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+/****************************************************************************
+**
+** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the QtOpenVG module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the either Technology Preview License Agreement or the
+** Beta Release License Agreement.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain
+** additional rights. These rights are described in the Nokia Qt LGPL
+** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this
+** package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 3.0 as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU General Public License version 3.0 requirements will be
+** met: http://www.gnu.org/copyleft/gpl.html.
+**
+** If you are unsure which license is appropriate for your use, please
+** contact the sales department at http://www.qtsoftware.com/contact.
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "qpixmapfilter_vg_p.h"
+#include <QtCore/qvarlengtharray.h>
+#include <QtGui/qpainter.h>
+
+QT_BEGIN_NAMESPACE
+
+#if !defined(QT_SHIVAVG)
+
+QVGPixmapConvolutionFilter::QVGPixmapConvolutionFilter()
+ : QPixmapConvolutionFilter()
+{
+}
+
+QVGPixmapConvolutionFilter::~QVGPixmapConvolutionFilter()
+{
+}
+
+extern void qt_vg_drawVGImage
+ (QPainter *painter, const QPointF& pos, VGImage vgImg);
+
+void QVGPixmapConvolutionFilter::draw
+ (QPainter *painter, const QPointF &dest,
+ const QPixmap &src, const QRectF &srcRect) const
+{
+ if (src.pixmapData()->classId() != QPixmapData::OpenVGClass) {
+ // The pixmap data is not an instance of QVGPixmapData, so fall
+ // back to the default convolution filter implementation.
+ QPixmapConvolutionFilter::draw(painter, dest, src, srcRect);
+ return;
+ }
+
+ QVGPixmapData *pd = static_cast<QVGPixmapData *>(src.pixmapData());
+
+ VGImage srcImage = pd->toVGImage();
+ if (srcImage == VG_INVALID_HANDLE)
+ return;
+
+ QSize size = pd->size();
+ VGImage dstImage = vgCreateImage
+ (VG_sARGB_8888_PRE, size.width(), size.height(),
+ VG_IMAGE_QUALITY_FASTER);
+ if (dstImage == VG_INVALID_HANDLE)
+ return;
+
+ int kernelWidth = rows();
+ int kernelHeight = columns();
+ const qreal *kern = convolutionKernel();
+ QVarLengthArray<VGshort> kernel;
+ for (int i = 0; i < kernelWidth; ++i) {
+ for (int j = 0; j < kernelHeight; ++j) {
+ kernel.append((VGshort)(kern[j * kernelWidth + i] * 1024.0f));
+ }
+ }
+
+ VGfloat values[4];
+ values[0] = 0.0f;
+ values[1] = 0.0f;
+ values[2] = 0.0f;
+ values[3] = 0.0f;
+ vgSetfv(VG_TILE_FILL_COLOR, 4, values);
+
+ vgConvolve(dstImage, srcImage,
+ kernelWidth, kernelHeight, 0, 0,
+ kernel.constData(), 1.0f / 1024.0f, 0.0f,
+ VG_TILE_FILL);
+
+ VGImage child = VG_INVALID_HANDLE;
+
+ if (srcRect.isNull() ||
+ (srcRect.topLeft().isNull() && srcRect.size() == size)) {
+ child = dstImage;
+ } else {
+ QRect src = srcRect.toRect();
+ child = vgChildImage(dstImage, src.x(), src.y(), src.width(), src.height());
+ }
+
+ qt_vg_drawVGImage(painter, dest, child);
+
+ if(child != dstImage)
+ vgDestroyImage(child);
+ vgDestroyImage(dstImage);
+}
+
+QVGPixmapColorizeFilter::QVGPixmapColorizeFilter()
+ : QPixmapColorizeFilter(),
+ firstTime(true)
+{
+}
+
+QVGPixmapColorizeFilter::~QVGPixmapColorizeFilter()
+{
+}
+
+void QVGPixmapColorizeFilter::draw(QPainter *painter, const QPointF &dest, const QPixmap &src, const QRectF &srcRect) const
+{
+ if (src.pixmapData()->classId() != QPixmapData::OpenVGClass) {
+ // The pixmap data is not an instance of QVGPixmapData, so fall
+ // back to the default convolution filter implementation.
