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-/****************************************************************************
-**
-** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
-** Contact: Nokia Corporation (qt-info@nokia.com)
-**
-** This file is part of the QtScript module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** No Commercial Usage
-** This file contains pre-release code and may not be distributed.
-** You may use this file in accordance with the terms and conditions
-** contained in the either Technology Preview License Agreement or the
-** Beta Release License Agreement.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 2.1 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 2.1 requirements
-** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain
-** additional rights. These rights are described in the Nokia Qt LGPL
-** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this
-** package.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3.0 as published by the Free Software
-** Foundation and appearing in the file LICENSE.GPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU General Public License version 3.0 requirements will be
-** met: http://www.gnu.org/copyleft/gpl.html.
-**
-** If you are unsure which license is appropriate for your use, please
-** contact the sales department at http://qt.nokia.com/contact.
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#include "qscriptclass.h"
-
-#ifndef QT_NO_SCRIPT
-
-#include <QtCore/qstringlist.h>
-
-#include "qscriptclasspropertyiterator.h"
-#include "qscriptstring.h"
-#include "qscriptstring_p.h"
-#include "qscriptclass_p.h"
-#include "qscriptclassinfo_p.h"
-#include "qscriptengine_p.h"
-#include "qscriptcontext_p.h"
-#include "qscriptvalueimpl_p.h"
-#include "qscriptmember_p.h"
-#include "qscriptobject_p.h"
-#include "qscriptfunction_p.h"
-
-Q_DECLARE_METATYPE(QScriptContext*)
-Q_DECLARE_METATYPE(QScriptValueList)
-
-QT_BEGIN_NAMESPACE
-
-/*!
- \since 4.4
- \class QScriptClass
-
- \brief The QScriptClass class provides an interface for defining custom behavior of (a class of) Qt Script objects.
-
- \ingroup script
- \mainclass
-
- The QScriptClass class defines an interface for handling various
- aspects of interaction with the Qt Script objects associated with
- the class. Such objects are created by calling
- QScriptEngine::newObject(), passing a pointer to the QScriptClass as
- argument.
-
- By subclassing QScriptClass, you can define precisely how access to
- properties of the objects that use your class is handled. This
- enables a fully dynamic handling of properties, e.g. it's more
- powerful than QScriptEngine::newQObject(). For example, you can use
- QScriptClass to implement array-type objects (i.e. objects that
- handle the \c{length} property, and properties whose names are valid
- array indexes, in a special way), or to implement a "live"
- (runtime-defined) proxy to an underlying object.
-
- If you just need to handle access to a set of properties that are
- known at the time an object is created (i.e. "semi-statically"), you
- might consider using QScriptValue::setProperty() to define
- getter/setter functions for the relevant properties, rather than
- subclassing QScriptClass.
-
- Reimplement queryProperty() to specify which properties are handled
- in a custom way by your script class (i.e. should be
- \bold{delegated} to the QScriptClass), and which properties should
- be handled just like normal Qt Script object properties.
-
- Reimplement property() and setProperty() to perform the actual
- access (read or write) to the properties that your class
- handles. Additionally, you can reimplement propertyFlags() to
- specify custom flags for your properties.
-
- Reimplement newIterator() to provide an iterator for objects of your
- custom class. This is only necessary if objects of your class can
- have custom properties that you want to be reported when an object
- is used together with the QScriptValueIterator class, or when an
- object is used in a for-in enumeration statement in a script.
-
- When implementing custom classes of objects, you typically use
- QScriptValue::setData() to store instance-specific data as part of
- object initialization; the data won't be accessible from scripts
- directly, but you can access it in e.g. your reimplementations of
- property() and setProperty() (by calling QScriptValue::data()) to
- perform custom processing.
-
- Reimplement prototype() to provide a custom prototype object for
- your script class.
-
- Reimplement supportsExtension() and extension() if your custom
- script class supports one or more of the extensions specified by the
- Extension enum.
-
- \sa QScriptClassPropertyIterator, QScriptEngine::newObject(), {Custom Script Class Example}
-*/
-
-/*!
- \enum QScriptClass::Extension
-
- This enum specifies the possible extensions to a QScriptClass.
-
- \value Callable Instances of this class can be called as functions.
-
- \value HasInstance Instances of this class implement [[HasInstance]].
-
- \sa extension()
-*/
-
-/*!
