diff options
Diffstat (limited to 'src/qt3support/other/q3process.cpp')
-rw-r--r-- | src/qt3support/other/q3process.cpp | 927 |
1 files changed, 927 insertions, 0 deletions
diff --git a/src/qt3support/other/q3process.cpp b/src/qt3support/other/q3process.cpp new file mode 100644 index 0000000..6eac812 --- /dev/null +++ b/src/qt3support/other/q3process.cpp @@ -0,0 +1,927 @@ +/**************************************************************************** +** +** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). +** Contact: Qt Software Information (qt-info@nokia.com) +** +** This file is part of the Qt3Support module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the either Technology Preview License Agreement or the +** Beta Release License Agreement. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain +** additional rights. These rights are described in the Nokia Qt LGPL +** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this +** package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** If you are unsure which license is appropriate for your use, please +** contact the sales department at qt-sales@nokia.com. +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#include "q3process.h" + +#ifndef QT_NO_PROCESS + +#include "qapplication.h" +#include "private/q3membuf_p.h" + +#include <stdio.h> +#include <stdlib.h> + +QT_BEGIN_NAMESPACE + +//#define QT_Q3PROCESS_DEBUG + + +/*! + \class Q3Process + + \brief The Q3Process class is used to start external programs and + to communicate with them. + + \compat + + You can write to the started program's standard input, and can + read the program's standard output and standard error. You can + pass command line arguments to the program either in the + constructor or with setArguments() or addArgument(). The program's + working directory can be set with setWorkingDirectory(). If you + need to set up environment variables pass them to the start() or + launch() functions (see below). The processExited() signal is + emitted if the program exits. The program's exit status is + available from exitStatus(), although you could simply call + normalExit() to see if the program terminated normally. + + There are two different ways to start a process. If you just want + to run a program, optionally passing data to its standard input at + the beginning, use one of the launch() functions. If you want full + control of the program's standard input (especially if you don't + know all the data you want to send to standard input at the + beginning), use the start() function. + + If you use start() you can write to the program's standard input + using writeToStdin() and you can close the standard input with + closeStdin(). The wroteToStdin() signal is emitted if the data + sent to standard input has been written. You can read from the + program's standard output using readStdout() or readLineStdout(). + These functions return an empty QByteArray if there is no data to + read. The readyReadStdout() signal is emitted when there is data + available to be read from standard output. Standard error has a + set of functions that correspond to the standard output functions, + i.e. readStderr(), readLineStderr() and readyReadStderr(). + + If you use one of the launch() functions the data you pass will be + sent to the program's standard input which will be closed once all + the data has been written. You should \e not use writeToStdin() or + closeStdin() if you use launch(). If you need to send data to the + program's standard input after it has started running use start() + instead of launch(). + + Both start() and launch() can accept a string list of strings each + of which has the format, key=value, where the keys are the names + of environment variables. + + You can test to see if a program is running with isRunning(). The + program's process identifier is available from + processIdentifier(). If you want to terminate a running program + use tryTerminate(), but note that the program may ignore this. If + you \e really want to terminate the program, without it having any + chance to clean up, you can use kill(). + + Although you may need quotes for a file named on the command line + (e.g. if it contains spaces) you shouldn't use extra quotes for + arguments passed to addArgument() or setArguments(). + + The readyReadStdout() signal is emitted when there is new data on + standard output. This happens asynchronously: you don't know if + more data will arrive later. + + In the above example you could connect the processExited() signal + to the slot UicManager::readFromStdout() instead. If you do so, + you will be certain that all the data is available when the slot + is called. On the other hand, you must wait until the process has + finished before doing any processing. + + Note that if you are expecting a lot of output from the process, + you may hit platform-dependent limits to the pipe buffer size. The + solution is to make sure you connect to the output, e.g. the + readyReadStdout() and readyReadStderr() signals and read the data + as soon as it becomes available. + + Please note that Q3Process does not emulate a shell. This means that + Q3Process does not do any expansion of arguments: a '*' is passed as a '*' + to the program and is \e not replaced by all the files, a '$HOME' is also + passed literally and is \e not replaced by the environment variable HOME + and the special characters for IO redirection ('>', '|', etc.) are also + passed literally and do \e not have the special meaning as they have in a + shell. + + Also note that Q3Process does not emulate a terminal. This means that + certain programs which need direct terminal control, do not work as + expected with Q3Process. Such programs include console email programs (like + pine and mutt) but also programs which require the user to enter a password + (like su and ssh). + + \section1 Notes for Windows users + + Some Windows commands, for example, \c dir, are not provided by + separate applications, but by the command interpreter. + If you attempt to use Q3Process to execute these commands directly + it won't work. One possible solution is to execute the command + interpreter itself (\c cmd.exe on some Windows systems), and ask + the interpreter to execute the desired command. + + Under Windows there are certain problems starting 16-bit applications + and capturing their output. Microsoft recommends using an intermediate + application to start 16-bit applications. + + \sa Q3Socket +*/ + +/*! + \enum Q3Process::Communication + + This enum type defines the communication channels connected to the + process. + + \value Stdin Data can be written to the process's standard input. + + \value Stdout Data can be read from the process's standard + output. + + \value Stderr Data can be read from the process's standard error. + + \value DupStderr Both the process's standard error output \e and + its standard output are written to its standard output. (Like + Unix's dup2().) This means that nothing is sent to the standard + error output. This is especially useful if your application + requires that the output on standard output and on standard error + must be read in the same order that they are produced. This is a + flag, so to activate it you must pass \c{Stdout|Stderr|DupStderr}, + or \c{Stdin|Stdout|Stderr|DupStderr} if you want to provide input, + to the setCommunication() call. + + \sa setCommunication() communication() +*/ + +/*! + Constructs a Q3Process object. The \a parent and \a name parameters + are passed to the QObject constructor. + + \sa setArguments() addArgument() start() +*/ +Q3Process::Q3Process( QObject *parent, const char *name ) + : QObject( parent, name ), ioRedirection( false ), notifyOnExit( false ), + wroteToStdinConnected( false ), + readStdoutCalled( false ), readStderrCalled( false ), + comms( Stdin|Stdout|Stderr ) +{ + init(); +} + +/*! + Constructs a Q3Process with \a arg0 as the command to be executed. + The \a parent and \a name parameters are passed to the QObject + constructor. + + The process is not started. You must call start() or launch() to + start the process. + + \sa setArguments() addArgument() start() +*/ +Q3Process::Q3Process( const QString& arg0, QObject *parent, const char *name ) + : QObject( parent, name ), ioRedirection( false ), notifyOnExit( false ), + wroteToStdinConnected( false ), + readStdoutCalled( false ), readStderrCalled( false ), + comms( Stdin|Stdout|Stderr ) +{ + init(); + addArgument( arg0 ); +} + +/*! + Constructs a Q3Process with \a args as the arguments of the + process. The first element in the list is the command to be + executed. The other elements in the list are the arguments to this + command. The \a parent and \a name parameters are passed to the + QObject constructor. + + The process is not started. You must call start() or launch() to + start the process. + + \sa setArguments() addArgument() start() +*/ +Q3Process::Q3Process( const QStringList& args, QObject *parent, const char *name ) + : QObject( parent, name ), ioRedirection( false ), notifyOnExit( false ), + wroteToStdinConnected( false ), + readStdoutCalled( false ), readStderrCalled( false ), + comms( Stdin|Stdout|Stderr ) +{ + init(); + setArguments( args ); +} + +/*! + \fn Q3Process::~Q3Process() + + Destroys the instance. + + If the process is running, it is <b>not</b> terminated! The + standard input, standard output and standard error of the process + are closed. + + You can connect the destroyed() signal to the kill() slot, if you + want the process to be terminated automatically when the instance + is destroyed. + + \sa tryTerminate() kill() +*/ + +/*! + Returns the list of arguments that are set for the process. + Arguments can be specified with the constructor or with the + functions setArguments() and addArgument(). + + Note that if you want to iterate over the list, you should iterate + over a copy, e.g. + \snippet doc/src/snippets/code/src_qt3support_other_q3process.cpp 0 + + \sa setArguments() addArgument() +*/ +QStringList Q3Process::arguments() const +{ + return _arguments; +} + +/*! + Clears the list of arguments that are set for the process. + + \sa setArguments() addArgument() +*/ +void Q3Process::clearArguments() +{ + _arguments.clear(); +} + +/*! + Sets \a args as the arguments for the process. The first element + in the list is the command to be executed. The other elements in + the list are the arguments to the command. Any previous arguments + are deleted. + + Q3Process does not perform argument substitutions; for example, if you + specify "*" or "$DISPLAY", these values are passed to the process + literally. If you want to have the same behavior as the shell + provides, you must do the substitutions yourself; i.e. instead of + specifying a "*" you must specify the list of all the filenames in + the current directory, and instead of "$DISPLAY" you must specify + the value of the environment variable \c DISPLAY. + + Note for Windows users. The standard Windows shells, e.g. \c + command.com and \c cmd.exe, do not perform file globbing, i.e. + they do not convert a "*" on the command line into a list of files + in the current directory. For this reason most Windows + applications implement their own file globbing, and as a result of + this, specifying an argument of "*" for a Windows application is + likely to result in the application performing a file glob and + ending up with a list of filenames. + + \sa arguments() addArgument() +*/ +void Q3Process::setArguments( const QStringList& args ) +{ + _arguments = args; +} + +/*! + Adds \a arg to the end of the list of arguments. + + The first element in the list of arguments is the command to be + executed; the following elements are the command's arguments. + + \sa arguments() setArguments() +*/ +void Q3Process::addArgument( const QString& arg ) +{ + _arguments.append( arg ); +} + +#ifndef QT_NO_DIR +/*! + Returns the working directory that was set with + setWorkingDirectory(), or the current directory if none has been + explicitly set. + + \sa setWorkingDirectory() QDir::current() +*/ +QDir Q3Process::workingDirectory() const +{ + return workingDir; +} + +/*! + Sets \a dir as the working directory for processes. This does not + affect running processes; only processes that are started + afterwards are affected. + + Setting the working directory is especially useful for processes + that try to access files with relative paths. + + \sa workingDirectory() start() +*/ +void Q3Process::setWorkingDirectory( const QDir& dir ) +{ + workingDir = dir; +} +#endif //QT_NO_DIR + +/*! + Returns the communication required with the process, i.e. some + combination of the \c Communication flags. + + \sa setCommunication() +*/ +int Q3Process::communication() const +{ + return comms; +} + +/*! + Sets \a commFlags as the communication required with the process. + + \a commFlags is a bitwise OR of the flags defined by the \c + Communication enum. + + The default is \c{Stdin|Stdout|Stderr}. + + \sa communication() +*/ +void Q3Process::setCommunication( int commFlags ) +{ + comms = commFlags; +} + +/*! + Returns true if the process has exited normally; otherwise returns + false. This implies that this function returns false if the + process is still running. + + \sa isRunning() exitStatus() processExited() +*/ +bool Q3Process::normalExit() const +{ + // isRunning() has the side effect that it determines the exit status! + if ( isRunning() ) + return false; + else + return exitNormal; +} + +/*! + Returns the exit status of the process or 0 if the process is + still running. This function returns immediately and does not wait + until the process is finished. + + If normalExit() is false (e.g. if the program was killed or + crashed), this function returns 0, so you should check the return + value of normalExit() before relying on this value. + + \sa normalExit() processExited() +*/ +int Q3Process::exitStatus() const +{ + // isRunning() has the side effect that it determines the exit status! + if ( isRunning() ) + return 0; + else + return exitStat; +} + + +/*! + Reads the data that the process has written to standard output. + When new data is written to standard output, the class emits the + signal readyReadStdout(). + + If there is no data to read, this function returns a QByteArray of + size 0: it does not wait until there is something to read. + + \sa readyReadStdout() readLineStdout() readStderr() writeToStdin() +*/ +QByteArray Q3Process::readStdout() +{ + if ( readStdoutCalled ) { + return QByteArray(); + } + readStdoutCalled = true; + Q3Membuf *buf = membufStdout(); + readStdoutCalled = false; + + return buf->readAll(); +} + +/*! + Reads the data that the process has written to standard error. + When new data is written to standard error, the class emits the + signal readyReadStderr(). + + If there is no data to read, this function returns a QByteArray of + size 0: it does not wait until there is something to read. + + \sa