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diff --git a/src/plugins/qmltooling/tcpserver/qtcpserverconnection.cpp b/src/plugins/qmltooling/tcpserver/qtcpserverconnection.cpp
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+++ b/src/plugins/qmltooling/tcpserver/qtcpserverconnection.cpp
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+/****************************************************************************
+**
+** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the QtDeclarative module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "qtcpserverconnection.h"
+
+#include <QtNetwork/qtcpserver.h>
+#include <QtNetwork/qtcpsocket.h>
+
+#include <private/qdeclarativedebugserver_p.h>
+#include <private/qpacketprotocol_p.h>
+
+QT_BEGIN_NAMESPACE
+
+class QTcpServerConnectionPrivate {
+public:
+ QTcpServerConnectionPrivate();
+
+ int port;
+ QTcpSocket *socket;
+ QPacketProtocol *protocol;
+ QTcpServer *tcpServer;
+
+ QDeclarativeDebugServer *debugServer;
+};
+
+QTcpServerConnectionPrivate::QTcpServerConnectionPrivate() :
+ port(0),
+ socket(0),
+ protocol(0),
+ tcpServer(0),
+ debugServer(0)
+{
+}
+
+QTcpServerConnection::QTcpServerConnection() :
+ d_ptr(new QTcpServerConnectionPrivate)
+{
+
+}
+
+QTcpServerConnection::~QTcpServerConnection()
+{
+ delete d_ptr;
+}
+
+void QTcpServerConnection::setServer(QDeclarativeDebugServer *server)
+{
+ Q_D(QTcpServerConnection);
+ d->debugServer = server;
+}
+
+bool QTcpServerConnection::isConnected() const
+{
+ Q_D(const QTcpServerConnection);
+ return d->socket && d->socket->state() == QTcpSocket::ConnectedState;
+}
+
+void QTcpServerConnection::send(const QByteArray &message)
+{
+ Q_D(QTcpServerConnection);
+
+ if (!isConnected())
+ return;
+
+ QPacket pack;
+ pack.writeRawData(message.data(), message.length());
+
+ d->protocol->send(pack);
+ d->socket->flush();
+}
+
+void QTcpServerConnection::disconnect()
+{
+ Q_D(QTcpServerConnection);
+
+ delete d->protocol;
+ d->protocol = 0;
+ delete d->socket;
+ d->socket = 0;
+}
+
+void QTcpServerConnection::setPort(int port, bool block)
+{
+ Q_D(QTcpServerConnection);
+ d->port = port;
+
+ listen();
+ if (block)
+ d->tcpServer->waitForNewConnection(-1);
+}
+
+void QTcpServerConnection::listen()
+{
+ Q_D(QTcpServerConnection);
+
+ d->tcpServer = new QTcpServer(this);
+ QObject::connect(d->tcpServer, SIGNAL(newConnection()), this, SLOT(newConnection()));
+ if (d->tcpServer->listen(QHostAddress::Any, d->port))
+ qWarning("QDeclarativeDebugServer: Waiting for connection on port %d...", d->port);
+ else
+ qWarning("QDeclarativeDebugServer: Unable to listen on port %d", d->port);
+}
+
+
+void QTcpServerConnection::readyRead()
+{
+ Q_D(QTcpServerConnection);
+ QPacket packet = d->protocol->read();
+
+ QByteArray content = packet.data();
+ d->debugServer->receiveMessage(content);
+}
+
+void QTcpServerConnection::newConnection()
+{
+ Q_D(QTcpServerConnection);
+
+ if (d->socket) {
+ qWarning("QDeclarativeDebugServer: Another client is already connected");
+ QTcpSocket *faultyConnection = d->tcpServer->nextPendingConnection();
+ delete faultyConnection;
+ return;
+ }
+
+ d->socket = d->tcpServer->nextPendingConnection();
+ d->socket->setParent(this);
+ d->protocol = new QPacketProtocol(d->socket, this);
+ QObject::connect(d->protocol, SIGNAL(readyRead()), this, SLOT(readyRead()));
+}
+
+
+Q_EXPORT_PLUGIN2(tcpserver, QTcpServerConnection)
+
+QT_END_NAMESPACE
+