diff options
Diffstat (limited to 'src/s60installs/bwins/QtOpenGLu.def')
-rw-r--r-- | src/s60installs/bwins/QtOpenGLu.def | 306 |
1 files changed, 154 insertions, 152 deletions
diff --git a/src/s60installs/bwins/QtOpenGLu.def b/src/s60installs/bwins/QtOpenGLu.def index 1a9525d..664e981 100644 --- a/src/s60installs/bwins/QtOpenGLu.def +++ b/src/s60installs/bwins/QtOpenGLu.def @@ -725,155 +725,157 @@ EXPORTS ?platformExtension@QGLGraphicsSystem@@UAEPAVQGraphicsSystemEx@@XZ @ 724 NONAME ; class QGraphicsSystemEx * QGLGraphicsSystem::platformExtension(void) ?releaseCachedGpuResources@QGLGraphicsSystem@@UAEXXZ @ 725 NONAME ; void QGLGraphicsSystem::releaseCachedGpuResources(void) ?toVolatileImage@QGLPixmapData@@UBE?AVQVolatileImage@@XZ @ 726 NONAME ; class QVolatileImage QGLPixmapData::toVolatileImage(void) const - ?glGetActiveAttrib@QGLFunctions@@QAEXIIHPAH0PAIPAD@Z @ 727 NONAME ; void QGLFunctions::glGetActiveAttrib(unsigned int, unsigned int, int, int *, int *, unsigned int *, char *) - ?glBindFramebuffer@QGLFunctions@@QAEXII@Z @ 728 NONAME ; void QGLFunctions::glBindFramebuffer(unsigned int, unsigned int) - ?glBufferData@QGLFunctions@@QAEXIHPBXI@Z @ 729 NONAME ; void QGLFunctions::glBufferData(unsigned int, int, void const *, unsigned int) - ?glValidateProgram@QGLFunctions@@QAEXI@Z @ 730 NONAME ; void QGLFunctions::glValidateProgram(unsigned int) - ?glUniform1f@QGLFunctions@@QAEXHM@Z @ 731 NONAME ; void QGLFunctions::glUniform1f(int, float) - ?glDetachShader@QGLFunctions@@QAEXII@Z @ 732 NONAME ; void QGLFunctions::glDetachShader(unsigned int, unsigned int) - ?glDeleteProgram@QGLFunctions@@QAEXI@Z @ 733 NONAME ; void QGLFunctions::glDeleteProgram(unsigned int) - ??_EQGLContextResourceBase@@UAE@I@Z @ 734 NONAME ; QGLContextResourceBase::~QGLContextResourceBase(unsigned int) - ?glUniform2f@QGLFunctions@@QAEXHMM@Z @ 735 NONAME ; void QGLFunctions::glUniform2f(int, float, float) - ?glIsProgram@QGLFunctions@@QAEEI@Z @ 736 NONAME ; unsigned char QGLFunctions::glIsProgram(unsigned int) - ?openGLFeatures@QGLFunctions@@QBE?AV?$QFlags@W4OpenGLFeature@QGLFunctions@@@@XZ @ 737 NONAME ; class QFlags<enum QGLFunctions::OpenGLFeature> QGLFunctions::openGLFeatures(void) const - ?glReleaseShaderCompiler@QGLFunctions@@QAEXXZ @ 738 NONAME ; void QGLFunctions::glReleaseShaderCompiler(void) - ??0QGLTextureGlyphCache@@QAE@PBVQGLContext@@W4Type@QFontEngineGlyphCache@@ABVQTransform@@@Z @ 739 NONAME ; QGLTextureGlyphCache::QGLTextureGlyphCache(class QGLContext const *, enum QFontEngineGlyphCache::Type, class QTransform const &) - ?context@QGLTextureGlyphCache@@QBEPBVQGLContext@@XZ @ 740 NONAME ; class QGLContext const * QGLTextureGlyphCache::context(void) const - ?glGenRenderbuffers@QGLFunctions@@QAEXHPAI@Z @ 741 NONAME ; void QGLFunctions::glGenRenderbuffers(int, unsigned int *) - ?glBindBuffer@QGLFunctions@@QAEXII@Z @ 742 NONAME ; void QGLFunctions::glBindBuffer(unsigned int, unsigned int) - ?glUniformMatrix3fv@QGLFunctions@@QAEXHHEPBM@Z @ 743 NONAME ; void QGLFunctions::glUniformMatrix3fv(int, int, unsigned char, float const *) - ?glGenerateMipmap@QGLFunctions@@QAEXI@Z @ 744 NONAME ; void QGLFunctions::glGenerateMipmap(unsigned int) - ?hasOpenGLFeature@QGLFunctions@@QBE_NW4OpenGLFeature@1@@Z @ 745 NONAME ; bool QGLFunctions::hasOpenGLFeature(enum QGLFunctions::OpenGLFeature) const - ?glGetAttachedShaders@QGLFunctions@@QAEXIHPAHPAI@Z @ 746 NONAME ; void QGLFunctions::glGetAttachedShaders(unsigned int, int, int *, unsigned int *) - ?glDeleteShader@QGLFunctions@@QAEXI@Z @ 747 NONAME ; void QGLFunctions::glDeleteShader(unsigned int) - ?simpleProgram@QGLEngineSharedShaders@@QAEPAVQGLShaderProgram@@XZ @ 748 NONAME ; class QGLShaderProgram * QGLEngineSharedShaders::simpleProgram(void) - ?blitProgram@QGLEngineSharedShaders@@QAEPAVQGLShaderProgram@@XZ @ 749 NONAME ; class QGLShaderProgram * QGLEngineSharedShaders::blitProgram(void) - ?glLinkProgram@QGLFunctions@@QAEXI@Z @ 750 NONAME ; void QGLFunctions::glLinkProgram(unsigned int) - ?glUseProgram@QGLFunctions@@QAEXI@Z @ 751 NONAME ; void QGLFunctions::glUseProgram(unsigned int) - ??0QGLFunctions@@QAE@PBVQGLContext@@@Z @ 752 NONAME ; QGLFunctions::QGLFunctions(class QGLContext const *) - ?glGetBufferParameteriv@QGLFunctions@@QAEXIIPAH@Z @ 753 NONAME ; void QGLFunctions::glGetBufferParameteriv(unsigned int, unsigned int, int *) - ?glGenBuffers@QGLFunctions@@QAEXHPAI@Z @ 754 NONAME ; void QGLFunctions::glGenBuffers(int, unsigned int *) - ?glGetShaderiv@QGLFunctions@@QAEXIIPAH@Z @ 755 NONAME ; void QGLFunctions::glGetShaderiv(unsigned int, unsigned int, int *) - ?fillTexture@QGLTextureGlyphCache@@UAEXABUCoord@QTextureGlyphCache@@IUQFixed@@@Z @ 756 NONAME ; void QGLTextureGlyphCache::fillTexture(struct QTextureGlyphCache::Coord const &, unsigned int, struct QFixed) - ?glUniform2fv@QGLFunctions@@QAEXHHPBM@Z @ 757 NONAME ; void QGLFunctions::glUniform2fv(int, int, float const *) - ??0QGLContextGroupResourceBase@@QAE@XZ @ 758 NONAME ; QGLContextGroupResourceBase::QGLContextGroupResourceBase(void) - ?glGetFramebufferAttachmentParameteriv@QGLFunctions@@QAEXIIIPAH@Z @ 759 NONAME ; void QGLFunctions::glGetFramebufferAttachmentParameteriv(unsigned int, unsigned int, unsigned int, int *) - ??0QGLEngineSharedShaders@@QAE@PBVQGLContext@@@Z @ 760 NONAME ; QGLEngineSharedShaders::QGLEngineSharedShaders(class QGLContext