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+/****************************************************************************
+**
+** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the QtScript module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the either Technology Preview License Agreement or the
+** Beta Release License Agreement.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain
+** additional rights. These rights are described in the Nokia Qt LGPL
+** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this
+** package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 3.0 as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU General Public License version 3.0 requirements will be
+** met: http://www.gnu.org/copyleft/gpl.html.
+**
+** If you are unsure which license is appropriate for your use, please
+** contact the sales department at http://www.qtsoftware.com/contact.
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "config.h"
+#include "qscriptvalue.h"
+
+#include "qscriptvalue_p.h"
+#include "qscriptengine.h"
+#include "qscriptengine_p.h"
+#include "qscriptstring_p.h"
+
+#include "JSArray.h"
+#include "JSGlobalObject.h"
+#include "JSImmediate.h"
+#include "JSObject.h"
+#include "JSValue.h"
+#include "JSFunction.h"
+#include "DateInstance.h"
+#include "ErrorInstance.h"
+#include "RegExpObject.h"
+#include "Identifier.h"
+#include "Operations.h"
+#include "Arguments.h"
+
+#include <QtCore/qdatetime.h>
+#include <QtCore/qregexp.h>
+#include <QtCore/qvariant.h>
+#include <QtCore/qnumeric.h>
+
+#include "utils/qscriptdate_p.h"
+#include "bridge/qscriptobject_p.h"
+#include "bridge/qscriptclassobject_p.h"
+#include "bridge/qscriptvariant_p.h"
+#include "bridge/qscriptqobject_p.h"
+
+QT_BEGIN_NAMESPACE
+
+/*!
+ \since 4.3
+ \class QScriptValue
+
+ \brief The QScriptValue class acts as a container for the Qt Script data types.
+
+ \ingroup script
+ \mainclass
+
+ QScriptValue supports the types defined in the \l{ECMA-262}
+ standard: The primitive types, which are Undefined, Null, Boolean,
+ Number, and String; and the Object type. Additionally, Qt Script
+ has built-in support for QVariant, QObject and QMetaObject.
+
+ For the object-based types (including Date and RegExp), use the
+ newT() functions in QScriptEngine (e.g. QScriptEngine::newObject())
+ to create a QScriptValue of the desired type. For the primitive types,
+ use one of the QScriptValue constructor overloads.
+
+ The methods named isT() (e.g. isBool(), isUndefined()) can be
+ used to test if a value is of a certain type. The methods named
+ toT() (e.g. toBool(), toString()) can be used to convert a
+ QScriptValue to another type. You can also use the generic
+ qscriptvalue_cast() function.
+
+ Object values have zero or more properties which are themselves
+ QScriptValues. Use setProperty() to set a property of an object, and
+ call property() to retrieve the value of a property.
+
+ \snippet doc/src/snippets/code/src_script_qscriptvalue.cpp 0
+
+ Each property can have a set of attributes; these are specified as
+ the third (optional) argument to setProperty(). The attributes of a
+ property can be queried by calling the propertyFlags() function. The
+ following code snippet creates a property that cannot be modified by
+ script code:
+
+ \snippet doc/src/snippets/code/src_script_qscriptvalue.cpp 1
+
+ If you want to iterate over the properties of a script object, use
+ the QScriptValueIterator class.
+
+ Object values have an internal \c{prototype} property, which can be
+ accessed with prototype() and setPrototype(). Properties added to a
+ prototype are shared by all objects having that prototype; this is
+ referred to as prototype-based inheritance. In practice, it means
+ that (by default) the property() function will automatically attempt
+ to look up look the property in the prototype() (and in the
+ prototype of the prototype(), and so on), if the object itself does
+ not have the requested property. Note that this prototype-based
+ lookup is not performed by setProperty(); setProperty() will always
+ create the property in the script object itself. For more
+ information, see the \l{QtScript} documentation.
+
+ Function objects (objects for which isFunction() returns true) can
+ be invoked by calling call(). Constructor functions can be used to
+ construct new objects by calling construct().
+
+ Use equals(), strictlyEquals() and lessThan() to compare a QScriptValue
+ to another.
+
+ Object values can have custom data associated with them; see the
+ setData() and data() functions. By default, this data is not
+ accessible to scripts; it can be used to store any data you want to
+ associate with the script object. Typically this is used by custom
+ class objects (see QScriptClass) to store a C++ type that contains
+ the "native" object data.
+
+ Note that a QScriptValue for which isObject() is true only carries a
+ reference to an actual object; copying the QScriptValue will only
+ copy the object reference, not the object itself. If you want to
+ clone an object (i.e. copy an object's properties to another
+ object), you can do so with the help of a \c{for-in} statement in
+ script code, or QScriptValueIterator in C++.
+
+ \sa QScriptEngine, QScriptValueIterator
+*/
+
+/*!
+ \enum QScriptValue::SpecialValue
+
+ This enum is used to specify a single-valued type.
+
+ \value UndefinedValue An undefined value.
+
+ \value NullValue A null value.
+*/
+
+/*!
+ \enum QScriptValue::PropertyFlag
+
+ This enum describes the attributes of a property.
+
+ \value ReadOnly The property is read-only. Attempts by Qt Script code to write to the property will be ignored.
+
+ \value Undeletable Attempts by Qt Script code to \c{delete} the property will be ignored.
+
+ \value SkipInEnumeration The property is not to be enumerated by a \c{for-in} enumeration.
+
+ \value PropertyGetter The property is defined by a function which will be called to get the property value.
+
+ \value PropertySetter The property is defined by a function which will be called to set the property value.
+
+ \value QObjectMember This flag is used to indicate that an existing property is a QObject member (a property or method).
+
+ \value KeepExistingFlags This value is used to indicate to setProperty() that the property's flags should be left unchanged. If the property doesn't exist, the default flags (0) will be used.
+
+ \value UserRange Flags in this range are not used by Qt Script, and can be used for custom purposes.
+*/
+
+/*!
+ \enum QScriptValue::ResolveFlag
+
+ This enum specifies how to look up a property of an object.
+
+ \value ResolveLocal Only check the object's own properties.
+
+ \value ResolvePrototype Check the object's own properties first, then search the prototype chain. This is the default.
+
+ \omitvalue ResolveScope Check the object's own properties first, then search the scope chain.
+
+ \omitvalue ResolveFull Check the object's own properties first, then search the prototype chain, and finally search the scope chain.
+*/
+
+// ### move
+
+#include <QtCore/qnumeric.h>
+#include <math.h>
+
+namespace QScript
+{
+
+static const qsreal D32 = 4294967296.0;
+
+qint32 ToInt32(qsreal n)
+{
+ if (qIsNaN(n) || qIsInf(n) || (n == 0))
+ return 0;
+
+ double sign = (n < 0) ? -1.0 : 1.0;
+ qsreal abs_n = fabs(n);
+
+ n = ::fmod(sign * ::floor(abs_n), D32);
+ const double D31 = D32 / 2.0;
+
+ if (sign == -1 && n < -D31)
+ n += D32;
+
+ else if (sign != -1 && n >= D31)
+ n -= D32;
+
+ return qint32 (n);
+}
+
+quint32 ToUint32(qsreal n)
+{
+ if (qIsNaN(n) || qIsInf(n) || (n == 0))
+ return 0;
+
+ double sign = (n < 0) ? -1.0 : 1.0;
+ qsreal abs_n = fabs(n);
+
+ n = ::fmod(sign * ::floor(abs_n), D32);
+
+ if (n < 0)
+ n += D32;
+
+ return quint32 (n);
+}
+
+quint16 ToUint16(qsreal n)
+{
+ static const qsreal D16 = 65536.0;
+
+ if (qIsNaN(n) || qIsInf(n) || (n == 0))
+ return 0;
+
+ double sign = (n < 0) ? -1.0 : 1.0;
+ qsreal abs_n = fabs(n);
+
+ n = ::fmod(sign * ::floor(abs_n), D16);
+
+ if (n < 0)
+ n += D16;
+
+ return quint16 (n);
+}
+
+qsreal ToInteger(qsreal n)
+{
+ if (qIsNaN(n))
+ return 0;
+
+ if (n == 0 || qIsInf(n))
+ return n;
+
+ int sign = n < 0 ? -1 : 1;
+ return sign * ::floor(::fabs(n));
+}
+
+} // namespace QScript
+
+QScriptValuePrivate::QScriptValuePrivate() : engine(0), prev(0), next(0)
+{
+ ref = 0;
+}
+
+QScriptValuePrivate::~QScriptValuePrivate()
+{
+}
+
+void QScriptValuePrivate::initFrom(JSC::JSValue value)
+{
+ if (value.isCell()) {
+ Q_ASSERT(engine != 0);
+ value = engine->toUsableValue(value);
+ JSC::JSCell *cell = JSC::asCell(value);
+ Q_ASSERT(cell != engine->originalGlobalObject());
+ }
+ type = JSC;
+ jscValue = value;
+ if (engine)
+ engine->registerScriptValue(this);
+}
+
+void QScriptValuePrivate::initFrom(double value)
+{
+ type = Number;
+ numberValue = value;
+ if (engine)
+ engine->registerScriptValue(this);
+}
+
+void QScriptValuePrivate::initFrom(const QString &value)
+{
+ type = String;
+ stringValue = value;
+ if (engine)
+ engine->registerScriptValue(this);
+}
+
+bool QScriptValuePrivate::isJSC() const
+{
+ return (type == JSC);
+}
+
+QScriptValue QScriptValuePrivate::property(const QString &name, int resolveMode) const
+{
+ JSC::ExecState *exec = engine->currentFrame;
+ return property(JSC::Identifier(exec, name), resolveMode);
+}
+
+QScriptValue QScriptValuePrivate::property(const JSC::Identifier &id, int resolveMode) const
+{
+ Q_ASSERT(isJSC());
+ JSC::ExecState *exec = engine->currentFrame;
+ JSC::JSObject *object = jscValue.getObject();
+ JSC::PropertySlot slot(const_cast<JSC::JSObject*>(object));
+ JSC::JSValue result;
+ if (const_cast<JSC::JSObject*>(object)->getOwnPropertySlot(exec, id, slot)) {
+ result = slot.getValue(exec, id);
+ } else {
+ if ((resolveMode & QScriptValue::ResolvePrototype)
+ && const_cast<JSC::JSObject*>(object)->getPropertySlot(exec, id, slot)) {
+ result = slot.getValue(exec, id);
+ } else if (resolveMode & QScriptValue::ResolveScope) {
+ // ### check if it's a function object and look in the scope chain
+ QScriptValue scope = property(QString::fromLatin1("__qt_scope__"), QScriptValue::ResolveLocal);
+ if (scope.isObject())
+ result = engine->scriptValueToJSCValue(QScriptValuePrivate::get(scope)->property(id, resolveMode));
+ }
+ }
+ return engine->scriptValueFromJSCValue(result);
+}
+
+QScriptValue QScriptValuePrivate::property(quint32 index, int resolveMode) const
+{
+ Q_ASSERT(isJSC());
+ JSC::ExecState *exec = engine->currentFrame;
+ JSC::JSObject *object = jscValue.getObject();
+ JSC::PropertySlot slot(const_cast<JSC::JSObject*>(object));
+ JSC::JSValue result;
+ if (const_cast<JSC::JSObject*>(object)->getOwnPropertySlot(exec, index, slot)) {
+ result = slot.getValue(exec, index);
+ } else if ((resolveMode & QScriptValue::ResolvePrototype)
+ && const_cast<JSC::JSObject*>(object)->getPropertySlot(exec, index, slot)) {
+ result = slot.getValue(exec, index);
+ }
+ return engine->scriptValueFromJSCValue(result);
+}
+
+QVariant &QScriptValuePrivate::variantValue() const
+{
+ Q_ASSERT(jscValue.isObject(&QScriptObject::info));
+ QScriptObjectDelegate *delegate = static_cast<QScriptObject*>(JSC::asObject(jscValue))->delegate();
+ Q_ASSERT(delegate && (delegate->type() == QScriptObjectDelegate::Variant));
+ return static_cast<QScript::QVariantDelegate*>(delegate)->value();
+}
+
+void QScriptValuePrivate::setVariantValue(const QVariant &value)
+{
+ Q_ASSERT(jscValue.isObject(&QScriptObject::info));
+ QScriptObjectDelegate *delegate = static_cast<QScriptObject*>(JSC::asObject(jscValue))->delegate();
+ Q_ASSERT(delegate && (delegate->type() == QScriptObjectDelegate::Variant));
+ static_cast<QScript::QVariantDelegate*>(delegate)->setValue(value);
+}
+
+void QScriptValuePrivate::saveException(JSC::ExecState *exec, JSC::JSValue *val)
+{
+ if (exec) {
+ *val = exec->exception();
+ exec->clearException();
+ } else {
+ *val = JSC::JSValue();
+ }
+}
+
+void QScriptValuePrivate::restoreException(JSC::ExecState *exec, JSC::JSValue val)
+{
+ if (exec && val)
+ exec->setException(val);
+}
+
+void QScriptValuePrivate::detachFromEngine()
+{
+ if (isJSC())
+ jscValue = JSC::JSValue();
+ engine = 0;
+}
+
+/*!
