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+/****************************************************************************
+**
+** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
+** Contact: Qt Software Information (qt-info@nokia.com)
+**
+** This file is part of the Qt3Support module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the either Technology Preview License Agreement or the
+** Beta Release License Agreement.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain
+** additional rights. These rights are described in the Nokia Qt LGPL
+** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this
+** package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 3.0 as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU General Public License version 3.0 requirements will be
+** met: http://www.gnu.org/copyleft/gpl.html.
+**
+** If you are unsure which license is appropriate for your use, please
+** contact the sales department at qt-sales@nokia.com.
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef Q3CANVAS_H
+#define Q3CANVAS_H
+
+#include <Qt3Support/q3scrollview.h>
+#include <QtGui/qpixmap.h>
+#include <Qt3Support/q3ptrlist.h>
+#include <QtGui/qbrush.h>
+#include <QtGui/qpen.h>
+#include <Qt3Support/q3valuelist.h>
+#include <Qt3Support/q3pointarray.h>
+
+QT_BEGIN_HEADER
+
+QT_BEGIN_NAMESPACE
+
+QT_MODULE(Qt3Support)
+
+class Q3CanvasSprite;
+class Q3CanvasPolygonalItem;
+class Q3CanvasRectangle;
+class Q3CanvasPolygon;
+class Q3CanvasEllipse;
+class Q3CanvasText;
+class Q3CanvasLine;
+class Q3CanvasChunk;
+class Q3Canvas;
+class Q3CanvasItem;
+class Q3CanvasView;
+class Q3CanvasPixmap;
+
+class Q_COMPAT_EXPORT Q3CanvasItemList : public Q3ValueList<Q3CanvasItem*> {
+public:
+ void sort();
+ void drawUnique(QPainter& painter);
+ Q3CanvasItemList operator+(const Q3CanvasItemList &l) const;
+};
+
+
+class Q3CanvasItemExtra;
+
+class Q_COMPAT_EXPORT Q3CanvasItem
+{
+public:
+ Q3CanvasItem(Q3Canvas* canvas);
+ virtual ~Q3CanvasItem();
+
+ double x() const
+ { return myx; }
+ double y() const
+ { return myy; }
+ double z() const
+ { return myz; } // (depth)
+
+ virtual void moveBy(double dx, double dy);
+ void move(double x, double y);
+ void setX(double a) { move(a,y()); }
+ void setY(double a) { move(x(),a); }
+ void setZ(double a) { myz=a; changeChunks(); }
+
+ bool animated() const;
+ virtual void setAnimated(bool y);
+ virtual void setVelocity(double vx, double vy);
+ void setXVelocity(double vx) { setVelocity(vx,yVelocity()); }
+ void setYVelocity(double vy) { setVelocity(xVelocity(),vy); }
+ double xVelocity() const;
+ double yVelocity() const;
+ virtual void advance(int stage);
+
+ virtual bool collidesWith(const Q3CanvasItem*) const=0;
+
+ Q3CanvasItemList collisions(bool exact /* NO DEFAULT */) const;
+
+ virtual void setCanvas(Q3Canvas*);
+
+ virtual void draw(QPainter&)=0;
+
+ void show();
+ void hide();
+
+ virtual void setVisible(bool yes);
+ bool isVisible() const
+ { return (bool)vis; }
+ virtual void setSelected(bool yes);
+ bool isSelected() const
+ { return (bool)sel; }
+ virtual void setEnabled(bool yes);
+ bool isEnabled() const
+ { return (bool)ena; }
+ virtual void setActive(bool yes);
+ bool isActive() const
+ { return (bool)act; }
+ bool visible() const
+ { return (bool)vis; }
+ bool selected() const
+ { return (bool)sel; }
+ bool enabled() const
+ { return (bool)ena; }
+ bool active() const
+ { return (bool)act; }
+
+ enum RttiValues {
+ Rtti_Item = 0,
+ Rtti_Sprite = 1,
+ Rtti_PolygonalItem = 2,
+ Rtti_Text = 3,
+ Rtti_Polygon = 4,
+ Rtti_Rectangle = 5,
+ Rtti_Ellipse = 6,
+ Rtti_Line = 7,
+ Rtti_Spline = 8
+ };
+
+ virtual int rtti() const;
+ static int RTTI;
+
+ virtual QRect boundingRect() const=0;
+ virtual QRect boundingRectAdvanced() const;
+
+ Q3Canvas* canvas() const
+ { return cnv; }
+
+protected:
+ void update() { changeChunks(); }
+
+private:
+ // For friendly subclasses...