readyReadStderr() readLineStderr() readStdout() writeToStdin() +*/ +QByteArray Q3Process::readStderr() +{ + if ( readStderrCalled ) { + return QByteArray(); + } + readStderrCalled = true; + Q3Membuf *buf = membufStderr(); + readStderrCalled = false; + + return buf->readAll(); +} + +/*! + Reads a line of text from standard output, excluding any trailing + newline or carriage return characters, and returns it. Returns + an empty string if canReadLineStdout() returns false. + + By default, the text is interpreted to be in Latin-1 encoding. If you need + other codecs, you can set a different codec with + QTextCodec::setCodecForCStrings(). + + \sa canReadLineStdout() readyReadStdout() readStdout() readLineStderr() +*/ +QString Q3Process::readLineStdout() +{ + QByteArray a( 256 ); + Q3Membuf *buf = membufStdout(); + if ( !buf->scanNewline( &a ) ) { + if ( !canReadLineStdout() ) + return QString(); + + if ( !buf->scanNewline( &a ) ) + return QString( QLatin1String(buf->readAll()) ); + } + + uint size = a.size(); + buf->consumeBytes( size, 0 ); + + // get rid of terminating \n or \r\n + if ( size>0 && a.at( size - 1 ) == '\n' ) { + if ( size>1 && a.at( size - 2 ) == '\r' ) + a.chop(2); + else + a.chop(1); + } + return QString(QString::fromLatin1(a.constData())); +} + +/*! + Reads a line of text from standard error, excluding any trailing + newline or carriage return characters and returns it. Returns + an empty string if canReadLineStderr() returns false. + + By default, the text is interpreted to be in Latin-1 encoding. If you need + other codecs, you can set a different codec with + QTextCodec::setCodecForCStrings(). + + \sa canReadLineStderr() readyReadStderr() readStderr() readLineStdout() +*/ +QString Q3Process::readLineStderr() +{ + QByteArray a( 256 ); + Q3Membuf *buf = membufStderr(); + if ( !buf->scanNewline( &a ) ) { + if ( !canReadLineStderr() ) + return QString(); + + if ( !buf->scanNewline( &a ) ) + return QString( QString::fromLatin1( buf->readAll().constData() ) ); + } + + uint size = a.size(); + buf->consumeBytes( size, 0 ); + + // get rid of terminating \n or \r\n + if ( size>0 && a.at( size - 1 ) == '\n' ) { + if ( size>1 && a.at( size - 2 ) == '\r' ) + a.chop(2); + else + a.chop(1); + } + return QString( QString::fromLatin1( a.constData() ) ); +} + +/*! + \fn bool Q3Process::start( QStringList *env ) + + Tries to run a process for the command and arguments that were + specified with setArguments(), addArgument() or that were + specified in the constructor. The command is searched for in the + path for executable programs; you can also use an absolute path in + the command itself. + + If \a env is null, then the process is started with the same + environment as the starting process. If \a env is non-null, then + the values in the stringlist are interpreted as environment + setttings of the form \c {key=value} and the process is started in + these environment settings. For convenience, there is a small + exception to this rule: under Unix, if \a env does not contain any + settings for the environment variable \c LD_LIBRARY_PATH, then + this variable is inherited from the starting process; under + Windows the same applies for the environment variable \c PATH. + + Returns true if the process could be started; otherwise returns + false. + + You can write data to the process's standard input with + writeToStdin(). You can close standard input with closeStdin() and + you can terminate the process with tryTerminate(), or with kill(). + + You can call this function even if you've used this instance to + create a another process which is still running. In such cases, + Q3Process closes the old process's standard input and deletes + pending data, i.e., you lose all control over the old process, but + the old process is not terminated. This applies also if the + process could not be started. (On operating systems that have + zombie processes, Qt will also wait() on the old process.) + + \sa launch() closeStdin() +*/ + +/*! + \fn void Q3Process::tryTerminate() const + + Asks the process to terminate. Processes can ignore this if they + wish. If you want to be certain that the process really + terminates, you can use kill() instead. + + The slot returns immediately: it does not wait until the process + has finished. When the process terminates, the processExited() + signal is emitted. + + \sa kill() processExited() +*/ + +/*! + \fn void Q3Process::kill() const + + Terminates the process. This is not a safe way to end a process + since the process will not be able to do any cleanup. + tryTerminate() is safer, but processes can ignore a + tryTerminate(). + + The nice way to end a process and to be sure that it is finished, + is to do something like this: + \snippet doc/src/snippets/code/src_qt3support_other_q3process_unix.cpp 0 + + This tries to terminate the process the nice way. If the process + is still running after 5 seconds, it terminates the process the + hard way. The timeout should be chosen depending