+ Constructs an invalid QScriptValue.
+*/
+QScriptValue::QScriptValue()
+ : d_ptr(0)
+{
+}
+
+/*!
+ Destroys this QScriptValue.
+*/
+QScriptValue::~QScriptValue()
+{
+ if (d_ptr && !d_ptr->ref.deref()) {
+ if (d_ptr->engine)
+ d_ptr->engine->unregisterScriptValue(d_ptr);
+ delete d_ptr;
+ }
+}
+
+/*!
+ Constructs a new QScriptValue that is a copy of \a other.
+
+ Note that if \a other is an object (i.e., isObject() would return
+ true), then only a reference to the underlying object is copied into
+ the new script value (i.e., the object itself is not copied).
+*/
+QScriptValue::QScriptValue(const QScriptValue &other)
+ : d_ptr(other.d_ptr)
+{
+ if (d_ptr)
+ d_ptr->ref.ref();
+}
+
+/*!
+ \obsolete
+
+ Constructs a new QScriptValue with the special \a value and
+ registers it with the script \a engine.
+*/
+QScriptValue::QScriptValue(QScriptEngine *engine, QScriptValue::SpecialValue value)
+ : d_ptr(new QScriptValuePrivate)
+{
+ d_ptr->engine = QScriptEnginePrivate::get(engine);
+ switch (value) {
+ case NullValue:
+ d_ptr->initFrom(JSC::jsNull());
+ break;
+ case UndefinedValue:
+ d_ptr->initFrom(JSC::jsUndefined());
+ break;
+ }
+ d_ptr->ref.ref();
+}
+
+/*!
+ \obsolete
+
+ \fn QScriptValue::QScriptValue(QScriptEngine *engine, bool value)
+
+ Constructs a new QScriptValue with the boolean \a value and
+ registers it with the script \a engine.
+*/
+QScriptValue::QScriptValue(QScriptEngine *engine, bool val)
+ : d_ptr(new QScriptValuePrivate)
+{
+ d_ptr->engine = QScriptEnginePrivate::get(engine);
+ d_ptr->initFrom(JSC::jsBoolean(val));
+ d_ptr->ref.ref();
+}
+
+/*!
+ \fn QScriptValue::QScriptValue(QScriptEngine *engine, int value)
+ \obsolete
+
+ Constructs a new QScriptValue with the integer \a value and
+ registers it with the script \a engine.
+*/
+QScriptValue::QScriptValue(QScriptEngine *engine, int val)
+ : d_ptr(new QScriptValuePrivate)
+{
+ d_ptr->engine = QScriptEnginePrivate::get(engine);
+ if (engine) {
+ JSC::ExecState *exec = d_ptr->engine->currentFrame;
+ d_ptr->initFrom(JSC::jsNumber(exec, val));
+ } else {
+ JSC::JSValue immediate = JSC::JSImmediate::from(val);
+ if (immediate)
+ d_ptr->initFrom(immediate);
+ else
+ d_ptr->initFrom(val);
+ }
+ d_ptr->ref.ref();
+}
+
+/*!
+ \fn QScriptValue::QScriptValue(QScriptEngine *engine, uint value)
+ \obsolete
+
+ Constructs a new QScriptValue with the unsigned integer \a value and
+ registers it with the script \a engine.
+ */
+QScriptValue::QScriptValue(QScriptEngine *engine, uint val)
+ : d_ptr(new QScriptValuePrivate)
+{
+ d_ptr->engine = QScriptEnginePrivate::get(engine);
+ if (engine) {
+ JSC::ExecState *exec = d_ptr->engine->currentFrame;
+ d_ptr->initFrom(JSC::jsNumber(exec, val));
+ } else {
+ JSC::JSValue immediate = JSC::JSImmediate::from(val);
+ if (immediate)
+ d_ptr->initFrom(immediate);
+ else
+ d_ptr->initFrom(val);
+ }
+ d_ptr->ref.ref();
+}
+
+/*!
+ \fn QScriptValue::QScriptValue(QScriptEngine *engine, qsreal value)
+ \obsolete
+
+ Constructs a new QScriptValue with the qsreal \a value and
+ registers it with the script \a engine.
+*/
+QScriptValue::QScriptValue(QScriptEngine *engine, qsreal val)
+ : d_ptr(new QScriptValuePrivate)
+{
+ d_ptr->engine = QScriptEnginePrivate::get(engine);
+ if (engine) {
+ JSC::ExecState *exec = d_ptr->engine->currentFrame;
+ d_ptr->initFrom(JSC::jsNumber(exec, val));
+ } else {
+ JSC::JSValue immediate = JSC::JSImmediate::from(val);
+ if (immediate)
+ d_ptr->initFrom(immediate);
+ else
+ d_ptr->initFrom(val);
+ }
+ d_ptr->ref.ref();
+}
+
+/*!
+ \fn QScriptValue::QScriptValue(QScriptEngine *engine, const QString &value)
+ \obsolete
+
+ Constructs a new QScriptValue with the string \a value and
+ registers it with the script \a engine.
+*/
+QScriptValue::QScriptValue(QScriptEngine *engine, const QString &val)
+ : d_ptr(new QScriptValuePrivate)
+{
+ d_ptr->engine = QScriptEnginePrivate::get(engine);
+ if (engine) {
+ JSC::ExecState *exec = d_ptr->engine->currentFrame;
+ d_ptr->initFrom(JSC::jsString(exec, val));
+ } else {
+ d_ptr->initFrom(val);
+ }
+ d_ptr->ref.ref();
+}
+
+/*!
+ \fn QScriptValue::QScriptValue(QScriptEngine *engine, const char *value)
+ \obsolete
+
+ Constructs a new QScriptValue with the string \a value and
+ registers it with the script \a engine.
+*/
+
+#ifndef QT_NO_CAST_FROM_ASCII
+QScriptValue::QScriptValue(QScriptEngine *engine, const char *val)
+ : d_ptr(new QScriptValuePrivate)
+{
+ d_ptr->engine = QScriptEnginePrivate::get(engine);
+ if (engine) {
+ JSC::ExecState *exec = d_ptr->engine->currentFrame;
+ d_ptr->initFrom(JSC::jsString(exec, val));
+ } else {
+ d_ptr->initFrom(QString::fromAscii(val));
+ }
+ d_ptr->ref.ref();
+}
+#endif
+
+/*!
+ \since 4.5
+
+ Constructs a new QScriptValue with a special \a value.
+*/
+QScriptValue::QScriptValue(SpecialValue value)
+ : d_ptr(new QScriptValuePrivate)
+{
+ d_ptr->engine = 0;
+ switch (value) {
+ case NullValue:
+ d_ptr->initFrom(JSC::jsNull());
+ break;
+ case UndefinedValue:
+ d_ptr->initFrom(JSC::jsUndefined());
+ break;
+ }
+ d_ptr->ref.ref();
+}
+
+/*!
+ \since 4.5
+
+ Constructs a new QScriptValue with a boolean \a value.
+*/
+QScriptValue::QScriptValue(bool value)
+ : d_ptr(new QScriptValuePrivate)
+{
+ d_ptr->engine = 0;
+ d_ptr->initFrom(JSC::jsBoolean(value));
+ d_ptr->ref.ref();
+}
+
+/*!
+ \since 4.5
+
+ Constructs a new QScriptValue with a number \a value.
+*/
+QScriptValue::QScriptValue(int value)
+ : d_ptr(new QScriptValuePrivate)
+{
+ d_ptr->engine = 0;
+ JSC::JSValue immediate = JSC::JSImmediate::from(value);
+ if (immediate)
+ d_ptr->initFrom(immediate);
+ else
+ d_ptr->initFrom(value);
+ d_ptr->ref.ref();
+}
+
+/*!
+ \since 4.5
+
+ Constructs a new QScriptValue with a number \a value.
+*/
+QScriptValue::QScriptValue(uint value)
+ : d_ptr(new QScriptValuePrivate)
+{
+ d_ptr->engine = 0;
+ JSC::JSValue immediate = JSC::JSImmediate::from(value);
+ if (immediate)
+ d_ptr->initFrom(immediate);
+ else
+ d_ptr->initFrom(value);
+ d_ptr->ref.ref();
+}
+
+/*!
+ \since 4.5
+
+ Constructs a new QScriptValue with a number \a value.
+*/
+QScriptValue::QScriptValue(qsreal value)
+ : d_ptr(new QScriptValuePrivate)
+{
+ d_ptr->engine = 0;
+ JSC::JSValue immediate = JSC::JSImmediate::from(value);
+ if (immediate)
+ d_ptr->initFrom(immediate);
+ else
+ d_ptr->initFrom(value);
+ d_ptr->ref.ref();
+}
+
+/*!
+ \since 4.5
+
+ Constructs a new QScriptValue with a string \a value.