+
+ friend class Q3CanvasPolygonalItem;
+ friend class Q3CanvasSprite;
+ friend class Q3CanvasRectangle;
+ friend class Q3CanvasPolygon;
+ friend class Q3CanvasEllipse;
+ friend class Q3CanvasText;
+ friend class Q3CanvasLine;
+
+ virtual Q3PointArray chunks() const;
+ virtual void addToChunks();
+ virtual void removeFromChunks();
+ virtual void changeChunks();
+ virtual bool collidesWith(const Q3CanvasSprite*,
+ const Q3CanvasPolygonalItem*,
+ const Q3CanvasRectangle*,
+ const Q3CanvasEllipse*,
+ const Q3CanvasText*) const = 0;
+ // End of friend stuff
+
+ Q3Canvas* cnv;
+ static Q3Canvas* current_canvas;
+ double myx,myy,myz;
+ Q3CanvasItemExtra *ext;
+ Q3CanvasItemExtra& extra();
+ uint ani:1;
+ uint vis:1;
+ uint val:1;
+ uint sel:1;
+ uint ena:1;
+ uint act:1;
+};
+
+
+class Q3CanvasData;
+
+class Q_COMPAT_EXPORT Q3Canvas : public QObject
+{
+ Q_OBJECT
+public:
+ Q3Canvas(QObject* parent = 0, const char* name = 0);
+ Q3Canvas(int w, int h);
+ Q3Canvas(QPixmap p, int h, int v, int tilewidth, int tileheight);
+
+ virtual ~Q3Canvas();
+
+ virtual void setTiles(QPixmap tiles, int h, int v,
+ int tilewidth, int tileheight);
+ virtual void setBackgroundPixmap(const QPixmap& p);
+ QPixmap backgroundPixmap() const;
+
+ virtual void setBackgroundColor(const QColor& c);
+ QColor backgroundColor() const;
+
+ virtual void setTile(int x, int y, int tilenum);
+ int tile(int x, int y) const
+ { return grid[x+y*htiles]; }
+
+ int tilesHorizontally() const
+ { return htiles; }
+ int tilesVertically() const
+ { return vtiles; }
+
+ int tileWidth() const
+ { return tilew; }
+ int tileHeight() const
+ { return tileh; }
+
+ virtual void resize(int width, int height);
+ int width() const
+ { return awidth; }
+ int height() const
+ { return aheight; }
+ QSize size() const
+ { return QSize(awidth,aheight); }
+ QRect rect() const
+ { return QRect(0, 0, awidth, aheight); }
+ bool onCanvas(int x, int y) const
+ { return x>=0 && y>=0 && x<awidth && y<aheight; }
+ bool onCanvas(const QPoint& p) const
+ { return onCanvas(p.x(),p.y()); }
+ bool validChunk(int x, int y) const
+ { return x>=0 && y>=0 && x<chwidth && y<chheight; }
+ bool validChunk(const QPoint& p) const
+ { return validChunk(p.x(),p.y()); }
+
+ int chunkSize() const
+ { return chunksize; }
+ virtual void retune(int chunksize, int maxclusters=100);
+
+ bool sameChunk(int x1, int y1, int x2, int y2) const
+ { return x1/chunksize==x2/chunksize && y1/chunksize==y2/chunksize; }
+ virtual void setChangedChunk(int i, int j);
+ virtual void setChangedChunkContaining(int x, int y);
+ virtual void setAllChanged();
+ virtual void setChanged(const QRect& area);
+ virtual void setUnchanged(const QRect& area);
+
+ // These call setChangedChunk.