- \enum QScriptClass::QueryFlag
-
- This enum describes flags that are used to query a QScriptClass
- regarding how access to a property should be handled.
-
- \value HandlesReadAccess The QScriptClass handles read access to this property.
- \value HandlesWriteAccess The QScriptClass handles write access to this property.
-
- \sa queryProperty()
-*/
-
-class QScriptCustomClassData : public QScriptClassData
-{
-public:
- QScriptCustomClassData(QScriptClass *klass);
- ~QScriptCustomClassData();
-
- virtual void mark(const QScriptValueImpl &object, int generation);
- virtual bool resolve(const QScriptValueImpl &object, QScriptNameIdImpl *nameId,
- QScript::Member *member, QScriptValueImpl *base,
- QScript::AccessMode access);
- virtual bool get(const QScriptValueImpl &obj, const QScript::Member &m,
- QScriptValueImpl *result);
- virtual bool put(QScriptValueImpl *object, const QScript::Member &member,
- const QScriptValueImpl &value);
- virtual bool removeMember(const QScriptValueImpl &object,
- const QScript::Member &member);
- virtual bool implementsHasInstance(const QScriptValueImpl &object);
- virtual bool hasInstance(const QScriptValueImpl &object,
- const QScriptValueImpl &value);
- virtual QScriptClassDataIterator *newIterator(const QScriptValueImpl &object);
-
- QScriptClass *scriptClass() const;
-
-private:
- QScriptClass *m_class;
-};
-
-class QScriptCustomClassDataIterator : public QScriptClassDataIterator
-{
-public:
- QScriptCustomClassDataIterator(const QScriptValueImpl &object,
- QScriptClass *klass);
- virtual ~QScriptCustomClassDataIterator();
-
- virtual bool hasNext() const;
- virtual void next(QScript::Member *member);
-
- virtual bool hasPrevious() const;
- virtual void previous(QScript::Member *member);
-
- virtual void toFront();
- virtual void toBack();
-
-private:
- void iteratorToMember(QScript::Member *member);
-
- QScriptClassPropertyIterator *m_it;
-};
-
-QScriptCustomClassData::QScriptCustomClassData(QScriptClass *klass)
- : m_class(klass)
-{
-}
-
-QScriptCustomClassData::~QScriptCustomClassData()
-{
-}
-
-void QScriptCustomClassData::mark(const QScriptValueImpl &, int)
-{
-}
-
-bool QScriptCustomClassData::resolve(const QScriptValueImpl &object, QScriptNameIdImpl *nameId,
- QScript::Member *member, QScriptValueImpl *base,
- QScript::AccessMode access)
-{
- uint id = 0;
- QScriptClass::QueryFlags queryIn = 0;
- if (access & QScript::Read)
- queryIn |= QScriptClass::HandlesReadAccess;
- if (access & QScript::Write)
- queryIn |= QScriptClass::HandlesWriteAccess;
- QScriptEnginePrivate *eng = object.engine();
- QScriptString str = eng->internedString(nameId);
- QScriptClass::QueryFlags queryOut;
- queryOut = m_class->queryProperty(eng->toPublic(object), str, queryIn, &id);
- if (queryOut & queryIn) {
- if (base)
- *base = object;
- QScriptValue::PropertyFlags flags = m_class->propertyFlags(eng->toPublic(object), str, id);
- member->native(nameId, id, flags);
- return true;
- }
- return false;
-}
-
-bool QScriptCustomClassData::get(const QScriptValueImpl &object, const QScript::Member &member,
- QScriptValueImpl *result)
-{
- QScriptEnginePrivate *eng = object.engine();
- QScriptString str = eng->internedString(member.nameId());
- *result = eng->toImpl(m_class->property(eng->toPublic(object), str, member.id()));
- if (!result->isValid())
- *result = eng->undefinedValue();
- return true;
-}
-
-bool QScriptCustomClassData::put(QScriptValueImpl *object, const QScript::Member &member,
- const QScriptValueImpl &value)
-{
- QScriptEnginePrivate *eng = object->engine();
- QScriptString str = eng->internedString(member.nameId());
- QScriptValue publicObject = eng->toPublic(*object);
- m_class->setProperty(publicObject, str, member.id(), eng->toPublic(value));
- return true;
-}
-
-bool QScriptCustomClassData::removeMember(const QScriptValueImpl &object,
- const QScript::Member &member)
-{
- QScriptEnginePrivate *eng = object.engine();
- QScriptString str = eng->internedString(member.nameId());
- QScriptValue publicObject = eng->toPublic(object);
- m_class->setProperty(publicObject, str, member.id(), QScriptValue());
- return true;
-}
-
-bool QScriptCustomClassData::implementsHasInstance(const QScriptValueImpl &object)