const *) - ?cleanup@QGLContextGroupResourceBase@@QAEXPBVQGLContext@@PAX@Z @ 761 NONAME ; void QGLContextGroupResourceBase::cleanup(class QGLContext const *, void *) - ?glUniform2iv@QGLFunctions@@QAEXHHPBH@Z @ 762 NONAME ; void QGLFunctions::glUniform2iv(int, int, int const *) - ?glCompileShader@QGLFunctions@@QAEXI@Z @ 763 NONAME ; void QGLFunctions::glCompileShader(unsigned int) - ?qShaderSnippets@QGLEngineSharedShaders@@0PAPBDA @ 764 NONAME ; char const * * QGLEngineSharedShaders::qShaderSnippets - ?isFlipped@QGLPaintDevice@@UBE_NXZ @ 765 NONAME ; bool QGLPaintDevice::isFlipped(void) const - ?shadersForContext@QGLEngineSharedShaders@@SAPAV1@PBVQGLContext@@@Z @ 766 NONAME ; class QGLEngineSharedShaders * QGLEngineSharedShaders::shadersForContext(class QGLContext const *) - ?cleanupCustomStage@QGLEngineSharedShaders@@QAEXPAVQGLCustomShaderStage@@@Z @ 767 NONAME ; void QGLEngineSharedShaders::cleanupCustomStage(class QGLCustomShaderStage *) - ?glGetProgramiv@QGLFunctions@@QAEXIIPAH@Z @ 768 NONAME ; void QGLFunctions::glGetProgramiv(unsigned int, unsigned int, int *) - ?glClearDepthf@QGLFunctions@@QAEXM@Z @ 769 NONAME ; void QGLFunctions::glClearDepthf(float) - ?glIsFramebuffer@QGLFunctions@@QAEEI@Z @ 770 NONAME ; unsigned char QGLFunctions::glIsFramebuffer(unsigned int) - ?getStaticMetaObject@QGLEngineSharedShaders@@SAABUQMetaObject@@XZ @ 771 NONAME ; struct QMetaObject const & QGLEngineSharedShaders::getStaticMetaObject(void) - ?glUniform4f@QGLFunctions@@QAEXHMMMM@Z @ 772 NONAME ; void QGLFunctions::glUniform4f(int, float, float, float, float) - ?glUniform3f@QGLFunctions@@QAEXHMMM@Z @ 773 NONAME ; void QGLFunctions::glUniform3f(int, float, float, float) - ??1QGLEngineSharedShaders@@QAE@XZ @ 774 NONAME ; QGLEngineSharedShaders::~QGLEngineSharedShaders(void) - ?glDeleteRenderbuffers@QGLFunctions@@QAEXHPBI@Z @ 775 NONAME ; void QGLFunctions::glDeleteRenderbuffers(int, unsigned int const *) - ?glVertexAttrib1f@QGLFunctions@@QAEXIM@Z @ 776 NONAME ; void QGLFunctions::glVertexAttrib1f(unsigned int, float) - ?glVertexAttrib4f@QGLFunctions@@QAEXIMMMM@Z @ 777 NONAME ; void QGLFunctions::glVertexAttrib4f(unsigned int, float, float, float, float) - ?glSampleCoverage@QGLFunctions@@QAEXME@Z @ 778 NONAME ; void QGLFunctions::glSampleCoverage(float, unsigned char) - ?glGetActiveUniform@QGLFunctions@@QAEXIIHPAH0PAIPAD@Z @ 779 NONAME ; void QGLFunctions::glGetActiveUniform(unsigned int, unsigned int, int, int *, int *, unsigned int *, char *) - ??_EQGLContextGroupResourceBase@@UAE@I@Z @ 780 NONAME ; QGLContextGroupResourceBase::~QGLContextGroupResourceBase(unsigned int) - ?findProgramInCache@QGLEngineSharedShaders@@QAEPAVQGLEngineShaderProg@@ABV2@@Z @ 781 NONAME ; class QGLEngineShaderProg * QGLEngineSharedShaders::findProgramInCache(class QGLEngineShaderProg const &) - ?glStencilOpSeparate@QGLFunctions@@QAEXIIII@Z @ 782 NONAME ; void QGLFunctions::glStencilOpSeparate(unsigned int, unsigned int, unsigned int, unsigned int) - ?glCheckFramebufferStatus@QGLFunctions@@QAEII@Z @ 783 NONAME ; unsigned int QGLFunctions::glCheckFramebufferStatus(unsigned int) - ?glDepthRangef@QGLFunctions@@QAEXMM@Z @ 784 NONAME ; void QGLFunctions::glDepthRangef(float, float) - ??1QGLFunctions@@QAE@XZ @ 785 NONAME ; QGLFunctions::~QGLFunctions(void) - ?glStencilMaskSeparate@QGLFunctions@@QAEXII@Z @ 786 NONAME ; void QGLFunctions::glStencilMaskSeparate(unsigned int, unsigned int) - ?glBlendColor@QGLFunctions@@QAEXMMMM@Z @ 787 NONAME ; void QGLFunctions::glBlendColor(float, float, float, float) - ?glUniform1fv@QGLFunctions@@QAEXHHPBM@Z @ 788 NONAME ; void QGLFunctions::glUniform1fv(int, int, float const *) - ??1QGLContextResourceBase@@UAE@XZ @ 789 NONAME ; QGLContextResourceBase::~QGLContextResourceBase(void) - ?glCreateProgram@QGLFunctions@@QAEIXZ @ 790 NONAME ; unsigned int QGLFunctions::glCreateProgram(void) - ?glVertexAttrib2f@QGLFunctions@@QAEXIMM@Z @ 791 NONAME ; void QGLFunctions::glVertexAttrib2f(unsigned int, float, float) - ?glUniformMatrix2fv@QGLFunctions@@QAEXHHEPBM@Z @ 792 NONAME ; void QGLFunctions::glUniformMatrix2fv(int, int, unsigned char, float const *) - ?glBufferSubData@QGLFunctions@@QAEXIHHPBX@Z @ 793 NONAME ; void QGLFunctions::glBufferSubData(unsigned int, int, int, void const *) - ?glUniform1iv@QGLFunctions@@QAEXHHPBH@Z @ 794 NONAME ; void QGLFunctions::glUniform1iv(int, int, int const *) - ?qt_resolve_buffer_extensions@@YA_NPAVQGLContext@@@Z @ 795 NONAME ; bool qt_resolve_buffer_extensions(class QGLContext *) - ?glUniform1i@QGLFunctions@@QAEXHH@Z @ 796 NONAME ; void QGLFunctions::glUniform1i(int, int) - ?glVertexAttrib4fv@QGLFunctions@@QAEXIPBM@Z @ 797 NONAME ; void QGLFunctions::glVertexAttrib4fv(unsigned int, float const *) - ?glDeleteFramebuffers@QGLFunctions@@QAEXHPBI@Z @ 798 NONAME ; void QGLFunctions::glDeleteFramebuffers(int, unsigned int const *) - ?glGetVertexAttribfv@QGLFunctions@@QAEXIIPAM@Z @ 799 NONAME ; void QGLFunctions::glGetVertexAttribfv(unsigned int, unsigned int, float *) - ?glGetProgramInfoLog@QGLFunctions@@QAEXIHPAHPAD@Z @ 800 NONAME ; void QGLFunctions::glGetProgramInfoLog(unsigned int, int, int *, char *) - ?glGetShaderInfoLog@QGLFunctions@@QAEXIHPAHPAD@Z @ 801 NONAME ; void QGLFunctions::glGetShaderInfoLog(unsigned int, int, int *, char *) - ?glEnableVertexAttribArray@QGLFunctions@@QAEXI@Z @ 802 NONAME ; void