+*/
+QScriptValue::QScriptValue(const QString &value)
+ : d_ptr(new QScriptValuePrivate)
+{
+ d_ptr->engine = 0;
+ d_ptr->initFrom(value);
+ d_ptr->ref.ref();
+}
+
+/*!
+ \since 4.5
+
+ Constructs a new QScriptValue with a string \a value.
+*/
+QScriptValue::QScriptValue(const QLatin1String &value)
+ : d_ptr(new QScriptValuePrivate)
+{
+ d_ptr->engine = 0;
+ d_ptr->initFrom(value);
+ d_ptr->ref.ref();
+}
+
+/*!
+ \since 4.5
+
+ Constructs a new QScriptValue with a string \a value.
+*/
+
+#ifndef QT_NO_CAST_FROM_ASCII
+QScriptValue::QScriptValue(const char *value)
+ : d_ptr(new QScriptValuePrivate)
+{
+ d_ptr->engine = 0;
+ d_ptr->initFrom(QString::fromAscii(value));
+ d_ptr->ref.ref();
+}
+#endif
+
+/*!
+ Assigns the \a other value to this QScriptValue.
+
+ Note that if \a other is an object (isObject() returns true),
+ only a reference to the underlying object will be assigned;
+ the object itself will not be copied.
+*/
+QScriptValue &QScriptValue::operator=(const QScriptValue &other)
+{
+ if (d_ptr == other.d_ptr)
+ return *this;
+ if (d_ptr && !d_ptr->ref.deref()) {
+ if (d_ptr->engine)
+ d_ptr->engine->unregisterScriptValue(d_ptr);
+ delete d_ptr;
+ }
+ d_ptr = other.d_ptr;
+ if (d_ptr)
+ d_ptr->ref.ref();
+ return *this;
+}
+
+/*!
+ Returns true if this QScriptValue is an object of the Error class;
+ otherwise returns false.
+
+ \sa QScriptContext::throwError()
+*/
+bool QScriptValue::isError() const
+{
+ Q_D(const QScriptValue);
+ if (!d || !d->isJSC() || !d->jscValue.isObject())
+ return false;
+ return d->jscValue.isObject(&JSC::ErrorInstance::info);
+}
+
+/*!
+ Returns true if this QScriptValue is an object of the Array class;
+ otherwise returns false.
+
+ \sa QScriptEngine::newArray()
+*/
+bool QScriptValue::isArray() const
+{
+ Q_D(const QScriptValue);
+ if (!d || !d->isJSC() || !d->jscValue.isObject())
+ return false;
+ return d->jscValue.isObject(&JSC::JSArray::info);
+}
+
+/*!
+ Returns true if this QScriptValue is an object of the Date class;
+ otherwise returns false.
+
+ \sa QScriptEngine::newDate()
+*/
+bool QScriptValue::isDate() const
+{
+ Q_D(const QScriptValue);
+ if (!d || !d->isJSC() || !d->jscValue.isObject())
+ return false;
+ return d->jscValue.isObject(&JSC::DateInstance::info);
+}
+
+/*!
+ Returns true if this QScriptValue is an object of the RegExp class;
+ otherwise returns false.
+
+ \sa QScriptEngine::newRegExp()
+*/
+bool QScriptValue::isRegExp() const
+{
+ Q_D(const QScriptValue);
+ if (!d || !d->isJSC() || !d->jscValue.isObject())
+ return false;
+ return d->jscValue.isObject(&JSC::RegExpObject::info);
+}
+
+/*!
+ If this QScriptValue is an object, returns the internal prototype
+ (\c{__proto__} property) of this object; otherwise returns an
+ invalid QScriptValue.
+
+ \sa setPrototype(), isObject()
+*/
+QScriptValue QScriptValue::prototype() const
+{
+ Q_D(const QScriptValue);
+ if (!d || !d->isJSC() || !d->jscValue.isObject())
+ return QScriptValue();
+ return d->engine->scriptValueFromJSCValue(JSC::asObject(d->jscValue)->prototype());
+}
+
+/*!
+ If this QScriptValue is an object, sets the internal prototype
+ (\c{__proto__} property) of this object to be \a prototype;
+ otherwise does nothing.
+
+ The internal prototype should not be confused with the public
+ property with name "prototype"; the public prototype is usually
+ only set on functions that act as constructors.
+
+ \sa prototype(), isObject()
+*/
+void QScriptValue::setPrototype(const QScriptValue &prototype)
+{
+ Q_D(QScriptValue);
+ if (!d || !d->isJSC() || !d->jscValue.isObject())
+ return;
+ if (prototype.isValid() && prototype.engine()
+ && (prototype.engine() != engine())) {
+ qWarning("QScriptValue::setPrototype() failed: "
+ "cannot set a prototype created in "
+ "a different engine");
+ return;
+ }
+ JSC::JSValue other = d->engine->scriptValueToJSCValue(prototype);
+
+ // check for cycle
+ JSC::JSValue nextPrototypeValue = other;
+ while (nextPrototypeValue && nextPrototypeValue.isObject()) {
+ JSC::JSObject *nextPrototype = JSC::asObject(nextPrototypeValue);
+ if (nextPrototype == JSC::asObject(d->jscValue)) {
+ qWarning("QScriptValue::setPrototype() failed: cyclic prototype value");
+ return;
+ }
+ nextPrototypeValue = nextPrototype->prototype();
+ }
+ JSC::asObject(d->jscValue)->setPrototype(other);
+}
+
+/*!
+ \internal
+*/
+QScriptValue QScriptValue::scope() const
+{
+ Q_D(const QScriptValue);
+ if (!d || !d->isJSC() || !d->jscValue.isObject())
+ return QScriptValue();
+ // ### make hidden property
+ return d->property(QLatin1String("__qt_scope__"), QScriptValue::ResolveLocal);
+}
+
+/*!
+ \internal
+*/
+void QScriptValue::setScope(const QScriptValue &scope)
+{
+ Q_D(QScriptValue);
+ if (!d || !d->isJSC() || !d->jscValue.isObject())
+ return;
+ if (scope.isValid() && scope.engine()
+ && (scope.engine() != engine())) {
+ qWarning("QScriptValue::setScope() failed: "
+ "cannot set a scope object created in "
+ "a different engine");
+ return;
+ }
+ JSC::JSValue other = d->engine->scriptValueToJSCValue(scope);
+ JSC::ExecState *exec = d->engine->currentFrame;
+ JSC::Identifier id = JSC::Identifier(exec, "__qt_scope__");
+ if (!scope.isValid()) {
+ JSC::asObject(d->jscValue)->removeDirect(id);
+ } else {
+ // ### make hidden property
+ JSC::asObject(d->jscValue)->putDirect(id, other);
+ }
+}
+
+/*!
+ Returns true if this QScriptValue is an instance of
+ \a other; otherwise returns false.
+
+ This QScriptValue is considered to be an instance of \a other if
+ \a other is a function and the value of the \c{prototype}
+ property of \a other is in the prototype chain of this
+ QScriptValue.
+*/
+bool QScriptValue::instanceOf(const QScriptValue &other) const
+{
+ Q_D(const QScriptValue);
+ if (!d || !d->isJSC() || !d->jscValue.isObject() || !other.isObject())
+ return false;
+ if (other.engine() != engine()) {
+ qWarning("QScriptValue::instanceof: "
+ "cannot perform operation on a value created in "
+ "a different engine");
+ return false;
+ }
+ JSC::JSValue jscProto = d->engine->scriptValueToJSCValue(other.property(QLatin1String("prototype")));
+ if (!jscProto)
+ jscProto = JSC::jsUndefined();
+ JSC::ExecState *exec = d->engine->currentFrame;
+ JSC::JSValue jscOther = d->engine->scriptValueToJSCValue(other);
+ return JSC::asObject(jscOther)->hasInstance(exec, d->jscValue, jscProto);
+}
+
+// ### move
+
+namespace QScript
+{
+
+enum Type {
+ Undefined,
+ Null,
+ Boolean,
+ String,
+ Number,
+ Object
+};
+
+static Type type(const QScriptValue &v)
+{
+ if (v.isUndefined())
+ return Undefined;
+ else if (v.isNull())
+ return Null;
+ else if (v.isBoolean())
+ return Boolean;
+ else if (v.isString())
+ return String;
+ else if (v.isNumber())
+ return Number;
+ Q_ASSERT(v.isObject());
+ return Object;
+}
+
+QScriptValue ToPrimitive(const QScriptValue &object, JSC::PreferredPrimitiveType hint = JSC::NoPreference)
+{
+ Q_ASSERT(object.isObject());
+ QScriptValuePrivate *pp = QScriptValuePrivate::get(object);
+ Q_ASSERT(pp->engine != 0);
+ JSC::ExecState *exec = pp->engine->currentFrame;
+ JSC::JSValue savedException;
+ QScriptValuePrivate::saveException(exec, &savedException);
+ JSC::JSValue result = JSC::asObject(pp->jscValue)->toPrimitive(exec, hint);
+ QScriptValuePrivate::restoreException(exec, savedException);
+ return pp->engine->scriptValueFromJSCValue(result);
+}
+
+static bool IsNumerical(const QScriptValue &value)
+{
+ return value.isNumber() || value.isBool();
+}
+
+static bool LessThan(QScriptValue lhs, QScriptValue rhs)
+{
+ if (type(lhs) == type(rhs)) {
+ switch (type(lhs)) {
+ case Undefined:
+ case Null:
+ return false;
+
+ case Number:
+#if defined Q_CC_MSVC && !defined Q_CC_MSVC_NET
+ if (qIsNaN(lhs.toNumber()) || qIsNaN(rhs.toNumber()))
+ return false;
+#endif
+ return lhs.toNumber() < rhs.toNumber();
+
+ case Boolean:
+ return lhs.toBool() < rhs.toBool();
+
+ case String:
+ return lhs.toString() < rhs.toString();
+
+ case Object:
+ break;
+ } // switch
+ }
+
+ if (lhs.isObject())
+ lhs = ToPrimitive(lhs, JSC::PreferNumber);
+
+ if (rhs.isObject())
+ rhs = ToPrimitive(rhs, JSC::PreferNumber);
+
+ if (lhs.isString() && rhs.isString())
+ return lhs.toString() < rhs.toString();
+
+ qsreal n1 = lhs.toNumber();
+ qsreal n2 = rhs.toNumber();
+#if defined Q_CC_MSVC && !defined Q_CC_MSVC_NET
+ if (qIsNaN(n1) || qIsNaN(n2))
+ return false;
+#endif
+ return n1 < n2;
+}
+
+static bool Equals(QScriptValue lhs, QScriptValue rhs)
+{
+ if (type(lhs) == type(rhs)) {
+ switch (type(lhs)) {
+ case QScript::Undefined:
+ case QScript::Null:
+ return true;
+
+ case QScript::Number:
+ return lhs.toNumber() == rhs.toNumber();
+
+ case QScript::Boolean:
+ return lhs.toBool() == rhs.toBool();
+
+ case QScript::String:
+ return lhs.toString() == rhs.toString();
+
+ case QScript::Object:
+ if (lhs.isVariant())
+ return lhs.strictlyEquals(rhs) || (lhs.toVariant() == rhs.toVariant());
+#ifndef QT_NO_QOBJECT
+ else if (lhs.isQObject())
+ return (lhs.strictlyEquals(rhs)) || (lhs.toQObject() == rhs.toQObject());
+#endif
+ else
+ return lhs.strictlyEquals(rhs);
+ }
+ }
+
+ if (lhs.isNull() && rhs.isUndefined())
+ return true;
+
+ else if (lhs.isUndefined() && rhs.isNull())
+ return true;
+
+ else if (IsNumerical(lhs) && rhs.isString())
+ return lhs.toNumber() == rhs.toNumber();
+
+ else if (lhs.isString() && IsNumerical(rhs))
+ return lhs.toNumber() == rhs.toNumber();
+
+ else if (lhs.isBool())
+ return Equals(lhs.toNumber(), rhs);
+
+ else if (rhs.isBool())
+ return Equals(lhs, rhs.toNumber());
+
+ else if (lhs.isObject() && !rhs.isNull()) {
+ lhs = ToPrimitive(lhs);
+
+ if (lhs.isValid() && !lhs.isObject())
+ return Equals(lhs, rhs);
+ }
+
+ else if (rhs.isObject() && ! lhs.isNull()) {
+ rhs = ToPrimitive(rhs);
+ if (rhs.isValid() && !rhs.isObject())
+ return Equals(lhs, rhs);
+ }
+
+ return false;
+}
+
+} // namespace QScript
+
+/*!
