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Diffstat (limited to 'src/qt3support/widgets/q3header.cpp')
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diff --git a/src/qt3support/widgets/q3header.cpp b/src/qt3support/widgets/q3header.cpp new file mode 100644 index 0000000..69c5e8b --- /dev/null +++ b/src/qt3support/widgets/q3header.cpp @@ -0,0 +1,2040 @@ +/**************************************************************************** +** +** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). +** Contact: Qt Software Information (qt-info@nokia.com) +** +** This file is part of the Qt3Support module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the either Technology Preview License Agreement or the +** Beta Release License Agreement. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain +** additional rights. These rights are described in the Nokia Qt LGPL +** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this +** package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** If you are unsure which license is appropriate for your use, please +** contact the sales department at qt-sales@nokia.com. +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#include "q3header.h" +#ifndef QT_NO_HEADER +#include "qapplication.h" +#include "qbitarray.h" +#include "qcursor.h" +#include "qdrawutil.h" +#include "qevent.h" +#include "qpainter.h" +#include "qpixmap.h" +#include "qstyle.h" +#include "qstyleoption.h" +#include "qvector.h" + +QT_BEGIN_NAMESPACE + +class Q3HeaderData +{ +public: + Q3HeaderData(int n) + { + count = n; + sizes.resize(n); + positions.resize(n); + labels.resize(n); + nullStringLabels.resize(n); + icons.resize(n); + i2s.resize(n); + s2i.resize(n); + clicks.resize(n); + resize.resize(n); + int p =0; + for (int i = 0; i < n; i ++) { + sizes[i] = 88; + i2s[i] = i; + s2i[i] = i; + positions[i] = p; + p += sizes[i]; + } + clicks_default = true; + resize_default = true; + clicks.fill(clicks_default); + resize.fill(resize_default); + move = true; + sortSection = -1; + sortDirection = true; + positionsDirty = true; + lastPos = 0; + fullSize = -2; + pos_dirty = false; + is_a_table_header = false; + focusIdx = 0; + } + ~Q3HeaderData() + { + for (int i = 0; i < icons.size(); ++i) + delete icons.at(i); + } + + + QVector<int> sizes; + int height; // we abuse the heights as widths for vertical layout + bool heightDirty; + QVector<int> positions; // sorted by index + QVector<QString> labels; + QVector<QIcon *> icons; + QVector<int> i2s; + QVector<int> s2i; + + QBitArray clicks; + QBitArray resize; + QBitArray nullStringLabels; + uint move : 1; + uint clicks_default : 1; // default value for new clicks bits + uint resize_default : 1; // default value for new resize bits + uint pos_dirty : 1; + uint is_a_table_header : 1; + bool sortDirection; + bool positionsDirty; + int sortSection; + int count; + int lastPos; + int fullSize; + int focusIdx; + int pressDelta; + + int sectionAt(int pos) { + // positions is sorted by index, not by section + if (!count) + return -1; + int l = 0; + int r = count - 1; + int i = ((l+r+1) / 2); + while (r - l) { + if (positions[i] > pos) + r = i -1; + else + l = i; + i = ((l+r+1) / 2); + } + if (positions[i] <= pos && pos <= positions[i] + sizes[i2s[i]]) + return i2s[i]; + return -1; + } +}; + +static QStyleOptionHeader getStyleOption(const Q3Header *header, int section) +{ + QStyleOptionHeader opt; + opt.init(header); + opt.section = section; + opt.textAlignment = Qt::AlignVCenter; + opt.iconAlignment = Qt::AlignVCenter; + if (header->iconSet(section)) + opt.icon = *header->iconSet(section); + opt.text = header->label(section); + if (header->orientation() == Qt::Horizontal) + opt.state = QStyle::State_Horizontal; + return opt; +} + +bool qt_get_null_label_bit(Q3HeaderData *data, int section) +{ + return data->nullStringLabels.testBit(section); +} + +void qt_set_null_label_bit(Q3HeaderData *data, int section, bool b) +{ + data->nullStringLabels.setBit(section, b); +} + +/*! + \class Q3Header + \brief The Q3Header class provides a header row or column, e.g. for + tables and listviews. + + \compat + + This class provides a header, e.g. a vertical header to display + row labels, or a horizontal header to display column labels. It is + used by Q3Table and Q3ListView for example. + + A header is composed of one or more \e sections, each of which can + display a text label and an \link QIcon icon\endlink. A sort + indicator (an arrow) can also be displayed using + setSortIndicator(). + + Sections are added with addLabel() and removed with removeLabel(). + The label and icon are set in addLabel() and can be changed + later with setLabel(). Use count() to retrieve the number of + sections in the header. + + The orientation of the header is set with setOrientation(). If + setStretchEnabled() is true, the sections will expand to take up + the full width (height for vertical headers) of the header. The + user can resize the sections manually if setResizeEnabled() is + true. Call adjustHeaderSize() to have the sections resize to + occupy the full width (or height). + + A section can be moved with moveSection(). If setMovingEnabled() + is true (the default)the user may drag a section from one position + to another. If a section is moved, the index positions at which + sections were added (with addLabel()), may not be the same after the + move. You don't have to worry about this in practice because the + Q3Header API works in terms of section numbers, so it doesn't matter + where a particular section has been moved to. + + If you want the current index position of a section call + mapToIndex() giving it the section number. (This is the number + returned by the addLabel() call which created the section.) If you + want to get the section number of a section at a particular index + position call mapToSection() giving it the index number. + + Here's an example to clarify mapToSection() and mapToIndex(): + + \table + \header \i41 Index positions + \row \i 0 \i 1 \i 2 \i 3 + \header \i41 Original section ordering + \row \i Sect 0 \i Sect 1 \i Sect 2 \i Sect 3 + \header \i41 Ordering after the user moves a section + \row \i Sect 0 \i Sect 2 \i Sect 3 \i Sect 1 + \endtable + + \table + \header \i \e k \i mapToSection(\e k) \i mapToIndex(\e k) + \row \i 0 \i 0 \i 0 + \row \i 1 \i 2 \i 3 + \row \i 2 \i 3 \i 1 + \row \i 3 \i 1 \i 2 + \endtable + + In the example above, if we wanted to find out which section is at + index position 3 we'd call mapToSection(3) and get a section + number of 1 since section 1 was moved. Similarly, if we wanted to + know which index position section 2 occupied we'd call + mapToIndex(2) and get an index of 1. + + Q3Header provides the clicked(), pressed() and released() signals. + If the user changes the size of a section, the sizeChange() signal + is emitted. If you want to have a sizeChange() signal emitted + continuously whilst the user is resizing (rather than just after + the resizing is finished), use setTracking(). If the user moves a + section the indexChange() signal is emitted. + + \sa Q3ListView Q3Table +*/ + + + +/*! + Constructs a horizontal header called \a name, with parent \a + parent. +*/ + +Q3Header::Q3Header(QWidget *parent, const char *name) + : QWidget(parent, name, Qt::WStaticContents) +{ + orient = Qt::Horizontal; + init(0); +} + +/*! + Constructs a horizontal header called \a name, with \a n sections + and parent \a parent. +*/ + +Q3Header::Q3Header(int n, QWidget *parent, const char *name) + : QWidget(parent, name, Qt::WStaticContents) +{ + orient = Qt::Horizontal; + init(n); +} + +/*! + Destroys the header and all its sections. +*/ + +Q3Header::~Q3Header() +{ + delete d; + d = 0; +} + +/*! \reimp + */ + +void Q3Header::showEvent(QShowEvent *e) +{ + calculatePositions(); + QWidget::showEvent(e); +} + +/*! + \fn void Q3Header::sizeChange(int section, int oldSize, int newSize) + + This signal is emitted when the user has changed the size of a \a + section from \a oldSize to \a newSize. This signal is typically + connected to a slot that repaints the table or list that contains + the header. +*/ + +/*! + \fn void Q3Header::clicked(int section) + + If isClickEnabled() is true, this signal is emitted when the user + clicks section \a section. + + \sa pressed(), released() +*/ + +/*! + \fn void Q3Header::pressed(int section) + + This signal is emitted when the user presses section \a section + down. + + \sa released() +*/ + +/*! + \fn void Q3Header::released(int section) + + This signal is emitted when section \a section is released. + + \sa pressed() +*/ + + +/*! + \fn void Q3Header::indexChange(int section, int fromIndex, int toIndex) + + This signal is emitted when the user moves section \a section from + index position \a fromIndex, to index position \a toIndex. +*/ + +/*! + \fn void Q3Header::moved(int fromIndex, int toIndex) + + Use indexChange() instead. + + This signal is emitted when the user has moved the section which + is displayed at the index \a fromIndex to the index \a toIndex. +*/ + +/*! + \fn void Q3Header::sectionClicked(int index) + + Use clicked() instead. + + This signal is emitted when a part of the header is clicked. \a + index is the index at which the section is displayed. + + In a list view this signal would typically be connected to a slot + that sorts the specified column (or row). +*/ + +/*! \fn int Q3Header::cellSize(int) const + + Use sectionSize() instead. + + Returns the size in pixels of the section that is displayed at + the index \a i. +*/ + +/*! + \fn void Q3Header::sectionHandleDoubleClicked(int section) + + This signal is emitted when the user doubleclicks on the edge + (handle) of section \a section. +*/ + +/*! + + Use sectionPos() instead. + + Returns the position in pixels of the section that is displayed at the + index \a i. The position is measured from the start of the header. +*/ + +int Q3Header::cellPos(int i) const +{ + if (i == count() && i > 0) + return d->positions[i-1] + d->sizes[d->i2s[i-1]]; // compatibility + return sectionPos(mapToSection(i)); +} + + +/*! + \property Q3Header::count + \brief the number of sections in the header +*/ + +int Q3Header::count() const +{ + return d->count; +} + + +/*! + \property Q3Header::tracking + \brief whether the sizeChange() signal is emitted continuously + + If tracking is on, the sizeChange() signal is emitted continuously + while the mouse is moved (i.e. when the header is resized), + otherwise it is only emitted when the mouse button is released at + the end of resizing. + + Tracking defaults to false. +*/ + + +/* + Initializes with \a n columns. +*/ +void Q3Header::init(int n) +{ + state = Idle; + cachedPos = 0; // unused + d = new Q3HeaderData(n); + d->height = 0; + d->heightDirty = true; + offs = 0; + if(reverse()) + offs = d->lastPos - width(); + oldHandleIdx = oldHIdxSize = handleIdx = 0; + + setMouseTracking(true); + trackingIsOn = false; + setBackgroundRole(QPalette::Button); + setSizePolicy(QSizePolicy(QSizePolicy::Preferred, QSizePolicy::Fixed)); + setAttribute(Qt::WA_PaintOutsidePaintEvent); +} + +/*! + \property Q3Header::orientation + \brief the header's orientation + + The orientation is either Qt::Vertical or Qt::Horizontal (the + default). + + Call setOrientation() before adding labels if you don't provide a + size parameter otherwise the sizes will be incorrect. +*/ + +void Q3Header::setOrientation(Qt::Orientation orientation) +{ + if (orient == orientation) + return; + orient = orientation; + if (orient == Qt::Horizontal) + setSizePolicy(QSizePolicy(QSizePolicy::Preferred, QSizePolicy::Fixed)); + else + setSizePolicy(QSizePolicy(QSizePolicy::Fixed, QSizePolicy::Preferred)); + update(); + updateGeometry(); +} + + +/* + Paints a rectangle starting at \a p, with length \s. +*/ +void Q3Header::paintRect(int p, int s) +{ + QPainter paint(this); + paint.setPen(QPen(Qt::black, 1, Qt::DotLine)); + if (reverse()) + paint.drawRect(p - s, 3, s, height() - 5); + else if (orient == Qt::Horizontal) + paint.drawRect(p, 3, s, height() - 5); + else + paint.drawRect(3, p, height() - 5, s); +} + +/* + Marks the division line at \a idx. +*/ +void Q3Header::markLine(int idx) +{ + QPainter paint(this); + paint.setPen(QPen(Qt::black, 1, Qt::DotLine)); + int MARKSIZE = style()->pixelMetric(QStyle::PM_HeaderMarkSize); + int p = pPos(idx); + int x = p - MARKSIZE/2; + int y = 2; + int x2 = p + MARKSIZE/2; + int y2 = height() - 3; + if (orient == Qt::Vertical) { + int t = x; x = y; y = t; + t = x2; x2 = y2; y2 = t; + } + + paint.drawLine(x, y, x2, y); + paint.drawLine(x, y+1, x2, y+1); + + paint.drawLine(x, y2, x2, y2); + paint.drawLine(x, y2-1, x2, y2-1); + + paint.drawLine(x, y, x, y2); + paint.drawLine(x+1, y, x+1, y2); + + paint.drawLine(x2, y, x2, y2); + paint.drawLine(x2-1, y, x2-1, y2); +} + +/* + Removes