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+/****************************************************************************
+**
+** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
+** Contact: Qt Software Information (qt-info@nokia.com)
+**
+** This file is part of the plugins of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the either Technology Preview License Agreement or the
+** Beta Release License Agreement.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain
+** additional rights. These rights are described in the Nokia Qt LGPL
+** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this
+** package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 3.0 as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU General Public License version 3.0 requirements will be
+** met: http://www.gnu.org/copyleft/gpl.html.
+**
+** If you are unsure which license is appropriate for your use, please
+** contact the sales department at qt-sales@nokia.com.
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef QPAINTENGINE_DIRECTFB_P_H
+#define QPAINTENGINE_DIRECTFB_P_H
+
+#include <QtGui/qpaintengine.h>
+#include <private/qpaintengine_raster_p.h>
+
+QT_BEGIN_HEADER
+
+QT_MODULE(Gui)
+
+class QDirectFBPaintEnginePrivate;
+
+class QDirectFBPaintEngine : public QRasterPaintEngine
+{
+ Q_DECLARE_PRIVATE(QDirectFBPaintEngine)
+public:
+ QDirectFBPaintEngine(QPaintDevice *device);
+ ~QDirectFBPaintEngine();
+
+ bool begin(QPaintDevice *device);
+ bool end();
+
+ void drawRects(const QRect *rects, int rectCount);
+ void drawRects(const QRectF *rects, int rectCount);
+
+ void fillRect(const QRectF &r, const QBrush &brush);
+ void fillRect(const QRectF &r, const QColor &color);
+
+ void drawLines(const QLine *line, int lineCount);
+ void drawLines(const QLineF *line, int lineCount);
+
+ void drawImage(const QPointF &p, const QImage &img);
+ void drawImage(const QRectF &r, const QImage &pm, const QRectF &sr,
+ Qt::ImageConversionFlags falgs = Qt::AutoColor);
+
+ void drawPixmap(const QPointF &p, const QPixmap &pm);
+ void drawPixmap(const QRectF &r, const QPixmap &pixmap, const QRectF &sr);
+ void drawTiledPixmap(const QRectF &r, const QPixmap &pm, const QPointF &sr);
+
+ void drawColorSpans(const QSpan *spans, int count, uint color);
+ void drawBufferSpan(const uint *buffer, int bufsize,
+ int x, int y, int length, uint const_alpha);
+
+
+ // The following methods simply lock the surface & call the base implementation
+ void stroke(const QVectorPath &path, const QPen &pen);
+ void drawPath(const QPainterPath &path);
+ void drawPoints(const QPointF *points, int pointCount);
+ void drawPoints(const QPoint *points, int pointCount);
+ void drawEllipse(const QRectF &rect);
+ void drawPolygon(const QPointF *points, int pointCount, PolygonDrawMode mode);
+ void drawPolygon(const QPoint *points, int pointCount, PolygonDrawMode mode);
+ void drawTextItem(const QPointF &p, const QTextItem &textItem);
+ void fill(const QVectorPath &path, const QBrush &brush);
+
+ virtual void clipEnabledChanged();
+ virtual void penChanged();
+ virtual void brushChanged();
+ virtual void opacityChanged();
+ virtual void compositionModeChanged();
+ virtual void renderHintsChanged();
+ virtual void transformChanged();
+
+ virtual void setState(QPainterState *state);
+
+ virtual void clip(const QVectorPath &path, Qt::ClipOperation op);
+ virtual void clip(const QRect &rect, Qt::ClipOperation op);
+
+};
+
+QT_END_HEADER
+
+#endif // QPAINTENGINE_DIRECTFB_P_H