+ void addItemToChunk(Q3CanvasItem*, int i, int j);
+ void removeItemFromChunk(Q3CanvasItem*, int i, int j);
+ void addItemToChunkContaining(Q3CanvasItem*, int x, int y);
+ void removeItemFromChunkContaining(Q3CanvasItem*, int x, int y);
+
+ Q3CanvasItemList allItems();
+ Q3CanvasItemList collisions(const QPoint&) const;
+ Q3CanvasItemList collisions(const QRect&) const;
+ Q3CanvasItemList collisions(const Q3PointArray& pa, const Q3CanvasItem* item,
+ bool exact) const;
+
+ void drawArea(const QRect&, QPainter* p, bool double_buffer=false);
+
+ // These are for Q3CanvasView to call
+ virtual void addView(Q3CanvasView*);
+ virtual void removeView(Q3CanvasView*);
+ void drawCanvasArea(const QRect&, QPainter* p=0, bool double_buffer=true);
+ void drawViewArea(Q3CanvasView* view, QPainter* p, const QRect& r, bool dbuf);
+
+ // These are for Q3CanvasItem to call
+ virtual void addItem(Q3CanvasItem*);
+ virtual void addAnimation(Q3CanvasItem*);
+ virtual void removeItem(Q3CanvasItem*);
+ virtual void removeAnimation(Q3CanvasItem*);
+
+ virtual void setAdvancePeriod(int ms);
+ virtual void setUpdatePeriod(int ms);
+
+ virtual void setDoubleBuffering(bool y);
+
+Q_SIGNALS:
+ void resized();
+
+public Q_SLOTS:
+ virtual void advance();
+ virtual void update();
+
+protected:
+ virtual void drawBackground(QPainter&, const QRect& area);
+ virtual void drawForeground(QPainter&, const QRect& area);
+
+private:
+ void init(int w, int h, int chunksze=16, int maxclust=100);
+
+ Q3CanvasChunk& chunk(int i, int j) const;
+ Q3CanvasChunk& chunkContaining(int x, int y) const;
+
+ QRect changeBounds(const QRect& inarea);
+
+ void ensureOffScrSize(int osw, int osh);
+ QPixmap offscr;
+ int awidth,aheight;
+ int chunksize;
+ int maxclusters;
+ int chwidth,chheight;
+ Q3CanvasChunk* chunks;
+
+ Q3CanvasData* d;
+
+ void initTiles(QPixmap p, int h, int v, int tilewidth, int tileheight);
+ ushort *grid;
+ ushort htiles;
+ ushort vtiles;
+ ushort tilew;
+ ushort tileh;
+ bool oneone;
+ QPixmap pm;
+ QTimer* update_timer;
+ QColor bgcolor;
+ bool debug_redraw_areas;
+ bool dblbuf;
+
+ friend void qt_unview(Q3Canvas* c);
+
+ Q_DISABLE_COPY(Q3Canvas)
+};
+
+class Q3CanvasViewData;
+
+class Q_COMPAT_EXPORT Q3CanvasView : public Q3ScrollView
+{
+ Q_OBJECT
+public:
+
+ Q3CanvasView(QWidget* parent=0, const char* name=0, Qt::WindowFlags f=0);
+ Q3CanvasView(Q3Canvas* viewing, QWidget* parent=0, const char* name=0, Qt::WindowFlags f=0);
+ ~Q3CanvasView();
+
+ Q3Canvas* canvas() const
+ { return viewing; }
+ void setCanvas(Q3Canvas* v);
+
+ const QMatrix &worldMatrix() const;
+ const QMatrix &inverseWorldMatrix() const;
+ bool setWorldMatrix(const QMatrix &);
+
+protected:
+ void drawContents(QPainter *p, int cx, int cy, int cw, int ch);
+ QSize sizeHint() const;
+
+private:
+ friend class Q3Canvas;
+ void drawContents(QPainter*);
+ Q3Canvas* viewing;
+ Q3CanvasViewData* d;
+ friend void qt_unview(Q3Canvas* c);
+
+private Q_SLOTS:
+ void updateContentsSize();
+
+private:
+ Q_DISABLE_COPY(Q3CanvasView)
+};
+
+
+class Q_COMPAT_EXPORT Q3CanvasPixmap : public QPixmap
+{
+public:
+#ifndef QT_NO_IMAGEIO
+ Q3CanvasPixmap(const QString& datafilename);
+#endif
+ Q3CanvasPixmap(const QImage& image);
+ Q3CanvasPixmap(const QPixmap&, const QPoint& hotspot);
+ ~Q3CanvasPixmap();
+
+ int offsetX() const
+ { return hotx; }
+ int offsetY() const
+ { return hoty; }
+ void setOffset(int x, int y) { hotx = x; hoty = y; }
+
+private:
+ Q_DISABLE_COPY(Q3CanvasPixmap)
+
+ void init(const QImage&);
+ void init(const QPixmap& pixmap, int hx, int hy);
+
+ friend class Q3CanvasSprite;
+ friend class Q3CanvasPixmapArray;
+ friend bool qt_testCollision(const Q3CanvasSprite* s1, const Q3CanvasSprite* s2);
+
+ int hotx,hoty;
+
+ QImage* collision_mask;
+};
+
+
+class Q_COMPAT_EXPORT Q3CanvasPixmapArray
+{
+public:
+ Q3CanvasPixmapArray();
+#ifndef QT_NO_IMAGEIO
+ Q3CanvasPixmapArray(const QString& datafilenamepattern, int framecount=0);
+#endif
+ // this form is deprecated
+ Q3CanvasPixmapArray(Q3PtrList<QPixmap>, Q3PtrList<QPoint> hotspots);
+
+ Q3CanvasPixmapArray(Q3ValueList<QPixmap>, Q3PointArray hotspots = Q3PointArray());
+ ~Q3CanvasPixmapArray();
+
+#ifndef QT_NO_IMAGEIO
+ bool readPixmaps(const QString& datafilenamepattern, int framecount=0);
+ bool readCollisionMasks(const QString& filenamepattern);
+#endif
+
+ // deprecated
+ bool operator!(); // Failure check.
+ bool isValid() const;
+
+ Q3CanvasPixmap* image(int i) const
+ { return img ? img[i] : 0; }
+ void setImage(int i, Q3CanvasPixmap* p);
+ uint count() const
+ { return (uint)framecount; }
+
+private:
+ Q_DISABLE_COPY(Q3CanvasPixmapArray)
+
+#ifndef QT_NO_IMAGEIO
+ bool readPixmaps(const QString& datafilenamepattern, int framecount, bool maskonly);
+#endif
+
+ void reset();
+ int framecount;
+ Q3CanvasPixmap** img;
+};
+
+
+class Q_COMPAT_EXPORT Q3CanvasSprite : public Q3CanvasItem
+{
+public:
+ Q3CanvasSprite(Q3CanvasPixmapArray* array, Q3Canvas* canvas);
+
+ void setSequence(Q3CanvasPixmapArray* seq);
+
+ virtual ~Q3CanvasSprite();
+
+ void move(double x, double y);
+ virtual void move(double x, double y, int frame);
+ void setFrame(int);
+ enum FrameAnimationType { Cycle, Oscillate };
+ virtual void setFrameAnimation(FrameAnimationType=Cycle, int step=1, int state=0);
+ int frame() const
+ { return frm; }
+ int frameCount() const
+ { return images->count(); }
+
+ int rtti() const;
+ static int RTTI;
+
+ bool collidesWith(const Q3CanvasItem*) const;
+
+ QRect boundingRect() const;
+
+ // is there a reason for these to be protected? Lars
+//protected:
+
+ int width() const;
+ int height() const;
+
+ int leftEdge() const;
+ int topEdge() const;
+ int rightEdge() const;
+ int bottomEdge() const;
+
+ int leftEdge(int nx) const;
+ int topEdge(int ny) const;
+ int rightEdge(int nx) const;
+ int bottomEdge(int ny) const;
+ Q3CanvasPixmap* image() const
+ { return images->image(frm); }
+ virtual Q3CanvasPixmap* imageAdvanced() const;
