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diff --git a/src/qt3support/widgets/q3scrollview.cpp b/src/qt3support/widgets/q3scrollview.cpp new file mode 100644 index 0000000..91a9203 --- /dev/null +++ b/src/qt3support/widgets/q3scrollview.cpp @@ -0,0 +1,2803 @@ +/**************************************************************************** +** +** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). +** Contact: Qt Software Information (qt-info@nokia.com) +** +** This file is part of the Qt3Support module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the either Technology Preview License Agreement or the +** Beta Release License Agreement. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain +** additional rights. These rights are described in the Nokia Qt LGPL +** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this +** package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** If you are unsure which license is appropriate for your use, please +** contact the sales department at qt-sales@nokia.com. +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#include "qwidget.h" +#ifndef QT_NO_SCROLLVIEW +#include "qscrollbar.h" +#include "qpainter.h" +#include "qpixmap.h" +#include "qcursor.h" +#include "q3scrollview.h" +#include "q3ptrdict.h" +#include "qapplication.h" +#include "qtimer.h" +#include "qstyle.h" +#include "q3ptrlist.h" +#include "qevent.h" +#include "q3listview.h" +#ifdef Q_WS_MAC +# include "private/qt_mac_p.h" +#endif + +QT_BEGIN_NAMESPACE + +using namespace Qt; + +static const int coord_limit = 4000; +static const int autoscroll_margin = 16; +static const int initialScrollTime = 30; +static const int initialScrollAccel = 5; + +struct QSVChildRec { + QSVChildRec(QWidget* c, int xx, int yy) : + child(c), + x(xx), y(yy) + { + } + + void hideOrShow(Q3ScrollView* sv, QWidget* clipped_viewport); + void moveTo(Q3ScrollView* sv, int xx, int yy, QWidget* clipped_viewport) + { + if (x != xx || y != yy) { + x = xx; + y = yy; + hideOrShow(sv,clipped_viewport); + } + } + QWidget* child; + int x, y; +}; + +void QSVChildRec::hideOrShow(Q3ScrollView* sv, QWidget* clipped_viewport) +{ + if (clipped_viewport) { + if (x+child->width() < sv->contentsX()+clipped_viewport->x() + || x > sv->contentsX()+clipped_viewport->width() + || y+child->height() < sv->contentsY()+clipped_viewport->y() + || y > sv->contentsY()+clipped_viewport->height()) { + child->move(clipped_viewport->width(), + clipped_viewport->height()); + } else { + child->move(x-sv->contentsX()-clipped_viewport->x(), + y-sv->contentsY()-clipped_viewport->y()); + } + } else { + child->move(x-sv->contentsX(), y-sv->contentsY()); + } +} + +class QAbstractScrollAreaWidget : public QWidget +{ + Q_OBJECT + +public: + QAbstractScrollAreaWidget(Q3ScrollView* parent=0, const char* name=0, Qt::WindowFlags f = 0) + : QWidget(parent, name, f) + { + setAutoFillBackground(true); + } +}; + +class QClipperWidget : public QWidget +{ + Q_OBJECT + +public: + QClipperWidget(QWidget * parent=0, const char * name=0, Qt::WindowFlags f=0) + : QWidget (parent,name,f) {} +}; + +QT_BEGIN_INCLUDE_NAMESPACE +#include "q3scrollview.moc" +QT_END_INCLUDE_NAMESPACE + +class Q3ScrollViewData { +public: + Q3ScrollViewData(Q3ScrollView* parent, int vpwflags) : + hbar(new QScrollBar(Qt::Horizontal, parent, "qt_hbar")), + vbar(new QScrollBar(Qt::Vertical, parent, "qt_vbar")), + viewport(new QAbstractScrollAreaWidget(parent, "qt_viewport", QFlag(vpwflags))), + clipped_viewport(0), + flags(vpwflags), + vx(0), vy(0), vwidth(1), vheight(1), +#ifndef QT_NO_DRAGANDDROP + autoscroll_timer(parent, "scrollview autoscroll timer"), + drag_autoscroll(true), +#endif + scrollbar_timer(parent, "scrollview scrollbar timer"), + inresize(false), use_cached_size_hint(true) + { + l_marg = r_marg = t_marg = b_marg = 0; + viewport->polish(); + vMode = Q3ScrollView::Auto; + hMode = Q3ScrollView::Auto; + corner = 0; + vbar->setSteps(20, 1/*set later*/); + hbar->setSteps(20, 1/*set later*/); + policy = Q3ScrollView::Default; + signal_choke = false; + static_bg = false; + fake_scroll = false; + hbarPressed = false; + vbarPressed = false; + hbar->setLayoutDirection(Qt::LeftToRight); + } + ~Q3ScrollViewData(); + + QSVChildRec* rec(QWidget* w) { return childDict.find(w); } + QSVChildRec* ancestorRec(QWidget* w); + QSVChildRec* addChildRec(QWidget* w, int x, int y) + { + QSVChildRec *r = new QSVChildRec(w,x,y); + children.append(r); + childDict.insert(w, r); + return r; + } + void deleteChildRec(QSVChildRec* r) + { + childDict.remove(r->child); + children.removeRef(r); + delete r; + } + + void hideOrShowAll(Q3ScrollView* sv, bool isScroll = false); + void moveAllBy(int dx, int dy); + bool anyVisibleChildren(); + void autoMove(Q3ScrollView* sv); + void autoResize(Q3ScrollView* sv); + void autoResizeHint(Q3ScrollView* sv); + void viewportResized(int w, int h); + + QScrollBar* hbar; + QScrollBar* vbar; + bool hbarPressed; + bool vbarPressed; + QAbstractScrollAreaWidget* viewport; + QClipperWidget* clipped_viewport; + int flags; + Q3PtrList<QSVChildRec> children; + Q3PtrDict<QSVChildRec> childDict; + QWidget* corner; + int vx, vy, vwidth, vheight; // for drawContents-style usage + int l_marg, r_marg, t_marg, b_marg; + Q3ScrollView::ResizePolicy policy; + Q3ScrollView::ScrollBarMode vMode; + Q3ScrollView::ScrollBarMode hMode; +#ifndef QT_NO_DRAGANDDROP + QPoint cpDragStart; + QTimer autoscroll_timer; + int autoscroll_time; + int autoscroll_accel; + bool drag_autoscroll; +#endif + QTimer scrollbar_timer; + + uint static_bg : 1; + uint fake_scroll : 1; + + // This variable allows ensureVisible to move the contents then + // update both the sliders. Otherwise, updating the sliders would + // cause two image scrolls, creating ugly flashing. + // + uint signal_choke : 1; + + // This variables indicates in updateScrollBars() that we are + // in a resizeEvent() and thus don't want to flash scroll bars + uint inresize : 1; + uint use_cached_size_hint : 1; + QSize cachedSizeHint; + + inline int contentsX() const { return -vx; } + inline int contentsY() const { return -vy; } + inline int contentsWidth() const { return vwidth; } +}; + +inline Q3ScrollViewData::~Q3ScrollViewData() +{ + children.setAutoDelete(true); +} + +QSVChildRec* Q3ScrollViewData::ancestorRec(QWidget* w) +{ + if (clipped_viewport) { + while (w->parentWidget() != clipped_viewport) { + w = w->parentWidget(); + if (!w) return 0; + } + } else { + while (w->parentWidget() != viewport) { + w = w->parentWidget(); + if (!w) return 0; + } + } + return rec(w); +} + +void Q3ScrollViewData::hideOrShowAll(Q3ScrollView* sv, bool isScroll) +{ + if (!clipped_viewport) + return; + if (clipped_viewport->x() <= 0 + && clipped_viewport->y() <= 0 + && clipped_viewport->width()+clipped_viewport->x() >= + viewport->width() + && clipped_viewport->height()+clipped_viewport->y() >= + viewport->height()) { + // clipped_viewport still covers viewport + if(static_bg) + clipped_viewport->repaint(true); + else if ((!isScroll && !clipped_viewport->testAttribute(Qt::WA_StaticContents)) || static_bg) + clipped_viewport->update(); + } else { + // Re-center + int nx = (viewport->width() - clipped_viewport->width()) / 2; + int ny = (viewport->height() - clipped_viewport->height()) / 2; + clipped_viewport->move(nx,ny); + clipped_viewport->update(); + } + for (QSVChildRec *r = children.first(); r; r=children.next()) { + r->hideOrShow(sv, clipped_viewport); + } +} + +void Q3ScrollViewData::moveAllBy(int dx, int dy) +{ + if (clipped_viewport && !static_bg) { + clipped_viewport->move(clipped_viewport->x()+dx, + clipped_viewport->y()+dy); + } else { + for (QSVChildRec *r = children.first(); r; r=children.next()) { + r->child->move(r->child->x()+dx,r->child->y()+dy); + } + if (static_bg) + viewport->repaint(true); + } +} + +bool Q3ScrollViewData::anyVisibleChildren() +{ + for (QSVChildRec *r = children.first(); r; r=children.next()) { + if (r->child->isVisible()) return true; + } + return false; +} + +void Q3ScrollViewData::autoMove(Q3ScrollView* sv) +{ + if (policy == Q3ScrollView::AutoOne) { + QSVChildRec* r = children.first(); + if (r) + sv->setContentsPos(-r->child->x(),-r->child->y()); + } +} + +void Q3ScrollViewData::autoResize(Q3ScrollView* sv) +{ + if (policy == Q3ScrollView::AutoOne) { + QSVChildRec* r = children.first(); + if (r) + sv->resizeContents(r->child->width(),r->child->height()); + } +} + +void Q3ScrollViewData::autoResizeHint(Q3ScrollView* sv) +{ + if (policy == Q3ScrollView::AutoOne) { + QSVChildRec* r = children.first(); + if (r) { + QSize s = r->child->sizeHint(); + if (s.isValid()) + r->child->resize(s); + } + } else if (policy == Q3ScrollView::AutoOneFit) { + QSVChildRec* r = children.first(); + if (r) { + QSize sh = r->child->sizeHint(); + sh = sh.boundedTo(r->child->maximumSize()); + sv->resizeContents(sh.width(), sh.height()); + } + } +} + +void