the mark at the division line at \a idx. +*/ +void Q3Header::unMarkLine(int idx) +{ + if (idx < 0) + return; + int MARKSIZE = style()->pixelMetric(QStyle::PM_HeaderMarkSize); + int p = pPos(idx); + int x = p - MARKSIZE/2; + int y = 2; + int x2 = p + MARKSIZE/2; + int y2 = height() - 3; + if (orient == Qt::Vertical) { + int t = x; x = y; y = t; + t = x2; x2 = y2; y2 = t; + } + repaint(x, y, x2-x+1, y2-y+1); +} + +/*! \fn int Q3Header::cellAt(int) const + + Use sectionAt() instead. + + Returns the index at which the section is displayed, which contains + \a pos in widget coordinates, or -1 if \a pos is outside the header + sections. +*/ + +/* + Tries to find a line that is not a neighbor of \c handleIdx. +*/ +int Q3Header::findLine(int c) +{ + int i = 0; + if (c > d->lastPos || (reverse() && c < 0)) { + return d->count; + } else { + int section = sectionAt(c); + if (section < 0) + return handleIdx; + i = d->s2i[section]; + } + int MARKSIZE = style()->pixelMetric(QStyle::PM_HeaderMarkSize); + if (i == handleIdx) + return i; + if (i == handleIdx - 1 && pPos(handleIdx) - c > MARKSIZE/2) + return i; + if (i == handleIdx + 1 && c - pPos(i) > MARKSIZE/2) + return i + 1; + if (c - pPos(i) > pSize(i) / 2) + return i + 1; + else + return i; +} + +/*! + Returns the handle at position \a p, or -1 if there is no handle at \a p. +*/ +int Q3Header::handleAt(int p) +{ + int section = d->sectionAt(p); + if (section >= 0) { + int GripMargin = (bool)d->resize[section] ? + style()->pixelMetric(QStyle::PM_HeaderGripMargin) : 0; + int index = d->s2i[section]; + if ((index > 0 && p < d->positions[index] + GripMargin) || + (p > d->positions[index] + d->sizes[section] - GripMargin)) { + if (index > 0 && p < d->positions[index] + GripMargin) + section = d->i2s[--index]; + // don't show icon if streaching is enabled it is at the end of the last section + if (d->resize.testBit(section) && (d->fullSize == -2 || index != count() - 1)) { + return section; + } + } + } + + return -1; +} + +/*! + Use moveSection() instead. + + Moves the section that is currently displayed at index \a fromIdx + to index \a toIdx. +*/ + +void Q3Header::moveCell(int fromIdx, int toIdx) +{ + moveSection(mapToSection(fromIdx), toIdx); +} + + + +/*! + Move and signal and repaint. + */ + +void Q3Header::handleColumnMove(int fromIdx, int toIdx) +{ + int s = d->i2s[fromIdx]; + if (fromIdx < toIdx) + toIdx++; //Convert to + QRect r = sRect(fromIdx); + r |= sRect(toIdx); + moveSection(s, toIdx); + update(r); + emit moved(fromIdx, toIdx); + emit indexChange(s, fromIdx, toIdx); +} + +/*! + \reimp +*/ +void Q3Header::keyPressEvent(QKeyEvent *e) +{ + int i = d->focusIdx; + if (e->key() == Qt::Key_Space) { + //don't do it if we're doing something with the mouse + if (state == Idle && d->clicks[d->i2s[d->focusIdx] ]) { + handleIdx = i; + state = Pressed; + repaint(sRect(handleIdx)); + emit pressed(d->i2s[i]); + } + } else if ((orientation() == Qt::Horizontal && (e->key() == Qt::Key_Right || e->key() == Qt::Key_Left)) + || (orientation() == Qt::Vertical && (e->key() == Qt::Key_Up || e->key() == Qt::Key_Down))) { + int dir = e->key() == Qt::Key_Right || e->key() == Qt::Key_Down ? 1 : -1; + int s = d->i2s[i]; + if (e->state() & Qt::ControlButton && d->resize[s]) { + //resize + int step = e->state() & Qt::ShiftButton ? dir : 10*dir; + int c = d->positions[i] + d->sizes[s] + step; + handleColumnResize(i, c, true); + } else if (e->state() & (Qt::AltButton|Qt::MetaButton) && d->move) { + //move section + int i2 = (i + count() + dir) % count(); + d->focusIdx = i2; + handleColumnMove(i, i2); + } else { + //focus on different section + QRect r = sRect(d->focusIdx); + d->focusIdx = (d->focusIdx + count() + dir) % count(); + r |= sRect(d->focusIdx); + update(r); + } + } else { + e->ignore(); + } +} + +/*! + \reimp +*/ +void Q3Header::keyReleaseEvent(QKeyEvent *e) +{ + switch (e->key()) { + case Qt::Key_Space: + //double check that this wasn't started with the mouse + if (state == Pressed && handleIdx == d->focusIdx) { + repaint(sRect(handleIdx)); + int section = d->i2s[d->focusIdx]; + emit released(section); + emit sectionClicked(handleIdx); + emit clicked(section); + state = Idle; + handleIdx = -1; + } + break; + default: + e->ignore(); + } +} + + +/*! + \reimp +*/ +void Q3Header::mousePressEvent(QMouseEvent *e) +{ + if (e->button() != Qt::LeftButton || state != Idle) + return; + oldHIdxSize = handleIdx; + handleIdx = 0; + int c = orient == Qt::Horizontal ? e->pos().x() : e->pos().y(); + c += offset(); + if (reverse()) + c = d->lastPos - c; + + int section = d->sectionAt(c); + if (section < 0) + return; + int GripMargin = (bool)d->resize[section] ? + style()->pixelMetric(QStyle::PM_HeaderGripMargin) : 0; + int index = d->s2i[section]; + + if ((index > 0 && c < d->positions[index] + GripMargin) || + (c > d->positions[index] + d->sizes[section] - GripMargin)) { + if (c < d->positions[index] + GripMargin) + handleIdx = index-1; + else + handleIdx = index; + if (d->lastPos <= (orient == Qt::Horizontal ? width() : + height()) && d->fullSize != -2 && handleIdx == count() - 1) { + handleIdx = -1; + return; + } + oldHIdxSize = d->sizes[d->i2s[handleIdx]]; + state = d->resize[d->i2s[handleIdx] ] ? Sliding : Blocked; + } else if (index >= 0) { + oldHandleIdx = handleIdx = index; + moveToIdx = -1; + state = d->clicks[d->i2s[handleIdx] ] ? Pressed : Blocked; + clickPos = c; + repaint(sRect(handleIdx)); + if(oldHandleIdx != handleIdx) + repaint(sRect(oldHandleIdx)); + emit pressed(section); + } + + d->pressDelta = c - (d->positions[handleIdx] + d->sizes[d->i2s[handleIdx]]); +} + +/*! + \reimp +*/ +void Q3Header::mouseReleaseEvent(QMouseEvent *e) +{ + if (e->button() != Qt::LeftButton) + return; + int oldOldHandleIdx = oldHandleIdx; + State oldState = state; + state = Idle; + switch (oldState) { + case Pressed: { + int section = d->i2s[handleIdx]; + emit released(section); + if (sRect(handleIdx).contains(e->pos())) { + oldHandleIdx = handleIdx; + emit sectionClicked(handleIdx); + emit clicked(section); + } else { + handleIdx = oldHandleIdx; + } + repaint(sRect(handleIdx)); + if (oldOldHandleIdx != handleIdx) + repaint(sRect(oldOldHandleIdx)); + } break; + case Sliding: { + int c = orient == Qt::Horizontal ? e->pos().x() : e->pos().y(); + c += offset(); + if (reverse()) + c = d->lastPos - c; + handleColumnResize(handleIdx, c - d->pressDelta, true); + } break; + case Moving: { +#ifndef QT_NO_CURSOR + unsetCursor(); +#endif + int section = d->i2s[handleIdx]; + if (handleIdx != moveToIdx && moveToIdx != -1) { + moveSection(section, moveToIdx); + handleIdx = oldHandleIdx; + emit moved(handleIdx, moveToIdx); + emit indexChange(section, handleIdx, moveToIdx); + emit released(section); + repaint(); // a bit overkill, but removes the handle as well + } else { + if (sRect(handleIdx).contains(e->pos())) { + oldHandleIdx = handleIdx; + emit released(section); + emit sectionClicked(handleIdx); + emit clicked(section); + } else { + handleIdx = oldHandleIdx; + } + repaint(sRect(handleIdx)); + if(oldOldHandleIdx != handleIdx) + repaint(sRect(oldOldHandleIdx)); + } + break; + } + case Blocked: + //nothing + break; + default: + // empty, probably. Idle, at any rate. + break; + } +} + +/*! + \reimp +*/ +void Q3Header::mouseMoveEvent(QMouseEvent *e) +{ + int c = orient == Qt::Horizontal ? e->pos().x() : e->pos().y(); + c += offset(); + + int pos = c; + if(reverse()) + c = d->lastPos - c; + + switch(state) { + case Idle: +#ifndef QT_NO_CURSOR + if (handleAt(c) < 0) + unsetCursor(); + else if (orient == Qt::Horizontal) + setCursor(Qt::splitHCursor); + else + setCursor(Qt::splitVCursor); +#endif + break; + case Blocked: + break; + case Pressed: + if (QABS(c - clickPos) > 4 && d->move) { + state = Moving; + moveToIdx = -1; +#ifndef QT_NO_CURSOR + if (orient == Qt::Horizontal) + setCursor(Qt::SizeHorCursor); + else + setCursor(Qt::SizeVerCursor); +#endif + } + break; + case Sliding: + handleColumnResize(handleIdx, c, false, false); + break; + case Moving: { + int newPos = findLine(pos); + if (newPos != moveToIdx) { + if (moveToIdx == handleIdx || moveToIdx == handleIdx + 1) + repaint(sRect(handleIdx)); + else + unMarkLine(moveToIdx); + moveToIdx = newPos; + if (moveToIdx == handleIdx || moveToIdx == handleIdx + 1) + paintRect(pPos(handleIdx), pSize(handleIdx)); + else + markLine(moveToIdx); + } + break; + } + default: + qWarning("Q3Header::mouseMoveEvent: (%s) unknown state", objectName().toLocal8Bit().data()); + break; + } +} + +/*! \reimp */ + +void Q3Header::mouseDoubleClickEvent(QMouseEvent *e) +{ + int p = orient == Qt::Horizontal ? e->pos().x() : e->pos().y(); + p += offset(); + if(reverse()) + p = d->lastPos - p; + + int header = handleAt(p); + if (header >= 0) + emit sectionHandleDoubleClicked(header); +} + +/* + Handles resizing of sections. This means it redraws the relevant parts + of the header. +*/ + +void Q3Header::handleColumnResize(int index, int c, bool final, bool recalcAll) +{ + int section = d->i2s[index]; + int GripMargin = (bool)d->resize[section] ? + style()->pixelMetric(QStyle::PM_HeaderGripMargin) : 0; + int lim = d->positions[index] + 2*GripMargin; + if (c == lim) + return; + if (c < lim) + c = lim; + int oldSize = d->sizes[section]; + int newSize = c - d->positions[index]; + d->sizes[section] = newSize; + + calculatePositions(!recalcAll, !recalcAll ? section : 0); + + int pos = d->positions[index]-offset(); + if(reverse()) // repaint the whole thing. Could be optimized (lars) + repaint(0, 0, width(), height()); + else if (orient == Qt::Horizontal) + repaint(pos, 0, width() - pos, height()); + else + repaint(0, pos, width(), height() - pos); + + int os = 0, ns = 0; + if (tracking() && oldSize != newSize) { + os = oldSize; + ns = newSize; + emit sizeChange(section, oldSize, newSize); + } else if (!tracking() && final && oldHIdxSize != newSize) { + os = oldHIdxSize; + ns = newSize; + emit sizeChange(section, oldHIdxSize, newSize); + } + + if (os != ns) { + if (d->fullSize == -1) { + d->fullSize = count() - 1; + adjustHeaderSize(); + d->fullSize = -1; + } else if (d->fullSize >= 0) { + int old = d->fullSize; + d->fullSize = count() - 1; + adjustHeaderSize(); + d->fullSize = old; + } + } +} + +/*! + Returns the rectangle covered by the section at index \a index. +*/ + +QRect Q3Header::sRect(int index) +{ + + int section = mapToSection(index); + if (count() > 0 && index >= count()) { + int s = d->positions[count() - 1] - offset() + + d->sizes[mapToSection(count() - 1)]; + if (orient == Qt::Horizontal) + return QRect(s, 0, width() - s + 10, height()); + else + return QRect(0, s, width(), height() - s + 10); + } + if (section < 0) + return rect(); // ### eeeeevil + + if (reverse()) + return QRect( d->lastPos - d->positions[index] - d->sizes[section] -offset(), + 0, d->sizes[section], height()); + else if (orient == Qt::Horizontal) + return QRect( d->positions[index]-offset(), 0, d->sizes[section], height()); + else + return QRect(0, d->positions[index]-offset(), width(), d->sizes[section]); +} + +/*! + Returns the rectangle covered by section \a section. +*/ + +QRect Q3Header::sectionRect(int section) const +{ + int index = mapToIndex(section); + if (section < 0) + return rect(); // ### eeeeevil + + if (reverse()) + return QRect( d->lastPos - d->positions[index] - d->sizes[section] -offset(), + 0, d->sizes[section], height()); + else if (orient == Qt::Horizontal) + return QRect( d->positions[index]-offset(), 0, d->sizes[section], height()); + else + return QRect(0, d->positions[index]-offset(), width(), d->sizes[section]); +} + +/*! + \overload + + Sets the icon for section \a section to \a icon and the text to + \a s. The section's width is set to \a size if \a size \>= 0; + otherwise it is left unchanged. + + If the section does not exist, nothing happens. +*/ + +void Q3Header::setLabel(int section, const QIcon& icon, + const QString &s, int size) +{ + if (section < 0 || section >= count()) + return; + delete d->icons[section]; + d->icons[section] = new QIcon(icon); + setLabel(section, s, size); +} + +/*! + Sets the text of section \a section to \a s. The section's width + is set to \a size if \a size \>= 0; otherwise it is left + unchanged. Any icon set that has been set for this section remains + unchanged. + + If the section does not exist, nothing happens. +*/ +void Q3Header::setLabel(int section, const QString &s, int size) +{ + if (section < 0 || section >= count()) + return; + d->labels[section] = s; + d->nullStringLabels.setBit(section, s.isNull()); + + setSectionSizeAndHeight(section, size); + + if (updatesEnabled()) { + updateGeometry(); + calculatePositions(); + update(); + } +} + + +bool