+ Q3CanvasPixmap* image(int f) const
+ { return images->image(f); }
+ virtual void advance(int stage);
+
+public:
+ void draw(QPainter& painter);
+
+private:
+ Q_DISABLE_COPY(Q3CanvasSprite)
+
+ void addToChunks();
+ void removeFromChunks();
+ void changeChunks();
+
+ int frm;
+ ushort anim_val;
+ uint anim_state:2;
+ uint anim_type:14;
+ bool collidesWith(const Q3CanvasSprite*,
+ const Q3CanvasPolygonalItem*,
+ const Q3CanvasRectangle*,
+ const Q3CanvasEllipse*,
+ const Q3CanvasText*) const;
+
+ friend bool qt_testCollision(const Q3CanvasSprite* s1,
+ const Q3CanvasSprite* s2);
+
+ Q3CanvasPixmapArray* images;
+};
+
+class QPolygonalProcessor;
+
+class Q_COMPAT_EXPORT Q3CanvasPolygonalItem : public Q3CanvasItem
+{
+public:
+ Q3CanvasPolygonalItem(Q3Canvas* canvas);
+ virtual ~Q3CanvasPolygonalItem();
+
+ bool collidesWith(const Q3CanvasItem*) const;
+
+ virtual void setPen(QPen p);
+ virtual void setBrush(QBrush b);
+
+ QPen pen() const
+ { return pn; }
+ QBrush brush() const
+ { return br; }
+
+ virtual Q3PointArray areaPoints() const=0;
+ virtual Q3PointArray areaPointsAdvanced() const;
+ QRect boundingRect() const;
+
+ int rtti() const;
+ static int RTTI;
+
+protected:
+ void draw(QPainter &);
+ virtual void drawShape(QPainter &) = 0;
+
+ bool winding() const;
+ void setWinding(bool);
+
+ void invalidate();
+ bool isValid() const
+ { return (bool)val; }
+
+private:
+ void scanPolygon(const Q3PointArray& pa, int winding,
+ QPolygonalProcessor& process) const;
+ Q3PointArray chunks() const;
+
+ bool collidesWith(const Q3CanvasSprite*,
+ const Q3CanvasPolygonalItem*,
+ const Q3CanvasRectangle*,
+ const Q3CanvasEllipse*,
+ const Q3CanvasText*) const;
+
+ QBrush br;
+ QPen pn;
+ uint wind:1;
+};
+
+
+class Q_COMPAT_EXPORT Q3CanvasRectangle : public Q3CanvasPolygonalItem
+{
+public:
+ Q3CanvasRectangle(Q3Canvas* canvas);
+ Q3CanvasRectangle(const QRect&, Q3Canvas* canvas);
+ Q3CanvasRectangle(int x, int y, int width, int height, Q3Canvas* canvas);
+
+ ~Q3CanvasRectangle();
+
+ int width() const;
+ int height() const;
+ void setSize(int w, int h);
+ QSize size() const
+ { return QSize(w,h); }
+ Q3PointArray areaPoints() const;
+ QRect rect() const
+ { return QRect(int(x()),int(y()),w,h); }
+
+ bool collidesWith(const Q3CanvasItem*) const;
+
+ int rtti() const;
+ static int RTTI;
+
+protected:
+ void drawShape(QPainter &);
+ Q3PointArray chunks() const;
+
+private:
+ bool collidesWith( const Q3CanvasSprite*,
+ const Q3CanvasPolygonalItem*,
+ const Q3CanvasRectangle*,
+ const Q3CanvasEllipse*,
+ const Q3CanvasText*) const;
+
+ int w, h;
+};
+
+
+class Q_COMPAT_EXPORT Q3CanvasPolygon : public Q3CanvasPolygonalItem
+{
+public:
+ Q3CanvasPolygon(Q3Canvas* canvas);
+ ~Q3CanvasPolygon();
+ void setPoints(Q3PointArray);
+ Q3PointArray points() const;
+ void moveBy(double dx, double dy);
+
+ Q3PointArray areaPoints() const;
+
+ int rtti() const;
+ static int RTTI;
+
+protected:
+ void drawShape(QPainter &);
