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Diffstat (limited to 'src/qt3support/tools/q3gvector.cpp')
-rw-r--r-- | src/qt3support/tools/q3gvector.cpp | 597 |
1 files changed, 597 insertions, 0 deletions
diff --git a/src/qt3support/tools/q3gvector.cpp b/src/qt3support/tools/q3gvector.cpp new file mode 100644 index 0000000..5da08b5 --- /dev/null +++ b/src/qt3support/tools/q3gvector.cpp @@ -0,0 +1,597 @@ +/**************************************************************************** +** +** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). +** Contact: Qt Software Information (qt-info@nokia.com) +** +** This file is part of the Qt3Support module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the either Technology Preview License Agreement or the +** Beta Release License Agreement. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain +** additional rights. These rights are described in the Nokia Qt LGPL +** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this +** package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** If you are unsure which license is appropriate for your use, please +** contact the sales department at qt-sales@nokia.com. +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#include "qglobal.h" +#if defined(Q_CC_BOR) +// needed for qsort() because of a std namespace problem on Borland +#include "qplatformdefs.h" +#endif + +#define Q3GVECTOR_CPP +#include "q3gvector.h" +#include "q3glist.h" +#include "qstring.h" +#include "qdatastream.h" +#include <stdlib.h> + +#ifndef QT_NO_THREAD +# include "private/qmutexpool_p.h" +#endif + +QT_BEGIN_NAMESPACE + +#define USE_MALLOC // comment to use new/delete + +#undef NEW +#undef DELETE + +#if defined(USE_MALLOC) +#define NEW(type,size) ((type*)malloc(size*sizeof(type))) +#define DELETE(array) (free((char*)array)) +#else +#define NEW(type,size) (new type[size]) +#define DELETE(array) (delete[] array) +#define DONT_USE_REALLOC // comment to use realloc() +#endif + +/*! + \class Q3GVector + \reentrant + + \brief The Q3GVector class is an internal class for implementing Qt + collection classes. + + \internal + + Q3GVector is an internal class that acts as a base class for the + Q3PtrVector collection class. + + Q3GVector has some virtual functions that may be reimplemented in + subclasses to customize behavior. + + \list + \i compareItems() compares two collection/vector items. + \i read() reads a collection/vector item from a QDataStream. + \i write() writes a collection/vector item to a QDataStream. + \endlist +*/ + +/***************************************************************************** + Default implementation of virtual functions + *****************************************************************************/ + +/*! + This virtual function compares two list items. + + Returns: + <ul> + <li> 0 if \a d1 == \a d2 + <li> non-zero if \a d1 != \a d2 + </ul> + + This function returns \e int rather than \e bool so that + reimplementations can return one of three values and use it to sort + by: + <ul> + <li> 0 if \a d1 == \a d2 + <li> \> 0 (positive integer) if \a d1 \> \a d2 + <li> \< 0 (negative integer) if \a d1 \< \a d2 + </ul> + + The Q3PtrVector::sort() and Q3PtrVector::bsearch() functions require that + compareItems() is implemented as described here. + + This function should not modify the vector because some const + functions call compareItems(). +*/ + +int Q3GVector::compareItems( Item d1, Item d2 ) +{ + return d1 != d2; // compare pointers +} + +#ifndef QT_NO_DATASTREAM +/*! + Reads a collection/vector item from the stream \a s and returns a reference + to the stream. + + The default implementation sets \a d to 0. + + \sa write() +*/ + +QDataStream &Q3GVector::read( QDataStream &s, Item &d ) +{ // read item from stream + d = 0; + return s; +} + +/*! + Writes a collection/vector item to the stream \a s and returns a reference + to the stream. + + The default implementation does nothing. + + \sa read() +*/ + +QDataStream &Q3GVector::write( QDataStream &s, Item ) const +{ // write item to stream + return s; +} +#endif // QT_NO_DATASTREAM + +/***************************************************************************** + Q3GVector member functions + *****************************************************************************/ + +Q3GVector::Q3GVector() // create empty vector +{ + vec = 0; + len = numItems = 0; +} + +Q3GVector::Q3GVector( uint size ) // create vectors with nullptrs +{ + len = size; + numItems = 0; + if ( len == 0 ) { // zero length + vec = 0; + return; + } + vec = NEW(Item,len); + Q_CHECK_PTR( vec ); + memset( (void*)vec, 0, len*sizeof(Item) ); // fill with nulls +} + +Q3GVector::Q3GVector( const Q3GVector &a ) // make copy of other vector + : Q3PtrCollection( a ) +{ + len = a.len; + numItems = a.numItems; + if ( len == 0 ) { + vec = 0; + return; + } + vec = NEW( Item, len ); + Q_CHECK_PTR( vec ); + for ( uint i = 0; i < len; i++ ) { + if ( a.vec[i] ) { + vec[i] = newItem( a.vec[i] ); + Q_CHECK_PTR( vec[i] ); + } else { + vec[i] = 0; + } + } +} + +Q3GVector::~Q3GVector() +{ + clear(); +} + +Q3GVector& Q3GVector::operator=( const Q3GVector &v ) +{ + if ( &v == this ) + return *this; + + clear(); + len = v.len; + numItems = v.numItems; + if ( len == 0 ) { + vec = 0; + return *this; + } + vec = NEW( Item, len ); + Q_CHECK_PTR( vec ); + for ( uint i = 0; i < len; i++ ) { + if ( v.vec[i] ) { + vec[i] = newItem( v.vec[i] ); + Q_CHECK_PTR( vec[i] ); + } else { + vec[i] = 0; + } + } + return *this; +} + + +bool Q3GVector::insert( uint index, Item d ) // insert item at index +{ +#if defined(QT_CHECK_RANGE) + if ( index >= len ) { // range error + qWarning( "Q3GVector::insert: Index %d out of range", index ); + return false; + } +#endif + if ( vec[index] ) { // remove old item + deleteItem( vec[index] ); + numItems--; + } + if ( d ) { + vec[index] = newItem( d ); + Q_CHECK_PTR( vec[index] ); + numItems++; + return vec[index] != 0; + } else { + vec[index] = 0; // reset item + } + return true; +} + +bool Q3GVector::remove( uint index ) // remove item at index +{ +#if defined(QT_CHECK_RANGE) + if ( index >= len ) { // range error + qWarning( "Q3GVector::remove: Index %d out of range", index ); + return false; + } +#endif + if ( vec[index] ) { // valid item + deleteItem( vec[index] ); // delete it + vec[index] = 0; // reset pointer + numItems--; + } + return true; +} + +Q3PtrCollection::Item Q3GVector::take( uint index ) // take out item +{ +#if defined(QT_CHECK_RANGE) + if ( index >= len ) { // range error + qWarning( "Q3GVector::take: Index %d out of range", index ); + return 0; + } +#endif + Item d = vec[index]; // don't delete item + if ( d ) + numItems--; + vec[index] = 0; + return d; +} + +void Q3GVector::clear() // clear vector +{ + if ( vec ) { + for ( uint i=0; i<len; i++ ) { // delete each item + if ( vec[i] ) + deleteItem( vec[i] ); + } + DELETE(vec); + vec = 0; + len = numItems = 0; + } +} + +bool Q3GVector::resize( uint newsize ) // resize array +{ + if ( newsize == len ) // nothing to do + return true; + if ( vec ) { // existing data + if ( newsize < len ) { // shrink vector + uint i = newsize; + while ( i < len ) { // delete lost items + if ( vec[i] ) { + deleteItem( vec[i] ); + numItems--; + } + i++; + } + } + if ( newsize == 0 ) { // vector becomes empty + DELETE(vec); + vec = 0; + len = numItems = 0; + return true; + } +#if defined(DONT_USE_REALLOC) + if ( newsize == 0 ) { + DELETE(vec); + vec = 0; + return false; + } + Item *newvec = NEW(Item,newsize); // manual realloc + memcpy( newvec, vec, (len < newsize ? len : newsize)*sizeof(Item) ); + DELETE(vec); + vec = newvec; +#else + vec = (Item*)realloc( (char *)vec, newsize*sizeof(Item) ); +#endif + } else { // create new vector + vec = NEW(Item,newsize); + len = numItems = 0; + } + Q_CHECK_PTR( vec ); + if ( !vec ) // no memory + return false; + if ( newsize > len ) // init extra space added + memset( (void*)&vec[len], 0, (newsize-len)*sizeof(Item) ); + len = newsize; + return true; +} + + +bool Q3GVector::fill( Item d, int flen ) // resize and fill vector +{ + if ( flen < 0 ) + flen = len; // default: use vector length + else if ( !resize( flen ) ) + return false; + for ( uint i=0; i<(uint)flen; i++ ) // insert d at every index + insert( i, d ); + return true; +} + + +static Q3GVector *sort_vec=0; // current sort vector + + +#if defined(Q_C_CALLBACKS) +extern "C" { +#endif + +#ifdef Q_OS_WINCE +static int _cdecl cmp_vec( const void *n1, const void *n2 ) +#else +static int cmp_vec( const void *n1, const void *n2 ) +#endif +{ + return sort_vec->compareItems( *((Q3PtrCollection::Item*)n1), *((Q3PtrCollection::Item*)n2) ); +} + +#if defined(Q_C_CALLBACKS) +} +#endif + + +void Q3GVector::sort() // sort vector +{ + if ( count() == 0 ) // no elements + return; + register Item *start = &vec[0]; + register Item *end = &vec[len-1]; + Item tmp; + for (;;) { // put all zero elements