-{
- if (object.classInfo() != QScriptClassPrivate::get(m_class)->classInfo())
- return false;
- return m_class->supportsExtension(QScriptClass::HasInstance);
-}
-
-bool QScriptCustomClassData::hasInstance(const QScriptValueImpl &object,
- const QScriptValueImpl &value)
-{
- QScriptEnginePrivate *eng = object.engine();
- QScriptValueList arguments;
- arguments << eng->toPublic(object) << eng->toPublic(value);
- QVariant ret = m_class->extension(QScriptClass::HasInstance, qVariantFromValue(arguments));
- return ret.toBool();
-}
-
-QScriptClassDataIterator *QScriptCustomClassData::newIterator(const QScriptValueImpl &object)
-{
- return new QScriptCustomClassDataIterator(object, m_class);
-}
-
-QScriptClass *QScriptCustomClassData::scriptClass() const
-{
- return m_class;
-}
-
-
-
-QScriptCustomClassDataIterator::QScriptCustomClassDataIterator(const QScriptValueImpl &object,
- QScriptClass *klass)
-{
- QScriptEnginePrivate *eng = object.engine();
- m_it = klass->newIterator(eng->toPublic(object));
-}
-
-QScriptCustomClassDataIterator::~QScriptCustomClassDataIterator()
-{
- if (m_it) {
- delete m_it;
- m_it = 0;
- }
-}
-
-bool QScriptCustomClassDataIterator::hasNext() const
-{
- return m_it && m_it->hasNext();
-}
-
-void QScriptCustomClassDataIterator::next(QScript::Member *member)
-{
- if (m_it) {
- m_it->next();
- iteratorToMember(member);
- }
-}
-
-bool QScriptCustomClassDataIterator::hasPrevious() const
-{
- return m_it && m_it->hasPrevious();
-}
-
-void QScriptCustomClassDataIterator::previous(QScript::Member *member)
-{
- if (m_it) {
- m_it->previous();
- iteratorToMember(member);
- }
-}
-
-void QScriptCustomClassDataIterator::toFront()
-{
- if (m_it)
- m_it->toFront();
-}
-
-void QScriptCustomClassDataIterator::toBack()
-{
- if (m_it)
- m_it->toBack();
-}
-
-void QScriptCustomClassDataIterator::iteratorToMember(QScript::Member *member)
-{
- QScriptString str = m_it->name();
- QScriptNameIdImpl *nameId = 0;
- if (str.isValid())
- nameId = QScriptStringPrivate::get(str)->nameId;
- member->native(nameId, m_it->id(), m_it->flags());
-}
-
-
-
-QScriptClassPrivate::QScriptClassPrivate(QScriptClass *q)
- : engine(0), m_classInfo(0), q_ptr(q)
-{
-}
-
-QScriptClassPrivate::~QScriptClassPrivate()
-{
- if (m_classInfo) {
- // classInfo is owned by engine
- // set the data to the normal Object class data
- delete m_classInfo->data();
- QScriptEnginePrivate *eng_p = QScriptEnginePrivate::get(engine);
- m_classInfo->setData(eng_p->m_class_object->data());
- }
-}
-
-QScriptClassPrivate *QScriptClassPrivate::get(QScriptClass *klass)
-{
- return klass->d_func();
-}
-
-QScriptClassInfo *QScriptClassPrivate::classInfo()
-{
- Q_Q(QScriptClass);
- if (m_classInfo)
- return m_classInfo;
- QScriptEnginePrivate *eng_p = QScriptEnginePrivate::get(engine);
- int classType = eng_p->registerCustomClassType();
- if (q->supportsExtension(QScriptClass::Callable))
- classType |= QScriptClassInfo::FunctionBased;
- QString name = q->name();
- if (name.isEmpty())
- name = QLatin1String("Object");
- m_classInfo = eng_p->registerClass(name, classType);
- m_classInfo->setData(new QScriptCustomClassData(q_func()));
- return m_classInfo;
-}
-
-QScriptClass *QScriptClassPrivate::classFromInfo(QScriptClassInfo *info)
-{
- QScriptCustomClassData *data = static_cast<QScriptCustomClassData*>(info->data());
- Q_ASSERT(data != 0);
- return data->scriptClass();
-}
-
-static QScriptValueImpl callScriptClassFunction(QScriptContextPrivate *ctx,
- QScriptEnginePrivate *eng,
- QScriptClassInfo *classInfo)
-{
- qMetaTypeId<QScriptContext*>();
- if (QScriptClassData *data = classInfo->data()) {
- QScriptCustomClassData *customData = static_cast<QScriptCustomClassData*>(data);
- QScriptClass *klass = customData->scriptClass();
- QVariant arg = qVariantFromValue(QScriptContextPrivate::get(ctx));
- QVariant ret = klass->extension(QScriptClass::Callable, arg);
- QScriptValueImpl val = eng->valueFromVariant(ret);
- if (val.isValid())
- return val;
- }
- return eng->undefinedValue();
-}
-
-QScriptFunction *QScriptClassPrivate::newFunction()
-{
- return new QScript::C2Function(callScriptClassFunction, /*length=*/0,
- classInfo(), /*name=*/QString());
-}
-
-/*!
