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-rw-r--r--src/plugins/gfxdrivers/powervr/README12
1 files changed, 9 insertions, 3 deletions
diff --git a/src/plugins/gfxdrivers/powervr/README b/src/plugins/gfxdrivers/powervr/README
index 4dce87f..513e7f5 100644
--- a/src/plugins/gfxdrivers/powervr/README
+++ b/src/plugins/gfxdrivers/powervr/README
@@ -31,9 +31,10 @@ strictly Unix-style markers.
* IMPORTANT: To build the QScreen plugin and the WSEGL library it depends *
* on, the pvr2d.h, wsegl.h headers for your platform are required. You *
* can find a copy of these headers in src/3rdparty/powervr for SGX based *
-* platforms like the TI OMAP3xxx. They may also work on MBX platforms too *
-* depending on how old your libEGL is. You can tell Qt where to find *
-* these headers by setting QMAKE_INCDIR_POWERVR in the mkspec. *
+* platforms like the TI OMAP3xxx. They probably will not work on MBX *
+* because of differences in the layout of certain PVR2D structures. *
+* You can tell Qt where to find the actual headers for your system by *
+* setting QMAKE_INCDIR_POWERVR in the mkspec. *
***************************************************************************
When you start a Qt/Embedded application, you should modify the QWS_DISPLAY
@@ -51,6 +52,11 @@ on the device with:
hellogl_es -qws
+The driver also supports screen rotation if Qt is configured with the
+-qt-gfx-transformed option and the QWS_DISPLAY variable is wrapped in a
+"Transformed" declaration:
+
+ Transformed:powervr:mmWidth40:mmHeight54:Rot90:0
Know Issues:
* A QGLWidget may not have window decorations if it is a top-level window.