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Diffstat (limited to 'src/openvg/qpaintengine_vg.cpp')
-rw-r--r--src/openvg/qpaintengine_vg.cpp97
1 files changed, 74 insertions, 23 deletions
diff --git a/src/openvg/qpaintengine_vg.cpp b/src/openvg/qpaintengine_vg.cpp
index cc9ba77..18d6b0a 100644
--- a/src/openvg/qpaintengine_vg.cpp
+++ b/src/openvg/qpaintengine_vg.cpp
@@ -188,6 +188,7 @@ public:
bool maskValid; // True if vgMask() contains valid data.
bool maskIsSet; // True if mask would be fully set if it was valid.
+ bool scissorMask; // True if scissor is used in place of the mask.
bool rawVG; // True if processing a raw VG escape.
QRect maskRect; // Rectangle version of mask if it is simple.
@@ -355,6 +356,7 @@ void QVGPaintEnginePrivate::init()
maskValid = false;
maskIsSet = false;
+ scissorMask = false;
rawVG = false;
scissorActive = false;
@@ -978,7 +980,7 @@ static QImage colorizeBitmap(const QImage &image, const QColor &color)
int height = sourceImage.height();
int width = sourceImage.width();
for (int y=0; y<height; ++y) {
- uchar *source = sourceImage.scanLine(y);
+ const uchar *source = sourceImage.constScanLine(y);
QRgb *target = reinterpret_cast<QRgb *>(dest.scanLine(y));
for (int x=0; x < width; ++x)
target[x] = (source[x>>3] >> (x&7)) & 1 ? fg : bg;
@@ -986,9 +988,6 @@ static QImage colorizeBitmap(const QImage &image, const QColor &color)
return dest;
}
-// defined in qpixmapdata_vg.cpp.
-const uchar *qt_vg_imageBits(const QImage& image);
-
static VGImage toVGImage
(const QImage & image, Qt::ImageConversionFlags flags = Qt::AutoColor)
{
@@ -1022,7 +1021,7 @@ static VGImage toVGImage
break;
}
- const uchar *pixels = qt_vg_imageBits(img);
+ const uchar *pixels = img.constBits();
VGImage vgImg = QVGImagePool::instance()->createPermanentImage
(format, img.width(), img.height(), VG_IMAGE_QUALITY_FASTER);
@@ -1066,7 +1065,7 @@ static VGImage toVGImageSubRect
break;
}
- const uchar *pixels = qt_vg_imageBits(img) + bpp * sr.x() +
+ const uchar *pixels = img.constBits() + bpp * sr.x() +
img.bytesPerLine() * sr.y();
VGImage vgImg = QVGImagePool::instance()->createPermanentImage
@@ -1088,7 +1087,7 @@ static VGImage toVGImageWithOpacity(const QImage & image, qreal opacity)
painter.drawImage(0, 0, image);
painter.end();
- const uchar *pixels = qt_vg_imageBits(img);
+ const uchar *pixels = img.constBits();
VGImage vgImg = QVGImagePool::instance()->createPermanentImage
(VG_sARGB_8888_PRE, img.width(), img.height(), VG_IMAGE_QUALITY_FASTER);
@@ -1110,7 +1109,7 @@ static VGImage toVGImageWithOpacitySubRect
painter.drawImage(QPoint(0, 0), image, sr);
painter.end();
- const uchar *pixels = qt_vg_imageBits(img);
+ const uchar *pixels = img.constBits();
VGImage vgImg = QVGImagePool::instance()->createPermanentImage
(VG_sARGB_8888_PRE, img.width(), img.height(), VG_IMAGE_QUALITY_FASTER);
@@ -1542,7 +1541,28 @@ void QVGPaintEngine::stroke(const QVectorPath &path, const QPen &pen)
static inline bool clipTransformIsSimple(const QTransform& transform)
{
QTransform::TransformationType type = transform.type();
- return (type == QTransform::TxNone || type == QTransform::TxTranslate);
+ if (type == QTransform::TxNone || type == QTransform::TxTranslate)
+ return true;
+ if (type == QTransform::TxRotate) {
+ // Check for 0, 90, 180, and 270 degree rotations.