qt_qheader_label_return_null_strings = false; +/*! + Returns the text for section \a section. If the section does not + exist, returns an empty string. +*/ +QString Q3Header::label(int section) const +{ + if (section < 0 || section >= count()) + return QString(); + QString l = d->labels.value(section); + if (!l.isNull()) + return l; + if (d->nullStringLabels.testBit(section) || qt_qheader_label_return_null_strings) + return l; + else + return QString::number(section + 1); +} + +/*! + Returns the icon set for section \a section. If the section does + not exist, 0 is returned. +*/ + +QIcon *Q3Header::iconSet(int section) const +{ + if (section < 0 || section >= count()) + return 0; + return d->icons[section]; +} + + +/*! + \overload + + Adds a new section with icon \a icon and label text \a s. + Returns the index position where the section was added (at the + right for horizontal headers, at the bottom for vertical headers). + The section's width is set to \a size, unless size is negative in + which case the size is calculated taking account of the size of + the text. +*/ +int Q3Header::addLabel(const QIcon& icon, const QString &s, int size) +{ + int n = count() + 1; + d->icons.resize(n + 1); + d->icons.insert(n - 1, new QIcon(icon)); + return addLabel(s, size); +} + +/*! + Removes section \a section. If the section does not exist, nothing + happens. +*/ +void Q3Header::removeLabel(int section) +{ + if (section < 0 || section > count() - 1) + return; + + int index = d->s2i[section]; + int n = --d->count; + int i; + for (i = section; i < n; ++i) { + d->sizes[i] = d->sizes[i+1]; + d->labels[i] = d->labels[i+1]; + d->labels[i+1] = QString(); + d->nullStringLabels[i] = d->nullStringLabels[i+1]; + d->nullStringLabels[i+1] = 0; + d->icons[i] = d->icons[i+1]; + d->icons[i+1] = 0; + } + + d->sizes.resize(n); + d->positions.resize(n); + d->labels.resize(n); + d->nullStringLabels.resize(n); + d->icons.resize(n); + + for (i = section; i < n; ++i) + d->s2i[i] = d->s2i[i+1]; + d->s2i.resize(n); + + if (updatesEnabled()) { + for (i = 0; i < n; ++i) + if (d->s2i[i] > index) + --d->s2i[i]; + } + + for (i = index; i < n; ++i) + d->i2s[i] = d->i2s[i+1]; + d->i2s.resize(n); + + if (updatesEnabled()) { + for (i = 0; i < n; ++i) + if (d->i2s[i] > section) + --d->i2s[i]; + } + + if (updatesEnabled()) { + updateGeometry(); + calculatePositions(); + update(); + } +} + +QSize Q3Header::sectionSizeHint(int section, const QFontMetrics& fm) const +{ + int iw = 0; + int ih = 0; + if (d->icons[section] != 0) { + QSize isize = d->icons[section]->pixmap(style()->pixelMetric(QStyle::PM_SmallIconSize), + QIcon::Normal).size(); + iw = isize.width() + 2; + ih = isize.height(); + } + + QRect bound; + QString label = d->labels[section]; + if (!label.isNull() || d->nullStringLabels.testBit(section)) { + int lines = label.count(QLatin1Char('\n')) + 1; + int w = 0; + if (lines > 1) { + bound.setHeight(fm.height() + fm.lineSpacing() * (lines - 1)); + QStringList list = label.split(QLatin1Char('\n')); + for (int i=0; i < list.count(); ++i) { + int tmpw = fm.width(list.at(i)); + w = QMAX(w, tmpw); + } + } else { + bound.setHeight(fm.height()); + w = fm.width(label); + } + bound.setWidth(w); + } + int arrowWidth = 0; + if (d->sortSection == section) + arrowWidth = ((orient == Qt::Horizontal ? height() : width()) / 2) + 8; + int height = qMax(bound.height() + 2, ih) + 4; + int width = bound.width() + style()->pixelMetric(QStyle::PM_HeaderMargin) * 4 + + iw + arrowWidth; + return QSize(width, height); +} + +/* + Sets d->sizes[\a section] to a bounding rect based on its size + hint and font metrics, but constrained by \a size. It also updates + d->height. +*/ +void Q3Header::setSectionSizeAndHeight(int section, int size) +{ + QSize sz = sectionSizeHint(section, fontMetrics()); + + if (size < 0) { + if (d->sizes[section] < 0) + d->sizes[section] = (orient == Qt::Horizontal) ? sz.width() + : sz.height(); + } else { + d->sizes[section] = size; + } + + int newHeight = (orient == Qt::Horizontal) ? sz.height() : sz.width(); + if (newHeight > d->height) { + d->height = newHeight; + } else if (newHeight < d->height) { + /* + We could be smarter, but we aren't. This makes a difference + only for users with many columns and '\n's in their headers + at the same time. + */ + d->heightDirty = true; + } +} + +/*! + Adds a new section with label text \a s. Returns the index + position where the section was added (at the right for horizontal + headers, at the bottom for vertical headers). The section's width + is set to \a size. If \a size \< 0, an appropriate size for the + text \a s is chosen. +*/ +int Q3Header::addLabel(const QString &s, int size) +{ + int n = ++d->count; + if ((int)d->icons.size() < n ) + d->icons.resize(n); + if ((int)d->sizes.size() < n ) { + d->labels.resize(n); + d->nullStringLabels.resize(n); + d->sizes.resize(n); + d->positions.resize(n); + d->i2s.resize(n); + d->s2i.resize(n); + d->clicks.resize(n); + d->resize.resize(n); + } + int section = d->count - 1; + if (!d->is_a_table_header || !s.isNull()) { + d->labels.insert(section, s); + d->nullStringLabels.setBit(section, s.isNull()); + } + + if (size >= 0 && s.isNull() && d->is_a_table_header) { + d->sizes[section] = size; + } else { + d->sizes[section] = -1; + setSectionSizeAndHeight(section, size); + } + + int index = section; + d->positions[index] = d->lastPos; + + d->s2i[section] = index; + d->i2s[index] = section; + d->clicks.setBit(section, d->clicks_default); + d->resize.setBit(section, d->resize_default); + + if (updatesEnabled()) { + updateGeometry(); + calculatePositions(); + update(); + } + return index; +} + +void Q3Header::resizeArrays(int size) +{ + d->icons.resize(size); + d->labels.resize(size); + d->nullStringLabels.resize(size); + d->sizes.resize(size); + d->positions.resize(size); + d->i2s.resize(size); + d->s2i.resize(size); + d->clicks.resize(size); + d->resize.resize(size); +} + +void Q3Header::setIsATableHeader(bool b) +{ + d->is_a_table_header = b; +} + +/*! \reimp */ +QSize Q3Header::sizeHint() const +{ + int width; + int height; + + ensurePolished(); + QFontMetrics fm = fontMetrics(); + + if (d->heightDirty) { + d->height = fm.lineSpacing() + 6; + for (int i = 0; i < count(); i++) { + int h = orient == Qt::Horizontal ? + sectionSizeHint(i, fm).height() : sectionSizeHint(i, fm).width(); + d->height = qMax(d->height, h); + } + d->heightDirty = false; + } + + if (orient == Qt::Horizontal) { + height = fm.lineSpacing() + 6; + width = 0; + height = qMax(height, d->height); + for (int i = 0; i < count(); i++) + width += d->sizes[i]; + } else { + width = fm.width(QLatin1Char(' ')); + height = 0; + width = qMax(width, d->height); + for (int i = 0; i < count(); i++) + height += d->sizes[i]; + } + QStyleOptionHeader opt = getStyleOption(this, 0); + return style()->sizeFromContents(QStyle::CT_Q3Header, &opt, QSize(width, height), + this).expandedTo(QApplication::globalStrut()); +} + +/*! + \property Q3Header::offset + \brief the header's left-most (or top-most) visible pixel + + Setting this property will scroll the header so that \e offset + becomes the left-most (or top-most for vertical headers) visible + pixel. +*/ +int Q3Header::offset() const +{ + if (reverse()) + return d->lastPos - width() - offs; + return offs; +} + +void Q3Header::setOffset(int x) +{ + int oldOff = offset(); + offs = x; + if(d->lastPos < (orient == Qt::Horizontal ? width() : height())) + offs = 0; + else if (reverse()) + offs = d->lastPos - width() - x; + if (orient == Qt::Horizontal) + scroll(oldOff-offset(), 0); + else + scroll(0, oldOff-offset()); +} + + + +/* + Returns the position of actual division line \a i in widget + coordinates. May return a position outside the widget. + + Note that the last division line is numbered count(). (There is one + more line than the number of sections). +*/ +int Q3Header::pPos(int i) const +{ + int pos; + if (i == count()) + pos = d->lastPos; + else + pos = d->positions[i]; + if (reverse()) + pos = d->lastPos - pos; + return pos - offset(); +} + + +/* + Returns the size of the section at index position \a i. +*/ +int Q3Header::pSize(int i) const +{ + return d->sizes[d->i2s[i]]; +} + +/*! + Use mapToSection() instead. + + Translates from actual index \a a (index at which the section is displayed) to + logical index of the section. Returns -1 if \a a is outside the legal range. + + \sa mapToActual() +*/ + +int Q3Header::mapToLogical(int a) const +{ + return mapToSection(a); +} + + +/*! + Use mapToIndex() instead. + + Translates from logical index \a l to actual index (index at which the section \a l is displayed) . + Returns -1 if \a l is outside the legal range. + + \sa mapToLogical() +*/ + +int Q3Header::mapToActual(int l) const +{ + return mapToIndex(l); +} + + +/*! + Use resizeSection() instead. + + Sets the size of the section \a section to \a s pixels. + + \warning does not repaint or send out signals +*/ + +void Q3Header::setCellSize(int section, int s) +{ + if (section < 0 || section >= count()) + return; + d->sizes[section] = s; + if (updatesEnabled()) + calculatePositions(); + else + d->positionsDirty = true; +} + + +/*! + If \a enable is true the user may resize section \a section; + otherwise the section may not be manually resized. + + If \a section is negative (the default) then the \a enable value + is set for all existing sections and will be applied to any new + sections that are added. + Example: + \snippet doc/src/snippets/code/src_qt3support_widgets_q3header.cpp 0 + + If the user resizes a section, a sizeChange() signal is emitted. + + \sa setMovingEnabled() setClickEnabled() setTracking() +*/ + +void Q3Header::setResizeEnabled(bool enable, int section) +{ + if (section < 0) { + d->resize.fill(enable); + // and future ones... + d->resize_default = enable; + } else if (section < count()) { + d->resize[section] = enable; + } +} + + +/*! + \property Q3Header::moving + \brief whether the header sections can be moved + + If this property is true (the default) the user can move sections. + If the user moves a section the indexChange() signal is emitted. + + \sa setClickEnabled(), setResizeEnabled() +*/ + +void Q3Header::setMovingEnabled(bool enable) +{ + d->move = enable; +} + + +/*! + If \a enable is true, any clicks on section \a section will result + in clicked() signals being emitted; otherwise the section will + ignore clicks. + + If \a section is -1 (the default) then the \a enable value is set + for all existing sections and will be applied to any new sections + that are added. + + \sa setMovingEnabled(), setResizeEnabled() +*/ + +void Q3Header::setClickEnabled(bool enable, int section) +{ + if (section < 0) { + d->clicks.fill(enable); + // and future ones... + d->clicks_default = enable; + } else if (section < count()) { + d->clicks[section] = enable; + } +} + + +/*! + Paints the section at position \a index, inside rectangle \a fr + (which uses widget coordinates) using painter \a p. + + Calls paintSectionLabel(). +*/ + +void Q3Header::paintSection(QPainter *p, int index, const QRect& fr) +{ + int section = mapToSection(index); + QStyleOptionHeader opt = getStyleOption(this, section); + opt.state |= QStyle::State_Raised; + opt.rect = fr; + + if (section < 0) { + style()->drawControl(QStyle::CE_Header, &opt, p, this); + return; + } + + if (sectionSize(section) <= 0) + return; + + opt.state = (orient == Qt::Horizontal ? QStyle::State_Horizontal : QStyle::State_None); + if (d->sortSection == section) + opt.sortIndicator = d->sortDirection ? QStyleOptionHeader::SortDown : QStyleOptionHeader::SortUp; + + if (isEnabled()) + opt.state |= QStyle::State_Enabled; + if (isClickEnabled(section) && (state == Pressed || state == Moving) && index == handleIdx) + opt.state |= QStyle::State_Sunken; //currently pressed + if (!