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-/****************************************************************************
-**
-** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
-** Contact: Nokia Corporation (qt-info@nokia.com)
-**
-** This file is part of the QtScript module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** No Commercial Usage
-** This file contains pre-release code and may not be distributed.
-** You may use this file in accordance with the terms and conditions
-** contained in the either Technology Preview License Agreement or the
-** Beta Release License Agreement.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 2.1 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 2.1 requirements
-** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain
-** additional rights. These rights are described in the Nokia Qt LGPL
-** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this
-** package.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3.0 as published by the Free Software
-** Foundation and appearing in the file LICENSE.GPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU General Public License version 3.0 requirements will be
-** met: http://www.gnu.org/copyleft/gpl.html.
-**
-** If you are unsure which license is appropriate for your use, please
-** contact the sales department at http://qt.nokia.com/contact.
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#include "qscriptextensionplugin.h"
-
-#ifndef QT_NO_SCRIPT
-
-#include "qscriptvalue.h"
-#include "qscriptengine.h"
-
-QT_BEGIN_NAMESPACE
-
-/*!
- \since 4.3
- \class QScriptExtensionPlugin
- \brief The QScriptExtensionPlugin class provides an abstract base for custom QScript extension plugins.
-
- \ingroup plugins
-
- QScriptExtensionPlugin is a plugin interface that makes it
- possible to offer extensions that can be loaded dynamically into
- applications using the QScriptEngine class.
-
- Writing a script extension plugin is achieved by subclassing this
- base class, reimplementing the pure virtual keys() and initialize()
- functions, and exporting the class using the Q_EXPORT_PLUGIN2()
- macro. See \l {How to Create Qt Plugins} for details.
-
- \sa QScriptEngine::importExtension(), {Creating QtScript Extensions}
-*/
-
-/*!
- \fn QStringList QScriptExtensionPlugin::keys() const
-
- Returns the list of keys this plugin supports.
-
- These keys are usually the names of the "modules" or "packages"
- that are implemented in the plugin (e.g. \c{com.mycompany.MyProduct}).
-
- \sa initialize()
-*/
-
-/*!
- \fn void QScriptExtensionPlugin::initialize(const QString& key, QScriptEngine *engine)
-
- Initializes the extension specified by \a key in the given \a engine.
- The key must come from the set of keys().
-
- \sa keys()
-*/
-
-/*!
- Constructs a script extension plugin with the given \a parent.
-
- Note that this constructor is invoked automatically by the
- Q_EXPORT_PLUGIN2() macro, so there is no need for calling it
- explicitly.
-*/
-QScriptExtensionPlugin::QScriptExtensionPlugin(QObject *parent)
- : QObject(parent)
-{
-}
-
-/*!
- Destroys the script extension plugin.
-
- Note that Qt destroys a plugin automatically when it is no longer
- used, so there is no need for calling the destructor explicitly.
-*/
-QScriptExtensionPlugin::~QScriptExtensionPlugin()
-{
-}
-
-/*!
-
- This function is provided for convenience when reimplementing
- initialize(). It splits the given \a key on \c{'.'} (dot), and
- ensures that there's a corresponding path of objects in the
- environment of the given \a engine, creating new objects to complete
- the path if necessary. E.g. if the key is "com.trolltech", after
- the call to setupPackage() the script expression \c{com.trolltech}
- will evaluate to an object. More specifically, the engine's Global
- Object will have a property called "com", which in turn has a
- property called "trolltech".
-
- Use this function to avoid global namespace pollution when installing
- your extensions in the engine.
-
- \sa initialize()
-*/
-QScriptValue QScriptExtensionPlugin::setupPackage(
- const QString &key, QScriptEngine *engine) const
-{
- QStringList components = key.split(QLatin1Char('.'));
- QScriptValue o = engine->globalObject();
- for (int i = 0; i < components.count(); ++i) {
- QScriptValue oo = o.property(components.at(i));
- if (!oo.isValid()) {
- oo = engine->newObject();
- o.setProperty(components.at(i), oo);
- }
- o = oo;
- }
- return o;
-}
-
-QT_END_NAMESPACE
-
-#endif // QT_NO_SCRIPT