+ // (0 might happen after 4 rotations of 90 degrees).
+ qreal m11 = transform.m11();
+ qreal m12 = transform.m12();
+ qreal m21 = transform.m21();
+ qreal m22 = transform.m22();
+ if (m11 == 0.0f && m22 == 0.0f) {
+ if (m12 == 1.0f && m21 == -1.0f)
+ return true; // 90 degrees.
+ else if (m12 == -1.0f && m21 == 1.0f)
+ return true; // 270 degrees.
+ } else if (m12 == 0.0f && m21 == 0.0f) {
+ if (m11 == -1.0f && m22 == -1.0f)
+ return true; // 180 degrees.
+ else if (m11 == 1.0f && m22 == 1.0f)
+ return true; // 0 degrees.
+ }
+ }
+ return false;
}
#if defined(QVG_SCISSOR_CLIP)
@@ -1664,12 +1684,12 @@ void QVGPaintEngine::clip(const QVectorPath &path, Qt::ClipOperation op)
if (op == Qt::NoClip) {
d->maskValid = false;
d->maskIsSet = true;
+ d->scissorMask = false;
d->maskRect = QRect();
vgSeti(VG_MASKING, VG_FALSE);
return;
}
-#if defined(QVG_NO_RENDER_TO_MASK)
// We don't have vgRenderToMask(), so handle simple QRectF's only.
if (path.shape() == QVectorPath::RectangleHint &&
path.elementCount() == 4 && clipTransformIsSimple(d->transform)) {
@@ -1679,8 +1699,10 @@ void QVGPaintEngine::clip(const QVectorPath &path, Qt::ClipOperation op)
QRectF rect(points[0], points[1], points[2] - points[0],
points[5] - points[1]);
clip(rect.toRect(), op);
+ return;
}
-#else
+
+#if !defined(QVG_NO_RENDER_TO_MASK)
QPaintDevice *pdev = paintDevice();
int width = pdev->width();
int height = pdev->height();
@@ -1711,6 +1733,7 @@ void QVGPaintEngine::clip(const QVectorPath &path, Qt::ClipOperation op)
vgSeti(VG_MASKING, VG_TRUE);
d->maskValid = true;
d->maskIsSet = false;
+ d->scissorMask = false;
#endif
}
@@ -1731,6 +1754,7 @@ void QVGPaintEngine::clip(const QRect &rect, Qt::ClipOperation op)
{
d->maskValid = false;
d->maskIsSet = true;
+ d->scissorMask = false;
d->maskRect = QRect();
vgSeti(VG_MASKING, VG_FALSE);
}
@@ -1746,6 +1770,7 @@ void QVGPaintEngine::clip(const QRect &rect, Qt::ClipOperation op)
vgSeti(VG_MASKING, VG_FALSE);
d->maskValid = false;
d->maskIsSet = true;
+ d->scissorMask = false;
d->maskRect = QRect();
} else {
// Special case: if the intersection of the system
@@ -1763,6 +1788,7 @@ void QVGPaintEngine::clip(const QRect &rect, Qt::ClipOperation op)
if (clip.rectCount() != 1) {
d->maskValid = false;
d->maskIsSet = false;
+ d->scissorMask = false;
d->maskRect = QRect();
d->modifyMask(this, VG_FILL_MASK, r);
break;
@@ -1771,6 +1797,7 @@ void QVGPaintEngine::clip(const QRect &rect, Qt::ClipOperation op)
}
d->maskValid = false;
d->maskIsSet = false;
+ d->scissorMask = true;
d->maskRect = clipRect;
vgSeti(VG_MASKING, VG_FALSE);
updateScissor();
@@ -1781,13 +1808,30 @@ void QVGPaintEngine::clip(const QRect &rect, Qt::ClipOperation op)
case Qt::IntersectClip:
{
QRect r = d->transform.mapRect(rect);
- if (d->maskIsSet && isDefaultClipRect(r)) {
+ if (!d->maskValid) {
+ // Mask has not been used yet, so intersect with
+ // the previous scissor-based region in maskRect.
+ if (d->scissorMask)
+ r = r.intersect(d->maskRect);
+ if (isDefaultClipRect(r)) {
+ // The clip is the full window, so turn off clipping.