- Constructs a QScriptClass object to be used in the given \a engine.
-
- The engine does not take ownership of the QScriptClass object.
-*/
-QScriptClass::QScriptClass(QScriptEngine *engine)
- : d_ptr(new QScriptClassPrivate(this))
-{
- d_ptr->engine = engine;
-}
-
-/*!
- \internal
-*/
-QScriptClass::QScriptClass(QScriptEngine *engine, QScriptClassPrivate &dd)
- : d_ptr(&dd)
-{
- d_ptr->q_ptr = this;
- d_ptr->engine = engine;
-}
-
-/*!
- Destroys the QScriptClass object.
-
- If a QScriptClass object is deleted before the associated engine(),
- any Qt Script objects using the QScriptClass will be "demoted" to
- normal Qt Script objects.
-*/
-QScriptClass::~QScriptClass()
-{
- delete d_ptr;
- d_ptr = 0;
-}
-
-/*!
- Returns the engine that this QScriptClass is associated with.
-*/
-QScriptEngine *QScriptClass::engine() const
-{
- Q_D(const QScriptClass);
- return d->engine;
-}
-
-/*!
- Returns the object to be used as the prototype of new instances
- of this class (created with QScriptEngine::newObject()).
-
- The default implementation returns an invalid QScriptValue, meaning
- that the standard Object prototype will be used. Reimplement this
- function to provide your own custom prototype.
-
- Typically you initialize your prototype object in the constructor of
- your class, then return it in this function.
-
- See the "Making Use of Prototype-Based Inheritance" section in the
- QtScript documentation for more information on how prototypes are
- used.
-*/
-QScriptValue QScriptClass::prototype() const
-{
- return QScriptValue();
-}
-
-/*!
- Returns the name of the script class.
-
- Qt Script uses this name to generate a default string representation
- of objects in case you do not provide a toString function.
-
- The default implementation returns a null string.
-*/
-QString QScriptClass::name() const
-{
- return QString();
-}
-
-/*!
- Queries this script class for how access to the property with the
- given \a name of the given \a object should be handled. The given \a
- flags specify the aspects of interest. This function should return a
- subset of \a flags to indicate which aspects of property access
- should be further handled by the script class.
-
- For example, if the \a flags contain HandlesReadAccess, and you
- would like your class to handle the reading of the property (through
- the property() function), the returned flags should include
- HandlesReadAccess. If the returned flags do not contain
- HandlesReadAccess, the property will be handled as a normal script
- object property.
-
- You can optionally use the \a id argument to store a value that will
- subsequently be passed on to functions such as property() and
- setProperty().
-
- The default implementation of this function returns 0.
-
- Note: This function is only called if the given property isn't
- already a normal property of the object. For example, say you
- advertise that you want to handle read access to property \c{foo},
- but not write access; if \c{foo} is then assigned a value, it will
- become a normal script object property, and subsequently you will no
- longer be queried regarding read access to \c{foo}.