QGLFunctions::glEnableVertexAttribArray(unsigned int) - ?glGetVertexAttribiv@QGLFunctions@@QAEXIIPAH@Z @ 803 NONAME ; void QGLFunctions::glGetVertexAttribiv(unsigned int, unsigned int, int *) - ?glCompressedTexImage2D@QGLFunctions@@QAEXIHIHHHHPBX@Z @ 804 NONAME ; void QGLFunctions::glCompressedTexImage2D(unsigned int, int, unsigned int, int, int, int, int, void const *) - ?glGetAttribLocation@QGLFunctions@@QAEHIPBD@Z @ 805 NONAME ; int QGLFunctions::glGetAttribLocation(unsigned int, char const *) - ?glActiveTexture@QGLFunctions@@QAEXI@Z @ 806 NONAME ; void QGLFunctions::glActiveTexture(unsigned int) - ?glUniform4fv@QGLFunctions@@QAEXHHPBM@Z @ 807 NONAME ; void QGLFunctions::glUniform4fv(int, int, float const *) - ?glCreateShader@QGLFunctions@@QAEII@Z @ 808 NONAME ; unsigned int QGLFunctions::glCreateShader(unsigned int) - ?glAttachShader@QGLFunctions@@QAEXII@Z @ 809 NONAME ; void QGLFunctions::glAttachShader(unsigned int, unsigned int) - ?glRenderbufferStorage@QGLFunctions@@QAEXIIHH@Z @ 810 NONAME ; void QGLFunctions::glRenderbufferStorage(unsigned int, unsigned int, int, int) - ?glVertexAttribPointer@QGLFunctions@@QAEXIHIEHPBX@Z @ 811 NONAME ; void QGLFunctions::glVertexAttribPointer(unsigned int, int, unsigned int, unsigned char, int, void const *) - ?glUniform4iv@QGLFunctions@@QAEXHHPBH@Z @ 812 NONAME ; void QGLFunctions::glUniform4iv(int, int, int const *) - ?glDisableVertexAttribArray@QGLFunctions@@QAEXI@Z @ 813 NONAME ; void QGLFunctions::glDisableVertexAttribArray(unsigned int) - ?features@QGLWindowSurface@@UBE?AV?$QFlags@W4WindowSurfaceFeature@QWindowSurface@@@@XZ @ 814 NONAME ; class QFlags<enum QWindowSurface::WindowSurfaceFeature> QGLWindowSurface::features(void) const - ?glIsShader@QGLFunctions@@QAEEI@Z @ 815 NONAME ; unsigned char QGLFunctions::glIsShader(unsigned int) - ?glShaderBinary@QGLFunctions@@QAEXHPBIIPBXH@Z @ 816 NONAME ; void QGLFunctions::glShaderBinary(int, unsigned int const *, unsigned int, void const *, int) - ?glGenFramebuffers@QGLFunctions@@QAEXHPAI@Z @ 817 NONAME ; void QGLFunctions::glGenFramebuffers(int, unsigned int *) - ?glVertexAttrib3fv@QGLFunctions@@QAEXIPBM@Z @ 818 NONAME ; void QGLFunctions::glVertexAttrib3fv(unsigned int, float const *) - ?glGetVertexAttribPointerv@QGLFunctions@@QAEXIIPAPAX@Z @ 819 NONAME ; void QGLFunctions::glGetVertexAttribPointerv(unsigned int, unsigned int, void * *) - ?snippetNameStr@QGLEngineSharedShaders@@SA?AVQByteArray@@W4SnippetName@1@@Z @ 820 NONAME ; class QByteArray QGLEngineSharedShaders::snippetNameStr(enum QGLEngineSharedShaders::SnippetName) - ?glUniformMatrix4fv@QGLFunctions@@QAEXHHEPBM@Z @ 821 NONAME ; void QGLFunctions::glUniformMatrix4fv(int, int, unsigned char, float const *) - ?setContext@QGLTextureGlyphCache@@QAEXPBVQGLContext@@@Z @ 822 NONAME ; void QGLTextureGlyphCache::setContext(class QGLContext const *) - ?glDeleteBuffers@QGLFunctions@@QAEXHPBI@Z @ 823 NONAME ; void QGLFunctions::glDeleteBuffers(int, unsigned int const *) - ?glBindRenderbuffer@QGLFunctions@@QAEXII@Z @ 824 NONAME ; void QGLFunctions::glBindRenderbuffer(unsigned int, unsigned int) - ?glStencilFuncSeparate@QGLFunctions@@QAEXIIHI@Z @ 825 NONAME ; void QGLFunctions::glStencilFuncSeparate(unsigned int, unsigned int, int, unsigned int) - ?glGetUniformLocation@QGLFunctions@@QAEHIPBD@Z @ 826 NONAME ; int QGLFunctions::glGetUniformLocation(unsigned int, char const *) - ?glGetRenderbufferParameteriv@QGLFunctions@@QAEXIIPAH@Z @ 827 NONAME ; void QGLFunctions::glGetRenderbufferParameteriv(unsigned int, unsigned int, int *) - ?glBindAttribLocation@QGLFunctions@@QAEXIIPBD@Z @ 828 NONAME ; void QGLFunctions::glBindAttribLocation(unsigned int, unsigned int, char const *) - ?glGetShaderSource@QGLFunctions@@QAEXIHPAHPAD@Z @ 829 NONAME ; void QGLFunctions::glGetShaderSource(unsigned int, int, int *, char *) - ?setMipmap@QGLFramebufferObjectFormat@@QAEX_N@Z @ 830 NONAME ; void QGLFramebufferObjectFormat::setMipmap(bool) - ??1QGLContextGroupResourceBase@@UAE@XZ @ 831 NONAME ; QGLContextGroupResourceBase::~QGLContextGroupResourceBase(void) - ?glFramebufferTexture2D@QGLFunctions@@QAEXIIIIH@Z @ 832 NONAME ; void QGLFunctions::glFramebufferTexture2D(unsigned int, unsigned int, unsigned int, unsigned int, int) - ?glBlendEquationSeparate@QGLFunctions@@QAEXII@Z @ 833 NONAME ; void QGLFunctions::glBlendEquationSeparate(unsigned int, unsigned int) - ?insert@QGLContextResourceBase@@QAEXPBVQGLContext@@PAX@Z @ 834 NONAME ; void QGLContextResourceBase::insert(class QGLContext const *, void *) - ??_EQGLEngineSharedShaders@@QAE@I@Z @ 835 NONAME ; QGLEngineSharedShaders::~QGLEngineSharedShaders(unsigned int) - ?glUniform2i@QGLFunctions@@QAEXHHH@Z @ 836 NONAME ; void QGLFunctions::glUniform2i(int, int, int) - ?glGetUniformfv@QGLFunctions@@QAEXIHPAM@Z @ 837 NONAME ; void QGLFunctions::glGetUniformfv(unsigned int, int, float *) - ?glUniform3i@QGLFunctions@@QAEXHHHH@Z @ 838 NONAME ; void QGLFunctions::glUniform3i(int, int, int, int) - ?staticMetaObject@QGLEngineSharedShaders@@2UQMetaObject@@B @ 839 NONAME ; struct QMetaObject const QGLEngineSharedShaders::staticMetaObject - ?cleanup@QGLContextGroupResourceBase@@QAEXPBVQGLContext@@@Z @ 840 NONAME ; void QGLContextGroupResourceBase::cleanup(class QGLContext const *) - ?glIsRenderbuffer@QGLFunctions@@QAEEI@Z @ 841 NONAME ; unsigned char