behind + while ( start < end && *start != 0 ) + start++; + while ( end > start && *end == 0 ) + end--; + if ( start < end ) { + tmp = *start; + *start = *end; + *end = tmp; + } else { + break; + } + } + +#ifndef QT_NO_THREAD + QMutexLocker locker(QMutexPool::globalInstanceGet(&sort_vec)); +#endif + + sort_vec = (Q3GVector*)this; + qsort( vec, count(), sizeof(Item), cmp_vec ); + sort_vec = 0; +} + +int Q3GVector::bsearch( Item d ) const // binary search; when sorted +{ + if ( !len ) + return -1; + if ( !d ) { +#if defined(QT_CHECK_NULL) + qWarning( "Q3GVector::bsearch: Cannot search for null object" ); +#endif + return -1; + } + int n1 = 0; + int n2 = len - 1; + int mid = 0; + bool found = false; + while ( n1 <= n2 ) { + int res; + mid = (n1 + n2)/2; + if ( vec[mid] == 0 ) // null item greater + res = -1; + else + res = ((Q3GVector*)this)->compareItems( d, vec[mid] ); + if ( res < 0 ) + n2 = mid - 1; + else if ( res > 0 ) + n1 = mid + 1; + else { // found it + found = true; + break; + } + } + if ( !found ) + return -1; + // search to first of equal items + while ( (mid - 1 >= 0) && !((Q3GVector*)this)->compareItems(d, vec[mid-1]) ) + mid--; + return mid; +} + +int Q3GVector::findRef( Item d, uint index) const // find exact item in vector +{ +#if defined(QT_CHECK_RANGE) + if ( index > len ) { // range error + qWarning( "Q3GVector::findRef: Index %d out of range", index ); + return -1; + } +#endif + for ( uint i=index; i<len; i++ ) { + if ( vec[i] == d ) + return i; + } + return -1; +} + +int Q3GVector::find( Item d, uint index ) const // find equal item in vector +{ +#if defined(QT_CHECK_RANGE) + if ( index >= len ) { // range error + qWarning( "Q3GVector::find: Index %d out of range", index ); + return -1; + } +#endif + for ( uint i=index; i<len; i++ ) { + if ( vec[i] == 0 && d == 0 ) // found null item + return i; + if ( vec[i] && ((Q3GVector*)this)->compareItems( vec[i], d ) == 0 ) + return i; + } + return -1; +} + +uint Q3GVector::containsRef( Item d ) const // get number of exact matches +{ + uint count = 0; + for ( uint i=0; i<len; i++ ) { + if ( vec[i] == d ) + count++; + } + return count; +} + +uint Q3GVector::contains( Item d ) const // get number of equal matches +{ + uint count = 0; + for ( uint i=0; i<len; i++ ) { + if ( vec[i] == 0 && d == 0 ) // count null items + count++; + if ( vec[i] && ((Q3GVector*)this)->compareItems( vec[i], d ) == 0 ) + count++; + } + return count; +} + +bool Q3GVector::insertExpand( uint index, Item d )// insert and grow if necessary +{ + if ( index >= len ) { + if ( !resize( index+1 ) ) // no memory + return false; + } + insert( index, d ); + return true; +} + +void Q3GVector::toList( Q3GList *list ) const // store items in list +{ + list->clear(); + for ( uint i=0; i<len; i++ ) { + if ( vec[i] ) + list->append( vec[i] ); + } +} + + +void Q3GVector::warningIndexRange( uint i ) +{ +#if defined(QT_CHECK_RANGE) + qWarning( "Q3GVector::operator[]: Index %d out of range", i ); +#else + Q_UNUSED( i ) +#endif +} + + +/***************************************************************************** + Q3GVector stream functions + *****************************************************************************/ +#ifndef QT_NO_DATASTREAM +QDataStream &operator>>( QDataStream &s, Q3GVector &vec ) +{ // read vector + return vec.read( s ); +} + +QDataStream &operator<<( QDataStream &s, const Q3GVector &vec ) +{ // write vector + return vec.write( s ); +} + +QDataStream &Q3GVector::read( QDataStream &s ) // read vector from stream +{ + uint num; + s >> num; // read number of items + clear(); // clear vector + resize( num ); + for (uint i=0; i<num; i++) { // read all items + Item d; + read( s, d ); + Q_CHECK_PTR( d ); + if ( !d ) // no memory + break; + vec[i] = d; + } + return s; +} + +QDataStream &Q3GVector::write( QDataStream &s ) const +{ // write vector to stream + uint num = count(); + s << num; // number of items to write + num = size(); + for (uint i=0; i<num; i++) { // write non-null items + if ( vec[i] ) + write( s, vec[i] ); + } + return s; +} + +/* Returns whether v equals this vector or not */ + +bool Q3GVector::operator==( const Q3GVector &v ) const +{ + if ( size() != v.size() ) + return false; + if ( count() != v.count() ) + return false; + for ( int i = 0; i < (int)size(); ++i ) { + if ( ( (Q3GVector*)this )->compareItems( at( i ), v.at( i ) ) != 0 ) + return false; + } + return true; +} + +#endif // QT_NO_DATASTREAM + +QT_END_NAMESPACE |