-
- \sa property()
-*/
-QScriptClass::QueryFlags QScriptClass::queryProperty(
- const QScriptValue &object, const QScriptString &name,
- QueryFlags flags, uint *id)
-{
- Q_UNUSED(object);
- Q_UNUSED(name);
- Q_UNUSED(flags);
- Q_UNUSED(id);
- return 0;
-}
-
-/*!
- Returns the value of the property with the given \a name of the given
- \a object.
-
- The \a id argument is only useful if you assigned a value to it in
- queryProperty().
-
- The default implementation does nothing and returns an invalid QScriptValue.
-
- \sa setProperty(), propertyFlags()
-*/
-QScriptValue QScriptClass::property(const QScriptValue &object,
- const QScriptString &name, uint id)
-{
- Q_UNUSED(object);
- Q_UNUSED(name);
- Q_UNUSED(id);
- return QScriptValue();
-}
-
-/*!
- Returns the flags of the property with the given \a name of the given
- \a object.
-
- The \a id argument is only useful if you assigned a value to it in
- queryProperty().
-
- The default implementation returns 0.
-
- \sa property()
-*/
-QScriptValue::PropertyFlags QScriptClass::propertyFlags(
- const QScriptValue &object, const QScriptString &name, uint id)
-{
- Q_UNUSED(object);
- Q_UNUSED(name);
- Q_UNUSED(id);
- return 0;
-}
-
-/*!
- Sets the property with the given \a name of the given \a object to
- the given \a value.
-
- The \a id argument is only useful if you assigned a value to it in
- queryProperty().
-
- The default implementation does nothing.
-
- An invalid \a value represents a request to remove the property.
-
- \sa property()
-*/
-void QScriptClass::setProperty(QScriptValue &object, const QScriptString &name,
- uint id, const QScriptValue &value)
-{
- Q_UNUSED(object);
- Q_UNUSED(name);
- Q_UNUSED(id);
- Q_UNUSED(value);
-}
-
-/*!
- Returns an iterator for traversing custom properties of the given \a
- object.
-
- The default implementation returns 0, meaning that there are no
- custom properties to traverse.
-
- Reimplement this function if objects of your script class can have
- one or more custom properties (e.g. those reported to be handled by
- queryProperty()) that you want to appear when an object's properties
- are enumerated (e.g. by a for-in statement in a script).
-
- Qt Script takes ownership of the new iterator object.
-
- \sa QScriptValueIterator
-*/
-QScriptClassPropertyIterator *QScriptClass::newIterator(const QScriptValue &object)
-{
- Q_UNUSED(object);
- return 0;
-}
-
-/*!
- Returns true if the QScriptClass supports the given \a extension;
- otherwise, false is returned. By default, no extensions
- are supported.
-
- Reimplement this function to indicate which extensions your custom
- class supports.
-
- \sa extension()
-*/
-bool QScriptClass::supportsExtension(Extension extension) const
-{
- Q_UNUSED(extension);
- return false;
-}
-
-/*!
- This virtual function can be reimplemented in a QScriptClass
- subclass to provide support for extensions. The optional \a argument
- can be provided as input to the \a extension; the result must be
- returned in the form of a QVariant. You can call supportsExtension()
- to check if an extension is supported by the QScriptClass. By
- default, no extensions are supported, and this function returns an
- invalid QVariant.
-
- If you implement the Callable extension, Qt Script will call this
- function when an instance of your class is called as a function
- (e.g. from a script or using QScriptValue::call()). The \a argument
- will contain a pointer to the QScriptContext that represents the
- function call, and you should return a QVariant that holds the
- result of the function call. In the following example the sum of the
- arguments to the script function are added up and returned:
-
- \snippet doc/src/snippets/code/src_script_qscriptclass.cpp 0
-
- If you implement the HasInstance extension, Qt Script will call this
- function as part of evaluating the \c{instanceof} operator, as
- described in ECMA-262 Section 11.8.6. The \a argument is a
- QScriptValueList containing two items: The first item is the object
- that HasInstance is being applied to (an instance of your class),
- and the second item can be any value. extension() should return true
- if the value delegates behavior to the object, false otherwise.
-
- \sa supportsExtension()
-*/
-QVariant QScriptClass::extension(Extension extension, const QVariant &argument)
-{
- Q_UNUSED(extension);
- Q_UNUSED(argument);
- return QVariant();
-}
-
-QT_END_NAMESPACE
-
-#endif // QT_NO_SCRIPT