,6 +184,10 @@ typedef void (APIENTRY *_glBlitFramebufferEXT) (int srcX0, int srcY0, int srcX1, typedef void (APIENTRY *_glRenderbufferStorageMultisampleEXT) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); +// ARB_texture_compression +typedef void (APIENTRY *_glCompressedTexImage2DARB) (GLenum, GLint, GLenum, GLsizei, + GLsizei, GLint, GLsizei, const GLvoid *); + QT_BEGIN_NAMESPACE struct QGLExtensionFuncs @@ -289,6 +293,11 @@ struct QGLExtensionFuncs #endif qt_glMapBufferARB = 0; qt_glUnmapBufferARB = 0; + +#if !defined(QT_OPENGL_ES) + // Texture compression + qt_glCompressedTexImage2DARB = 0; +#endif } @@ -397,6 +406,10 @@ struct QGLExtensionFuncs _glMapBufferARB qt_glMapBufferARB; _glUnmapBufferARB qt_glUnmapBufferARB; +#if !defined(QT_OPENGL_ES) + // Texture compression + _glCompressedTexImage2DARB qt_glCompressedTexImage2DARB; +#endif }; @@ -732,6 +745,10 @@ struct QGLExtensionFuncs #define glClearDepth glClearDepthf #endif +#if !defined(QT_OPENGL_ES) +#define glCompressedTexImage2D QGLContextPrivate::extensionFuncs(ctx).qt_glCompressedTexImage2DARB +#endif + extern bool qt_resolve_framebufferobject_extensions(QGLContext *ctx); bool qt_resolve_buffer_extensions(QGLContext *ctx); diff --git a/src/opengl/qpixmapdata_gl.cpp b/src/opengl/qpixmapdata_gl.cpp index ab17789..0299cea 100644 --- a/src/opengl/qpixmapdata_gl.cpp +++ b/src/opengl/qpixmapdata_gl.cpp @@ -53,6 +53,8 @@ #include <private/qpaintengineex_opengl2_p.h> #include <qdesktopwidget.h> +#include <qfile.h> +#include <qimagereader.h> QT_BEGIN_NAMESPACE @@ -407,6 +409,61 @@ void QGLPixmapData::fromImage(const QImage &image, } } +bool QGLPixmapData::fromFile(const QString &filename, const char *format, + Qt::ImageConversionFlags flags) +{ + if (pixelType() == QPixmapData::BitmapType) + return QPixmapData::fromFile(filename, format, flags); + QFile file(filename); + if (!file.open(QIODevice::ReadOnly)) + return false; + QByteArray data = file.peek(64); + bool alpha; + if (m_texture.canBindCompressedTexture + (data.constData(), data.size(), format, &alpha)) { + resize(0, 0); + data = file.readAll(); + file.close(); + QSize size = m_texture.bindCompressedTexture + (data.constData(), data.size(), format); + if (!size.isEmpty()) { + w = size.width(); + h = size.height(); + is_null = false; + d = 32; + m_hasAlpha = alpha; + m_source = QImage(); + m_dirty = isValid(); + return true; + } + return false; + } + fromImage(QImageReader(&file, format).read(), flags); + return !isNull(); +} + +bool QGLPixmapData::fromData(const uchar *buffer, uint len, const char *format, + Qt::ImageConversionFlags flags) +{ + bool alpha; + const char *buf = reinterpret_cast<const char *>(buffer); + if (m_texture.canBindCompressedTexture(buf, int(len), format, &alpha)) { + resize(0, 0); + QSize size = m_texture.bindCompressedTexture(buf, int(len), format); + if (!size.isEmpty()) { + w = size.width(); + h = size.height(); + is_null = false; + d = 32; + m_hasAlpha = alpha; + m_source = QImage(); + m_dirty = isValid(); + return true; + } + } + return QPixmapData::fromData(buffer, len, format, flags); +} + bool QGLPixmapData::scroll(int dx, int dy, const QRect &rect) { Q_UNUSED(dx); diff --git a/src/opengl/qpixmapdata_gl_p.h b/src/opengl/qpixmapdata_gl_p.h index 8a13e03..007c52a 100644 --- a/src/opengl/qpixmapdata_gl_p.h +++ b/src/opengl/qpixmapdata_gl_p.h @@ -106,6 +106,10 @@ public: // Re-implemented from QPixmapData: void resize(int width, int height); void fromImage(const QImage &image, Qt::ImageConversionFlags flags); + bool fromFile(const QString &filename, const char *format, + Qt::ImageConversionFlags flags); + bool fromData(const uchar *buffer, uint len, const char *format, + Qt::ImageConversionFlags flags); void copy(const QPixmapData *data, const QRect &rect); bool scroll(int dx, int dy, const QRect &rect); void fill(const QColor &color); |