on the time the + process needs to do all its cleanup: use a higher value if the + process is likely to do a lot of computation or I/O on cleanup. + + The slot returns immediately: it does not wait until the process + has finished. When the process terminates, the processExited() + signal is emitted. + + \sa tryTerminate() processExited() +*/ + +/*! + \fn bool Q3Process::isRunning() const + + Returns true if the process is running; otherwise returns false. + + \sa normalExit() exitStatus() processExited() +*/ + +/*! + \fn bool Q3Process::canReadLineStdout() const + + Returns true if it's possible to read an entire line of text from + standard output at this time; otherwise returns false. + + \sa readLineStdout() canReadLineStderr() +*/ + +/*! + \fn bool Q3Process::canReadLineStderr() const + + Returns true if it's possible to read an entire line of text from + standard error at this time; otherwise returns false. + + \sa readLineStderr() canReadLineStdout() +*/ + +/*! + \fn void Q3Process::writeToStdin( const QByteArray& buf ) + + Writes the data \a buf to the process's standard input. The + process may or may not read this data. + + This function returns immediately; the Q3Process class might write + the data at a later point (you must enter the event loop for this + to occur). When all the data is written to the process, the signal + wroteToStdin() is emitted. This does not mean that the process + actually read the data, since this class only detects when it was + able to write the data to the operating system. + + \sa wroteToStdin() closeStdin() readStdout() readStderr() +*/ + +/*! + \fn void Q3Process::closeStdin() + + Closes the process's standard input. + + This function also deletes any pending data that has not been + written to standard input. + + \sa wroteToStdin() +*/ + +/*! + \fn Q3Process::PID Q3Process::processIdentifier() + + Returns platform dependent information about the process. This can + be used together with platform specific system calls. + + Under Unix the return value is the PID of the process, or -1 if no + process belongs to this object. + + Under Windows it is a pointer to the \c PROCESS_INFORMATION + struct, or 0 if no process is belongs to this object. + + Use of this function's return value is likely to be non-portable. +*/ + +/*! + \fn void Q3Process::launchFinished() + + This signal is emitted when the process was started with launch(). + If the start was successful, this signal is emitted after all the + data has been written to standard input. If the start failed, then + this signal is emitted immediately. + + This signal is especially useful if you want to know when you can + safely delete the Q3Process object when you are not interested in + reading from standard output or standard error. + + \sa launch() QObject::deleteLater() +*/ + +/*! + Runs the process and writes the data \a buf to the process's + standard input. If all the data is written to standard input, + standard input is closed. The command is searched for in the path + for executable programs; you can also use an absolute path in the + command itself. + + If \a env is null, then the process is started with the same + environment as the starting process. If \a env is non-null, then + the values in the string list are interpreted as environment + setttings of the form \c {key=value} and the process is started + with these environment settings. For convenience, there is a small + exception to this rule under Unix: if \a env does not contain any + settings for the environment variable \c LD_LIBRARY_PATH, then + this variable is inherited from the starting process. + + Returns true if the process could be started; otherwise returns + false. + + Note that you should not use the slots writeToStdin() and + closeStdin() on processes started with launch(), since the result + is not well-defined. If you need these slots, use start() instead. + + The process may or may not read the \a buf data sent to its + standard input. + + You can call this function even when a process that was started + with this instance is still running. Be aware that if you do this + the standard input of the process that was launched first will be + closed, with any pending data being deleted, and the process will + be left to run out of your control. Similarly, if the process + could not be started the standard input will be closed and the + pending data deleted. (On operating systems that have zombie + processes, Qt will also wait() on the old process.) + + The object emits the signal launchFinished() when this function + call is finished. If the start was successful, this signal is + emitted after all the data has been written to standard input. If + the start failed, then this signal is emitted immediately. + + \sa start() launchFinished() +*/ +bool Q3Process::launch( const QByteArray& buf, QStringList *env ) +{ + if ( start( env ) ) { + if ( !buf.isEmpty() ) { + connect( this, SIGNAL(wroteToStdin()), + this, SLOT(closeStdinLaunch()) ); + writeToStdin( buf ); + } else { + closeStdin(); + emit launchFinished(); + } + return true; + } else { + emit launchFinished(); + return false; + } +} + +/*! + \overload + + The data \a buf is written to standard input with writeToStdin() + using the QString::local8Bit() representation of the strings. +*/ +bool Q3Process::launch( const QString& buf, QStringList *env ) +{ + if ( start( env ) ) { + if ( !buf.isEmpty() ) { + connect( this, SIGNAL(wroteToStdin()), + this, SLOT(closeStdinLaunch()) ); + writeToStdin( buf ); + } else { + closeStdin(); + emit launchFinished(); + } + return true; + } else { + emit launchFinished(); + return false; + } +} + +/* + This private slot is used by the launch() functions to close standard input. +*/ +void Q3Process::closeStdinLaunch() +{ + disconnect( this, SIGNAL(wroteToStdin()), + this, SLOT(closeStdinLaunch()) ); + closeStdin(); + emit launchFinished(); +} + + +/*! + \fn void Q3Process::readyReadStdout() + + This signal is emitted when the process has written data to + standard output. You can read the data with readStdout(). + + Note that this signal is only emitted when there is new data and + not when there is old, but unread data. In the slot connected to + this signal, you should always read everything that is available + at that moment to make sure that you don't lose any data. + + \sa readStdout() readLineStdout() readyReadStderr() +*/ + +/*! + \fn void Q3Process::readyReadStderr() + + This signal is emitted when the process has written data to + standard error. You can read the data with readStderr(). + + Note that this signal is only emitted when there is new data and + not when there is old, but unread data. In the slot connected to + this signal, you should always read everything that is available + at that moment to make sure that you don't lose any data. + + \sa readStderr() readLineStderr() readyReadStdout() +*/ + +/*! + \fn void Q3Process::processExited() + + This signal is emitted when the process has exited. + + \sa isRunning() normalExit() exitStatus() start() launch() +*/ + +/*! + \fn void Q3Process::wroteToStdin() + + This signal is emitted if the data sent to standard input (via + writeToStdin()) was actually written to the process. This does not + imply that the process really read the data, since this class only + detects when it was able to write the data to the operating + system. But it is now safe to close standard input without losing + pending data. + + \sa writeToStdin() closeStdin() +*/ + + +/*! + \overload + + The string \a buf is handled as text using the + QString::local8Bit() representation. +*/ +void Q3Process::writeToStdin( const QString& buf ) +{ + QByteArray tmp = buf.local8Bit(); + tmp.resize( buf.length() ); + writeToStdin( tmp ); +} + + +/* + * Under Windows the implementation is not so nice: it is not that easy to + * detect when one of the signals should be emitted; therefore there are some + * timers that query the information. + * To keep it a little efficient, use the timers only when they are needed. + * They are needed, if you are interested in the signals. So use + * connectNotify() and disconnectNotify() to keep track of your interest. + */ +/*! \reimp +*/ +void Q3Process::connectNotify( const char * signal ) +{ +#if defined(QT_Q3PROCESS_DEBUG) + qDebug( "Q3Process::connectNotify(): signal %s has been connected", signal ); +#endif + if ( !ioRedirection ) + if ( qstrcmp( signal, SIGNAL(readyReadStdout()) )==0 || + qstrcmp( signal, SIGNAL(readyReadStderr()) )==0 + ) { +#if defined(QT_Q3PROCESS_DEBUG) + qDebug( "Q3Process::connectNotify(): set ioRedirection to true" ); +#endif + setIoRedirection( true ); + return; + } + if ( !notifyOnExit && qstrcmp( signal, SIGNAL(processExited()) )==0 ) { +#if defined(QT_Q3PROCESS_DEBUG) + qDebug( "Q3Process::connectNotify(): set notifyOnExit to true" ); +#endif + setNotifyOnExit( true ); + return; + } + if ( !wroteToStdinConnected && qstrcmp( signal, SIGNAL(wroteToStdin()) )==0 ) { +#if defined(QT_Q3PROCESS_DEBUG) + qDebug( "Q3Process::connectNotify(): set wroteToStdinConnected to true" ); +#endif + setWroteStdinConnected( true ); + return; + } +} + +/*! \reimp +*/ +void Q3Process::disconnectNotify( const char * ) +{ + if ( ioRedirection && + receivers( SIGNAL(readyReadStdout()) ) ==0 && + receivers( SIGNAL(readyReadStderr()) ) ==0 + ) { +#if defined(QT_Q3PROCESS_DEBUG) + qDebug( "Q3Process::disconnectNotify(): set ioRedirection to false" ); +#endif + setIoRedirection( false ); + } + if ( notifyOnExit && receivers( SIGNAL(processExited()) ) == 0 ) { +#if defined(QT_Q3PROCESS_DEBUG) + qDebug( "Q3Process::disconnectNotify(): set notifyOnExit to false" ); +#endif + setNotifyOnExit( false ); + } + if ( wroteToStdinConnected && receivers( SIGNAL(wroteToStdin()) ) == 0 ) { +#if defined(QT_Q3PROCESS_DEBUG) + qDebug( "Q3Process::disconnectNotify(): set wroteToStdinConnected to false" ); +#endif + setWroteStdinConnected( false ); + } +} + +QT_END_NAMESPACE + +#endif // QT_NO_PROCESS |