+ Returns true if this QScriptValue is less than \a other, otherwise
+ returns false. The comparison follows the behavior described in
+ \l{ECMA-262} section 11.8.5, "The Abstract Relational Comparison
+ Algorithm".
+
+ Note that if this QScriptValue or the \a other value are objects,
+ calling this function has side effects on the script engine, since
+ the engine will call the object's valueOf() function (and possibly
+ toString()) in an attempt to convert the object to a primitive value
+ (possibly resulting in an uncaught script exception).
+
+ \sa equals()
+*/
+bool QScriptValue::lessThan(const QScriptValue &other) const
+{
+ // no equivalent function in JSC? There's a jsLess() in VM/Machine.cpp
+ if (!isValid() || !other.isValid())
+ return false;
+ if (other.engine() && engine() && (other.engine() != engine())) {
+ qWarning("QScriptValue::lessThan: "
+ "cannot compare to a value created in "
+ "a different engine");
+ return false;
+ }
+ return QScript::LessThan(*this, other);
+}
+
+/*!
+ Returns true if this QScriptValue is equal to \a other, otherwise
+ returns false. The comparison follows the behavior described in
+ \l{ECMA-262} section 11.9.3, "The Abstract Equality Comparison
+ Algorithm".
+
+ This function can return true even if the type of this QScriptValue
+ is different from the type of the \a other value; i.e. the
+ comparison is not strict. For example, comparing the number 9 to
+ the string "9" returns true; comparing an undefined value to a null
+ value returns true; comparing a \c{Number} object whose primitive
+ value is 6 to a \c{String} object whose primitive value is "6"
+ returns true; and comparing the number 1 to the boolean value
+ \c{true} returns true. If you want to perform a comparison
+ without such implicit value conversion, use strictlyEquals().
+
+ Note that if this QScriptValue or the \a other value are objects,
+ calling this function has side effects on the script engine, since
+ the engine will call the object's valueOf() function (and possibly
+ toString()) in an attempt to convert the object to a primitive value
+ (possibly resulting in an uncaught script exception).
+
+ \sa strictlyEquals(), lessThan()
+*/
+bool QScriptValue::equals(const QScriptValue &other) const
+{
+ Q_D(const QScriptValue);
+ if (!d || !other.d_ptr)
+ return (d == other.d_ptr);
+ if (other.engine() && engine() && (other.engine() != engine())) {
+ qWarning("QScriptValue::equals: "
+ "cannot compare to a value created in "
+ "a different engine");
+ return false;
+ }
+ if (d->isJSC() && other.d_ptr->isJSC()) {
+ QScriptEnginePrivate *eng_p = d->engine;
+ if (!eng_p)
+ eng_p = other.d_ptr->engine;
+ if (eng_p) {
+ JSC::ExecState *exec = eng_p->currentFrame;
+ JSC::JSValue savedException;
+ QScriptValuePrivate::saveException(exec, &savedException);
+ bool result = JSC::JSValue::equal(exec, d->jscValue, other.d_ptr->jscValue);
+ QScriptValuePrivate::restoreException(exec, savedException);
+ // special QtScript rules
+ if (!result && isQObject() && other.isQObject())
+ result = (toQObject() == other.toQObject());
+ else if (!result && isVariant() && other.isVariant())
+ result = (toVariant() == other.toVariant());
+ return result;
+ }
+ }
+ return QScript::Equals(*this, other);
+}
+
+/*!
+ Returns true if this QScriptValue is equal to \a other using strict
+ comparison (no conversion), otherwise returns false. The comparison
+ follows the behavior described in \l{ECMA-262} section 11.9.6, "The
+ Strict Equality Comparison Algorithm".
+
+ If the type of this QScriptValue is different from the type of the
+ \a other value, this function returns false. If the types are equal,
+ the result depends on the type, as shown in the following table:
+
+ \table
+ \header \o Type \o Result
+ \row \o Undefined \o true
+ \row \o Null \o true
+ \row \o Boolean \o true if both values are true, false otherwise
+ \row \o Number \o false if either value is NaN (Not-a-Number); true if values are equal, false otherwise
+ \row \o String \o true if both values are exactly the same sequence of characters, false otherwise
+ \row \o Object \o true if both values refer to the same object, false otherwise
+ \endtable
+
+ \sa equals()
+*/
+bool QScriptValue::strictlyEquals(const QScriptValue &other) const
+{
+ Q_D(const QScriptValue);
+ if (!d || !other.d_ptr)
+ return (d == other.d_ptr);
+ if (other.engine() && engine() && (other.engine() != engine())) {
+ qWarning("QScriptValue::strictlyEquals: "
+ "cannot compare to a value created in "
+ "a different engine");
+ return false;
+ }
+ if (d->type != other.d_ptr->type)
+ return false;
+ switch (d->type) {
+ case QScriptValuePrivate::JSC:
+ return JSC::JSValue::strictEqual(d->jscValue, other.d_ptr->jscValue);
+ case QScriptValuePrivate::Number:
+ return (d->numberValue == other.d_ptr->numberValue);
+ case QScriptValuePrivate::String:
+ return (d->stringValue == other.d_ptr->stringValue);
+ }
+ return false;
+}
+
+/*!
+ Returns the string value of this QScriptValue, as defined in
+ \l{ECMA-262} section 9.8, "ToString".
+
+ Note that if this QScriptValue is an object, calling this function
+ has side effects on the script engine, since the engine will call
+ the object's toString() function (and possibly valueOf()) in an
+ attempt to convert the object to a primitive value (possibly
+ resulting in an uncaught script exception).
+
+ \sa isString()
+*/
+QString QScriptValue::toString() const
+{
+ Q_D(const QScriptValue);
+ if (!d)
+ return QString();
+ switch (d->type) {
+ case QScriptValuePrivate::JSC: {
+ JSC::ExecState *exec = d->engine ? d->engine->currentFrame : 0;
+ JSC::JSValue savedException;
+ QScriptValuePrivate::saveException(exec, &savedException);
+ JSC::UString str = d->jscValue.toString(exec);
+ if (exec && exec->hadException() && !str.size()) {
+ JSC::JSValue savedException2;
+ QScriptValuePrivate::saveException(exec, &savedException2);
+ str = savedException2.toString(exec);
+ QScriptValuePrivate::restoreException(exec, savedException2);
+ }
+ if (savedException)
+ QScriptValuePrivate::restoreException(exec, savedException);
+ return str;
+ }
+ case QScriptValuePrivate::Number:
+ return JSC::UString::from(d->numberValue);
+ case QScriptValuePrivate::String:
+ return d->stringValue;
+ }
+ return QString();
+}
+
+/*!
+ Returns the number value of this QScriptValue, as defined in
+ \l{ECMA-262} section 9.3, "ToNumber".
+
+ Note that if this QScriptValue is an object, calling this function
+ has side effects on the script engine, since the engine will call
+ the object's valueOf() function (and possibly toString()) in an
+ attempt to convert the object to a primitive value (possibly
+ resulting in an uncaught script exception).
+
+ \sa isNumber(), toInteger(), toInt32(), toUInt32(), toUInt16()
+*/
+qsreal QScriptValue::toNumber() const
+{
+ Q_D(const QScriptValue);
+ if (!d)
+ return 0;
+ switch (d->type) {
+ case QScriptValuePrivate::JSC: {
+ JSC::ExecState *exec = d->engine ? d->engine->currentFrame : 0;
+ JSC::JSValue savedException;
+ QScriptValuePrivate::saveException(exec, &savedException);
+ qsreal result = d->jscValue.toNumber(exec);
+ QScriptValuePrivate::restoreException(exec, savedException);
+ return result;
+ }
+ case QScriptValuePrivate::Number:
+ return d->numberValue;
+ case QScriptValuePrivate::String:
+ return ((JSC::UString)d->stringValue).toDouble();
+ }
+ return 0;
+}
+
+/*!
+ \obsolete
+
+ Use toBool() instead.
+*/
+bool QScriptValue::toBoolean() const
+{
+ Q_D(const QScriptValue);
+ if (!d)
+ return false;
+ switch (d->type) {
+ case QScriptValuePrivate::JSC: {
+ JSC::ExecState *exec = d->engine ? d->engine->currentFrame : 0;
+ JSC::JSValue savedException;
+ QScriptValuePrivate::saveException(exec, &savedException);
+ bool result = d->jscValue.toBoolean(exec);
+ QScriptValuePrivate::restoreException(exec, savedException);
+ return result;
+ }
+ case QScriptValuePrivate::Number:
+ return (d->numberValue != 0) && !qIsNaN(d->numberValue);
+ case QScriptValuePrivate::String:
+ return (!d->stringValue.isEmpty());
+ }
+ return false;
+}
+
+/*!
+ \since 4.5
+
+ Returns the boolean value of this QScriptValue, using the conversion
+ rules described in \l{ECMA-262} section 9.2, "ToBoolean".
+
+ Note that if this QScriptValue is an object, calling this function
+ has side effects on the script engine, since the engine will call
+ the object's valueOf() function (and possibly toString()) in an
+ attempt to convert the object to a primitive value (possibly
+ resulting in an uncaught script exception).
+
+ \sa isBool()
+*/
+bool QScriptValue::toBool() const
+{
+ Q_D(const QScriptValue);
+ if (!d)
+ return false;
+ switch (d->type) {
+ case QScriptValuePrivate::JSC: {
+ JSC::ExecState *exec = d->engine ? d->engine->currentFrame : 0;
+ JSC::JSValue savedException;
+ QScriptValuePrivate::saveException(exec, &savedException);
+ bool result = d->jscValue.toBoolean(exec);
+ QScriptValuePrivate::restoreException(exec, savedException);
+ return result;
+ }
+ case QScriptValuePrivate::Number:
+ return (d->numberValue != 0) && !qIsNaN(d->numberValue);
+ case QScriptValuePrivate::String:
+ return (!d->stringValue.isEmpty());
+ }
+ return false;
+}
+
+/*!