QGLFunctions::glIsRenderbuffer(unsigned int) - ?initializeGLFunctions@QGLFunctions@@QAEXPBVQGLContext@@@Z @ 842 NONAME ; void QGLFunctions::initializeGLFunctions(class QGLContext const *) - ??0QGLFunctions@@QAE@XZ @ 843 NONAME ; QGLFunctions::QGLFunctions(void) - ?glVertexAttrib2fv@QGLFunctions@@QAEXIPBM@Z @ 844 NONAME ; void QGLFunctions::glVertexAttrib2fv(unsigned int, float const *) - ?isInitialized@QGLFunctions@@CA_NPBUQGLFunctionsPrivate@@@Z @ 845 NONAME ; bool QGLFunctions::isInitialized(struct QGLFunctionsPrivate const *) - ?glGetUniformiv@QGLFunctions@@QAEXIHPAH@Z @ 846 NONAME ; void QGLFunctions::glGetUniformiv(unsigned int, int, int *) - ?glBlendEquation@QGLFunctions@@QAEXI@Z @ 847 NONAME ; void QGLFunctions::glBlendEquation(unsigned int) - ?glFramebufferRenderbuffer@QGLFunctions@@QAEXIIII@Z @ 848 NONAME ; void QGLFunctions::glFramebufferRenderbuffer(unsigned int, unsigned int, unsigned int, unsigned int) - ?glUniform4i@QGLFunctions@@QAEXHHHHH@Z @ 849 NONAME ; void QGLFunctions::glUniform4i(int, int, int, int, int) - ?glUniform3fv@QGLFunctions@@QAEXHHPBM@Z @ 850 NONAME ; void QGLFunctions::glUniform3fv(int, int, float const *) - ?value@QGLContextResourceBase@@QAEPAXPBVQGLContext@@@Z @ 851 NONAME ; void * QGLContextResourceBase::value(class QGLContext const *) - ?glBlendFuncSeparate@QGLFunctions@@QAEXIIII@Z @ 852 NONAME ; void QGLFunctions::glBlendFuncSeparate(unsigned int, unsigned int, unsigned int, unsigned int) - ?glCompressedTexSubImage2D@QGLFunctions@@QAEXIHHHHHIHPBX@Z @ 853 NONAME ; void QGLFunctions::glCompressedTexSubImage2D(unsigned int, int, int, int, int, int, unsigned int, int, void const *) - ?freeResource@QGLTextureGlyphCache@@UAEXPAX@Z @ 854 NONAME ; void QGLTextureGlyphCache::freeResource(void *) - ?value@QGLContextGroupResourceBase@@QAEPAXPBVQGLContext@@@Z @ 855 NONAME ; void * QGLContextGroupResourceBase::value(class QGLContext const *) - ?glUniform3iv@QGLFunctions@@QAEXHHPBH@Z @ 856 NONAME ; void QGLFunctions::glUniform3iv(int, int, int const *) - ?mipmap@QGLFramebufferObjectFormat@@QBE_NXZ @ 857 NONAME ; bool QGLFramebufferObjectFormat::mipmap(void) const - ?qt_extensionFuncs@QGLContextPrivate@@2UQGLExtensionFuncs@@A @ 858 NONAME ; struct QGLExtensionFuncs QGLContextPrivate::qt_extensionFuncs - ?glShaderSource@QGLFunctions@@QAEXIHPAPBDPBH@Z @ 859 NONAME ; void QGLFunctions::glShaderSource(unsigned int, int, char const * *, int const *) - ?glGetShaderPrecisionFormat@QGLFunctions@@QAEXIIPAH0@Z @ 860 NONAME ; void QGLFunctions::glGetShaderPrecisionFormat(unsigned int, unsigned int, int *, int *) - ?insert@QGLContextGroupResourceBase@@QAEXPBVQGLContext@@PAX@Z @ 861 NONAME ; void QGLContextGroupResourceBase::insert(class QGLContext const *, void *) - ?staticMetaObjectExtraData@QGLWindowSurface@@0UQMetaObjectExtraData@@B @ 862 NONAME ; struct QMetaObjectExtraData const QGLWindowSurface::staticMetaObjectExtraData - ?qt_static_metacall@QGLSignalProxy@@CAXPAVQObject@@W4Call@QMetaObject@@HPAPAX@Z @ 863 NONAME ; void QGLSignalProxy::qt_static_metacall(class QObject *, enum QMetaObject::Call, int, void * *) - ?staticMetaObjectExtraData@QGLSignalProxy@@0UQMetaObjectExtraData@@B @ 864 NONAME ; struct QMetaObjectExtraData const QGLSignalProxy::staticMetaObjectExtraData - ?qt_static_metacall@QGLWindowSurface@@CAXPAVQObject@@W4Call@QMetaObject@@HPAPAX@Z @ 865 NONAME ; void QGLWindowSurface::qt_static_metacall(class QObject *, enum QMetaObject::Call, int, void * *) - ?staticMetaObjectExtraData@QGLWidget@@0UQMetaObjectExtraData@@B @ 866 NONAME ; struct QMetaObjectExtraData const QGLWidget::staticMetaObjectExtraData - ?qt_static_metacall@QGraphicsShaderEffect@@CAXPAVQObject@@W4Call@QMetaObject@@HPAPAX@Z @ 867 NONAME ; void QGraphicsShaderEffect::qt_static_metacall(class QObject *, enum QMetaObject::Call, int, void * *) - ?qt_static_metacall@QGLEngineShaderManager@@CAXPAVQObject@@W4Call@QMetaObject@@HPAPAX@Z @ 868 NONAME ; void QGLEngineShaderManager::qt_static_metacall(class QObject *, enum QMetaObject::Call, int, void * *) - ?staticMetaObjectExtraData@QGLShader@@0UQMetaObjectExtraData@@B @ 869 NONAME ; struct QMetaObjectExtraData const QGLShader::staticMetaObjectExtraData - ?staticMetaObjectExtraData@QGLShaderProgram@@0UQMetaObjectExtraData@@B @ 870 NONAME ; struct QMetaObjectExtraData const QGLShaderProgram::staticMetaObjectExtraData - ?qt_static_metacall@QGLWidget@@CAXPAVQObject@@W4Call@QMetaObject@@HPAPAX@Z @ 871 NONAME ; void QGLWidget::qt_static_metacall(class QObject *, enum QMetaObject::Call, int, void * *) - ?qt_static_metacall@QGLShader@@CAXPAVQObject@@W4Call@QMetaObject@@HPAPAX@Z @ 872 NONAME ; void QGLShader::qt_static_metacall(class QObject *, enum QMetaObject::Call, int, void * *) - ?staticMetaObjectExtraData@QGraphicsShaderEffect@@0UQMetaObjectExtraData@@B @ 873 NONAME ; struct QMetaObjectExtraData const QGraphicsShaderEffect::staticMetaObjectExtraData - ?staticMetaObjectExtraData@QGLEngineShaderManager@@0UQMetaObjectExtraData@@B @ 874 NONAME ; struct QMetaObjectExtraData const QGLEngineShaderManager::staticMetaObjectExtraData - ?qt_static_metacall@QGLShaderProgram@@CAXPAVQObject@@W4Call@QMetaObject@@HPAPAX@Z @ 875 NONAME ; void QGLShaderProgram::qt_static_metacall(class QObject *, enum QMetaObject::Call, int, void * *) - ?glVertexAttrib3f@QGLFunctions@@QAEXIMMM@Z @ 876 NONAME ; void QGLFunctions::glVertexAttrib3f(unsigned