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-rw-r--r--src/opengl/qgl.cpp7
-rw-r--r--src/opengl/qgl_p.h68
2 files changed, 51 insertions, 24 deletions
diff --git a/src/opengl/qgl.cpp b/src/opengl/qgl.cpp
index dbd295f..84cfa97 100644
--- a/src/opengl/qgl.cpp
+++ b/src/opengl/qgl.cpp
@@ -127,7 +127,12 @@ Q_GLOBAL_STATIC(QGLDefaultOverlayFormat, defaultOverlayFormatInstance)
Q_GLOBAL_STATIC(QGLSignalProxy, theSignalProxy)
QGLSignalProxy *QGLSignalProxy::instance()
{
- return theSignalProxy();
+ QGLSignalProxy *proxy = theSignalProxy();
+ if (proxy && proxy->thread() != qApp->thread()) {
+ if (proxy->thread() == QThread::currentThread())
+ proxy->moveToThread(qApp->thread());
+ }
+ return proxy;
}
diff --git a/src/opengl/qgl_p.h b/src/opengl/qgl_p.h
index f86c77f..18b2765 100644
--- a/src/opengl/qgl_p.h
+++ b/src/opengl/qgl_p.h
@@ -434,20 +434,6 @@ public:
static void setCurrentContext(QGLContext *context);
};
-// ### make QGLContext a QObject in 5.0 and remove the proxy stuff
-class Q_OPENGL_EXPORT QGLSignalProxy : public QObject
-{
- Q_OBJECT
-public:
- QGLSignalProxy() : QObject() {}
- void emitAboutToDestroyContext(const QGLContext *context) {
- emit aboutToDestroyContext(context);
- }
- static QGLSignalProxy *instance();
-Q_SIGNALS:
- void aboutToDestroyContext(const QGLContext *context);
-};
-
Q_DECLARE_OPERATORS_FOR_FLAGS(QGLExtensions::Extensions)
// Temporarily make a context current if not already current or
@@ -490,6 +476,48 @@ private:
QGLContext *m_ctx;
};
+// ### make QGLContext a QObject in 5.0 and remove the proxy stuff
+class Q_OPENGL_EXPORT QGLSignalProxy : public QObject
+{
+ Q_OBJECT
+public:
+ QGLSignalProxy() : QObject() {
+ qRegisterMetaType<GLuint>("GLuint");
+ connect(this, SIGNAL(freeTexture(QGLContext *, QPixmapData *, GLuint)),
+ this, SLOT(freeTexture_slot(QGLContext *, QPixmapData *, GLuint)));
+ }
+ void emitAboutToDestroyContext(const QGLContext *context) {
+ emit aboutToDestroyContext(context);
+ }
+ void emitFreeTexture(QGLContext *context, QPixmapData *boundPixmap, GLuint id) {
+ emit freeTexture(context, boundPixmap, id);
+ }
+ static QGLSignalProxy *instance();
+Q_SIGNALS:
+ void aboutToDestroyContext(const QGLContext *context);
+ void freeTexture(QGLContext *context, QPixmapData *boundPixmap, GLuint id);
+
+private slots:
+ void freeTexture_slot(QGLContext *context, QPixmapData *boundPixmap, GLuint id) {
+#if defined(Q_WS_X11)
+ if (boundPixmap) {
+ QGLContext *oldContext = const_cast<QGLContext *>(QGLContext::currentContext());
+ context->makeCurrent();
+ // Although glXReleaseTexImage is a glX call, it must be called while there
+ // is a current context - the context the pixmap was bound to a texture in.
+ // Otherwise the release doesn't do anything and you get BadDrawable errors
+ // when you come to delete the context.
+ QGLContextPrivate::unbindPixmapFromTexture(boundPixmap);
+ glDeleteTextures(1, &id);
+ oldContext->makeCurrent();
+ return;
+ }
+#endif
+ QGLShareContextScope scope(context);
+ glDeleteTextures(1, &id);
+ }
+};
+
class QGLTexture {
public:
QGLTexture(QGLContext *ctx = 0, GLuint tx_id = 0, GLenum tx_target = GL_TEXTURE_2D,
@@ -506,16 +534,10 @@ public:
~QGLTexture() {
if (options & QGLContext::MemoryManagedBindOption) {
Q_ASSERT(context);
- QGLShareContextScope scope(context);
-#if defined(Q_WS_X11)
- // Although glXReleaseTexImage is a glX call, it must be called while there
- // is a current context - the context the pixmap was bound to a texture in.
- // Otherwise the release doesn't do anything and you get BadDrawable errors
- // when you come to delete the context.
- if (boundPixmap)
- QGLContextPrivate::unbindPixmapFromTexture(boundPixmap);
+#if !defined(Q_WS_X11)
+ QPixmapData *boundPixmap = 0;
#endif
- glDeleteTextures(1, &id);
+ QGLSignalProxy::instance()->emitFreeTexture(context, boundPixmap, id);
}
}