+ Returns the signed 32-bit integer value of this QScriptValue, using
+ the conversion rules described in \l{ECMA-262} section 9.5, "ToInt32".
+
+ Note that if this QScriptValue is an object, calling this function
+ has side effects on the script engine, since the engine will call
+ the object's valueOf() function (and possibly toString()) in an
+ attempt to convert the object to a primitive value (possibly
+ resulting in an uncaught script exception).
+
+ \sa toNumber(), toUInt32()
+*/
+qint32 QScriptValue::toInt32() const
+{
+ Q_D(const QScriptValue);
+ if (!d)
+ return 0;
+ switch (d->type) {
+ case QScriptValuePrivate::JSC: {
+ JSC::ExecState *exec = d->engine ? d->engine->currentFrame : 0;
+ JSC::JSValue savedException;
+ QScriptValuePrivate::saveException(exec, &savedException);
+ qint32 result = d->jscValue.toInt32(exec);
+ QScriptValuePrivate::restoreException(exec, savedException);
+ return result;
+ }
+ case QScriptValuePrivate::Number:
+ return QScript::ToInt32(d->numberValue);
+ case QScriptValuePrivate::String:
+ return QScript::ToInt32(((JSC::UString)d->stringValue).toDouble());
+ }
+ return 0;
+}
+
+/*!
+ Returns the unsigned 32-bit integer value of this QScriptValue, using
+ the conversion rules described in \l{ECMA-262} section 9.6, "ToUint32".
+
+ Note that if this QScriptValue is an object, calling this function
+ has side effects on the script engine, since the engine will call
+ the object's valueOf() function (and possibly toString()) in an
+ attempt to convert the object to a primitive value (possibly
+ resulting in an uncaught script exception).
+
+ \sa toNumber(), toInt32()
+*/
+quint32 QScriptValue::toUInt32() const
+{
+ Q_D(const QScriptValue);
+ if (!d)
+ return 0;
+ switch (d->type) {
+ case QScriptValuePrivate::JSC: {
+ JSC::ExecState *exec = d->engine ? d->engine->currentFrame : 0;
+ JSC::JSValue savedException;
+ QScriptValuePrivate::saveException(exec, &savedException);
+ quint32 result = d->jscValue.toUInt32(exec);
+ QScriptValuePrivate::restoreException(exec, savedException);
+ return result;
+ }
+ case QScriptValuePrivate::Number:
+ return QScript::ToUint32(d->numberValue);
+ case QScriptValuePrivate::String:
+ return QScript::ToUint32(((JSC::UString)d->stringValue).toDouble());
+ }
+ return 0;
+}
+
+/*!
+ Returns the unsigned 16-bit integer value of this QScriptValue, using
+ the conversion rules described in \l{ECMA-262} section 9.7, "ToUint16".
+
+ Note that if this QScriptValue is an object, calling this function
+ has side effects on the script engine, since the engine will call
+ the object's valueOf() function (and possibly toString()) in an
+ attempt to convert the object to a primitive value (possibly
+ resulting in an uncaught script exception).
+
+ \sa toNumber()
+*/
+quint16 QScriptValue::toUInt16() const
+{
+ Q_D(const QScriptValue);
+ if (!d)
+ return 0;
+ switch (d->type) {
+ case QScriptValuePrivate::JSC: {
+ // ### no equivalent function in JSC
+ return QScript::ToUint16(toNumber());
+ }
+ case QScriptValuePrivate::Number:
+ return QScript::ToUint16(d->numberValue);
+ case QScriptValuePrivate::String:
+ return QScript::ToUint16(((JSC::UString)d->stringValue).toDouble());
+ }
+ return 0;
+}
+
+/*!
+ Returns the integer value of this QScriptValue, using the conversion
+ rules described in \l{ECMA-262} section 9.4, "ToInteger".
+
+ Note that if this QScriptValue is an object, calling this function
+ has side effects on the script engine, since the engine will call
+ the object's valueOf() function (and possibly toString()) in an
+ attempt to convert the object to a primitive value (possibly
+ resulting in an uncaught script exception).
+
+ \sa toNumber()
+*/
+qsreal QScriptValue::toInteger() const
+{
+ Q_D(const QScriptValue);
+ if (!d)
+ return 0;
+ switch (d->type) {
+ case QScriptValuePrivate::JSC: {
+ JSC::ExecState *exec = d->engine ? d->engine->currentFrame : 0;
+ JSC::JSValue savedException;
+ QScriptValuePrivate::saveException(exec, &savedException);
+ qsreal result = d->jscValue.toInteger(exec);
+ QScriptValuePrivate::restoreException(exec, savedException);
+ return result;
+ }
+ case QScriptValuePrivate::Number:
+ return QScript::ToInteger(d->numberValue);
+ case QScriptValuePrivate::String:
+ return QScript::ToInteger(((JSC::UString)d->stringValue).toDouble());
+ }
+ return 0;
+}
+
+/*!
+ Returns the QVariant value of this QScriptValue, if it can be
+ converted to a QVariant; otherwise returns an invalid QVariant.
+ The conversion is performed according to the following table:
+
+ \table
+ \header \o Input Type \o Result
+ \row \o Undefined \o An invalid QVariant.
+ \row \o Null \o An invalid QVariant.
+ \row \o Boolean \o A QVariant containing the value of the boolean.
+ \row \o Number \o A QVariant containing the value of the number.
+ \row \o String \o A QVariant containing the value of the string.
+ \row \o QVariant Object \o The result is the QVariant value of the object (no conversion).
+ \row \o QObject Object \o A QVariant containing a pointer to the QObject.
+ \row \o Date Object \o A QVariant containing the date value (toDateTime()).
+ \row \o RegExp Object \o A QVariant containing the regular expression value (toRegExp()).
+ \row \o Array Object \o The array is converted to a QVariantList.
+ \row \o Object \o If the value is primitive, then the result is converted to a QVariant according to the above rules; otherwise, an invalid QVariant is returned.
+ \endtable
+
+ \sa isVariant()
+*/
+QVariant QScriptValue::toVariant() const
+{
+ Q_D(const QScriptValue);
+ if (!d)
+ return QVariant();
+ switch (d->type) {
+ case QScriptValuePrivate::JSC:
+ if (isObject()) {
+ if (isVariant())
+ return d->variantValue();
+#ifndef QT_NO_QOBJECT
+ else if (isQObject())
+ return qVariantFromValue(toQObject());
+#endif
+ else if (isDate())
+ return QVariant(toDateTime());
+#ifndef QT_NO_REGEXP
+ else if (isRegExp())
+ return QVariant(toRegExp());
+#endif
+ else if (isArray())
+ return QScriptEnginePrivate::variantListFromArray(*this);
+ // try to convert to primitive
+ JSC::ExecState *exec = d->engine->currentFrame;
+ JSC::JSValue savedException;
+ QScriptValuePrivate::saveException(exec, &savedException);
+ JSC::JSValue prim = d->jscValue.toPrimitive(exec);
+ QScriptValuePrivate::restoreException(exec, savedException);
+ if (!prim.isObject())
+ return d->engine->scriptValueFromJSCValue(prim).toVariant();
+ } else if (isNumber()) {
+ return QVariant(toNumber());
+ } else if (isString()) {
+ return QVariant(toString());
+ } else if (isBool()) {
+ return QVariant(toBool());
+ }
+ return QVariant();
+ case QScriptValuePrivate::Number:
+ return QVariant(d->numberValue);
+ case QScriptValuePrivate::String:
+ return QVariant(d->stringValue);
+ }
+ return QVariant();
+}
+
+/*!
+ \obsolete
+
+ This function is obsolete; use QScriptEngine::toObject() instead.
+*/
+QScriptValue QScriptValue::toObject() const
+{
+ Q_D(const QScriptValue);
+ if (!d || !d->engine)
+ return QScriptValue();
+ return engine()->toObject(*this);
+}
+
+/*!
+ Returns a QDateTime representation of this value, in local time.
+ If this QScriptValue is not a date, or the value of the date is NaN
+ (Not-a-Number), an invalid QDateTime is returned.
+
+ \sa isDate()
+*/
+QDateTime QScriptValue::toDateTime() const
+{
+ Q_D(const QScriptValue);
+ if (!isDate())
+ return QDateTime();
+ qsreal t = static_cast<JSC::DateInstance*>(JSC::asObject(d->jscValue))->internalNumber();
+ return QScript::ToDateTime(t, Qt::LocalTime);
+}
+
+#ifndef QT_NO_REGEXP
+/*!
+ Returns the QRegExp representation of this value.
+ If this QScriptValue is not a regular expression, an empty
+ QRegExp is returned.
+
+ \sa isRegExp()
+*/
+QRegExp QScriptValue::toRegExp() const
+{
+ Q_D(const QScriptValue);
+ if (!isRegExp())
+ return QRegExp();
+ QString pattern = d->property(QLatin1String("source"), QScriptValue::ResolvePrototype).toString();
+ Qt::CaseSensitivity kase = Qt::CaseSensitive;
+ if (d->property(QLatin1String("ignoreCase"), QScriptValue::ResolvePrototype).toBool())
+ kase = Qt::CaseInsensitive;
+ return QRegExp(pattern, kase, QRegExp::RegExp2);
+}
+#endif // QT_NO_REGEXP
+
+/*!
+ If this QScriptValue is a QObject, returns the QObject pointer
+ that the QScriptValue represents; otherwise, returns 0.
+
+ If the QObject that this QScriptValue wraps has been deleted,
+ this function returns 0 (i.e. it is possible for toQObject()
+ to return 0 even when isQObject() returns true).
+
+ \sa isQObject()
+*/
+QObject *QScriptValue::toQObject() const
+{
+ Q_D(const QScriptValue);
+ if (isQObject()) {
+ QScriptObject *object = static_cast<QScriptObject*>(JSC::asObject(d->jscValue));
+ return static_cast<QScript::QObjectDelegate*>(object->delegate())->value();
+ } else if (isVariant()) {
+ QVariant var = toVariant();
+ int type = var.userType();
+ if ((type == QMetaType::QObjectStar) || (type == QMetaType::QWidgetStar))
+ return *reinterpret_cast<QObject* const *>(var.constData());
+ }
+ return 0;
+}
+
+/*!
+ If this QScriptValue is a QMetaObject, returns the QMetaObject pointer
+ that the QScriptValue represents; otherwise, returns 0.
+
+ \sa isQMetaObject()
+*/
+const QMetaObject *QScriptValue::toQMetaObject() const
+{
+ Q_D(const QScriptValue);
+ if (isQMetaObject())
+ return static_cast<QScript::QMetaObjectWrapperObject*>(JSC::asObject(d->jscValue))->value();
+ return 0;
+}
+
+/*!