int, float, float, float) - ?glVertexAttrib1fv@QGLFunctions@@QAEXIPBM@Z @ 877 NONAME ; void QGLFunctions::glVertexAttrib1fv(unsigned int, float const *) - ?glIsBuffer@QGLFunctions@@QAEEI@Z @ 878 NONAME ; unsigned char QGLFunctions::glIsBuffer(unsigned int) + ?glVertexAttrib3f@QGLFunctions@@QAEXIMMM@Z @ 727 NONAME ; void QGLFunctions::glVertexAttrib3f(unsigned int, float, float, float) + ?glVertexAttrib1fv@QGLFunctions@@QAEXIPBM@Z @ 728 NONAME ; void QGLFunctions::glVertexAttrib1fv(unsigned int, float const *) + ?glIsBuffer@QGLFunctions@@QAEEI@Z @ 729 NONAME ; unsigned char QGLFunctions::glIsBuffer(unsigned int) + ?glGetActiveAttrib@QGLFunctions@@QAEXIIHPAH0PAIPAD@Z @ 730 NONAME ; void QGLFunctions::glGetActiveAttrib(unsigned int, unsigned int, int, int *, int *, unsigned int *, char *) + ?glBindFramebuffer@QGLFunctions@@QAEXII@Z @ 731 NONAME ; void QGLFunctions::glBindFramebuffer(unsigned int, unsigned int) + ?glBufferData@QGLFunctions@@QAEXIHPBXI@Z @ 732 NONAME ; void QGLFunctions::glBufferData(unsigned int, int, void const *, unsigned int) + ?glValidateProgram@QGLFunctions@@QAEXI@Z @ 733 NONAME ; void QGLFunctions::glValidateProgram(unsigned int) + ?glUniform1f@QGLFunctions@@QAEXHM@Z @ 734 NONAME ; void QGLFunctions::glUniform1f(int, float) + ?glDetachShader@QGLFunctions@@QAEXII@Z @ 735 NONAME ; void QGLFunctions::glDetachShader(unsigned int, unsigned int) + ?glDeleteProgram@QGLFunctions@@QAEXI@Z @ 736 NONAME ; void QGLFunctions::glDeleteProgram(unsigned int) + ??_EQGLContextResourceBase@@UAE@I@Z @ 737 NONAME ; QGLContextResourceBase::~QGLContextResourceBase(unsigned int) + ?glUniform2f@QGLFunctions@@QAEXHMM@Z @ 738 NONAME ; void QGLFunctions::glUniform2f(int, float, float) + ?glIsProgram@QGLFunctions@@QAEEI@Z @ 739 NONAME ; unsigned char QGLFunctions::glIsProgram(unsigned int) + ?openGLFeatures@QGLFunctions@@QBE?AV?$QFlags@W4OpenGLFeature@QGLFunctions@@@@XZ @ 740 NONAME ; class QFlags<enum QGLFunctions::OpenGLFeature> QGLFunctions::openGLFeatures(void) const + ?glReleaseShaderCompiler@QGLFunctions@@QAEXXZ @ 741 NONAME ; void QGLFunctions::glReleaseShaderCompiler(void) + ??0QGLTextureGlyphCache@@QAE@PBVQGLContext@@W4Type@QFontEngineGlyphCache@@ABVQTransform@@@Z @ 742 NONAME ; QGLTextureGlyphCache::QGLTextureGlyphCache(class QGLContext const *, enum QFontEngineGlyphCache::Type, class QTransform const &) + ?context@QGLTextureGlyphCache@@QBEPBVQGLContext@@XZ @ 743 NONAME ; class QGLContext const * QGLTextureGlyphCache::context(void) const + ?glGenRenderbuffers@QGLFunctions@@QAEXHPAI@Z @ 744 NONAME ; void QGLFunctions::glGenRenderbuffers(int, unsigned int *) + ?glBindBuffer@QGLFunctions@@QAEXII@Z @ 745 NONAME ; void QGLFunctions::glBindBuffer(unsigned int, unsigned int) + ?glUniformMatrix3fv@QGLFunctions@@QAEXHHEPBM@Z @ 746 NONAME ; void QGLFunctions::glUniformMatrix3fv(int, int, unsigned char, float const *) + ?glGenerateMipmap@QGLFunctions@@QAEXI@Z @ 747 NONAME ; void QGLFunctions::glGenerateMipmap(unsigned int) + ?hasOpenGLFeature@QGLFunctions@@QBE_NW4OpenGLFeature@1@@Z @ 748 NONAME ; bool QGLFunctions::hasOpenGLFeature(enum QGLFunctions::OpenGLFeature) const + ?glGetAttachedShaders@QGLFunctions@@QAEXIHPAHPAI@Z @ 749 NONAME ; void QGLFunctions::glGetAttachedShaders(unsigned int, int, int *, unsigned int *) + ?glDeleteShader@QGLFunctions@@QAEXI@Z @ 750 NONAME ; void QGLFunctions::glDeleteShader(unsigned int) + ?simpleProgram@QGLEngineSharedShaders@@QAEPAVQGLShaderProgram@@XZ @ 751 NONAME ; class QGLShaderProgram * QGLEngineSharedShaders::simpleProgram(void) + ?blitProgram@QGLEngineSharedShaders@@QAEPAVQGLShaderProgram@@XZ @ 752 NONAME ; class QGLShaderProgram * QGLEngineSharedShaders::blitProgram(void) + ?staticMetaObjectExtraData@QGLWindowSurface@@0UQMetaObjectExtraData@@B @ 753 NONAME ; struct QMetaObjectExtraData const QGLWindowSurface::staticMetaObjectExtraData + ?qt_static_metacall@QGLSignalProxy@@CAXPAVQObject@@W4Call@QMetaObject@@HPAPAX@Z @ 754 NONAME ; void QGLSignalProxy::qt_static_metacall(class QObject *, enum QMetaObject::Call, int, void * *) + ?glLinkProgram@QGLFunctions@@QAEXI@Z @ 755 NONAME ; void QGLFunctions::glLinkProgram(unsigned int) + ?glUseProgram@QGLFunctions@@QAEXI@Z @ 756 NONAME ; void QGLFunctions::glUseProgram(unsigned int) + ??0QGLFunctions@@QAE@PBVQGLContext@@@Z @ 757 NONAME ; QGLFunctions::QGLFunctions(class QGLContext const *) + ?staticMetaObjectExtraData@QGLSignalProxy@@0UQMetaObjectExtraData@@B @ 758 NONAME ; struct QMetaObjectExtraData const QGLSignalProxy::staticMetaObjectExtraData + ?glGetBufferParameteriv@QGLFunctions@@QAEXIIPAH@Z @ 759 NONAME ; void QGLFunctions::glGetBufferParameteriv(unsigned int, unsigned int, int *) + ?glGenBuffers@QGLFunctions@@QAEXHPAI@Z @ 760 NONAME ; void QGLFunctions::glGenBuffers(int, unsigned int *) + ?glGetShaderiv@QGLFunctions@@QAEXIIPAH@Z @ 761 NONAME ; void QGLFunctions::glGetShaderiv(unsigned int, unsigned int, int *) + ?fillTexture@QGLTextureGlyphCache@@UAEXABUCoord@QTextureGlyphCache@@IUQFixed@@@Z @ 762 NONAME ; void QGLTextureGlyphCache::fillTexture(struct QTextureGlyphCache::Coord const &, unsigned int, struct QFixed) + ?glUniform2fv@QGLFunctions@@QAEXHHPBM@Z @ 763 NONAME ; void QGLFunctions::glUniform2fv(int, int, float const *) + ??0QGLContextGroupResourceBase@@QAE@XZ @ 764 NONAME ; QGLContextGroupResourceBase::QGLContextGroupResourceBase(void) + ?glGetFramebufferAttachmentParameteriv@QGLFunctions@@QAEXIIIPAH@Z @ 765 NONAME ; void QGLFunctions::glGetFramebufferAttachmentParameteriv(unsigned int, unsigned int, unsigned int, int *) + ?qt_static_metacall@QGLWindowSurface@@CAXPAVQObject@@W4Call@QMetaObject@@HPAPAX@Z @ 766 NONAME ; void QGLWindowSurface::qt_static_metacall(class QObject *, enum QMetaObject::Call, int, void * *) + ??0QGLEngineSharedShaders@@QAE@PBVQGLContext@@@Z @ 767 NONAME ; QGLEngineSharedShaders::QGLEngineSharedShaders(class QGLContext const *) + ?staticMetaObjectExtraData@QGLWidget@@0UQMetaObjectExtraData@@B @ 768 NONAME ; struct QMetaObjectExtraData const QGLWidget::staticMetaObjectExtraData + ?cleanup@QGLContextGroupResourceBase@@QAEXPBVQGLContext@@PAX@Z @ 769 NONAME ; void QGLContextGroupResourceBase::cleanup(class QGLContext const *, void *) + ?glUniform2iv@QGLFunctions@@QAEXHHPBH@Z @ 770 NONAME ; void QGLFunctions::glUniform2iv(int, int, int const *) + ?glCompileShader@QGLFunctions@@QAEXI@Z @ 771 NONAME ; void QGLFunctions::glCompileShader(unsigned int) + ?qt_static_metacall@QGraphicsShaderEffect@@CAXPAVQObject@@W4Call@QMetaObject@@HPAPAX@Z @ 772 NONAME ; void QGraphicsShaderEffect::qt_static_metacall(class QObject *, enum QMetaObject::Call, int, void * *) + ?qShaderSnippets@QGLEngineSharedShaders@@0PAPBDA @ 773 NONAME ; char const * * QGLEngineSharedShaders::qShaderSnippets + ?isFlipped@QGLPaintDevice@@UBE_NXZ @ 774 NONAME ; bool QGLPaintDevice::isFlipped(void) const + ?shadersForContext@QGLEngineSharedShaders@@SAPAV1@PBVQGLContext@@@Z @ 775 NONAME ; class QGLEngineSharedShaders * QGLEngineSharedShaders::shadersForContext(class QGLContext const *) + ?cleanupCustomStage@QGLEngineSharedShaders@@QAEXPAVQGLCustomShaderStage@@@Z @ 776 NONAME ; void QGLEngineSharedShaders::cleanupCustomStage(class QGLCustomShaderStage *) + ?glGetProgramiv@QGLFunctions@@QAEXIIPAH@Z @ 777 NONAME ; void QGLFunctions::glGetProgramiv(unsigned int, unsigned int, int *) + ?glClearDepthf@QGLFunctions@@QAEXM@Z @ 778 NONAME ; void QGLFunctions::glClearDepthf(float) + ?qt_static_metacall@QGLEngineShaderManager@@CAXPAVQObject@@W4Call@QMetaObject@@HPAPAX@Z @ 779 NONAME ; void QGLEngineShaderManager::qt_static_metacall(class QObject *, enum QMetaObject::Call, int, void * *) + ?glIsFramebuffer@QGLFunctions@@QAEEI@Z @ 780 NONAME ; unsigned char QGLFunctions::glIsFramebuffer(unsigned int) + ?getStaticMetaObject@QGLEngineSharedShaders@@SAABUQMetaObject@@XZ @ 781 NONAME ; struct QMetaObject const & QGLEngineSharedShaders::getStaticMetaObject(void) + ?glUniform4f@QGLFunctions@@QAEXHMMMM@Z @ 782 NONAME ; void QGLFunctions::glUniform4f(int, float, float, float, float) + ?glUniform3f@QGLFunctions@@QAEXHMMM@Z @ 783 NONAME ; void QGLFunctions::glUniform3f(int, float, float, float) + ?staticMetaObjectExtraData@QGLShader@@0UQMetaObjectExtraData@@B @ 784 NONAME ; struct QMetaObjectExtraData const QGLShader::staticMetaObjectExtraData + ??1QGLEngineSharedShaders@@QAE@XZ @ 785 NONAME ; QGLEngineSharedShaders::~QGLEngineSharedShaders(void) + ?glDeleteRenderbuffers@QGLFunctions@@QAEXHPBI@Z @ 786 NONAME ; void QGLFunctions::glDeleteRenderbuffers(int, unsigned int const *) + ?glVertexAttrib1f@QGLFunctions@@QAEXIM@Z @ 787 NONAME ; void QGLFunctions::glVertexAttrib1f(unsigned int, float) + ?glVertexAttrib4f@QGLFunctions@@QAEXIMMMM@Z @ 788 NONAME ; void QGLFunctions::glVertexAttrib4f(unsigned int, float, float, float, float) + ?glSampleCoverage@QGLFunctions@@QAEXME@Z @ 789 NONAME ; void QGLFunctions::glSampleCoverage(float, unsigned char) + ?glGetActiveUniform@QGLFunctions@@QAEXIIHPAH0PAIPAD@Z @ 790 NONAME ; void QGLFunctions::glGetActiveUniform(unsigned int, unsigned int, int, int *, int *, unsigned int *, char *) + ??_EQGLContextGroupResourceBase@@UAE@I@Z @ 791 NONAME ; QGLContextGroupResourceBase::~QGLContextGroupResourceBase(unsigned int) + ?findProgramInCache@QGLEngineSharedShaders@@QAEPAVQGLEngineShaderProg@@ABV2@@Z @ 792 NONAME ; class QGLEngineShaderProg * QGLEngineSharedShaders::findProgramInCache(class QGLEngineShaderProg const &) + ?glStencilOpSeparate@QGLFunctions@@QAEXIIII@Z @ 793 NONAME ; void QGLFunctions::glStencilOpSeparate(unsigned int, unsigned int, unsigned int, unsigned int) + ?staticMetaObjectExtraData@QGLShaderProgram@@0UQMetaObjectExtraData@@B @ 794 NONAME ; struct QMetaObjectExtraData const QGLShaderProgram::staticMetaObjectExtraData + ?glCheckFramebufferStatus@QGLFunctions@@QAEII@Z @ 795 NONAME ; unsigned int QGLFunctions::glCheckFramebufferStatus(unsigned int) + ?glDepthRangef@QGLFunctions@@QAEXMM@Z @ 796 NONAME ; void QGLFunctions::glDepthRangef(float, float) + ??1QGLFunctions@@QAE@XZ @ 797 NONAME ; QGLFunctions::~QGLFunctions(void) + ?glStencilMaskSeparate@QGLFunctions@@QAEXII@Z @ 798 NONAME ; void QGLFunctions::glStencilMaskSeparate(unsigned int, unsigned int) + ?drawPixmapFragments@QGL2PaintEngineEx@@UAEXPBVQRectF@@0HABVQPixmap@@V?