Q3ScrollViewData::viewportResized(int w, int h) +{ + if (policy == Q3ScrollView::AutoOneFit) { + QSVChildRec* r = children.first(); + if (r) { + QSize sh = r->child->sizeHint(); + sh = sh.boundedTo(r->child->maximumSize()); + r->child->resize(QMAX(w,sh.width()), QMAX(h,sh.height())); + } + + } +} + + +/*! + \class Q3ScrollView + \brief The Q3ScrollView widget provides a scrolling area with on-demand scroll bars. + + \compat + + The Q3ScrollView is a large canvas - potentially larger than the + coordinate system normally supported by the underlying window + system. This is important because it is quite easy to go beyond + these limitations (e.g. many web pages are more than 32000 pixels + high). Additionally, the Q3ScrollView can have QWidgets positioned + on it that scroll around with the drawn content. These sub-widgets + can also have positions outside the normal coordinate range (but + they are still limited in size). + + To provide content for the widget, inherit from Q3ScrollView, + reimplement drawContents() and use resizeContents() to set the + size of the viewed area. Use addChild() and moveChild() to + position widgets on the view. + + To use Q3ScrollView effectively it is important to understand its + widget structure in the three styles of use: a single large child + widget, a large panning area with some widgets and a large panning + area with many widgets. + + \section1 Using One Big Widget + + \img qscrollview-vp2.png + + The first, simplest usage of Q3ScrollView (depicted above), is + appropriate for scrolling areas that are never more than about + 4000 pixels in either dimension (this is about the maximum + reliable size on X11 servers). In this usage, you just make one + large child in the Q3ScrollView. The child should be a child of the + viewport() of the scrollview and be added with addChild(): + \snippet doc/src/snippets/code/src_qt3support_widgets_q3scrollview.cpp 0 + You can go on to add arbitrary child widgets to the single child + in the scrollview as you would with any widget: + \snippet doc/src/snippets/code/src_qt3support_widgets_q3scrollview.cpp 1 + + Here the Q3ScrollView has four children: the viewport(), the + verticalScrollBar(), the horizontalScrollBar() and a small + cornerWidget(). The viewport() has one child: the QWidget. The + QWidget has the three QLabel objects as child widgets. When the view + is scrolled, the QWidget is moved; its children move with it as + child widgets normally do. + + \section1 Using a Very Big View with Some Widgets + + \img qscrollview-vp.png + + The second usage of Q3ScrollView (depicted above) is appropriate + when few, if any, widgets are on a very large scrolling area that + is potentially larger than 4000 pixels in either dimension. In + this usage you call resizeContents() to set the size of the area + and reimplement drawContents() to paint the contents. You may also + add some widgets by making them children of the viewport() and + adding them with addChild() (this is the same as the process for + the single large widget in the previous example): + \snippet doc/src/snippets/code/src_qt3support_widgets_q3scrollview.cpp 2 + Here, the Q3ScrollView has the same four children: the viewport(), + the verticalScrollBar(), the horizontalScrollBar() and a small + cornerWidget(). The viewport() has the three QLabel objects as + child widgets. When the view is scrolled, the scrollview moves the + child widgets individually. + + \section1 Using a Very Big View with Many Widgets + + \img qscrollview-cl.png + + The final usage of Q3ScrollView (depicted above) is appropriate + when many widgets are on a very large scrolling area that is + potentially larger than 4000 pixels in either dimension. In this + usage you call resizeContents() to set the size of the area and + reimplement drawContents() to paint the contents. You then call + enableClipper(true) and add widgets, again by making them children + of the viewport(), and adding them with addChild(): + \snippet doc/src/snippets/code/src_qt3support_widgets_q3scrollview.cpp 3 + + Here, the Q3ScrollView has four children: the clipper() (not the + viewport() this time), the verticalScrollBar(), the + horizontalScrollBar() and a small cornerWidget(). The clipper() + has one child: the viewport(). The viewport() has the same three + labels as child widgets. When the view is scrolled the viewport() + is moved; its children move with it as child widgets normally do. + + \target allviews + \section1 Details Relevant for All Views + + Normally you will use the first or third method if you want any + child widgets in the view. + + Note that the widget you see in the scrolled area is the + viewport() widget, not the Q3ScrollView itself. So to turn mouse + tracking on, for example, use viewport()->setMouseTracking(true). + + To enable drag-and-drop, you would setAcceptDrops(true) on the + Q3ScrollView (because drag-and-drop events propagate to the + parent). But to work out the logical position in the view, you + would need to map the drop co-ordinate from being relative to the + Q3ScrollView to being relative to the contents; use the function + viewportToContents() for this. + + To handle mouse events on the scrolling area, subclass scrollview + as you would subclass other widgets, but rather than + reimplementing mousePressEvent(), reimplement + contentsMousePressEvent() instead. The contents specific event + handlers provide translated events in the coordinate system of the + scrollview. If you reimplement mousePressEvent(), you'll get + called only when part of the Q3ScrollView is clicked: and the only + such part is the "corner" (if you don't set a cornerWidget()) and + the frame; everything else is covered up by the viewport, clipper + or scroll bars. + + When you construct a Q3ScrollView, some of the window flags apply + to the viewport() instead of being sent to the QWidget constructor + for the Q3ScrollView. + + \list + + \i An image-manipulation widget would use \c + WNoAutoErase|WStaticContents because the widget draws all pixels + itself, and when its size increases, it only needs a paint event + for the new part because the old part remains unchanged. + + \i A scrolling game widget in which the background scrolls as the + characters move might use \c WNoAutoErase (in addition to \c + WStaticContents) so that the window system background does not + flash in and out during scrolling. + + \i A word processing widget might use \c WNoAutoErase and repaint + itself line by line to get a less-flickery resizing. If the widget + is in a mode in which no text justification can take place, it + might use \c WStaticContents too, so that it would only get a + repaint for the newly visible parts. + + \endlist + + Child widgets may be moved using addChild() or moveChild(). Use + childX() and childY() to get the position of a child widget. + + A widget may be placed in the corner between the vertical and + horizontal scroll bars with setCornerWidget(). You can get access + to the scroll bars using horizontalScrollBar() and + verticalScrollBar(), and to the viewport with viewport(). The + scroll view can be scrolled using scrollBy(), ensureVisible(), + setContentsPos() or center(). + + The visible area is given by visibleWidth() and visibleHeight(), + and the contents area by contentsWidth() and contentsHeight(). The + contents may be repainted using one of the repaintContents() or + updateContents() functions. + + Coordinate conversion is provided by contentsToViewport() and + viewportToContents(). + + The contentsMoving() signal is emitted just before the contents + are moved to a new position. + + \warning Q3ScrollView currently does not erase the background when + resized, i.e. you must always clear the background manually in + scrollview subclasses. This will change in a future version of Qt + and we recommend specifying the \c WNoAutoErase flag explicitly. +*/ + + +/*! + \enum Q3ScrollView::ResizePolicy + + This enum type is used to control a Q3ScrollView's reaction to + resize events. + + \value Default the Q3ScrollView selects one of the other settings + automatically when it has to. In this version of Qt, Q3ScrollView + changes to \c Manual if you resize the contents with + resizeContents() and to \c AutoOne if a child is added. + + \value Manual the contents stays the size set by resizeContents(). + + \value AutoOne if there is only one child widget the contents stays + the size of that widget. Otherwise the behavior is undefined. + + \value AutoOneFit if there is only one child widget the contents stays + the size of that widget's sizeHint(). If the scrollview is resized + larger than the child's sizeHint(), the child will be resized to + fit. If there is more than one child, the behavior is undefined. + +*/ +//#### The widget will be resized to its sizeHint() when a LayoutHint event +//#### is received + +/*! + Constructs a Q3ScrollView called \a name with parent \a parent and + widget flags \a f. + + The widget flags \c WStaticContents, \c WNoAutoErase and \c + WPaintClever are propagated to the viewport() widget. The other + widget flags are propagated to the parent constructor as usual. +*/ + +Q3ScrollView::Q3ScrollView(QWidget *parent, const char *name, Qt::WindowFlags f) : + Q3Frame(parent, name, f & (~WStaticContents) & (~WNoAutoErase) & (~WResizeNoErase)) +{ + WindowFlags flags = WResizeNoErase | (f&WPaintClever) | (f&WRepaintNoErase) | (f&WStaticContents); + d = new Q3ScrollViewData(this, flags); + +#ifndef QT_NO_DRAGANDDROP + connect(&d->autoscroll_timer, SIGNAL(timeout()), + this, SLOT(doDragAutoScroll())); +#endif + + connect(d->hbar, SIGNAL(valueChanged(int)), + this, SLOT(hslide(int))); + connect(d->vbar, SIGNAL(valueChanged(int)), + this, SLOT(vslide(int))); + + connect(d->hbar, SIGNAL(sliderPressed()), this, SLOT(hbarIsPressed())); + connect(d->hbar, SIGNAL(sliderReleased()), this, SLOT(hbarIsReleased())); + connect(d->vbar, SIGNAL(sliderPressed()), this, SLOT(vbarIsPressed())); + connect(d->vbar, SIGNAL(sliderReleased()), this, SLOT(vbarIsReleased())); + + + d->viewport->installEventFilter(this); + + connect(&d->scrollbar_timer, SIGNAL(timeout()), + this, SLOT(updateScrollBars())); + + setFrameStyle(Q3Frame::StyledPanel | Q3Frame::Sunken); + setLineWidth(style()->pixelMetric(QStyle::PM_DefaultFrameWidth)); + setSizePolicy(QSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding)); +} + + +/*! + Destroys the Q3ScrollView. Any children added with addChild() will + be deleted. +*/ +Q3ScrollView::~Q3ScrollView() +{ + // Be careful not to get all those useless events... + if (d->clipped_viewport) + d->clipped_viewport->removeEventFilter(this); + else + d->viewport->removeEventFilter(this); + + // order is important + // ~QWidget may cause a WM_ERASEBKGND on Windows + delete d->vbar; + d->vbar = 0; + delete d->hbar; + d->hbar = 0; + delete d->viewport; + d->viewport = 0; + delete d; + d = 0; +} + +/*! + \fn void Q3ScrollView::horizontalSliderPressed() + + This signal is emitted whenever the user presses the horizontal slider. +*/ +/*! + \fn void Q3ScrollView::horizontalSliderReleased() + + This signal is emitted whenever the user releases the horizontal slider. +*/ +/*! + \fn void Q3ScrollView::verticalSliderPressed() + + This signal is emitted whenever the user presses the vertical slider. +*/ +/*! + \fn void Q3ScrollView::verticalSliderReleased() + + This signal is emitted whenever the user releases the vertical slider. +*/ +void Q3ScrollView::hbarIsPressed() +{ + d->hbarPressed = true; + emit(horizontalSliderPressed()); +} + +void Q3ScrollView::hbarIsReleased() +{ + d->hbarPressed = false; + emit(horizontalSliderReleased()); +} + +/*! + Returns true if horizontal slider is pressed by user; otherwise returns false. +*/ +bool Q3ScrollView::isHorizontalSliderPressed() +{ + return d->hbarPressed; +} + +void Q3ScrollView::vbarIsPressed() +{ + d->vbarPressed = true; + emit(verticalSliderPressed()); +} + +void Q3ScrollView::vbarIsReleased() +{ + d->vbarPressed = false; + emit(verticalSliderReleased()); +} + +/*! + Returns true if vertical slider is pressed by user; otherwise returns false. +*/ +bool Q3ScrollView::isVerticalSliderPressed() +{ + return d->vbarPressed; +} + +/*! + \reimp +*/ +void Q3ScrollView::styleChange(QStyle& old) +{ + QWidget::styleChange(old); + updateScrollBars(); + d->cachedSizeHint = QSize(); +} + +/*! + \reimp +*/ +void Q3ScrollView::fontChange(const QFont &old) +{ + QWidget::fontChange(old); + updateScrollBars(); + d->cachedSizeHint = QSize(); +} + +void Q3ScrollView::hslide(int pos) +{ + if (!d->signal_choke) { + moveContents(-pos, -d->contentsY()); + QApplication::syncX(); + } +} + +void Q3ScrollView::vslide(int pos) +{ + if (!d->signal_choke) { + moveContents(-d->contentsX(), -pos); + QApplication::syncX(); + } +} + +/*! + Called when the horizontal scroll bar geometry changes. This is + provided as a protected function so that subclasses can do + interesting things such as providing extra buttons in some of the + space normally used by the scroll bars. + + The default implementation simply gives all the space to \a hbar. + The new geometry is given by \a x, \a y, \a w and \a h. + + \sa setVBarGeometry() +*/ +void Q3ScrollView::setHBarGeometry(QScrollBar& hbar, + int x, int y, int w, int h) +{ + hbar.setGeometry(x, y, w, h); +} + +/*! + Called when the vertical scroll bar geometry changes. This is + provided as a protected function so that subclasses can do + interesting things such as providing extra buttons in some of the + space normally used by the scroll bars. + + The default implementation simply gives all the space to \a vbar. + The new geometry is given by \a x, \a y, \a w and \a h. + + \sa setHBarGeometry() +*/ +void Q3ScrollView::setVBarGeometry(QScrollBar& vbar, + int x, int y, int w, int h) +{ + vbar.setGeometry(x, y, w, h); +} + + +/*! + Returns the viewport size for size (\a x, \a y). + + The viewport size depends on (\a x, \a y) (the size of the contents), + the size of this widget and the modes of the horizontal and + vertical scroll bars. + + This function permits widgets that can trade vertical and + horizontal space for each other to control scroll bar appearance + better. For example, a word processor or web browser can control + the width of the right margin accurately, whether or not there + needs to be a vertical scroll bar. +*/ + +QSize Q3ScrollView::viewportSize(int x, int y) const +{ + int fw = frameWidth(); + int lmarg = fw+d->l_marg; + int rmarg = fw+d->r_marg; + int tmarg = fw+d->t_marg; + int bmarg = fw+d->b_marg; + + int w = width(); + int h = height(); + + bool needh, needv; + bool showh, showv; + int hsbExt = horizontalScrollBar()->sizeHint().height(); + int vsbExt = verticalScrollBar()->sizeHint().width(); + + if (d->policy != AutoOne || d->anyVisibleChildren()) { + // Do we definitely need the scroll bar? + needh = w-lmarg-rmarg < x; + needv = h-tmarg-bmarg < y; + + // Do we intend to show the scroll bar? + if (d->hMode == AlwaysOn) + showh = true; + else if (d->hMode == AlwaysOff) + showh = false; + else + showh = needh; + + if (d->vMode == AlwaysOn) + showv = true; + else if (d->vMode == AlwaysOff) + showv = false; + else + showv = needv; + + // Given other scroll bar will be shown, NOW do we need one? + if (showh && h-vsbExt-tmarg-bmarg < y) { + if (d->vMode == Auto) + showv=true; + } + if (showv && w-hsbExt-lmarg-rmarg < x) { + if (d->hMode == Auto) + showh=true; + } + } else { + // Scroll bars not needed, only show scroll bar that are always on. + showh = d->hMode == AlwaysOn; + showv = d->vMode == AlwaysOn; + } + + return QSize(w-lmarg-rmarg - (showv ? vsbExt : 0), + h-tmarg-bmarg - (showh ? hsbExt : 0)); +} + + +/*! + Updates scroll bars: all possibilities are considered. You should + never need to call this in your code. +*/ +void Q3ScrollView::updateScrollBars() +{ + if(!horizontalScrollBar() && !verticalScrollBar()) + return; + + // I support this should use viewportSize()... but it needs + // so many of the temporary variables from viewportSize. hm. + int fw = frameWidth(); + int lmarg = fw+d->l_marg; + int rmarg = fw+d->r_marg; + int tmarg = fw+d->t_marg; + int bmarg = fw+d->b_marg; + + int w = width(); + int h = height(); + + int portw, porth; + + bool needh; + bool needv; + bool showh; + bool showv; + bool showc = false; + + int hsbExt = horizontalScrollBar()->sizeHint().height(); + int vsbExt = verticalScrollBar()->sizeHint().width(); + + QSize oldVisibleSize(visibleWidth(), visibleHeight()); + + if (d->policy != AutoOne || d->anyVisibleChildren()) { + // Do we definitely need the scroll bar? + needh = w-lmarg-rmarg < d->contentsWidth(); + if (d->inresize) + needh = !horizontalScrollBar()->isHidden(); + needv = h-tmarg-bmarg < contentsHeight(); + + // Do we intend to show the scroll bar? + if (d->hMode == AlwaysOn) + showh = true; + else if (d->hMode == AlwaysOff) + showh = false; + else + showh = needh; + + if (d->vMode == AlwaysOn) + showv = true; + else if (d->vMode == AlwaysOff) + showv = false; + else + showv = needv; + +#ifdef Q_WS_MAC + bool mac_need_scroll = false; + if(!parentWidget()) { + mac_need_scroll = true; + } else { + QWidget *tlw = window(); + QPoint tlw_br = QPoint(tlw->width(), tlw->height()), + my_br = qt_mac_posInWindow(this) + QPoint(w, h); + if(my_br.x() >= tlw_br.x() - 3 && my_br.y() >= tlw_br.y() - 3) + mac_need_scroll = true; + } + if(mac_need_scroll) { + WindowAttributes attr; + GetWindowAttributes((WindowPtr)handle(), &attr); + mac_need_scroll = (attr & kWindowResizableAttribute); + } + if(mac_need_scroll) { + showc = true; + if(d->vMode == Auto) + showv = true; + if(d->hMode == Auto) + showh = true; + } +#endif + + // Given other scroll bar will be shown, NOW do we need one? + if (showh && h-vsbExt-tmarg-bmarg < contentsHeight()) { + needv=true; + if (d->vMode == Auto) + showv=true; + } + if (showv && !d->inresize && w-hsbExt-lmarg-rmarg < d->contentsWidth()) { + needh=true; + if (d->hMode == Auto) + showh=true; + } + } else { + // Scrollbars not needed, only show scroll bar that are always on. + needh = needv = false; + showh = d->hMode == AlwaysOn; + showv = d->vMode == AlwaysOn; + } + + bool sc = d->signal_choke; + d->signal_choke=true; + + // Hide unneeded scroll bar, calculate viewport size + if (showh) { + porth=h-hsbExt-tmarg-bmarg; + } else { + if (!needh) + d->hbar->setValue(0); + d->hbar->hide(); + porth=h-tmarg-bmarg; + } + if (showv) { + portw=w-vsbExt-lmarg-rmarg; + } else { + if (!needv) + d->vbar->setValue(0); + d->vbar->hide(); + portw=w-lmarg-rmarg; + } + + // Configure scroll bars that we will show + if (needv) { + d->vbar->setRange(0, contentsHeight()-porth); + d->vbar->setSteps(Q3ScrollView::d->vbar->lineStep(), porth); + } else { + d->vbar->setRange(0, 0); + } + if (needh) { + d->hbar->setRange(0, QMAX(0, d->contentsWidth()-portw)); + d->hbar->setSteps(Q3ScrollView::d->hbar->lineStep(), portw); + } else { + d->hbar->setRange(0, 0); + } + + // Position the scroll bars, viewport and corner widget. + int bottom; + bool reverse = QApplication::reverseLayout(); + int xoffset = (reverse && (showv || cornerWidget())) ? vsbExt : 0; + int xpos = reverse ? 0 : w - vsbExt; + bool frameContentsOnly = + style()->styleHint(QStyle::SH_ScrollView_FrameOnlyAroundContents); + + if(! frameContentsOnly) { + if (reverse) + xpos += fw; + else + xpos -= fw; + } + if (showh) { + int right = (showc || showv || cornerWidget()) ? w-vsbExt : w; + if (! frameContentsOnly) + setHBarGeometry(*d->hbar, fw + xoffset, h-hsbExt-fw, + right-fw-fw, hsbExt); + else + setHBarGeometry(*d->hbar, 0 + xoffset, h-hsbExt, right, + hsbExt); + bottom=h-hsbExt; + } else { + bottom=h; + } + if (showv) { + clipper()->setGeometry(lmarg + xoffset, tmarg, + w-vsbExt-lmarg-rmarg, + bottom-tmarg-bmarg); + d->viewportResized(w-vsbExt-lmarg-rmarg, bottom-tmarg-bmarg); + if (! frameContentsOnly) + changeFrameRect(QRect(0, 0, w, h)); + else + changeFrameRect(QRect(xoffset, 0, w-vsbExt, bottom)); + if (showc || cornerWidget()) { + if (! frameContentsOnly) + setVBarGeometry(*d->vbar, xpos, + fw, vsbExt, + h-hsbExt-fw-fw); + else + setVBarGeometry(*d->vbar, xpos, 0, + vsbExt, + h-hsbExt); + } + else { + if (! frameContentsOnly) + setVBarGeometry(*d->vbar, xpos, + fw, vsbExt, + bottom-fw-fw); + else + setVBarGeometry(*d->vbar, xpos, 0, + vsbExt, bottom); + } + } else { + if (! frameContentsOnly) + changeFrameRect(QRect(0, 0, w, h)); + else + changeFrameRect(QRect(0, 0, w, bottom)); + clipper()->setGeometry(lmarg, tmarg, + w-lmarg-rmarg, bottom-tmarg-bmarg); + d->viewportResized(w-lmarg-rmarg, bottom-tmarg-bmarg); + } + + QWidget *corner = d->corner; + if (d->corner) { + if (! frameContentsOnly) + corner->setGeometry(xpos, + h-hsbExt-fw, + vsbExt, + hsbExt); + else + corner->setGeometry(xpos, + h-hsbExt, + vsbExt, + hsbExt); + } + + d->signal_choke=sc; + + if (d->contentsX()+visibleWidth() > d->contentsWidth()) { + int x; +#if 0 + if (reverse) + x =QMIN(0,d->contentsWidth()-visibleWidth()); + else +#endif + x =QMAX(0,d->contentsWidth()-visibleWidth()); + d->hbar->setValue(x); + // Do it even if it is recursive + moveContents(-x, -d->contentsY()); + } + if (d->contentsY()+visibleHeight() > contentsHeight()) { + int y=QMAX(0,contentsHeight()-visibleHeight()); + d->vbar->setValue(y); + // Do it even if it is recursive + moveContents(-d->contentsX(), -y); + } + + // Finally, show the scroll bars + if (showh && (d->hbar->isHidden() || !d->hbar->isVisible())) + d->hbar->show(); + if (showv && (d->vbar->isHidden() || !d->vbar->isVisible())) + d->vbar->show(); + + d->signal_choke=true; + d->vbar->setValue(d->contentsY()); + d->hbar->setValue(d->contentsX()); + d->signal_choke=false; + + QSize newVisibleSize(visibleWidth(), visibleHeight()); + if (d->clipped_viewport && oldVisibleSize != newVisibleSize) { + QResizeEvent e(newVisibleSize, oldVisibleSize); + viewportResizeEvent(&e); + } +} + + +/*! + \reimp +*/ +void Q3ScrollView::setVisible(bool visible) +{ + if (visible && !isVisible()) { + QWidget::setVisible(visible); + updateScrollBars(); + d->hideOrShowAll(this); + } else { + QWidget::setVisible(visible); + } +} + +/*! + \internal + */ +void Q3ScrollView::resize(int w, int h) +{ + QWidget::resize(w, h); +} + +/*! + \internal +*/ +void Q3ScrollView::resize(const QSize& s) +{ + resize(s.width(), s.height()); +} + +/*! + \reimp +*/ +void Q3ScrollView::resizeEvent(QResizeEvent* event) +{ + Q3Frame::resizeEvent(event); + +#if 0 + if (QApplication::reverseLayout()) { + d->fake_scroll = true; + scrollBy(-event->size().width() + event->oldSize().width(), 0); + d->fake_scroll = false; + } +#endif + + bool inresize = d->inresize; + d->inresize = true; + updateScrollBars(); + d->inresize = inresize; + d->scrollbar_timer.start(0, true); + + d->hideOrShowAll(this); +} + + + +/*! + \reimp +*/ +void Q3ScrollView::mousePressEvent(QMouseEvent * e) +{ + e->ignore(); +} + +/*! + \reimp +*/ +void Q3ScrollView::mouseReleaseEvent(QMouseEvent *e) +{ + e->ignore(); +} + + +/*! + \reimp +*/ +void Q3ScrollView::mouseDoubleClickEvent(QMouseEvent *e) +{ + e->ignore(); +} + +/*! + \reimp +*/ +void Q3ScrollView::mouseMoveEvent(QMouseEvent *e) +{ + e->ignore(); +} + +/*! + \reimp +*/ +#ifndef QT_NO_WHEELEVENT +void Q3ScrollView::wheelEvent(QWheelEvent *e) +{ + QWheelEvent ce(viewport()->mapFromGlobal(e->globalPos()), + e->globalPos(), e->delta(), e->state()); + viewportWheelEvent(&ce); + if (!ce.isAccepted()) { + if (e->orientation() == Horizontal && horizontalScrollBar()) + horizontalScrollBar()->event(e); + else if (e->orientation() == Vertical && verticalScrollBar()) + verticalScrollBar()->event(e); + } else { + e->accept(); + } +} +#endif + +/*! + \reimp +*/ +void Q3ScrollView::contextMenuEvent(QContextMenuEvent *e) +{ + if (e->reason() != QContextMenuEvent::Keyboard) { + e->ignore(); + return; + } + + QContextMenuEvent ce(e->reason(), viewport()->mapFromGlobal(e->globalPos()), + e->globalPos(), e->state()); + viewportContextMenuEvent(&ce); + if (ce.isAccepted()) + e->accept(); + else + e->ignore(); +} + +Q3ScrollView::ScrollBarMode Q3ScrollView::vScrollBarMode() const +{ + return d->vMode; +} + + +/*! + \enum Q3ScrollView::ScrollBarMode + + This enum type describes the various modes of Q3ScrollView's scroll + bars. + + \value Auto Q3ScrollView shows a scroll bar when the content is + too large to fit and not otherwise. This is the default. + + \value AlwaysOff Q3ScrollView never shows a scroll bar. + + \value AlwaysOn Q3ScrollView always shows a scroll bar. + + (The modes for the horizontal and vertical scroll bars are + independent.) +*/ + + +/*! + \property Q3ScrollView::vScrollBarMode + \brief the mode for the vertical scroll bar + + The default mode is Q3ScrollView::Auto. + + \sa hScrollBarMode +*/ +void Q3ScrollView::setVScrollBarMode(ScrollBarMode mode) +{ + if (d->vMode != mode) { + d->vMode = mode; + updateScrollBars(); + } +} + + +/*! + \property Q3ScrollView::hScrollBarMode + \brief the mode for the horizontal scroll bar + + The default mode is Q3ScrollView::Auto. + + \sa vScrollBarMode +*/ +Q3ScrollView::ScrollBarMode Q3ScrollView::hScrollBarMode() const +{ + return d->hMode; +} + +void Q3ScrollView::setHScrollBarMode(ScrollBarMode mode) +{ + if (d->hMode != mode) { + d->hMode = mode; + updateScrollBars(); + } +} + + +/*! + Returns the widget in the corner between the two scroll bars. + + By default, no corner widget is present. +*/ +QWidget* Q3ScrollView::cornerWidget() const +{ + return d->corner; +} + +/*! + Sets the widget in the \a corner between the two scroll bars. + + You will probably also want to set at least one of the scroll bar + modes to \c AlwaysOn. + + Passing 0 shows no widget in the corner. + + Any previous \a corner widget is hidden. + + You may call setCornerWidget() with the same widget at different + times. + + All widgets set here will be deleted by the Q3ScrollView when it is + destroyed unless you separately reparent the widget after setting + some other corner widget (or 0). + + Any \e newly set widget should have no current parent. + + By default, no corner widget is present. + + \sa setVScrollBarMode(), setHScrollBarMode() +*/ +void Q3ScrollView::setCornerWidget(QWidget* corner) +{ + QWidget* oldcorner = d->corner; + if (oldcorner != corner) { + if (oldcorner) oldcorner->hide(); + d->corner = corner; + if (corner) corner->setParent(this); + updateScrollBars(); + if (corner) corner->show(); + } +} + + +void Q3ScrollView::setResizePolicy(ResizePolicy