+ d->maskIsSet = true;
+ d->maskRect = QRect();
+ } else {
+ // Activate the scissor on a smaller maskRect.
+ d->maskIsSet = false;
+ d->maskRect = r;
+ }
+ d->scissorMask = true;
+ updateScissor();
+ } else if (d->maskIsSet && isDefaultClipRect(r)) {
// Intersecting a full-window clip with a full-window
// region is the same as turning off clipping.
if (d->maskValid)
vgSeti(VG_MASKING, VG_FALSE);
d->maskValid = false;
d->maskIsSet = true;
+ d->scissorMask = false;
d->maskRect = QRect();
} else {
d->modifyMask(this, VG_INTERSECT_MASK, r);
@@ -1829,6 +1873,7 @@ void QVGPaintEngine::clip(const QRegion &region, Qt::ClipOperation op)
{
d->maskValid = false;
d->maskIsSet = true;
+ d->scissorMask = false;
d->maskRect = QRect();
vgSeti(VG_MASKING, VG_FALSE);
}
@@ -1844,6 +1889,7 @@ void QVGPaintEngine::clip(const QRegion &region, Qt::ClipOperation op)
vgSeti(VG_MASKING, VG_FALSE);
d->maskValid = false;
d->maskIsSet = true;
+ d->scissorMask = false;
d->maskRect = QRect();
} else {
// Special case: if the intersection of the system
@@ -1857,12 +1903,14 @@ void QVGPaintEngine::clip(const QRegion &region, Qt::ClipOperation op)
if (clip.rectCount() == 1) {
d->maskValid = false;
d->maskIsSet = false;
+ d->scissorMask = true;
d->maskRect = clip.boundingRect();
vgSeti(VG_MASKING, VG_FALSE);
updateScissor();
} else {
d->maskValid = false;
d->maskIsSet = false;
+ d->scissorMask = false;
d->maskRect = QRect();
d->modifyMask(this, VG_FILL_MASK, r);
}
@@ -1887,6 +1935,7 @@ void QVGPaintEngine::clip(const QRegion &region, Qt::ClipOperation op)
vgSeti(VG_MASKING, VG_FALSE);
d->maskValid = false;
d->maskIsSet = true;
+ d->scissorMask = false;
d->maskRect = QRect();
} else {
d->modifyMask(this, VG_INTERSECT_MASK, r);
@@ -1965,6 +2014,7 @@ void QVGPaintEngine::clip(const QPainterPath &path, Qt::ClipOperation op)
if (op == Qt::NoClip) {
d->maskValid = false;
d->maskIsSet = true;
+ d->scissorMask = false;
d->maskRect = QRect();
vgSeti(VG_MASKING, VG_FALSE);
return;
@@ -2000,6 +2050,7 @@ void QVGPaintEngine::clip(const QPainterPath &path, Qt::ClipOperation op)
vgSeti(VG_MASKING, VG_TRUE);
d->maskValid = true;
d->maskIsSet = false;
+ d->scissorMask = false;
#else
QPaintEngineEx::clip(path, op);
#endif
@@ -2043,6 +2094,7 @@ void QVGPaintEnginePrivate::modifyMask
vgSeti(VG_MASKING, VG_TRUE);
maskValid = true;
maskIsSet = false;
+ scissorMask = false;
}
void QVGPaintEnginePrivate::modifyMask
@@ -2064,6 +2116,7 @@ void QVGPaintEnginePrivate::modifyMask
vgSeti(VG_MASKING, VG_TRUE);
maskValid = true;
maskIsSet = false;
+ scissorMask = false;
}
#endif // !QVG_SCISSOR_CLIP
@@ -2096,7 +2149,7 @@ void QVGPaintEngine::updateScissor()
{
#if !defined(QVG_SCISSOR_CLIP)
// Combine the system clip with the simple mask rectangle.