+ Sets the value of this QScriptValue's property with the given \a name to
+ the given \a value.
+
+ If this QScriptValue is not an object, this function does nothing.
+
+ If this QScriptValue does not already have a property with name \a name,
+ a new property is created; the given \a flags then specify how this
+ property may be accessed by script code.
+
+ If \a value is invalid, the property is removed.
+
+ If the property is implemented using a setter function (i.e. has the
+ PropertySetter flag set), calling setProperty() has side-effects on
+ the script engine, since the setter function will be called with the
+ given \a value as argument (possibly resulting in an uncaught script
+ exception).
+
+ Note that you cannot specify custom getter or setter functions for
+ built-in properties, such as the \c{length} property of Array objects
+ or meta properties of QObject objects.
+
+ \sa property()
+*/
+
+void QScriptValue::setProperty(const QString &name, const QScriptValue &value,
+ const PropertyFlags &flags)
+{
+ Q_D(QScriptValue);
+ if (!d || !d->isJSC() || !d->jscValue.isObject())
+ return;
+ setProperty(engine()->toStringHandle(name), value, flags);
+}
+
+/*!
+ Returns the value of this QScriptValue's property with the given \a name,
+ using the given \a mode to resolve the property.
+
+ If no such property exists, an invalid QScriptValue is returned.
+
+ If the property is implemented using a getter function (i.e. has the
+ PropertyGetter flag set), calling property() has side-effects on the
+ script engine, since the getter function will be called (possibly
+ resulting in an uncaught script exception). If an exception
+ occurred, property() returns the value that was thrown (typically
+ an \c{Error} object).
+
+ \sa setProperty(), propertyFlags(), QScriptValueIterator
+*/
+QScriptValue QScriptValue::property(const QString &name,
+ const ResolveFlags &mode) const
+{
+ Q_D(const QScriptValue);
+ if (!d || !d->isJSC() || !d->jscValue.isObject())
+ return QScriptValue();
+ return d->property(name, mode);
+}
+
+/*!
+ \overload
+
+ Returns the property at the given \a arrayIndex, using the given \a
+ mode to resolve the property.
+
+ This function is provided for convenience and performance when
+ working with array objects.
+
+ If this QScriptValue is not an Array object, this function behaves
+ as if property() was called with the string representation of \a
+ arrayIndex.
+*/
+QScriptValue QScriptValue::property(quint32 arrayIndex,
+ const ResolveFlags &mode) const
+{
+ Q_D(const QScriptValue);
+ if (!d || !d->isJSC() || !d->jscValue.isObject())
+ return QScriptValue();
+ return d->property(arrayIndex, mode);
+}
+
+/*!
+ \overload
+
+ Sets the property at the given \a arrayIndex to the given \a value.
+
+ This function is provided for convenience and performance when
+ working with array objects.
+
+ If this QScriptValue is not an Array object, this function behaves
+ as if setProperty() was called with the string representation of \a
+ arrayIndex.
+*/
+void QScriptValue::setProperty(quint32 arrayIndex, const QScriptValue &value,
+ const PropertyFlags &flags)
+{
+ Q_D(const QScriptValue);
+ if (!d || !d->isJSC() || !d->jscValue.isObject())
+ return;
+ if (value.engine() && (value.engine() != engine())) {
+ qWarning("QScriptValue::setProperty() failed: "
+ "cannot set value created in a different engine");
+ return;
+ }
+ JSC::ExecState *exec = d->engine->currentFrame;
+ JSC::JSValue jscValue = d->engine->scriptValueToJSCValue(value);
+ if (!jscValue) {
+ JSC::asObject(d->jscValue)->deleteProperty(exec, arrayIndex, /*checkDontDelete=*/false);
+ } else {
+ if ((flags & QScriptValue::PropertyGetter) || (flags & QScriptValue::PropertySetter)) {
+ Q_ASSERT_X(false, Q_FUNC_INFO, "property getters and setters not implemented");
+ } else {
+ if (flags != QScriptValue::KeepExistingFlags) {
+// if (JSC::asObject(d->jscValue)->hasOwnProperty(exec, arrayIndex))
+// JSC::asObject(d->jscValue)->deleteProperty(exec, arrayIndex);
+ unsigned attribs = 0;
+ if (flags & QScriptValue::ReadOnly)
+ attribs |= JSC::ReadOnly;
+ if (flags & QScriptValue::SkipInEnumeration)
+ attribs |= JSC::DontEnum;
+ if (flags & QScriptValue::Undeletable)
+ attribs |= JSC::DontDelete;
+ attribs |= flags & QScriptValue::UserRange;
+ JSC::asObject(d->jscValue)->putWithAttributes(exec, arrayIndex, jscValue, attribs);
+ } else {
+ JSC::asObject(d->jscValue)->put(exec, arrayIndex, jscValue);
+ }
+ }
+ }
+}
+
+/*!
+ \since 4.4
+
+ Returns the value of this QScriptValue's property with the given \a name,
+ using the given \a mode to resolve the property.
+
+ This overload of property() is useful when you need to look up the
+ same property repeatedly, since the lookup can be performed faster
+ when the name is represented as an interned string.
+
+ \sa QScriptEngine::toStringHandle(), setProperty()
+*/
+QScriptValue QScriptValue::property(const QScriptString &name,
+ const ResolveFlags &mode) const
+{
+ Q_D(const QScriptValue);
+ if (!d || !d->isJSC() || !d->jscValue.isObject() || !name.isValid())
+ return QScriptValue();
+ return d->property(name.d_ptr->identifier, mode);
+}
+
+/*!
+ \since 4.4
+
+ Sets the value of this QScriptValue's property with the given \a
+ name to the given \a value. The given \a flags specify how this
+ property may be accessed by script code.
+
+ This overload of setProperty() is useful when you need to set the
+ same property repeatedly, since the operation can be performed
+ faster when the name is represented as an interned string.
+
+ \sa QScriptEngine::toStringHandle()
+*/
+void QScriptValue::setProperty(const QScriptString &name,
+ const QScriptValue &value,
+ const PropertyFlags &flags)
+{
+ Q_D(QScriptValue);
+ if (!d || !d->isJSC() || !d->jscValue.isObject() || !name.isValid())
+ return;
+ QScriptEngine *valueEngine = value.engine();
+ if (valueEngine && (QScriptEnginePrivate::get(valueEngine) != d->engine)) {
+ qWarning("QScriptValue::setProperty(%s) failed: "
+ "cannot set value created in a different engine",
+ qPrintable(name.toString()));
+ return;
+ }
+ JSC::ExecState *exec = d->engine->currentFrame;
+ JSC::JSValue jscValue = d->engine->scriptValueToJSCValue(value);
+ JSC::Identifier id = name.d_ptr->identifier;
+ JSC::JSObject *thisObject = JSC::asObject(d->jscValue);
+ JSC::JSValue setter = thisObject->lookupSetter(exec, id);
+ JSC::JSValue getter = thisObject->lookupGetter(exec, id);
+ if ((flags & QScriptValue::PropertyGetter) || (flags & QScriptValue::PropertySetter)) {
+ if (!jscValue) {
+ // deleting getter/setter
+ if ((flags & QScriptValue::PropertyGetter) && (flags & QScriptValue::PropertySetter)) {
+ // deleting both: just delete the property
+ thisObject->deleteProperty(exec, id, /*checkDontDelete=*/false);
+ } else if (flags & QScriptValue::PropertyGetter) {
+ // preserve setter, if there is one
+ thisObject->deleteProperty(exec, id, /*checkDontDelete=*/false);
+ if (setter && setter.isObject())
+ thisObject->defineSetter(exec, id, JSC::asObject(setter));
+ } else { // flags & QScriptValue::PropertySetter
+ // preserve getter, if there is one
+ thisObject->deleteProperty(exec, id, /*checkDontDelete=*/false);
+ if (getter && getter.isObject())
+ thisObject->defineGetter(exec, id, JSC::asObject(getter));
+ }
+ } else {
+ if (jscValue.isObject()) { // ### should check if it has callData()
+ // defining getter/setter
+ if (id == exec->propertyNames().underscoreProto) {
+ qWarning("QScriptValue::setProperty() failed: "
+ "cannot set getter or setter of native property `__proto__'");
+ } else {
+ if (flags & QScriptValue::PropertyGetter)
+ thisObject->defineGetter(exec, id, JSC::asObject(jscValue));
+ if (flags & QScriptValue::PropertySetter)
+ thisObject->defineSetter(exec, id, JSC::asObject(jscValue));
+ }
+ } else {
+ qWarning("QScriptValue::setProperty(): getter/setter must be a function");
+ }
+ }
+ } else {
+ // setting the value
+ if (getter && getter.isObject() && !(setter && setter.isObject())) {
+ qWarning("QScriptValue::setProperty() failed: "
+ "property '%s' has a getter but no setter",
+ qPrintable(name.toString()));
+ return;
+ }
+ if (!jscValue) {
+ // ### check if it's a getter/setter property
+ thisObject->deleteProperty(exec, id, /*checkDontDelete=*/false);
+ } else if (flags != QScriptValue::KeepExistingFlags) {
+ if (thisObject->hasOwnProperty(exec, id))
+ thisObject->deleteProperty(exec, id, /*checkDontDelete=*/false); // ### hmmm - can't we just update the attributes?
+ unsigned attribs = 0;
+ if (flags & QScriptValue::ReadOnly)
+ attribs |= JSC::ReadOnly;
+ if (flags & QScriptValue::SkipInEnumeration)
+ attribs |= JSC::DontEnum;
+ if (flags & QScriptValue::Undeletable)
+ attribs |= JSC::DontDelete;
+ attribs |= flags & QScriptValue::UserRange;
+ thisObject->putWithAttributes(exec, id, jscValue, attribs);
+ } else {
+ JSC::PutPropertySlot slot;
+ thisObject->put(exec, id, jscValue, slot);
+ }
+ }
+}
+
+/*!
+ Returns the flags of the property with the given \a name, using the
+ given \a mode to resolve the property.
+
+ \sa property()
+*/
+QScriptValue::PropertyFlags QScriptValue::propertyFlags(const QString &name,
+ const ResolveFlags &mode) const
+{
+ if (!isObject())
+ return 0;
+ return propertyFlags(engine()->toStringHandle(name), mode);
+
+}
+
+/*!
+ \since 4.4
+
+ Returns the flags of the property with the given \a name, using the
+ given \a mode to resolve the property.