r) +{ + d->policy = r; +} + +/*! + \property Q3ScrollView::resizePolicy + \brief the resize policy + + The default is \c Default. + + \sa ResizePolicy +*/ +Q3ScrollView::ResizePolicy Q3ScrollView::resizePolicy() const +{ + return d->policy; +} + +/*! + \internal +*/ +void Q3ScrollView::setEnabled(bool enable) +{ + Q3Frame::setEnabled(enable); +} + +/*! + Removes the \a child widget from the scrolled area. Note that this + happens automatically if the \a child is deleted. +*/ +void Q3ScrollView::removeChild(QWidget* child) +{ + if (!d || !child) // First check in case we are destructing + return; + + QSVChildRec *r = d->rec(child); + if (r) d->deleteChildRec(r); +} + +/*! + \internal +*/ +void Q3ScrollView::removeChild(QObject* child) +{ + Q3Frame::removeChild(child); +} + +/*! + Inserts the widget, \a child, into the scrolled area positioned at + (\a x, \a y). The position defaults to (0, 0). If the child is + already in the view, it is just moved. + + You may want to call enableClipper(true) if you add a large number + of widgets. +*/ +void Q3ScrollView::addChild(QWidget* child, int x, int y) +{ + if (!child) { +#if defined(QT_CHECK_NULL) + qWarning("Q3ScrollView::addChild(): Cannot add null child"); +#endif + return; + } + child->polish(); + child->setBackgroundOrigin(WidgetOrigin); + + if (child->parentWidget() == viewport()) { + // May already be there + QSVChildRec *r = d->rec(child); + if (r) { + r->moveTo(this,x,y,d->clipped_viewport); + if (d->policy > Manual) { + d->autoResizeHint(this); + d->autoResize(this); // #### better to just deal with this one widget! + } + return; + } + } + + if (d->children.isEmpty() && d->policy != Manual) { + if (d->policy == Default) + setResizePolicy(AutoOne); + child->installEventFilter(this); + } else if (d->policy == AutoOne) { + child->removeEventFilter(this); //#### ????? + setResizePolicy(Manual); + } + if (child->parentWidget() != viewport()) { + child->reparent(viewport(), 0, QPoint(0,0), false); + } + d->addChildRec(child,x,y)->hideOrShow(this, d->clipped_viewport); + + if (d->policy > Manual) { + d->autoResizeHint(this); + d->autoResize(this); // #### better to just deal with this one widget! + } +} + +/*! + Repositions the \a child widget to (\a x, \a y). This function is + the same as addChild(). +*/ +void Q3ScrollView::moveChild(QWidget* child, int x, int y) +{ + addChild(child,x,y); +} + +/*! + Returns the X position of the given \a child widget. Use this + rather than QWidget::x() for widgets added to the view. + + This function returns 0 if \a child has not been added to the view. +*/ +int Q3ScrollView::childX(QWidget* child) +{ + QSVChildRec *r = d->rec(child); + return r ? r->x : 0; +} + +/*! + Returns the Y position of the given \a child widget. Use this + rather than QWidget::y() for widgets added to the view. + + This function returns 0 if \a child has not been added to the view. +*/ +int Q3ScrollView::childY(QWidget* child) +{ + QSVChildRec *r = d->rec(child); + return r ? r->y : 0; +} + +/*! \fn bool Q3ScrollView::childIsVisible(QWidget*) + \obsolete + + Returns true if \a child is visible. This is equivalent + to child->isVisible(). +*/ + +/*! \fn void Q3ScrollView::showChild(QWidget* child, bool y) + \obsolete + + Sets the visibility of \a child. Equivalent to + QWidget::show() or QWidget::hide(). +*/ + +/*! + This event filter ensures the scroll bars are updated when a + single contents widget is resized, shown, hidden or destroyed; it + passes mouse events to the Q3ScrollView. The event is in \a e and + the object is in \a obj. +*/ + +bool Q3ScrollView::eventFilter(QObject *obj, QEvent *e) +{ + bool disabled = !(qobject_cast<QWidget*>(obj)->isEnabled()); + if (!d) + return false; // we are destructing + if (obj == d->viewport || obj == d->clipped_viewport) { + switch (e->type()) { + /* Forward many events to viewport...() functions */ + case QEvent::Paint: + viewportPaintEvent((QPaintEvent*)e); + break; + case QEvent::Resize: + if (!d->clipped_viewport) + viewportResizeEvent((QResizeEvent *)e); + break; + case QEvent::MouseButtonPress: + if (disabled) + return false; + viewportMousePressEvent((QMouseEvent*)e); + if (((QMouseEvent*)e)->isAccepted()) + return true; + break; + case QEvent::MouseButtonRelease: + if (disabled) + return false; + viewportMouseReleaseEvent((QMouseEvent*)e); + if (((QMouseEvent*)e)->isAccepted()) + return true; + break; + case QEvent::MouseButtonDblClick: + if (disabled) + return false; + viewportMouseDoubleClickEvent((QMouseEvent*)e); + if (((QMouseEvent*)e)->isAccepted()) + return true; + break; + case QEvent::MouseMove: + if (disabled) + return false; + viewportMouseMoveEvent((QMouseEvent*)e); + if (((QMouseEvent*)e)->isAccepted()) + return true; + break; +#ifndef QT_NO_DRAGANDDROP + case QEvent::DragEnter: + if (disabled) + return false; + viewportDragEnterEvent((QDragEnterEvent*)e); + break; + case QEvent::DragMove: { + if (disabled) + return false; + if (d->drag_autoscroll) { + QPoint vp = ((QDragMoveEvent*) e)->pos(); + QRect inside_margin(autoscroll_margin, autoscroll_margin, + visibleWidth() - autoscroll_margin * 2, + visibleHeight() - autoscroll_margin * 2); + if (!inside_margin.contains(vp)) { + startDragAutoScroll(); + // Keep sending move events + ((QDragMoveEvent*)e)->accept(QRect(0,0,0,0)); + } + } + viewportDragMoveEvent((QDragMoveEvent*)e); + } break; + case QEvent::DragLeave: + if (disabled) + return false; + stopDragAutoScroll(); + viewportDragLeaveEvent((QDragLeaveEvent*)e); + break; + case QEvent::Drop: + if (disabled) + return false; + stopDragAutoScroll(); + viewportDropEvent((QDropEvent*)e); + break; +#endif // QT_NO_DRAGANDDROP +#ifndef QT_NO_WHEELEVENT + case QEvent::Wheel: + if (disabled) + return false; + break; +#endif + case QEvent::ContextMenu: + if (disabled) + return false; + viewportContextMenuEvent((QContextMenuEvent*)e); + if (((QContextMenuEvent*)e)->isAccepted()) + return true; + break; + case QEvent::ChildRemoved: + removeChild((QWidget*)((QChildEvent*)e)->child()); + break; + case QEvent::LayoutHint: + d->autoResizeHint(this); + break; + default: + break; + } + } else if (d && d->rec((QWidget*)obj)) { // must be a child + if (e->type() == QEvent::Resize) + d->autoResize(this); + else if (e->type() == QEvent::Move) + d->autoMove(this); + } + return Q3Frame::eventFilter(obj, e); // always continue with standard event processing +} + +/*! + This event handler is called whenever the Q3ScrollView receives a + mousePressEvent(): the press position in \a e is translated to be a point + on the contents. +*/ +void Q3ScrollView::contentsMousePressEvent(QMouseEvent* e) +{ + e->ignore(); +} + +/*! + This event handler is called whenever the Q3ScrollView receives a + mouseReleaseEvent(): the release position in \a e is translated to be a + point on the contents. +*/ +void Q3ScrollView::contentsMouseReleaseEvent(QMouseEvent* e) +{ + e->ignore(); +} + +/*! + This event handler is called whenever the Q3ScrollView receives a + mouseDoubleClickEvent(): the click position in \a e is translated to be a + point on the contents. + + The default implementation generates a normal mouse press event. +*/ +void Q3ScrollView::contentsMouseDoubleClickEvent(QMouseEvent* e) +{ + contentsMousePressEvent(e); // try mouse press event +} + +/*! + This event handler is called whenever the Q3ScrollView receives a + mouseMoveEvent(): the mouse position in \a e is translated to be a point + on the contents. +*/ +void Q3ScrollView::contentsMouseMoveEvent(QMouseEvent* e) +{ + e->ignore(); +} + +#ifndef QT_NO_DRAGANDDROP + +/*! + This event handler is called whenever the Q3ScrollView receives a + dragEnterEvent(): the drag position is translated to be a point + on the contents. + + The default implementation does nothing. The \a event parameter is + ignored. +*/ +void Q3ScrollView::contentsDragEnterEvent(QDragEnterEvent * /* event */) +{ +} + +/*! + This event handler is called whenever the Q3ScrollView receives a + dragMoveEvent(): the drag position is translated to be a point on + the contents. + + The default implementation does nothing. The \a event parameter is + ignored. +*/ +void Q3ScrollView::contentsDragMoveEvent(QDragMoveEvent * /* event */) +{ +} + +/*! + This event handler is called whenever the Q3ScrollView receives a + dragLeaveEvent(): the drag position is translated to be a point + on the contents. + + The default implementation does nothing. The \a event parameter is + ignored. +*/ +void Q3ScrollView::contentsDragLeaveEvent(QDragLeaveEvent * /* event */) +{ +} + +/*! + This event handler is called whenever the Q3ScrollView receives a + dropEvent(): the drop position is translated to be a point on the + contents. + + The default implementation does nothing. The \a event parameter is + ignored. +*/ + +void Q3ScrollView::contentsDropEvent(QDropEvent * /* event */) +{ +} + +#endif // QT_NO_DRAGANDDROP + +/*! + This event handler is called whenever the Q3ScrollView receives a + wheelEvent() in \a{e}: the mouse position is translated to be a + point on the contents. +*/ +#ifndef QT_NO_WHEELEVENT +void Q3ScrollView::contentsWheelEvent(QWheelEvent * e) +{ + e->ignore(); +} +#endif +/*! + This event handler is called whenever the Q3ScrollView receives a + contextMenuEvent() in \a{e}: the mouse position is translated to + be a point on the contents. +*/ +void Q3ScrollView::contentsContextMenuEvent(QContextMenuEvent *e) +{ + e->ignore(); +} + +/*! + This is a low-level painting routine that draws the viewport + contents. Reimplement this if drawContents() is too high-level + (for example, if you don't want to open a QPainter on the + viewport). The paint event is passed in \a pe. +*/ +void Q3ScrollView::viewportPaintEvent(QPaintEvent* pe) +{ + QWidget* vp = viewport(); + + QPainter p(vp); + QRect r = pe->rect(); + + if (d->clipped_viewport) { + QRect rr( + -d->clipped_viewport->x(), -d->clipped_viewport->y(), + d->viewport->width(), d->viewport->height() + ); + r &= rr; + if (r.isValid()) { + int ex = r.x() + d->clipped_viewport->x() + d->contentsX(); + int ey = r.y() + d->clipped_viewport->y() + d->contentsY(); + int ew = r.width(); + int eh = r.height(); + drawContentsOffset(&p, + d->contentsX()+d->clipped_viewport->x(), + d->contentsY()+d->clipped_viewport->y(), + ex, ey, ew, eh); + } + } else { + r &= d->viewport->rect(); + int ex = r.x() + d->contentsX(); + int ey = r.y() + d->contentsY(); + int ew = r.width(); + int eh = r.height(); + drawContentsOffset(&p, d->contentsX(), d->contentsY(), ex, ey, ew, eh); + } +} + + +/*! + To provide simple processing of events on the contents, this + function receives all resize events sent to the viewport. + + The default implementation does nothing. The \a event parameter is + ignored. + + \sa QWidget::resizeEvent() +*/ +void Q3ScrollView::viewportResizeEvent(QResizeEvent * /* event */) +{ +} + +/*! \internal + + To provide simple processing of events on the contents, this + function receives all mouse press events sent to the viewport, + translates the event and calls contentsMousePressEvent(). + + \sa contentsMousePressEvent(), QWidget::mousePressEvent() +*/ +void Q3ScrollView::viewportMousePressEvent(QMouseEvent* e) +{ + QMouseEvent ce(e->type(), viewportToContents(e->pos()), + e->globalPos(), e->button(), e->state()); + contentsMousePressEvent(&ce); + if (!ce.isAccepted()) + e->ignore(); +} + +/*!\internal + + To provide simple processing of events on the contents, this function + receives all mouse release events sent to the viewport, translates + the event and calls contentsMouseReleaseEvent(). + + \sa QWidget::mouseReleaseEvent() +*/ +void Q3ScrollView::viewportMouseReleaseEvent(QMouseEvent* e) +{ + QMouseEvent ce(e->type(), viewportToContents(e->pos()), + e->globalPos(), e->button(), e->state()); + contentsMouseReleaseEvent(&ce); + if (!ce.isAccepted()) + e->ignore(); +} + +/*!\internal + + To provide simple processing of events on the contents, this function + receives all mouse double click events sent to the viewport, + translates the event and calls contentsMouseDoubleClickEvent(). + + \sa QWidget::mouseDoubleClickEvent() +*/ +void Q3ScrollView::viewportMouseDoubleClickEvent(QMouseEvent* e) +{ + QMouseEvent ce(e->type(), viewportToContents(e->pos()), + e->globalPos(), e->button(), e->state()); + contentsMouseDoubleClickEvent(&ce); + if (!ce.isAccepted()) + e->ignore(); +} + +/*!\internal + + To provide simple processing of events on the contents, this function + receives all mouse move events sent to the viewport, translates the + event and calls contentsMouseMoveEvent(). + + \sa QWidget::mouseMoveEvent() +*/ +void Q3ScrollView::viewportMouseMoveEvent(QMouseEvent* e) +{ + QMouseEvent ce(e->type(), viewportToContents(e->pos()), + e->globalPos(), e->button(), e->state()); + contentsMouseMoveEvent(&ce); + if (!ce.isAccepted()) + e->ignore(); +} + +#ifndef QT_NO_DRAGANDDROP + +/*!\internal + + To provide simple processing of events on the contents, this function + receives all drag enter events sent to the viewport, translates the + event and calls contentsDragEnterEvent(). + + \sa QWidget::dragEnterEvent() +*/ +void Q3ScrollView::viewportDragEnterEvent(QDragEnterEvent* e) +{ + e->setPoint(viewportToContents(e->pos())); + contentsDragEnterEvent(e); + e->setPoint(contentsToViewport(e->pos())); +} + +/*!\internal + + To provide simple processing of events on the contents, this function + receives all drag move events sent to the viewport, translates the + event and calls contentsDragMoveEvent(). + + \sa QWidget::dragMoveEvent() +*/ +void Q3ScrollView::viewportDragMoveEvent(QDragMoveEvent* e) +{ + e->setPoint(viewportToContents(e->pos())); + contentsDragMoveEvent(e); + e->setPoint(contentsToViewport(e->pos())); +} + +/*!\internal + + To provide simple processing of events on the contents, this function + receives all drag leave events sent to the viewport and calls + contentsDragLeaveEvent(). + + \sa QWidget::dragLeaveEvent() +*/ +void Q3ScrollView::viewportDragLeaveEvent(QDragLeaveEvent* e) +{ + contentsDragLeaveEvent(e); +} + +/*!\internal + + To provide simple processing of events on the contents, this function + receives all drop events sent to the viewport, translates the event + and calls contentsDropEvent(). + + \sa QWidget::dropEvent() +*/ +void Q3ScrollView::viewportDropEvent(QDropEvent* e) +{ + e->setPoint(viewportToContents(e->pos())); + contentsDropEvent(e); + e->setPoint(contentsToViewport(e->pos())); +} + +#endif // QT_NO_DRAGANDDROP + +/*!\internal + + To provide simple processing of events on the contents, this function + receives all wheel events sent to the viewport, translates the + event and calls contentsWheelEvent(). + + \sa QWidget::wheelEvent() +*/ +#ifndef QT_NO_WHEELEVENT +void Q3ScrollView::viewportWheelEvent(QWheelEvent* e) +{ + /* + Different than standard mouse events, because wheel events might + be sent to the focus widget if the widget-under-mouse doesn't want + the event itself. + */ + QWheelEvent ce(viewportToContents(e->pos()), + e->globalPos(), e->delta(), e->state()); + contentsWheelEvent(&ce); + if (ce.isAccepted()) + e->accept(); + else + e->ignore(); +} +#endif + +/*! \internal + + To provide simple processing of events on the contents, this function + receives all context menu events sent to the viewport, translates the + event and calls contentsContextMenuEvent(). +*/ +void Q3ScrollView::viewportContextMenuEvent(QContextMenuEvent *e) +{ + QContextMenuEvent ce(e->reason(), viewportToContents(e->pos()), e->globalPos(), e->state()); + contentsContextMenuEvent(&ce); + if (ce.isAccepted()) + e->accept(); + else + e->ignore(); +} + +/*! + Returns the component horizontal scroll bar. It is made available + to allow accelerators, autoscrolling, etc. + + It should not be used for other purposes. + + This function never returns 0. +*/ +QScrollBar* Q3ScrollView::horizontalScrollBar() const +{ + return d->hbar; +} + +/*! + Returns the component vertical scroll bar. It is made available to + allow accelerators, autoscrolling, etc. + + It should not be used for other purposes. + + This function never returns 0. +*/ +QScrollBar* Q3ScrollView::verticalScrollBar() const { + return d->vbar; +} + + +/*! + Scrolls the content so that the point (\a x, \a y) is visible with at + least 50-pixel margins (if possible, otherwise centered). +*/ +void Q3ScrollView::ensureVisible(int x, int y) +{ + ensureVisible(x, y, 50, 50); +} + +/*! + \overload + + Scrolls the content so that the point (\a x, \a y) is visible with at + least the \a xmargin and \a ymargin margins (if possible, + otherwise centered). +*/ +void Q3ScrollView::ensureVisible(int x, int y, int xmargin, int ymargin) +{ + int pw=visibleWidth(); + int ph=visibleHeight(); + + int cx=-d->contentsX(); + int cy=-d->contentsY(); + int cw=d->contentsWidth(); + int ch=contentsHeight(); + + if (pw < xmargin*2) + xmargin=pw/2; + if (ph < ymargin*2) + ymargin=ph/2; + + if (cw <= pw) { + xmargin=0; + cx=0; + } + if (ch <= ph) { + ymargin=0; + cy=0; + } + + if (x < -cx+xmargin) + cx = -x+xmargin; + else if (x >= -cx+pw-xmargin) + cx = -x+pw-xmargin; + + if (y < -cy+ymargin) + cy = -y+ymargin; + else if (y >= -cy+ph-ymargin) + cy = -y+ph-ymargin; + + if (cx > 0) + cx=0; + else if (cx < pw-cw && cw>pw) + cx=pw-cw; + + if (cy > 0) + cy=0; + else if (cy < ph-ch && ch>ph) + cy=ph-ch; + + setContentsPos(-cx, -cy); +} + +/*! + Scrolls the content so that the point (\a x, \a y) is in the top-left + corner. +*/ +void Q3ScrollView::setContentsPos(int x, int y) +{ +#if 0 + // bounds checking... + if (QApplication::reverseLayout()) + if (x > d->contentsWidth() - visibleWidth()) x = d->contentsWidth() - visibleWidth(); + else +#endif + if (x < 0) x = 0; + if (y < 0) y = 0; + // Choke signal handling while we update BOTH sliders. + d->signal_choke=true; + moveContents(-x, -y); + d->vbar->setValue(y); + d->hbar->setValue(x); + d->signal_choke=false; +} + +/*! + Scrolls the content by \a dx to the left and \a dy upwards. +*/ +void Q3ScrollView::scrollBy(int dx, int dy) +{ + setContentsPos(QMAX(d->contentsX()+dx, 0), QMAX(d->contentsY()+dy, 0)); +} + +/*! + Scrolls the content so that the point (\a x, \a y) is in the center + of visible area. +*/ +void Q3ScrollView::center(int x, int y) +{ + ensureVisible(x, y, 32000, 32000); +} + +/*! + \overload + + Scrolls the content so that the point (\a x, \a y) is visible with + the \a xmargin and \a ymargin margins (as fractions of visible + the area). + + For example: + \list + \i Margin 0.0 allows (x, y) to be on the edge of the visible area. + \i Margin 0.5 ensures that (x, y) is in middle 50% of the visible area. + \i Margin 1.0 ensures that (x, y) is in the center of the the visible area. + \endlist +*/ +void Q3ScrollView::center(int x, int y, float xmargin, float ymargin) +{ + int pw=visibleWidth(); + int ph=visibleHeight(); + ensureVisible(x, y, int(xmargin/2.0*pw+0.5), int(ymargin/2.0*ph+0.5)); +} + + +/*! + \fn void Q3ScrollView::contentsMoving(int x, int y) + + This signal is emitted just before the contents are moved to + position (\a x, \a y). + + \sa contentsX(), contentsY() +*/ + +/*! + Moves the contents by (\a x, \a y). +*/ +void Q3ScrollView::moveContents(int x, int y) +{ + if (-x+visibleWidth() > d->contentsWidth()) +#if 0 + if(QApplication::reverseLayout()) + x=QMAX(0,-d->contentsWidth()+visibleWidth()); + else +#endif + x=QMIN(0,-d->contentsWidth()+visibleWidth()); + if (-y+visibleHeight() > contentsHeight()) + y=QMIN(0,-contentsHeight()+visibleHeight()); + + int dx = x - d->vx; + int dy = y - d->vy; + + if (!dx && !dy) + return; // Nothing to do + + emit contentsMoving(-x, -y); + + d->vx = x; + d->vy = y; + + if (d->clipped_viewport || d->static_bg) { + // Cheap move (usually) + d->moveAllBy(dx,dy); + } else if (/*dx && dy ||*/ + (QABS(dy) * 5 > visibleHeight() * 4) || + (QABS(dx) * 5 > visibleWidth() * 4) + ) + { + // Big move + if (viewport()->updatesEnabled()) + viewport()->update(); + d->moveAllBy(dx,dy); + } else if (!d->fake_scroll || d->contentsWidth() > visibleWidth()) { + // Small move + clipper()->scroll(dx,dy); + } + d->hideOrShowAll(this, true); +} + +/*! + \property Q3ScrollView::contentsX + \brief the X coordinate of the contents that are at the left edge of + the viewport. +*/ +int Q3ScrollView::contentsX() const +{ + return d->contentsX(); +} + +/*! + \property Q3ScrollView::contentsY + \brief the Y coordinate of the contents that are at the top edge of + the viewport. +*/ +int Q3ScrollView::contentsY() const +{ + return d->contentsY(); +} + +/*! + \property Q3ScrollView::contentsWidth + \brief the width of the contents area +*/ +int Q3ScrollView::contentsWidth() const +{ + return d->contentsWidth(); +} + +/*! + \property Q3ScrollView::contentsHeight + \brief the height of the contents area +*/ +int Q3ScrollView::contentsHeight() const +{ + return d->vheight; +} + +/*! + Sets the size of the contents area to \a w pixels wide and \a h + pixels high and updates the viewport accordingly. +*/ +void Q3ScrollView::resizeContents(int w, int h) +{ + int ow = d->vwidth; + int oh = d->vheight; + d->vwidth = w; + d->vheight = h; + + d->scrollbar_timer.start(0, true); + + if (d->children.isEmpty() && d->policy == Default) + setResizePolicy(Manual); + + if (ow > w) { + // Swap + int t=w; + w=ow; + ow=t; + } + // Refresh area ow..w + if (ow < visibleWidth() && w >= 0) { + if (ow < 0) + ow = 0; + if (w > visibleWidth()) + w = visibleWidth(); + clipper()->update(d->contentsX()+ow, 0, w-ow, visibleHeight()); + } + + if (oh > h) { + // Swap + int t=h; + h=oh; + oh=t; + } + // Refresh area oh..h + if (oh < visibleHeight() && h >= 0) { + if (oh < 0) + oh = 0; + if (h > visibleHeight()) + h = visibleHeight(); + clipper()->update(0, d->contentsY()+oh, visibleWidth(), h-oh); + } +} + +/*! + Calls update() on a rectangle defined by \a x, \a y, \a w, \a h, + translated appropriately. If the rectangle is not visible, nothing + is repainted. + + \sa repaintContents() +*/ +void Q3ScrollView::updateContents(int x, int y, int w, int h) +{ + if (!isVisible() || !updatesEnabled()) + return; + + QWidget* vp = viewport(); + + // Translate + x -= d->contentsX(); + y -= d->contentsY(); + + if (x < 0) { + w += x; + x = 0; + } + if (y < 0) { + h += y; + y = 0; + } + + if (w < 0 || h < 0) + return; + if (x > visibleWidth() || y > visibleHeight()) + return; + + if (w > visibleWidth()) + w = visibleWidth(); + if (h > visibleHeight()) + h = visibleHeight(); + + if (d->clipped_viewport) { + // Translate clipper() to viewport() + x -= d->clipped_viewport->x(); + y -= d->clipped_viewport->y(); + } + + vp->update(x, y, w, h); +} + +/*! + \overload + + Updates the contents in rectangle \a r +*/ +void Q3ScrollView::updateContents(const QRect& r) +{ + updateContents(r.x(), r.y(), r.width(), r.height()); +} + +/*! + \overload +*/ +void Q3ScrollView::updateContents() +{ + updateContents(d->contentsX(), d->contentsY(), visibleWidth(), visibleHeight()); +} + +/*! + \overload + + Repaints the contents of rectangle \a r. If \a erase is true the + background is cleared using the background color. +*/ +void Q3ScrollView::repaintContents(const QRect& r, bool erase) +{ + repaintContents(r.x(), r.y(), r.width(), r.height(), erase); +} + + +/*! + \overload + + Repaints the contents. If \a erase is true the background is + cleared using the background color. +*/ +void Q3ScrollView::repaintContents(bool erase) +{ + repaintContents(d->contentsX(), d->contentsY(), visibleWidth(), visibleHeight(), erase); +} + + +/*! + Calls repaint() on a rectangle defined by \a x, \a y, \a w, \a h, + translated appropriately. If the rectangle is not visible, nothing + is repainted. If \a erase is true the background is cleared using + the background color. + + \sa updateContents() +*/ +void Q3ScrollView::repaintContents(int x, int y, int w, int h, bool /*erase*/) +{ + if (!isVisible() || !updatesEnabled()) + return; + + QWidget* vp = viewport(); + + // Translate logical to clipper() + x -= d->contentsX(); + y -= d->contentsY(); + + if (x < 0) { + w += x; + x = 0; + } + if (y < 0) { + h += y; + y = 0; + } + + if (w < 0 || h < 0) + return; + if (w > visibleWidth()) + w = visibleWidth(); + if (h > visibleHeight()) + h = visibleHeight(); + + if (d->clipped_viewport) { + // Translate clipper() to viewport() + x -= d->clipped_viewport->x(); + y -= d->clipped_viewport->y(); + } + + vp->update(x, y, w, h); +} + + +/*! + For backward-compatibility only. It is easier to use + drawContents(QPainter*,int,int,int,int). + + The default implementation translates the painter appropriately + and calls drawContents(QPainter*,int,int,int,int). See + drawContents() for an explanation of the parameters \a p, \a + offsetx, \a offsety, \a clipx, \a clipy, \a clipw and \a cliph. +*/ +void Q3ScrollView::drawContentsOffset(QPainter* p, int offsetx, int offsety, int clipx, int clipy, int clipw, int cliph) +{ + p->translate(-offsetx,-offsety); + drawContents(p, clipx, clipy, clipw, cliph); +} + +/*! + \fn void Q3ScrollView::drawContents(QPainter* p, int clipx, int clipy, int clipw, int cliph) + + Reimplement this function if you are viewing a drawing area rather + than a widget. + + The function should draw the rectangle (\a clipx, \a clipy, \a + clipw, \a cliph) of the contents using painter \a p. The clip + rectangle is in the scrollview's coordinates. + + For example: + \snippet doc/src/snippets/code/src_qt3support_widgets_q3scrollview.cpp 4 + + The clip rectangle and translation of the painter \a p is already + set appropriately. +*/ +void Q3ScrollView::drawContents(QPainter*, int, int, int, int) +{ +} + + +/*! + \reimp +*/ +void Q3ScrollView::frameChanged() +{ + // slight ugle-hack - the listview header needs readjusting when + // changing the frame + if (Q3ListView *lv = qobject_cast<Q3ListView *>(this)) + lv->triggerUpdate(); + Q3Frame::frameChanged(); + updateScrollBars(); +} + + +/*! + Returns the viewport widget of the scrollview. This is the widget + containing the contents widget or which is the drawing area. +*/ +QWidget* Q3ScrollView::viewport() const +{ + if (d->clipped_viewport) + return d->clipped_viewport; + return d->viewport; +} + +/*! + Returns the clipper widget. Contents in the scrollview are + ultimately clipped to be inside the clipper widget. + + You should not need to use this function. + + \sa visibleWidth(), visibleHeight() +*/ +QWidget* Q3ScrollView::clipper() const +{ + return d->viewport; +} + +/*! + \property Q3ScrollView::visibleWidth + \brief the