(opt.state & QStyle::State_Sunken)) + opt.state |= QStyle::State_Raised; + p->setBrushOrigin(fr.topLeft()); + if (d->clicks[section]) { + style()->drawControl(QStyle::CE_Header, &opt, p, this); + } else { + p->save(); + p->setClipRect(fr); // hack to keep styles working + opt.rect.setRect(fr.x() + 1, fr.y(), fr.width(), fr.height()); + style()->drawControl(QStyle::CE_Header, &opt, p, this); + if (orient == Qt::Horizontal) { + p->setPen(palette().color(QPalette::Mid)); + p->drawLine(fr.x() - 1, fr.y() + fr.height() - 1, + fr.x() + fr.width() - 1, fr.y() + fr.height() - 1); + p->drawLine(fr.x() + fr.width() - 1, fr.y(), + fr.x() + fr.width() - 1, fr.y() + fr.height() - 1); + } else { + p->setPen(palette().color(QPalette::Mid)); + p->drawLine(fr.x() + width() - 1, fr.y(), + fr.x() + fr.width() - 1, fr.y() + fr.height() - 1); + p->drawLine(fr.x(), fr.y() + fr.height() - 1, + fr.x() + fr.width() - 1, fr.y() + fr.height() - 1); + p->setPen(palette().color(QPalette::Light)); + if (index > 0) + p->drawLine(fr.x(), fr.y(), fr.x() + fr.width() - 1, fr.y()); + if (index == count() - 1) { + p->drawLine(fr.x(), fr.y() + fr.height() - 1, + fr.x() + fr.width() - 1, fr.y() + fr.height() - 1); + p->setPen(palette().color(QPalette::Mid)); + p->drawLine(fr.x(), fr.y() + fr.height() - 2, + fr.x() + fr.width() - 1, fr.y() + fr.height() - 2); + } + } + p->restore(); + } +} + +/*! + Paints the label of the section at position \a index, inside + rectangle \a fr (which uses widget coordinates) using painter \a + p. + + Called by paintSection() +*/ +void Q3Header::paintSectionLabel(QPainter *p, int index, const QRect& fr) +{ + int section = mapToSection(index); + if (section < 0) + return; + + int dx = 0, dy = 0; + QStyleOptionHeader opt = getStyleOption(this, section); + if (d->sortSection == section) + opt.sortIndicator = d->sortDirection ? QStyleOptionHeader::SortDown : QStyleOptionHeader::SortUp; + if (index == handleIdx && (state == Pressed || state == Moving)) { + dx = style()->pixelMetric(QStyle::PM_ButtonShiftHorizontal, &opt, this); + dy = style()->pixelMetric(QStyle::PM_ButtonShiftVertical, &opt, this); + opt.state |= QStyle::State_Sunken; + } + if (isEnabled()) + opt.state |= QStyle::State_Enabled; + + + opt.rect.setRect(fr.x() + style()->pixelMetric(QStyle::PM_HeaderMargin) + dx, fr.y() + 2 + dy, + fr.width() - 6, fr.height() - 4); + + style()->drawControl(QStyle::CE_HeaderLabel, &opt, p, this); + + int arrowWidth = (orient == Qt::Horizontal ? height() : width()) / 2; + int arrowHeight = fr.height() - 6; + QSize ssh = sectionSizeHint(section, p->fontMetrics()); + int tw = (orient == Qt::Horizontal ? ssh.width() : ssh.height()); + int ew = 0; + + if (style()->styleHint(QStyle::SH_Header_ArrowAlignment, 0, this) & Qt::AlignRight) + ew = fr.width() - tw - 8; + if (d->sortSection == section && tw <= fr.width()) { + if (reverse()) { + tw = fr.width() - tw; + ew = fr.width() - ew - tw; + } + opt.state = QStyle::State_None; + if (isEnabled()) + opt.state |= QStyle::State_Enabled; + if (d->sortDirection) + opt.state |= QStyle::State_DownArrow; + else + opt.state |= QStyle::State_UpArrow; + QRect ar(fr.x() + tw - arrowWidth - 6 + ew, 4, arrowWidth, arrowHeight); + if (label(section).isRightToLeft()) + ar.moveBy( 2*(fr.right() - ar.right()) + ar.width() - fr.width(), 0 ); + opt.rect = ar; + style()->drawPrimitive(QStyle::PE_IndicatorHeaderArrow, &opt, p, this); + } +} + + +/*! \reimp */ +void Q3Header::paintEvent(QPaintEvent *e) +{ + QPainter p(this); + p.setPen(palette().buttonText().color()); + int pos = orient == Qt::Horizontal ? e->rect().left() : e->rect().top(); + int id = mapToIndex(sectionAt(pos + offset())); + if (id < 0) { + if (pos > 0) + id = d->count; + else if (reverse()) + id = d->count - 1; + else + id = 0; + } + if (reverse()) { + for (int i = id; i >= 0; i--) { + QRect r = sRect(i); + paintSection(&p, i, r); + if (r.right() >= e->rect().right()) + return; + } + } else { + if (count() > 0) { + for (int i = id; i <= count(); i++) { + QRect r = sRect(i); + /* + If the last section is clickable (and thus is + painted raised), draw the virtual section count() + as well. Otherwise it looks ugly. + */ + if (i < count() || d->clicks[mapToSection(count() - 1)]) + paintSection(&p, i, r); + if (hasFocus() && d->focusIdx == i) { + QStyleOptionFocusRect opt; + opt.rect.setRect(r.x()+2, r.y()+2, r.width()-4, r.height()-4); + opt.palette = palette(); + opt.state = QStyle::State_None; + style()->drawPrimitive(QStyle::PE_FrameFocusRect, &opt, &p, this); + } + if ((orient == Qt::Horizontal && r. right() >= e->rect().right()) + || (orient == Qt::Vertical && r. bottom() >= e->rect().bottom())) + return; + } + } + } +} + +/*! + \overload + + Sets the sort indicator to \a ascending. Use the other overload instead. +*/ + +void Q3Header::setSortIndicator(int section, bool ascending) +{ + d->sortSection = section; + if (section != -1) + oldHandleIdx = section; + d->sortDirection = ascending; + update(); + updateGeometry(); +} + +/*! + \fn void Q3Header::setSortIndicator(int section, Qt::SortOrder order) + + Sets a sort indicator onto the specified \a section. The indicator's + \a order is either Ascending or Descending. + + Only one section can show a sort indicator at any one time. If you + don't want any section to show a sort indicator pass a \a section + number of -1. + + \sa sortIndicatorSection(), sortIndicatorOrder() +*/ + +/*! + Returns the section showing the sort indicator or -1 if there is no sort indicator. + + \sa setSortIndicator(), sortIndicatorOrder() +*/ + +int Q3Header::sortIndicatorSection() const +{ + return d->sortSection; +} + +/*! + Returns the implied sort order of the Q3Headers sort indicator. + + \sa setSortIndicator(), sortIndicatorSection() +*/ + +Qt::SortOrder Q3Header::sortIndicatorOrder() const +{ + return d->sortDirection ? Qt::AscendingOrder : Qt::DescendingOrder; +} + +/*! + Resizes section \a section to \a s pixels wide (or high). +*/ + +void Q3Header::resizeSection(int section, int s) +{ + setCellSize(section, s); + update(); +} + +/*! + Returns the width (or height) of the \a section in pixels. +*/ + +int Q3Header::sectionSize(int section) const +{ + if (section < 0 || section >= count()) + return 0; + return d->sizes[section]; +} + +/*! + Returns the position (in pixels) at which the \a section starts. + + \sa offset() +*/ + +int Q3Header::sectionPos(int section) const +{ + if (d->positionsDirty) + ((Q3Header *)this)->calculatePositions(); + if (section < 0 || section >= count() ) + return 0; + return d->positions[d->s2i[section]]; +} + +/*! + Returns the index of the section which contains the position \a + pos given in pixels from the left (or top). + + \sa offset() +*/ + +int Q3Header::sectionAt(int pos) const +{ + if (reverse()) + pos = d->lastPos - pos; + return d->sectionAt(pos); +} + +/*! + Returns the number of the section that is displayed at index + position \a index. +*/ + +int Q3Header::mapToSection(int index) const +{ + return (index >= 0 && index < count()) ? d->i2s[index] : -1; +} + +/*! + Returns the index position at which section \a section is + displayed. +*/ + +int Q3Header::mapToIndex(int section) const +{ + return (section >= 0 && section < count()) ? d->s2i[section] : -1; +} + +/*! + Moves section \a section to index