+
+ \sa property()
+*/
+QScriptValue::PropertyFlags QScriptValue::propertyFlags(const QScriptString &name,
+ const ResolveFlags &mode) const
+{
+ Q_D(const QScriptValue);
+ if (!isObject())
+ return 0;
+ JSC::ExecState *exec = d->engine->currentFrame;
+ JSC::JSObject *object = JSC::asObject(d->jscValue);
+ JSC::Identifier id = name.d_ptr->identifier;
+ unsigned attribs = 0;
+ if (!object->getPropertyAttributes(exec, id, attribs)) {
+ if ((mode & QScriptValue::ResolvePrototype) && object->prototype())
+ return d->engine->scriptValueFromJSCValue(object->prototype()).propertyFlags(name, mode);
+ return 0;
+ }
+ QScriptValue::PropertyFlags result = 0;
+ if (attribs & JSC::ReadOnly)
+ result |= QScriptValue::ReadOnly;
+ if (attribs & JSC::DontEnum)
+ result |= QScriptValue::SkipInEnumeration;
+ if (attribs & JSC::DontDelete)
+ result |= QScriptValue::Undeletable;
+ //We cannot rely on attribs JSC::Setter/Getter because they are not necesserly set by JSC (bug?)
+ if (attribs & JSC::Getter || !object->lookupGetter(exec, id).isUndefinedOrNull())
+ result |= QScriptValue::PropertyGetter;
+ if (attribs & JSC::Setter || !object->lookupSetter(exec, id).isUndefinedOrNull())
+ result |= QScriptValue::PropertySetter;
+ if (attribs & QScript::QObjectMemberAttribute)
+ result |= QScriptValue::QObjectMember;
+ result |= QScriptValue::PropertyFlag(attribs & QScriptValue::UserRange);
+ return result;
+}
+
+/*!
+ Calls this QScriptValue as a function, using \a thisObject as
+ the `this' object in the function call, and passing \a args
+ as arguments to the function. Returns the value returned from
+ the function.
+
+ If this QScriptValue is not a function, call() does nothing
+ and returns an invalid QScriptValue.
+
+ Note that if \a thisObject is not an object, the global object
+ (see \l{QScriptEngine::globalObject()}) will be used as the
+ `this' object.
+
+ Calling call() can cause an exception to occur in the script engine;
+ in that case, call() returns the value that was thrown (typically an
+ \c{Error} object). You can call
+ QScriptEngine::hasUncaughtException() to determine if an exception
+ occurred.
+
+ \snippet doc/src/snippets/code/src_script_qscriptvalue.cpp 2
+
+ \sa construct()
+*/
+QScriptValue QScriptValue::call(const QScriptValue &thisObject,
+ const QScriptValueList &args)
+{
+ Q_D(const QScriptValue);
+ if (!isFunction())
+ return QScriptValue();
+
+ if (thisObject.engine() && (thisObject.engine() != engine())) {
+ qWarning("QScriptValue::call() failed: "
+ "cannot call function with thisObject created in "
+ "a different engine");
+ return QScriptValue();
+ }
+ engine()->currentContext()->activationObject(); //force the creation of a context for native function;
+
+ JSC::ExecState *exec = d->engine->currentFrame;
+
+ JSC::JSValue jscThisObject = d->engine->scriptValueToJSCValue(thisObject);
+ if (!jscThisObject || !jscThisObject.isObject())
+ jscThisObject = d->engine->globalObject();
+
+ QVector<JSC::JSValue> argsVector;
+ argsVector.resize(args.size());
+ for (int i = 0; i < args.size(); ++i) {
+ const QScriptValue &arg = args.at(i);
+ if (!arg.isValid()) {
+ argsVector[i] = JSC::jsUndefined();
+ } else if (arg.engine() && (arg.engine() != engine())) {
+ qWarning("QScriptValue::call() failed: "
+ "cannot call function with argument created in "
+ "a different engine");
+ return QScriptValue();
+ } else {
+ argsVector[i] = d->engine->scriptValueToJSCValue(arg);
+ }
+ }
+ JSC::ArgList jscArgs(argsVector.data(), argsVector.size());
+
+ JSC::JSValue callee = d->jscValue;
+ JSC::CallData callData;
+ JSC::CallType callType = callee.getCallData(callData);
+ JSC::JSValue savedException;
+ QScriptValuePrivate::saveException(exec, &savedException);
+ JSC::JSValue result = JSC::call(exec, callee, callType, callData, jscThisObject, jscArgs);
+ if (exec->hadException()) {
+ result = exec->exception();
+ } else {
+ QScriptValuePrivate::restoreException(exec, savedException);
+ }
+ return d->engine->scriptValueFromJSCValue(result);
+}
+
+/*!
+ Calls this QScriptValue as a function, using \a thisObject as
+ the `this' object in the function call, and passing \a arguments
+ as arguments to the function. Returns the value returned from
+ the function.
+
+ If this QScriptValue is not a function, call() does nothing
+ and returns an invalid QScriptValue.
+
+ \a arguments can be an arguments object, an array, null or
+ undefined; any other type will cause a TypeError to be thrown.
+
+ Note that if \a thisObject is not an object, the global object
+ (see \l{QScriptEngine::globalObject()}) will be used as the
+ `this' object.
+
+ One common usage of this function is to forward native function
+ calls to another function:
+
+ \snippet doc/src/snippets/code/src_script_qscriptvalue.cpp 3
+
+ \sa construct(), QScriptContext::argumentsObject()
+*/
+QScriptValue QScriptValue::call(const QScriptValue &thisObject,
+ const QScriptValue &arguments)
+{
+ Q_D(QScriptValue);
+ if (!isFunction())
+ return QScriptValue();
+
+ if (thisObject.engine() && (thisObject.engine() != engine())) {
+ qWarning("QScriptValue::call() failed: "
+ "cannot call function with thisObject created in "
+ "a different engine");
+ return QScriptValue();
+ }
+ engine()->currentContext()->activationObject(); //force the creation of a context for native function;
+
+ JSC::ExecState *exec = d->engine->currentFrame;
+
+ JSC::JSValue jscThisObject = d->engine->scriptValueToJSCValue(thisObject);
+ if (!jscThisObject || !jscThisObject.isObject())
+ jscThisObject = d->engine->globalObject();
+
+ JSC::JSValue array = d->engine->scriptValueToJSCValue(arguments);
+ // copied from runtime/FunctionPrototype.cpp, functionProtoFuncApply()
+ JSC::MarkedArgumentBuffer applyArgs;
+ if (!array.isUndefinedOrNull()) {
+ if (!array.isObject()) {
+ return d->engine->scriptValueFromJSCValue(JSC::throwError(exec, JSC::TypeError));
+ }
+ if (JSC::asObject(array)->classInfo() == &JSC::Arguments::info)
+ JSC::asArguments(array)->fillArgList(exec, applyArgs);
+ else if (JSC::isJSArray(&exec->globalData(), array))
+ JSC::asArray(array)->fillArgList(exec, applyArgs);
+ else if (JSC::asObject(array)->inherits(&JSC::JSArray::info)) {
+ unsigned length = JSC::asArray(array)->get(exec, exec->propertyNames().length).toUInt32(exec);
+ for (unsigned i = 0; i < length; ++i)
+ applyArgs.append(JSC::asArray(array)->get(exec, i));
+ } else {
+ Q_ASSERT_X(false, Q_FUNC_INFO, "implement me");
+// return JSC::throwError(exec, JSC::TypeError);
+ }
+ }
+
+ JSC::JSValue callee = d->jscValue;
+ JSC::CallData callData;
+ JSC::CallType callType = callee.getCallData(callData);
+ JSC::JSValue savedException;
+ QScriptValuePrivate::saveException(exec, &savedException);
+ JSC::JSValue result = JSC::call(exec, callee, callType, callData, jscThisObject, applyArgs);
+ if (exec->hadException()) {
+ result = exec->exception();
+ } else {
+ QScriptValuePrivate::restoreException(exec, savedException);
+ }
+ return d->engine->scriptValueFromJSCValue(result);
+}
+
+/*!
+ Creates a new \c{Object} and calls this QScriptValue as a
+ constructor, using the created object as the `this' object and
+ passing \a args as arguments. If the return value from the
+ constructor call is an object, then that object is returned;
+ otherwise the default constructed object is returned.
+
+ If this QScriptValue is not a function, construct() does nothing
+ and returns an invalid QScriptValue.
+
+ Calling construct() can cause an exception to occur in the script
+ engine; in that case, construct() returns the value that was thrown
+ (typically an \c{Error} object). You can call
+ QScriptEngine::hasUncaughtException() to determine if an exception
+ occurred.
+
+ \sa call(), QScriptEngine::newObject()
+*/
+QScriptValue QScriptValue::construct(const QScriptValueList &args)
+{
+ Q_D(const QScriptValue);
+ if (!isFunction())
+ return QScriptValue();
+ engine()->currentContext()->activationObject(); //force the creation of a context for native function;
+ JSC::ExecState *exec = d->engine->currentFrame;
+
+ QVector<JSC::JSValue> argsVector;
+ argsVector.resize(args.size());
+ for (int i = 0; i < args.size(); ++i) {
+ if (!args.at(i).isValid())
+ argsVector[i] = JSC::jsUndefined();
+ else
+ argsVector[i] = d->engine->scriptValueToJSCValue(args.at(i));
+ }
+
+ JSC::ArgList jscArgs(argsVector.data(), argsVector.size());
+
+ JSC::JSValue callee = d->jscValue;
+ JSC::ConstructData constructData;
+ JSC::ConstructType constructType = callee.getConstructData(constructData);
+ JSC::JSValue savedException;
+ QScriptValuePrivate::saveException(exec, &savedException);
+ JSC::JSObject *result = JSC::construct(exec, callee, constructType, constructData, jscArgs);
+ if (exec->hadException()) {
+ result = JSC::asObject(exec->exception());
+ } else {
+ QScriptValuePrivate::restoreException(exec, savedException);
+ }
+ return d->engine->scriptValueFromJSCValue(result);
+}
+
+/*!
+ Creates a new \c{Object} and calls this QScriptValue as a
+ constructor, using the created object as the `this' object and
+ passing \a arguments as arguments. If the return value from the
+ constructor call is an object, then that object is returned;
+ otherwise the default constructed object is returned.
+
+ If this QScriptValue is not a function, construct() does nothing
+ and returns an invalid QScriptValue.
+
+ \a arguments can be an arguments object, an array, null or
+ undefined. Any other type will cause a TypeError to be thrown.