horizontal amount of the content that is visible +*/ +int Q3ScrollView::visibleWidth() const +{ + return clipper()->width(); +} + +/*! + \property Q3ScrollView::visibleHeight + \brief the vertical amount of the content that is visible +*/ +int Q3ScrollView::visibleHeight() const +{ + return clipper()->height(); +} + + +void Q3ScrollView::changeFrameRect(const QRect& r) +{ + QRect oldr = frameRect(); + if (oldr != r) { + QRect cr = contentsRect(); + QRegion fr(frameRect()); + fr = fr.subtracted(contentsRect()); + setFrameRect(r); + if (isVisible()) { + cr = cr.intersected(contentsRect()); + fr = fr.united(frameRect()); + fr = fr.subtracted(cr); + if (!fr.isEmpty()) + update(fr); + } + } +} + + +/*! + Sets the margins around the scrolling area to \a left, \a top, \a + right and \a bottom. This is useful for applications such as + spreadsheets with "locked" rows and columns. The marginal space is + \e inside the frameRect() and is left blank; reimplement + drawFrame() or put widgets in the unused area. + + By default all margins are zero. + + \sa frameChanged() +*/ +void Q3ScrollView::setMargins(int left, int top, int right, int bottom) +{ + if (left == d->l_marg && + top == d->t_marg && + right == d->r_marg && + bottom == d->b_marg) + return; + + d->l_marg = left; + d->t_marg = top; + d->r_marg = right; + d->b_marg = bottom; + updateScrollBars(); +} + + +/*! + Returns the left margin. + + \sa setMargins() +*/ +int Q3ScrollView::leftMargin() const +{ + return d->l_marg; +} + + +/*! + Returns the top margin. + + \sa setMargins() +*/ +int Q3ScrollView::topMargin() const +{ + return d->t_marg; +} + + +/*! + Returns the right margin. + + \sa setMargins() +*/ +int Q3ScrollView::rightMargin() const +{ + return d->r_marg; +} + + +/*! + Returns the bottom margin. + + \sa setMargins() +*/ +int Q3ScrollView::bottomMargin() const +{ + return d->b_marg; +} + +/*! + \reimp +*/ +bool Q3ScrollView::focusNextPrevChild(bool next) +{ + // Makes sure that the new focus widget is on-screen, if + // necessary by scrolling the scroll view. + bool retval = Q3Frame::focusNextPrevChild(next); + if (retval) { + QWidget *w = window()->focusWidget(); + if (isAncestorOf(w)) { + QSVChildRec *r = d->ancestorRec(w); + if (r && (r->child == w || w->isVisibleTo(r->child))) { + QPoint cp = r->child->mapToGlobal(QPoint(0, 0)); + QPoint cr = w->mapToGlobal(QPoint(0, 0)) - cp; + ensureVisible(r->x + cr.x() + w->width()/2, r->y + cr.y() + w->height()/2, + w->width()/2, w->height()/2); + } + } + } + return retval; +} + + + +/*! + When a large numbers of child widgets are in a scrollview, + especially if they are close together, the scrolling performance + can suffer greatly. If \a y is true the scrollview will use an + extra widget to group child widgets. + + Note that you may only call enableClipper() prior to adding + widgets. +*/ +void Q3ScrollView::enableClipper(bool y) +{ + if (!d->clipped_viewport == !y) + return; + if (d->children.count()) + qFatal("May only call Q3ScrollView::enableClipper() before adding widgets"); + if (y) { + d->clipped_viewport = new QClipperWidget(clipper(), "qt_clipped_viewport", QFlag(d->flags)); + d->clipped_viewport->setGeometry(-coord_limit/2,-coord_limit/2, + coord_limit,coord_limit); + d->clipped_viewport->setBackgroundMode(d->viewport->backgroundMode()); + d->viewport->setBackgroundMode(NoBackground); // no exposures for this + d->viewport->removeEventFilter(this); + d->clipped_viewport->installEventFilter(this); + d->clipped_viewport->show(); + } else { + delete d->clipped_viewport; + d->clipped_viewport = 0; + } +} + +/*! + Sets the scrollview to have a static background if \a y is true, + or a scrolling background if \a y is false. By default, the + background is scrolling. + + Be aware that this mode is quite slow, as a full repaint of the + visible area has to be triggered on every contents move. + + \sa hasStaticBackground() +*/ +void Q3ScrollView::setStaticBackground(bool y) +{ + d->static_bg = y; +} + +/*! + Returns true if Q3ScrollView uses a static background; otherwise + returns false. + + \sa setStaticBackground() +*/ +bool Q3ScrollView::hasStaticBackground() const +{ + return d->static_bg; +} + +/*! + \overload + + Returns the point \a p translated to a point on the viewport() + widget. +*/ +QPoint Q3ScrollView::contentsToViewport(const QPoint& p) const +{ + if (d->clipped_viewport) { + return QPoint(p.x() - d->contentsX() - d->clipped_viewport->x(), + p.y() - d->contentsY() - d->clipped_viewport->y()); + } else { + return QPoint(p.x() - d->contentsX(), + p.y() - d->contentsY()); + } +} + +/*! + \overload + + Returns the point on the viewport \a vp translated to a point in + the contents. +*/ +QPoint Q3ScrollView::viewportToContents(const QPoint& vp) const +{ + if (d->clipped_viewport) { + return QPoint(vp.x() + d->contentsX() + d->clipped_viewport->x(), + vp.y() + d->contentsY() + d->clipped_viewport->y()); + } else { + return QPoint(vp.x() + d->contentsX(), + vp.y() + d->contentsY()); + } +} + + +/*! + Translates a point (\a x, \a y) in the contents to a point (\a vx, + \a vy) on the viewport() widget. +*/ +void Q3ScrollView::contentsToViewport(int x, int y, int& vx, int& vy) const +{ + const QPoint v = contentsToViewport(QPoint(x,y)); + vx = v.x(); + vy = v.y(); +} + +/*! + Translates a point (\a vx, \a vy) on the viewport() widget to a + point (\a x, \a y) in the contents. +*/ +void Q3ScrollView::viewportToContents(int vx, int vy, int& x, int& y) const +{ + const QPoint c = viewportToContents(QPoint(vx,vy)); + x = c.x(); + y = c.y(); +} + +/*! + \reimp +*/ +QSize Q3ScrollView::sizeHint() const +{ + if (d->use_cached_size_hint && d->cachedSizeHint.isValid()) + return d->cachedSizeHint; + + constPolish(); + int f = 2 * frameWidth(); + int h = fontMetrics().height(); + QSize sz(f, f); + if (d->policy > Manual) { + QSVChildRec *r = d->children.first(); + if (r) { + QSize cs = r->child->sizeHint(); + if (cs.isValid()) + sz += cs.boundedTo(r->child->maximumSize()); + else + sz += r->child->size(); + } + } else { + sz += QSize(d->contentsWidth(), contentsHeight()); + } + if (d->vMode == AlwaysOn) + sz.setWidth(sz.width() + d->vbar->sizeHint().width()); + if (d->hMode == AlwaysOn) + sz.setHeight(sz.height() + d->hbar->sizeHint().height()); + return sz.expandedTo(QSize(12 * h, 8 * h)) + .boundedTo(QSize(36 * h, 24 * h)); +} + + +/*! + \reimp +*/ +QSize Q3ScrollView::minimumSizeHint() const +{ + int h = fontMetrics().height(); + if (h < 10) + h = 10; + int f = 2 * frameWidth(); + return QSize((6 * h) + f, (4 * h) + f); +} + + +/*! + \reimp + + (Implemented to get rid of a compiler warning.) +*/ +void Q3ScrollView::drawContents(QPainter *) +{ +} + +#ifndef QT_NO_DRAGANDDROP + +/*! + \internal +*/ +void Q3ScrollView::startDragAutoScroll() +{ + if (!d->autoscroll_timer.isActive()) { + d->autoscroll_time = initialScrollTime; + d->autoscroll_accel = initialScrollAccel; + d->autoscroll_timer.start(d->autoscroll_time); + } +} + + +/*! + \internal +*/ +void Q3ScrollView::stopDragAutoScroll() +{ + d->autoscroll_timer.stop(); +} + + +/*! + \internal +*/ +void Q3ScrollView::doDragAutoScroll() +{ + QPoint p = d->viewport->mapFromGlobal(QCursor::pos()); + + if (d->autoscroll_accel-- <= 0 && d->autoscroll_time) { + d->autoscroll_accel = initialScrollAccel; + d->autoscroll_time--; + d->autoscroll_timer.start(d->autoscroll_time); + } + int l = QMAX(1, (initialScrollTime- d->autoscroll_time)); + + int dx = 0, dy = 0; + if (p.y() < autoscroll_margin) { + dy = -l; + } else if (p.y() > visibleHeight() - autoscroll_margin) { + dy = +l; + } + if (p.x() < autoscroll_margin) { + dx = -l; + } else if (p.x() > visibleWidth() - autoscroll_margin) { + dx = +l; + } + if (dx || dy) { + scrollBy(dx,dy); + } else { + stopDragAutoScroll(); + } +} + + +/*! + \property Q3ScrollView::dragAutoScroll + \brief whether autoscrolling in drag move events is enabled + + If this property is set to true (the default), the Q3ScrollView + automatically scrolls the contents in drag move events if the user + moves the cursor close to a border of the view. Of course this + works only if the viewport accepts drops. Specifying false + disables this autoscroll feature. +*/ + +void Q3ScrollView::setDragAutoScroll(bool b) +{ + d->drag_autoscroll = b; +} + +bool Q3ScrollView::dragAutoScroll() const +{ + return d->drag_autoscroll; +} + +#endif // QT_NO_DRAGANDDROP + +/*!\internal + */ +void Q3ScrollView::setCachedSizeHint(const QSize &sh) const +{ + if (isVisible() && !d->cachedSizeHint.isValid()) + d->cachedSizeHint = sh; +} + +/*!\internal + */ +void Q3ScrollView::disableSizeHintCaching() +{ + d->use_cached_size_hint = false; +} + +/*!\internal + */ +QSize Q3ScrollView::cachedSizeHint() const +{ + return d->use_cached_size_hint ? d->cachedSizeHint : QSize(); +} + +QT_END_NAMESPACE + +#endif // QT_NO_SCROLLVIEW |