position \a toIndex. +*/ + +void Q3Header::moveSection(int section, int toIndex) +{ + int fromIndex = mapToIndex(section); + if (fromIndex == toIndex || + fromIndex < 0 || fromIndex > count() || + toIndex < 0 || toIndex > count()) + return; + int i; + int idx = d->i2s[fromIndex]; + if (fromIndex < toIndex) { + for (i = fromIndex; i < toIndex - 1; i++) { + int t; + d->i2s[i] = t = d->i2s[i+1]; + d->s2i[t] = i; + } + d->i2s[toIndex-1] = idx; + d->s2i[idx] = toIndex-1; + } else { + for (i = fromIndex; i > toIndex; i--) { + int t; + d->i2s[i] = t = d->i2s[i-1]; + d->s2i[t] = i; + } + d->i2s[toIndex] = idx; + d->s2i[idx] = toIndex; + } + calculatePositions(); +} + +/*! + Returns true if section \a section is clickable; otherwise returns + false. + + If \a section is out of range (negative or larger than count() - + 1): returns true if all sections are clickable; otherwise returns + false. + + \sa setClickEnabled() +*/ + +bool Q3Header::isClickEnabled(int section) const +{ + if (section >= 0 && section < count()) { + return (bool)d->clicks[section]; + } + + for (int i = 0; i < count(); ++i) { + if (!d->clicks[i]) + return false; + } + return true; +} + +/*! + Returns true if section \a section is resizeable; otherwise + returns false. + + If \a section is -1 then this function applies to all sections, + i.e. returns true if all sections are resizeable; otherwise + returns false. + + \sa setResizeEnabled() +*/ + +bool Q3Header::isResizeEnabled(int section) const +{ + if (section >= 0 && section < count()) { + return (bool)d->resize[section]; + } + + for (int i = 0; i < count();++i) { + if (!d->resize[i]) + return false; + } + return true; +} + +bool Q3Header::isMovingEnabled() const +{ + return d->move; +} + +/*! \internal */ + +void Q3Header::setUpdatesEnabled(bool enable) +{ + if (enable) + calculatePositions(); + QWidget::setUpdatesEnabled(enable); +} + + +bool Q3Header::reverse () const +{ +#if 0 + return (orient == Qt::Horizontal && QApplication::reverseLayout()); +#else + return false; +#endif +} + +/*! \reimp */ +void Q3Header::resizeEvent(QResizeEvent *e) +{ + if (e) + QWidget::resizeEvent(e); + + if(d->lastPos < width()) { + offs = 0; + } + + if (e) { + adjustHeaderSize(orientation() == Qt::Horizontal ? + width() - e->oldSize().width() : height() - e->oldSize().height()); + if ((orientation() == Qt::Horizontal && height() != e->oldSize().height()) + || (orientation() == Qt::Vertical && width() != e->oldSize().width())) + update(); + } else + adjustHeaderSize(); +} + +/*! + \fn void Q3Header::adjustHeaderSize() + + Adjusts the size of the sections to fit the size of the header as + completely as possible. Only sections for which isStretchEnabled() + is true will be resized. +*/ + +void Q3Header::adjustHeaderSize(int diff) +{ + if (!count()) + return; + + // we skip the adjustHeaderSize when trying to resize the last column which is set to stretchable + if (d->fullSize == (count() -1) && + (d->lastPos - d->sizes[count() -1]) > (orient == Qt::Horizontal ? width() : height())) + return; + + if (d->fullSize >= 0) { + int sec = mapToSection(d->fullSize); + int lsec = mapToSection(count() - 1); + int ns = sectionSize(sec) + + (orientation() == Qt::Horizontal ? + width() : height()) - (sectionPos(lsec) + sectionSize(lsec)); + int os = sectionSize(sec); + if (ns < 20) + ns = 20; + setCellSize(sec, ns); + repaint(); + emit sizeChange(sec, os, ns); + } else if (d->fullSize == -1) { + int df = diff / count(); + int part = orientation() == Qt::Horizontal ? width() / count() : height() / count(); + for (int i = 0; i < count() - 1; ++i) { + int sec = mapToIndex(i); + int os = sectionSize(sec); + int ns = diff != -1 ? os + df : part; + if (ns < 20) + ns = 20; + setCellSize(sec, ns); + emit sizeChange(sec, os, ns); + } + int sec = mapToIndex(count() - 1); + int ns = (orientation() == Qt::Horizontal ? width() : height()) - sectionPos(sec); + int os = sectionSize(sec); + if (ns < 20) + ns = 20; + setCellSize(sec, ns); + repaint(); + emit sizeChange(sec, os, ns); + } +} + +/*! + Returns the total width of all the header columns. +*/ +int Q3Header::headerWidth() const +{ + if (d->pos_dirty) { + ((Q3Header*)this)->calculatePositions(); + d->pos_dirty = false; + } + return d->lastPos; +} + +void Q3Header::calculatePositions(bool onlyVisible, int start) +{ + d->positionsDirty = false; + d->lastPos = count() > 0 ? d->positions[start] : 0; + for (int i = start; i < count(); i++) { + d->positions[i] = d->lastPos; + d->lastPos += d->sizes[d->i2s[i]]; + if (onlyVisible && d->lastPos > offset() + + (orientation() == Qt::Horizontal ? width() : height())) + break; + } + d->pos_dirty = onlyVisible; +} + + +/*! + \property Q3Header::stretching + \brief whether the header sections always take up the full width + (or height) of the header +*/ + + +/*! + If \a b is true, section \a section will be resized when the + header is resized, so that the sections take up the full width (or + height for vertical headers) of the header; otherwise section \a + section will be set to be unstretchable and will not resize when + the header is resized. + + If \a section is -1, and if \a b is true, then all sections will + be resized equally when the header is resized so that they take up + the full width (or height for vertical headers) of the header; + otherwise all the sections will be set to be unstretchable and + will not resize when the header is resized. + + \sa adjustHeaderSize() +*/ + +void Q3Header::setStretchEnabled(bool b, int section) +{ + if (b) + d->fullSize = section; + else + d->fullSize = -2; + adjustHeaderSize(); +} + +bool Q3Header::isStretchEnabled() const +{ + return d->fullSize == -1; +} + +/*! + \overload + + Returns true if section \a section will resize to take up the full + width (or height) of the header; otherwise returns false. If at + least one section has stretch enabled the sections will always + take up the full width of the header. + + \sa setStretchEnabled() +*/ + +bool Q3Header::isStretchEnabled(int section) const +{ + return d->fullSize == section; +} + +/*! + \reimp +*/ +void Q3Header::changeEvent(QEvent *ev) +{ + if(ev->type() == QEvent::FontChange) { + QFontMetrics fm = fontMetrics(); + d->height = (orient == Qt::Horizontal) ? fm.lineSpacing() + 6 : fm.width(QLatin1Char(' ')); + } + QWidget::changeEvent(ev); +} + +QT_END_NAMESPACE + +#endif // QT_NO_HEADER |