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+/****************************************************************************
+**
+** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the QtScript module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the either Technology Preview License Agreement or the
+** Beta Release License Agreement.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain
+** additional rights. These rights are described in the Nokia Qt LGPL
+** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this
+** package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 3.0 as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU General Public License version 3.0 requirements will be
+** met: http://www.gnu.org/copyleft/gpl.html.
+**
+** If you are unsure which license is appropriate for your use, please
+** contact the sales department at http://qt.nokia.com/contact.
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "config.h"
+#include "qscriptstring.h"
+
+#include "qscriptstring_p.h"
+
+QT_BEGIN_NAMESPACE
+
+/*! \internal */
+struct QScriptStringPrivatePointerDeleter
+{
+ static inline void cleanup(QScriptStringPrivate *d)
+ {
+ if (!d || d->ref.deref())
+ return;
+
+ if (d->nameId) {
+ d->engine->uninternString(d);
+ } else {
+ // the engine has already been deleted
+ delete d;
+ }
+ }
+};
+
+/*!
+ \since 4.4
+ \class QScriptString
+
+ \brief The QScriptString class acts as a handle to "interned" strings in a QScriptEngine.
+
+ \ingroup script
+
+
+ QScriptString can be used to achieve faster (repeated)
+ property getting/setting, and comparison of property names, of
+ script objects.
+
+ To get a QScriptString representation of a string, pass the string
+ to QScriptEngine::toStringHandle(). The typical usage pattern is to
+ register one or more pre-defined strings when setting up your script
+ environment, then subsequently use the relevant QScriptString as
+ argument to e.g. QScriptValue::property().
+
+ Call the toString() function to obtain the string that a
+ QScriptString represents.
+*/
+
+/*!
+ \internal
+*/
+QScriptStringPrivate::QScriptStringPrivate()
+{
+ ref = 0;
+}
+
+/*!
+ \internal
+*/
+QScriptStringPrivate::~QScriptStringPrivate()
+{
+}
+
+/*!
+ \internal
+*/
+void QScriptStringPrivate::init(QScriptString &q, QScriptEngine *engine, const JSC::Identifier &value)
+{
+ Q_ASSERT(!q.isValid());
+ q.d_ptr.data_ptr() = new QScriptStringPrivate();
+ q.d_ptr->identifier = value;
+ q.d_ptr->engine = engine;
+ q.d_ptr->ref.ref();
+}
+
+/*!
+ Constructs an invalid QScriptString.
+*/
+QScriptString::QScriptString()
+ : d_ptr(0)
+{
+}
+
+/*!
+ Constructs a new QScriptString that is a copy of \a other.
+*/
+QScriptString::QScriptString(const QScriptString &other)
+ : d_ptr(other.d_ptr.data())
+{
+ if (d_ptr)
+ d_ptr->ref.ref();
+}
+
+/*!
+ Destroys this QScriptString.
+*/
+QScriptString::~QScriptString()
+{
+}
+
+/*!
+ Assigns the \a other value to this QScriptString.
+*/
+QScriptString &QScriptString::operator=(const QScriptString &other)
+{
+ if (d_ptr == other.d_ptr)
+ return *this;
+ if (d_ptr && !d_ptr->ref.deref()) {
+ delete d_ptr;
+ }
+ d_ptr.reset(other.d_ptr);
+ if (d_ptr)
+ d_ptr->ref.ref();
+ return *this;
+}
+
+/*!
+ Returns true if this QScriptString is valid; otherwise
+ returns false.
+*/
+bool QScriptString::isValid() const
+{
+ Q_D(const QScriptString);
+ return (d && d->engine);
+}
+
+/*!
+ Returns true if this QScriptString is equal to \a other;
+ otherwise returns false.
+*/
+bool QScriptString::operator==(const QScriptString &other) const
+{
+ Q_D(const QScriptString);
+ if (d == other.d_func())
+ return true;
+ if (!d || !other.d_func())
+ return false;
+ if (d->engine != other.d_func()->engine)
+ return false;
+ if (!d->engine)
+ return true;
+ return d->identifier == other.d_func()->identifier;
+}
+
+/*!
+ Returns true if this QScriptString is not equal to \a other;
+ otherwise returns false.
+*/
+bool QScriptString::operator!=(const QScriptString &other) const
+{
+ return !operator==(other);
+}
+
+/*!
+ Returns the string that this QScriptString represents, or a
+ null string if this QScriptString is not valid.
+
+ \sa isValid()
+*/
+QString QScriptString::toString() const
+{
+ Q_D(const QScriptString);
+ if (!d || !d->engine)
+ return QString();
+ return d->identifier.ustring();
+}
+
+/*!
+ Returns the string that this QScriptString represents, or a
+ null string if this QScriptString is not valid.
+
+ \sa toString()
+*/
+QScriptString::operator QString() const
+{
+ return toString();
+}
+
+QT_END_NAMESPACE