$QFlags@W4PixmapFragmentHint@QPainter@@@@@Z @ 799 NONAME ; void QGL2PaintEngineEx::drawPixmapFragments(class QRectF const *, class QRectF const *, int, class QPixmap const &, class QFlags<enum QPainter::PixmapFragmentHint>) + ?glBlendColor@QGLFunctions@@QAEXMMMM@Z @ 800 NONAME ; void QGLFunctions::glBlendColor(float, float, float, float) + ?glUniform1fv@QGLFunctions@@QAEXHHPBM@Z @ 801 NONAME ; void QGLFunctions::glUniform1fv(int, int, float const *) + ??1QGLContextResourceBase@@UAE@XZ @ 802 NONAME ; QGLContextResourceBase::~QGLContextResourceBase(void) + ?glCreateProgram@QGLFunctions@@QAEIXZ @ 803 NONAME ; unsigned int QGLFunctions::glCreateProgram(void) + ?glVertexAttrib2f@QGLFunctions@@QAEXIMM@Z @ 804 NONAME ; void QGLFunctions::glVertexAttrib2f(unsigned int, float, float) + ?glUniformMatrix2fv@QGLFunctions@@QAEXHHEPBM@Z @ 805 NONAME ; void QGLFunctions::glUniformMatrix2fv(int, int, unsigned char, float const *) + ?glBufferSubData@QGLFunctions@@QAEXIHHPBX@Z @ 806 NONAME ; void QGLFunctions::glBufferSubData(unsigned int, int, int, void const *) + ?glUniform1iv@QGLFunctions@@QAEXHHPBH@Z @ 807 NONAME ; void QGLFunctions::glUniform1iv(int, int, int const *) + ?qt_resolve_buffer_extensions@@YA_NPAVQGLContext@@@Z @ 808 NONAME ; bool qt_resolve_buffer_extensions(class QGLContext *) + ?glUniform1i@QGLFunctions@@QAEXHH@Z @ 809 NONAME ; void QGLFunctions::glUniform1i(int, int) + ?glVertexAttrib4fv@QGLFunctions@@QAEXIPBM@Z @ 810 NONAME ; void QGLFunctions::glVertexAttrib4fv(unsigned int, float const *) + ?glDeleteFramebuffers@QGLFunctions@@QAEXHPBI@Z @ 811 NONAME ; void QGLFunctions::glDeleteFramebuffers(int, unsigned int const *) + ?glGetVertexAttribfv@QGLFunctions@@QAEXIIPAM@Z @ 812 NONAME ; void QGLFunctions::glGetVertexAttribfv(unsigned int, unsigned int, float *) + ?glGetProgramInfoLog@QGLFunctions@@QAEXIHPAHPAD@Z @ 813 NONAME ; void QGLFunctions::glGetProgramInfoLog(unsigned int, int, int *, char *) + ?glGetShaderInfoLog@QGLFunctions@@QAEXIHPAHPAD@Z @ 814 NONAME ; void QGLFunctions::glGetShaderInfoLog(unsigned int, int, int *, char *) + ?glEnableVertexAttribArray@QGLFunctions@@QAEXI@Z @ 815 NONAME ; void QGLFunctions::glEnableVertexAttribArray(unsigned int) + ?glGetVertexAttribiv@QGLFunctions@@QAEXIIPAH@Z @ 816 NONAME ; void QGLFunctions::glGetVertexAttribiv(unsigned int, unsigned int, int *) + ?qt_static_metacall@QGLWidget@@CAXPAVQObject@@W4Call@QMetaObject@@HPAPAX@Z @ 817 NONAME ; void QGLWidget::qt_static_metacall(class QObject *, enum QMetaObject::Call, int, void * *) + ?glCompressedTexImage2D@QGLFunctions@@QAEXIHIHHHHPBX@Z @ 818 NONAME ; void QGLFunctions::glCompressedTexImage2D(unsigned int, int, unsigned int, int, int, int, int, void const *) + ?glGetAttribLocation@QGLFunctions@@QAEHIPBD@Z @ 819 NONAME ; int QGLFunctions::glGetAttribLocation(unsigned int, char const *) + ?glActiveTexture@QGLFunctions@@QAEXI@Z @ 820 NONAME ; void QGLFunctions::glActiveTexture(unsigned int) + ?glUniform4fv@QGLFunctions@@QAEXHHPBM@Z @ 821 NONAME ; void QGLFunctions::glUniform4fv(int, int, float const *) + ?qt_static_metacall@QGLShader@@CAXPAVQObject@@W4Call@QMetaObject@@HPAPAX@Z @ 822 NONAME ; void QGLShader::qt_static_metacall(class QObject *, enum QMetaObject::Call, int, void * *) + ?glCreateShader@QGLFunctions@@QAEII@Z @ 823 NONAME ; unsigned int QGLFunctions::glCreateShader(unsigned int) + ?glAttachShader@QGLFunctions@@QAEXII@Z @ 824 NONAME ; void QGLFunctions::glAttachShader(unsigned int, unsigned int) + ?glRenderbufferStorage@QGLFunctions@@QAEXIIHH@Z @ 825 NONAME ; void QGLFunctions::glRenderbufferStorage(unsigned int, unsigned int, int, int) + ?glVertexAttribPointer@QGLFunctions@@QAEXIHIEHPBX@Z @ 826 NONAME ; void QGLFunctions::glVertexAttribPointer(unsigned int, int, unsigned int, unsigned char, int, void const *) + ?glUniform4iv@QGLFunctions@@QAEXHHPBH@Z @ 827 NONAME ; void QGLFunctions::glUniform4iv(int, int, int const *) + ?glDisableVertexAttribArray@QGLFunctions@@QAEXI@Z @ 828 NONAME ; void QGLFunctions::glDisableVertexAttribArray(unsigned int) + ?features@QGLWindowSurface@@UBE?AV?$QFlags@W4WindowSurfaceFeature@QWindowSurface@@@@XZ @ 829 NONAME ; class QFlags<enum QWindowSurface::WindowSurfaceFeature> QGLWindowSurface::features(void) const + ?glIsShader@QGLFunctions@@QAEEI@Z @ 830 NONAME ; unsigned char QGLFunctions::glIsShader(unsigned int) + ?glShaderBinary@QGLFunctions@@QAEXHPBIIPBXH@Z @ 831 NONAME ; void QGLFunctions::glShaderBinary(int, unsigned int const *, unsigned int, void const *, int) + ?glGenFramebuffers@QGLFunctions@@QAEXHPAI@Z @ 832 NONAME ; void QGLFunctions::glGenFramebuffers(int, unsigned int *) + ?glVertexAttrib3fv@QGLFunctions@@QAEXIPBM@Z @ 833 NONAME ; void QGLFunctions::glVertexAttrib3fv(unsigned int, float const *) + ?glGetVertexAttribPointerv@QGLFunctions@@QAEXIIPAPAX@Z @ 834 NONAME ; void QGLFunctions::glGetVertexAttribPointerv(unsigned int, unsigned int, void * *) + ?staticMetaObjectExtraData@QGraphicsShaderEffect@@0UQMetaObjectExtraData@@B @ 835 NONAME ; struct QMetaObjectExtraData const QGraphicsShaderEffect::staticMetaObjectExtraData + ?glUniformMatrix4fv@QGLFunctions@@QAEXHHEPBM@Z @ 836 NONAME ; void QGLFunctions::glUniformMatrix4fv(int, int, unsigned char, float const *) + ?setContext@QGLTextureGlyphCache@@QAEXPBVQGLContext@@@Z @ 837 NONAME ; void QGLTextureGlyphCache::setContext(class QGLContext const *) + ?glDeleteBuffers@QGLFunctions@@QAEXHPBI@Z @ 838 NONAME ; void QGLFunctions::glDeleteBuffers(int, unsigned int const *) + ?glBindRenderbuffer@QGLFunctions@@QAEXII@Z @ 839 NONAME ; void QGLFunctions::glBindRenderbuffer(unsigned int, unsigned int) + ?glStencilFuncSeparate@QGLFunctions@@QAEXIIHI@Z @ 840 NONAME ; void QGLFunctions::glStencilFuncSeparate(unsigned int, unsigned int, int, unsigned