+ QPixmapColorizeFilter::draw(painter, dest, src, srcRect);
+ return;
+ }
+
+ QVGPixmapData *pd = static_cast<QVGPixmapData *>(src.pixmapData());
+
+ VGImage srcImage = pd->toVGImage();
+ if (srcImage == VG_INVALID_HANDLE)
+ return;
+
+ QSize size = pd->size();
+ VGImage dstImage = vgCreateImage
+ (VG_sARGB_8888_PRE, size.width(), size.height(),
+ VG_IMAGE_QUALITY_FASTER);
+ if (dstImage == VG_INVALID_HANDLE)
+ return;
+
+ // Recompute the color matrix if the color has changed.
+ QColor c = color();
+ if (c != prevColor || firstTime) {
+ prevColor = c;
+
+ // Determine the weights for the matrix from the color.
+ VGfloat weights[3];
+ VGfloat invweights[3];
+ VGfloat alpha = c.alphaF();
+ weights[0] = c.redF() * alpha;
+ weights[1] = c.greenF() * alpha;
+ weights[2] = c.blueF() * alpha;
+ invweights[0] = 1.0f - weights[0];
+ invweights[1] = 1.0f - weights[1];
+ invweights[2] = 1.0f - weights[2];
+
+ // Grayscale weights.
+ static const VGfloat redGray = 11.0f / 32.0f;
+ static const VGfloat greenGray = 16.0f / 32.0f;
+ static const VGfloat blueGray = 1.0f - (redGray + greenGray);
+
+ matrix[0][0] = redGray * invweights[0];
+ matrix[0][1] = redGray * invweights[1];
+ matrix[0][2] = redGray * invweights[2];
+ matrix[0][3] = 0.0f;
+ matrix[1][0] = greenGray * invweights[0];
+ matrix[1][1] = greenGray * invweights[1];
+ matrix[1][2] = greenGray * invweights[2];
+ matrix[1][3] = 0.0f;
+ matrix[2][0] = blueGray * invweights[0];
+ matrix[2][1] = blueGray * invweights[1];
+ matrix[2][2] = blueGray * invweights[2];
+ matrix[2][3] = 0.0f;
+ matrix[3][0] = 0.0f;
+ matrix[3][1] = 0.0f;
+ matrix[3][2] = 0.0f;
+ matrix[3][3] = 1.0f;
+ matrix[4][0] = weights[0];
+ matrix[4][1] = weights[1];
+ matrix[4][2] = weights[2];
+ matrix[4][3] = 0.0f;
+ }
+
+ firstTime = false;
+
+ vgColorMatrix(dstImage, srcImage, matrix[0]);
+
+ VGImage child = VG_INVALID_HANDLE;
+
+ if (srcRect.isNull() ||
+ (srcRect.topLeft().isNull() && srcRect.size() == size)) {
+ child = dstImage;
+ } else {
+ QRect src = srcRect.toRect();
+ child = vgChildImage(dstImage, src.x(), src.y(), src.width(), src.height());
+ }
+
+ qt_vg_drawVGImage(painter, dest, child);
+
+ if(child != dstImage)
+ vgDestroyImage(child);
+ vgDestroyImage(dstImage);
+}
+
+QVGPixmapDropShadowFilter::QVGPixmapDropShadowFilter()
+ : QPixmapDropShadowFilter(),
+ prevRadius(0.0f),
+ kernelSize(0),
+ firstTime(true)
+{
+}
+
+QVGPixmapDropShadowFilter::~QVGPixmapDropShadowFilter()
+{
+}
+
+void QVGPixmapDropShadowFilter::draw(QPainter *painter, const QPointF &dest, const QPixmap &src, const QRectF &srcRect) const
+{
+ if (src.pixmapData()->classId() != QPixmapData::OpenVGClass) {
+ // The pixmap data is not an instance of QVGPixmapData, so fall
+ // back to the default drop shadow filter implementation.