+
+ \sa call(), QScriptEngine::newObject(), QScriptContext::argumentsObject()
+*/
+QScriptValue QScriptValue::construct(const QScriptValue &arguments)
+{
+ Q_D(QScriptValue);
+ if (!isFunction())
+ return QScriptValue();
+ engine()->currentContext()->activationObject(); //force the creation of a context for native function;
+ JSC::ExecState *exec = d->engine->currentFrame;
+
+ JSC::JSValue array = d->engine->scriptValueToJSCValue(arguments);
+ // copied from runtime/FunctionPrototype.cpp, functionProtoFuncApply()
+ JSC::MarkedArgumentBuffer applyArgs;
+ if (!array.isUndefinedOrNull()) {
+ if (!array.isObject()) {
+ return d->engine->scriptValueFromJSCValue(JSC::throwError(exec, JSC::TypeError, "Arguments must be an array"));
+ }
+ if (JSC::asObject(array)->classInfo() == &JSC::Arguments::info)
+ JSC::asArguments(array)->fillArgList(exec, applyArgs);
+ else if (JSC::isJSArray(&exec->globalData(), array))
+ JSC::asArray(array)->fillArgList(exec, applyArgs);
+ else if (JSC::asObject(array)->inherits(&JSC::JSArray::info)) {
+ unsigned length = JSC::asArray(array)->get(exec, exec->propertyNames().length).toUInt32(exec);
+ for (unsigned i = 0; i < length; ++i)
+ applyArgs.append(JSC::asArray(array)->get(exec, i));
+ } else {
+ return d->engine->scriptValueFromJSCValue(JSC::throwError(exec, JSC::TypeError, "Arguments must be an array"));
+ }
+ }
+
+ JSC::JSValue callee = d->jscValue;
+ JSC::ConstructData constructData;
+ JSC::ConstructType constructType = callee.getConstructData(constructData);
+ JSC::JSValue savedException;
+ QScriptValuePrivate::saveException(exec, &savedException);
+ JSC::JSObject *result = JSC::construct(exec, callee, constructType, constructData, applyArgs);
+ if (exec->hadException()) {
+ if (exec->exception().isObject())
+ result = JSC::asObject(exec->exception());
+ } else {
+ QScriptValuePrivate::restoreException(exec, savedException);
+ }
+ return d->engine->scriptValueFromJSCValue(result);
+}
+
+/*!
+ Returns the QScriptEngine that created this QScriptValue,
+ or 0 if this QScriptValue is invalid or the value is not
+ associated with a particular engine.
+*/
+QScriptEngine *QScriptValue::engine() const
+{
+ Q_D(const QScriptValue);
+ if (!d)
+ return 0;
+ return QScriptEnginePrivate::get(d->engine);
+}
+
+/*!
+ \obsolete
+
+ Use isBool() instead.
+*/
+bool QScriptValue::isBoolean() const
+{
+ Q_D(const QScriptValue);
+ return d && d->isJSC() && d->jscValue.isBoolean();
+}
+
+/*!
+ \since 4.5
+
+ Returns true if this QScriptValue is of the primitive type Boolean;
+ otherwise returns false.
+
+ \sa toBool()
+*/
+bool QScriptValue::isBool() const
+{
+ Q_D(const QScriptValue);
+ return d && d->isJSC() && d->jscValue.isBoolean();
+}
+
+/*!
+ Returns true if this QScriptValue is of the primitive type Number;
+ otherwise returns false.
+
+ \sa toNumber()
+*/
+bool QScriptValue::isNumber() const
+{
+ Q_D(const QScriptValue);
+ if (!d)
+ return false;
+ switch (d->type) {
+ case QScriptValuePrivate::JSC:
+ return d->jscValue.isNumber();
+ case QScriptValuePrivate::Number:
+ return true;
+ case QScriptValuePrivate::String:
+ return false;
+ }
+ return false;
+}
+
+/*!
+ Returns true if this QScriptValue is of the primitive type String;
+ otherwise returns false.
+
+ \sa toString()
+*/
+bool QScriptValue::isString() const
+{
+ Q_D(const QScriptValue);
+ if (!d)
+ return false;
+ switch (d->type) {
+ case QScriptValuePrivate::JSC:
+ return d->jscValue.isString();
+ case QScriptValuePrivate::Number:
+ return false;
+ case QScriptValuePrivate::String:
+ return true;
+ }
+ return false;
+}
+
+/*!
+ Returns true if this QScriptValue is a function; otherwise returns
+ false.
+
+ \sa call()
+*/
+bool QScriptValue::isFunction() const
+{
+ Q_D(const QScriptValue);
+ if (!d || !d->isJSC())
+ return false;
+ return QScript::isFunction(d->jscValue);
+}
+
+/*!
+ Returns true if this QScriptValue is of the primitive type Null;
+ otherwise returns false.
+
+ \sa QScriptEngine::nullValue()
+*/
+bool QScriptValue::isNull() const
+{
+ Q_D(const QScriptValue);
+ return d && d->isJSC() && d->jscValue.isNull();
+}
+
+/*!
+ Returns true if this QScriptValue is of the primitive type Undefined;
+ otherwise returns false.
+
+ \sa QScriptEngine::undefinedValue()
+*/
+bool QScriptValue::isUndefined() const
+{
+ Q_D(const QScriptValue);
+ return d && d->isJSC() && d->jscValue.isUndefined();
+}
+
+/*!
+ Returns true if this QScriptValue is of the Object type; otherwise
+ returns false.
+
+ Note that function values, variant values, and QObject values are
+ objects, so this function returns true for such values.
+
+ \sa toObject(), QScriptEngine::newObject()
+*/
+bool QScriptValue::isObject() const
+{
+ Q_D(const QScriptValue);
+ return d && d->isJSC() && d->jscValue.isObject();
+}
+
+/*!
+ Returns true if this QScriptValue is a variant value;
+ otherwise returns false.
+
+ \sa toVariant(), QScriptEngine::newVariant()
+*/
+bool QScriptValue::isVariant() const
+{
+ Q_D(const QScriptValue);
+ if (!d || !d->isJSC() || !d->jscValue.isObject(&QScriptObject::info))
+ return false;
+ QScriptObject *object = static_cast<QScriptObject*>(JSC::asObject(d->jscValue));
+ QScriptObjectDelegate *delegate = object->delegate();
+ return (delegate && (delegate->type() == QScriptObjectDelegate::Variant));
+}
+
+/*!
+ Returns true if this QScriptValue is a QObject; otherwise returns
+ false.
+
+ Note: This function returns true even if the QObject that this
+ QScriptValue wraps has been deleted.
+
+ \sa toQObject(), QScriptEngine::newQObject()
+*/
+bool QScriptValue::isQObject() const
+{
+ Q_D(const QScriptValue);
+ if (!d || !d->isJSC() || !d->jscValue.isObject(&QScriptObject::info))
+ return false;
+ QScriptObject *object = static_cast<QScriptObject*>(JSC::asObject(d->jscValue));
+ QScriptObjectDelegate *delegate = object->delegate();
+ return (delegate && (delegate->type() == QScriptObjectDelegate::QtObject));
+}
+
+/*!
+ Returns true if this QScriptValue is a QMetaObject; otherwise returns
+ false.
+
+ \sa toQMetaObject(), QScriptEngine::newQMetaObject()
+*/
+bool QScriptValue::isQMetaObject() const
+{
+ Q_D(const QScriptValue);
+ if (!d || !d->isJSC() || !d->jscValue.isObject())
+ return false;
+ return JSC::asObject(d->jscValue)->isObject(&QScript::QMetaObjectWrapperObject::info);
+ return false;
+}
+
+/*!
+ Returns true if this QScriptValue is valid; otherwise returns
+ false.
+*/
+bool QScriptValue::isValid() const
+{
+ Q_D(const QScriptValue);
+ return d && (!d->isJSC() || !!d->jscValue);
+}
+
+/*!
+ \since 4.4
+
+ Returns the internal data of this QScriptValue object. QtScript uses
+ this property to store the primitive value of Date, String, Number
+ and Boolean objects. For other types of object, custom data may be
+ stored using setData().
+*/
+QScriptValue QScriptValue::data() const
+{
+ Q_D(const QScriptValue);
+ if (!d || !d->isJSC() || !d->jscValue.isObject())
+ return QScriptValue();
+ if (d->jscValue.isObject(&QScriptObject::info)) {
+ QScriptObject *scriptObject = static_cast<QScriptObject*>(JSC::asObject(d->jscValue));
+ return d->engine->scriptValueFromJSCValue(scriptObject->data());
+ } else {
+ // ### make hidden property
+ return d->property(QLatin1String("__qt_data__"), QScriptValue::ResolveLocal);
+ }
+}
+
+/*!
+ \since 4.4
+
+ Sets the internal \a data of this QScriptValue object. You can use
+ this function to set object-specific data that won't be directly
+ accessible to scripts, but may be retrieved in C++ using the data()
+ function.
+*/
+void QScriptValue::setData(const QScriptValue &data)
+{
+ Q_D(QScriptValue);
+ if (!d || !d->isJSC() || !d->jscValue.isObject())
+ return;
+ JSC::JSValue other = d->engine->scriptValueToJSCValue(data);
+ if (d->jscValue.isObject(&QScriptObject::info)) {
+ QScriptObject *scriptObject = static_cast<QScriptObject*>(JSC::asObject(d->jscValue));
+ scriptObject->setData(other);
+ } else {
+ JSC::ExecState *exec = d->engine->currentFrame;
+ JSC::Identifier id = JSC::Identifier(exec, "__qt_data__");
+ if (!data.isValid()) {
+ JSC::asObject(d->jscValue)->removeDirect(id);
+ } else {
+ // ### make hidden property
+ JSC::asObject(d->jscValue)->putDirect(id, other);
+ }
+ }
+}
+
+/*!
+ \since 4.4
+
+ Returns the custom script class that this script object is an
+ instance of, or 0 if the object is not of a custom class.
+
+ \sa setScriptClass()
+*/
+QScriptClass *QScriptValue::scriptClass() const
+{
+ Q_D(const QScriptValue);
+ if (!d || !d->isJSC() || !d->jscValue.isObject(&QScriptObject::info))
+ return 0;
+ QScriptObject *scriptObject = static_cast<QScriptObject*>(JSC::asObject(d->jscValue));
+ QScriptObjectDelegate *delegate = scriptObject->delegate();
+ if (!delegate || (delegate->type() != QScriptObjectDelegate::ClassObject))
+ return 0;
+ return static_cast<QScript::ClassObjectDelegate*>(delegate)->scriptClass();
+}
+
+/*!
+ \since 4.4
+
+ Sets the custom script class of this script object to \a scriptClass.
+ This can be used to "promote" a plain script object (e.g. created
+ by the "new" operator in a script, or by QScriptEngine::newObject() in C++)
+ to an object of a custom type.
+
+ If \a scriptClass is 0, the object will be demoted to a plain
+ script object.
+
+ \sa scriptClass(), setData()
+*/
+void QScriptValue::setScriptClass(QScriptClass *scriptClass)
+{
+ Q_D(QScriptValue);
+ if (!d || !d->isJSC() || !d->jscValue.isObject(&QScriptObject::info))
+ return;
+ QScriptObject *scriptObject = static_cast<QScriptObject*>(JSC::asObject(d->jscValue));
+ QScriptObjectDelegate *delegate = scriptObject->delegate();
+ if (!delegate || (delegate->type() != QScriptObjectDelegate::ClassObject)) {
+ delete delegate;
+ delegate = new QScript::ClassObjectDelegate(scriptClass);
+ scriptObject->setDelegate(delegate);
+ }
+ static_cast<QScript::ClassObjectDelegate*>(delegate)->setScriptClass(scriptClass);
+}
+
+/*!
+ \internal
+
+ Returns the ID of this object, or -1 if this QScriptValue is not an
+ object.
+
+ \sa QScriptEngine::objectById()
+*/
+qint64 QScriptValue::objectId() const
+{
+ return d_ptr?d_ptr->objectId():-1;
+}
+QT_END_NAMESPACE