+ Q3PointArray poly;
+};
+
+
+class Q_COMPAT_EXPORT Q3CanvasSpline : public Q3CanvasPolygon
+{
+public:
+ Q3CanvasSpline(Q3Canvas* canvas);
+ ~Q3CanvasSpline();
+
+ void setControlPoints(Q3PointArray, bool closed=true);
+ Q3PointArray controlPoints() const;
+ bool closed() const;
+
+ int rtti() const;
+ static int RTTI;
+
+private:
+ void recalcPoly();
+ Q3PointArray bez;
+ bool cl;
+};
+
+
+class Q_COMPAT_EXPORT Q3CanvasLine : public Q3CanvasPolygonalItem
+{
+public:
+ Q3CanvasLine(Q3Canvas* canvas);
+ ~Q3CanvasLine();
+ void setPoints(int x1, int y1, int x2, int y2);
+
+ QPoint startPoint() const
+ { return QPoint(x1,y1); }
+ QPoint endPoint() const
+ { return QPoint(x2,y2); }
+
+ int rtti() const;
+ static int RTTI;
+
+ void setPen(QPen p);
+ void moveBy(double dx, double dy);
+
+protected:
+ void drawShape(QPainter &);
+ Q3PointArray areaPoints() const;
+
+private:
+ int x1,y1,x2,y2;
+};
+
+
+class Q_COMPAT_EXPORT Q3CanvasEllipse : public Q3CanvasPolygonalItem
+{
+
+public:
+ Q3CanvasEllipse(Q3Canvas* canvas);
+ Q3CanvasEllipse(int width, int height, Q3Canvas* canvas);
+ Q3CanvasEllipse(int width, int height, int startangle, int angle,
+ Q3Canvas* canvas);
+
+ ~Q3CanvasEllipse();
+
+ int width() const;
+ int height() const;
+ void setSize(int w, int h);
+ void setAngles(int start, int length);
+ int angleStart() const
+ { return a1; }
+ int angleLength() const
+ { return a2; }
+ Q3PointArray areaPoints() const;
+
+ bool collidesWith(const Q3CanvasItem*) const;
+
+ int rtti() const;
+ static int RTTI;
+
+protected:
+ void drawShape(QPainter &);
+
+private:
+ bool collidesWith(const Q3CanvasSprite*,
+ const Q3CanvasPolygonalItem*,
+ const Q3CanvasRectangle*,
+ const Q3CanvasEllipse*,
+ const Q3CanvasText*) const;
+ int w, h;
+ int a1, a2;
+};
+
+
+class Q3CanvasTextExtra;
+
+class Q_COMPAT_EXPORT Q3CanvasText : public Q3CanvasItem
+{
+public:
+ Q3CanvasText(Q3Canvas* canvas);
+ Q3CanvasText(const QString&, Q3Canvas* canvas);
+ Q3CanvasText(const QString&, QFont, Q3Canvas* canvas);
+
+ virtual ~Q3CanvasText();
+
+ void setText(const QString&);
+ void setFont(const QFont&);
+ void setColor(const QColor&);
+ QString text() const;
+ QFont font() const;
+ QColor color() const;
+
+ void moveBy(double dx, double dy);
+
+ int textFlags() const
+ { return flags; }
+ void setTextFlags(int);
+
+ QRect boundingRect() const;
+
+ bool collidesWith(const Q3CanvasItem*) const;
+
+ int rtti() const;
+ static int RTTI;
+
+protected:
+ virtual void draw(QPainter&);
+
+private:
+ Q_DISABLE_COPY(Q3CanvasText)
+
+ void addToChunks();
+ void removeFromChunks();
+ void changeChunks();
+
+ void setRect();
+ QRect brect;
+ QString txt;
+ int flags;
+ QFont fnt;
+ QColor col;
+ Q3CanvasTextExtra* extra;
+
+ bool collidesWith(const Q3CanvasSprite*,
+ const Q3CanvasPolygonalItem*,
+ const Q3CanvasRectangle*,
+ const Q3CanvasEllipse*,
+ const Q3CanvasText*) const;
+};
+
+QT_END_NAMESPACE
+
+QT_END_HEADER
+
+#endif // Q3CANVAS_H