- if (!d->maskRect.isNull()) {
+ if (d->scissorMask) {
if (region.isEmpty())
region = d->maskRect;
else
@@ -2187,6 +2240,7 @@ void QVGPaintEngine::clipEnabledChanged()
// Replay the entire clip stack to put the mask into the right state.
d->maskValid = false;
d->maskIsSet = true;
+ d->scissorMask = false;
d->maskRect = QRect();
s->clipRegion = defaultClipRegion();
d->replayClipOperations();
@@ -2196,6 +2250,7 @@ void QVGPaintEngine::clipEnabledChanged()
vgSeti(VG_MASKING, VG_FALSE);
d->maskValid = false;
d->maskIsSet = false;
+ d->scissorMask = false;
d->maskRect = QRect();
}
#endif
@@ -2314,12 +2369,7 @@ bool QVGPaintEngine::clearRect(const QRectF &rect, const QColor &color)
Q_D(QVGPaintEngine);
QVGPainterState *s = state();
if (!s->clipEnabled || s->clipOperation == Qt::NoClip) {
- // The transform will either be identity or a simple translation,
- // so do a simpler version of "r = d->transform.map(rect).toRect()".
- QRect r = QRect(qRound(rect.x() + d->transform.dx()),
- qRound(rect.y() + d->transform.dy()),
- qRound(rect.width()),
- qRound(rect.height()));
+ QRect r = d->transform.mapRect(rect).toRect();
int height = paintDevice()->height();
if (d->clearColor != color || d->clearOpacity != s->opacity) {
VGfloat values[4];
@@ -3175,15 +3225,15 @@ void QVGFontGlyphCache::cacheGlyphs
if (!scaledImage.isNull()) { // Not a space character
if (scaledImage.format() == QImage::Format_Indexed8) {
vgImage = vgCreateImage(VG_A_8, scaledImage.width(), scaledImage.height(), VG_IMAGE_QUALITY_FASTER);
- vgImageSubData(vgImage, qt_vg_imageBits(scaledImage), scaledImage.bytesPerLine(), VG_A_8, 0, 0, scaledImage.width(), scaledImage.height());
+ vgImageSubData(vgImage, scaledImage.constBits(), scaledImage.bytesPerLine(), VG_A_8, 0, 0, scaledImage.width(), scaledImage.height());
} else if (scaledImage.format() == QImage::Format_Mono) {
QImage img = scaledImage.convertToFormat(QImage::Format_Indexed8);
vgImage = vgCreateImage(VG_A_8, img.width(), img.height(), VG_IMAGE_QUALITY_FASTER);
- vgImageSubData(vgImage, qt_vg_imageBits(img), img.bytesPerLine(), VG_A_8, 0, 0, img.width(), img.height());
+ vgImageSubData(vgImage, img.constBits(), img.bytesPerLine(), VG_A_8, 0, 0, img.width(), img.height());
} else {
QImage img = scaledImage.convertToFormat(QImage::Format_ARGB32_Premultiplied);
vgImage = vgCreateImage(VG_sARGB_8888_PRE, img.width(), img.height(), VG_IMAGE_QUALITY_FASTER);
- vgImageSubData(vgImage, qt_vg_imageBits(img), img.bytesPerLine(), VG_sARGB_8888_PRE, 0, 0, img.width(), img.height());
+ vgImageSubData(vgImage, img.constBits(), img.bytesPerLine(), VG_sARGB_8888_PRE, 0, 0, img.width(), img.height());
}
}
origin[0] = -metrics.x.toReal() + 0.5f;
@@ -3398,6 +3448,7 @@ void QVGPaintEngine::restoreState(QPaintEngine::DirtyFlags dirty)
QPaintEngine::DirtyClipEnabled)) != 0) {
d->maskValid = false;
d->maskIsSet = false;
+ d->scissorMask = false;
d->maskRect = QRect();
clipEnabledChanged();
}
@@ -3650,7 +3701,7 @@ void QVGCompositionHelper::drawCursorPixmap
if (vgImage == VG_INVALID_HANDLE)
return;
vgImageSubData
- (vgImage, qt_vg_imageBits(img) + img.bytesPerLine() * (img.height() - 1),
+ (vgImage, img.constBits() + img.bytesPerLine() * (img.height() - 1),
-(img.bytesPerLine()), VG_sARGB_8888_PRE, 0, 0,
img.width(), img.height());