+ QPixmapDropShadowFilter::draw(painter, dest, src, srcRect);
+ return;
+ }
+
+ QVGPixmapData *pd = static_cast<QVGPixmapData *>(src.pixmapData());
+
+ VGImage srcImage = pd->toVGImage();
+ if (srcImage == VG_INVALID_HANDLE)
+ return;
+
+ QSize size = pd->size();
+ VGImage tmpImage = vgCreateImage
+ (VG_sARGB_8888_PRE, size.width(), size.height(),
+ VG_IMAGE_QUALITY_FASTER);
+ if (tmpImage == VG_INVALID_HANDLE)
+ return;
+
+ VGImage dstImage = vgCreateImage
+ (VG_sARGB_8888_PRE, size.width(), size.height(),
+ VG_IMAGE_QUALITY_FASTER);
+ if (dstImage == VG_INVALID_HANDLE) {
+ vgDestroyImage(tmpImage);
+ return;
+ }
+
+ // Recompute the color matrix if the color has changed.
+ QColor c = color();
+ if (c != prevColor || firstTime) {
+ prevColor = c;
+
+ matrix[0][0] = 0.0f;
+ matrix[0][1] = 0.0f;
+ matrix[0][2] = 0.0f;
+ matrix[0][3] = 0.0f;
+ matrix[1][0] = 0.0f;
+ matrix[1][1] = 0.0f;
+ matrix[1][2] = 0.0f;
+ matrix[1][3] = 0.0f;
+ matrix[2][0] = 0.0f;
+ matrix[2][1] = 0.0f;
+ matrix[2][2] = 0.0f;
+ matrix[2][3] = 0.0f;
+ matrix[3][0] = c.redF();
+ matrix[3][1] = c.greenF();
+ matrix[3][2] = c.blueF();
+ matrix[3][3] = c.alphaF();
+ matrix[4][0] = 0.0f;
+ matrix[4][1] = 0.0f;
+ matrix[4][2] = 0.0f;
+ matrix[4][3] = 0.0f;
+ }
+
+ // Blacken the source image.
+ vgColorMatrix(tmpImage, srcImage, matrix[0]);
+
+ // Recompute the convolution kernel if the blur radius has changed.
+ qreal radius = blurRadius();
+ if (radius != prevRadius || firstTime) {
+ prevRadius = radius;
+ int dim = 2 * qRound(radius) + 1;
+ int size = dim * dim;
+ VGshort f = VGshort(1024.0f / size);
+ kernel.resize(size);
+ for (int i = 0; i < size; ++i)
+ kernel[i] = f;
+ kernelSize = dim;
+ }
+
+ // Apply the convolution filter using the kernel.
+ VGfloat values[4];
+ values[0] = 0.0f;
+ values[1] = 0.0f;
+ values[2] = 0.0f;
+ values[3] = 0.0f;
+ vgSetfv(VG_TILE_FILL_COLOR, 4, values);
+ vgConvolve(dstImage, tmpImage,
+ kernelSize, kernelSize, 0, 0,
+ kernel.constData(), 1.0f / 1024.0f, 0.0f,
+ VG_TILE_FILL);
+
+ firstTime = false;
+
+ VGImage child = VG_INVALID_HANDLE;
+
+ if (srcRect.isNull() ||
+ (srcRect.topLeft().isNull() && srcRect.size() == size)) {
+ child = dstImage;
+ } else {
+ QRect src = srcRect.toRect();
+ child = vgChildImage(dstImage, src.x(), src.y(), src.width(), src.height());
+ }
+
+ qt_vg_drawVGImage(painter, dest + offset(), child);
+
+ if(child != dstImage)
+ vgDestroyImage(child);
+ vgDestroyImage(tmpImage);
+ vgDestroyImage(dstImage);
+}
+
+#endif
+
+QT_END_NAMESPACE