int) + ?staticMetaObjectExtraData@QGLEngineShaderManager@@0UQMetaObjectExtraData@@B @ 841 NONAME ; struct QMetaObjectExtraData const QGLEngineShaderManager::staticMetaObjectExtraData + ?glGetUniformLocation@QGLFunctions@@QAEHIPBD@Z @ 842 NONAME ; int QGLFunctions::glGetUniformLocation(unsigned int, char const *) + ?glGetRenderbufferParameteriv@QGLFunctions@@QAEXIIPAH@Z @ 843 NONAME ; void QGLFunctions::glGetRenderbufferParameteriv(unsigned int, unsigned int, int *) + ?glBindAttribLocation@QGLFunctions@@QAEXIIPBD@Z @ 844 NONAME ; void QGLFunctions::glBindAttribLocation(unsigned int, unsigned int, char const *) + ?glGetShaderSource@QGLFunctions@@QAEXIHPAHPAD@Z @ 845 NONAME ; void QGLFunctions::glGetShaderSource(unsigned int, int, int *, char *) + ?setMipmap@QGLFramebufferObjectFormat@@QAEX_N@Z @ 846 NONAME ; void QGLFramebufferObjectFormat::setMipmap(bool) + ??1QGLContextGroupResourceBase@@UAE@XZ @ 847 NONAME ; QGLContextGroupResourceBase::~QGLContextGroupResourceBase(void) + ?glFramebufferTexture2D@QGLFunctions@@QAEXIIIIH@Z @ 848 NONAME ; void QGLFunctions::glFramebufferTexture2D(unsigned int, unsigned int, unsigned int, unsigned int, int) + ?glBlendEquationSeparate@QGLFunctions@@QAEXII@Z @ 849 NONAME ; void QGLFunctions::glBlendEquationSeparate(unsigned int, unsigned int) + ?insert@QGLContextResourceBase@@QAEXPBVQGLContext@@PAX@Z @ 850 NONAME ; void QGLContextResourceBase::insert(class QGLContext const *, void *) + ??_EQGLEngineSharedShaders@@QAE@I@Z @ 851 NONAME ; QGLEngineSharedShaders::~QGLEngineSharedShaders(unsigned int) + ?glUniform2i@QGLFunctions@@QAEXHHH@Z @ 852 NONAME ; void QGLFunctions::glUniform2i(int, int, int) + ?glGetUniformfv@QGLFunctions@@QAEXIHPAM@Z @ 853 NONAME ; void QGLFunctions::glGetUniformfv(unsigned int, int, float *) + ?glUniform3i@QGLFunctions@@QAEXHHHH@Z @ 854 NONAME ; void QGLFunctions::glUniform3i(int, int, int, int) + ?staticMetaObject@QGLEngineSharedShaders@@2UQMetaObject@@B @ 855 NONAME ; struct QMetaObject const QGLEngineSharedShaders::staticMetaObject + ?cleanup@QGLContextGroupResourceBase@@QAEXPBVQGLContext@@@Z @ 856 NONAME ; void QGLContextGroupResourceBase::cleanup(class QGLContext const *) + ?glIsRenderbuffer@QGLFunctions@@QAEEI@Z @ 857 NONAME ; unsigned char QGLFunctions::glIsRenderbuffer(unsigned int) + ?initializeGLFunctions@QGLFunctions@@QAEXPBVQGLContext@@@Z @ 858 NONAME ; void QGLFunctions::initializeGLFunctions(class QGLContext const *) + ??0QGLFunctions@@QAE@XZ @ 859 NONAME ; QGLFunctions::QGLFunctions(void) + ?glVertexAttrib2fv@QGLFunctions@@QAEXIPBM@Z @ 860 NONAME ; void QGLFunctions::glVertexAttrib2fv(unsigned int, float const *) + ?isInitialized@QGLFunctions@@CA_NPBUQGLFunctionsPrivate@@@Z @ 861 NONAME ; bool QGLFunctions::isInitialized(struct QGLFunctionsPrivate const *) + ?glGetUniformiv@QGLFunctions@@QAEXIHPAH@Z @ 862 NONAME ; void QGLFunctions::glGetUniformiv(unsigned int, int, int *) + ?glBlendEquation@QGLFunctions@@QAEXI@Z @ 863 NONAME ; void QGLFunctions::glBlendEquation(unsigned int) + ?glFramebufferRenderbuffer@QGLFunctions@@QAEXIIII@Z @ 864 NONAME ; void QGLFunctions::glFramebufferRenderbuffer(unsigned int, unsigned int, unsigned int, unsigned int) + ?glUniform4i@QGLFunctions@@QAEXHHHHH@Z @ 865 NONAME ; void QGLFunctions::glUniform4i(int, int, int, int, int) + ?glUniform3fv@QGLFunctions@@QAEXHHPBM@Z @ 866 NONAME ; void QGLFunctions::glUniform3fv(int, int, float const *) + ?value@QGLContextResourceBase@@QAEPAXPBVQGLContext@@@Z @ 867 NONAME ; void * QGLContextResourceBase::value(class QGLContext const *) + ?glBlendFuncSeparate@QGLFunctions@@QAEXIIII@Z @ 868 NONAME ; void QGLFunctions::glBlendFuncSeparate(unsigned int, unsigned int, unsigned int, unsigned int) + ?glCompressedTexSubImage2D@QGLFunctions@@QAEXIHHHHHIHPBX@Z @ 869 NONAME ; void QGLFunctions::glCompressedTexSubImage2D(unsigned int, int, int, int, int, int, unsigned int, int, void const *) + ?freeResource@QGLTextureGlyphCache@@UAEXPAX@Z @ 870 NONAME ; void QGLTextureGlyphCache::freeResource(void *) + ?supportsTransformations@QGL2PaintEngineEx@@UBE_NMABVQTransform@@@Z @ 871 NONAME ; bool QGL2PaintEngineEx::supportsTransformations(float, class QTransform const &) const + ?value@QGLContextGroupResourceBase@@QAEPAXPBVQGLContext@@@Z @ 872 NONAME ; void * QGLContextGroupResourceBase::value(class QGLContext const *) + ?glUniform3iv@QGLFunctions@@QAEXHHPBH@Z @ 873 NONAME ; void QGLFunctions::glUniform3iv(int, int, int const *) + ?mipmap@QGLFramebufferObjectFormat@@QBE_NXZ @ 874 NONAME ; bool QGLFramebufferObjectFormat::mipmap(void) const + ?qt_extensionFuncs@QGLContextPrivate@@2UQGLExtensionFuncs@@A @ 875 NONAME ; struct QGLExtensionFuncs QGLContextPrivate::qt_extensionFuncs + ?glShaderSource@QGLFunctions@@QAEXIHPAPBDPBH@Z @ 876 NONAME ; void QGLFunctions::glShaderSource(unsigned int, int, char const * *, int const *) + ?glGetShaderPrecisionFormat@QGLFunctions@@QAEXIIPAH0@Z @ 877 NONAME ; void QGLFunctions::glGetShaderPrecisionFormat(unsigned int, unsigned int, int *, int *) + ?qt_static_metacall@QGLShaderProgram@@CAXPAVQObject@@W4Call@QMetaObject@@HPAPAX@Z @ 878 NONAME ; void QGLShaderProgram::qt_static_metacall(class QObject *, enum QMetaObject::Call, int, void * *) + ?insert@QGLContextGroupResourceBase@@QAEXPBVQGLContext@@PAX@Z @ 879 NONAME ; void QGLContextGroupResourceBase::insert(class QGLContext const *, void *) + |