summaryrefslogtreecommitdiffstats
path: root/src/script/qscriptvalue.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/script/qscriptvalue.cpp')
-rw-r--r--src/script/qscriptvalue.cpp1600
1 files changed, 0 insertions, 1600 deletions
diff --git a/src/script/qscriptvalue.cpp b/src/script/qscriptvalue.cpp
deleted file mode 100644
index b70afe5..0000000
--- a/src/script/qscriptvalue.cpp
+++ /dev/null
@@ -1,1600 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
-** Contact: Nokia Corporation (qt-info@nokia.com)
-**
-** This file is part of the QtScript module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** No Commercial Usage
-** This file contains pre-release code and may not be distributed.
-** You may use this file in accordance with the terms and conditions
-** contained in the either Technology Preview License Agreement or the
-** Beta Release License Agreement.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 2.1 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 2.1 requirements
-** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain
-** additional rights. These rights are described in the Nokia Qt LGPL
-** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this
-** package.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3.0 as published by the Free Software
-** Foundation and appearing in the file LICENSE.GPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU General Public License version 3.0 requirements will be
-** met: http://www.gnu.org/copyleft/gpl.html.
-**
-** If you are unsure which license is appropriate for your use, please
-** contact the sales department at http://qt.nokia.com/contact.
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#include "qscriptvalue.h"
-
-#ifndef QT_NO_SCRIPT
-
-#include "qscriptvalue_p.h"
-#include "qscriptengine_p.h"
-#include "qscriptvalueimpl_p.h"
-#include "qscriptcontext_p.h"
-#include "qscriptmember_p.h"
-#include "qscriptobject_p.h"
-#include "qscriptclass.h"
-#include "qscriptclass_p.h"
-
-#include <QtCore/QDateTime>
-#include <QtCore/QRegExp>
-
-QT_BEGIN_NAMESPACE
-
-/*!
- \since 4.3
- \class QScriptValue
-
- \brief The QScriptValue class acts as a container for the Qt Script data types.
-
- \ingroup script
-
-
- QScriptValue supports the types defined in the \l{ECMA-262}
- standard: The primitive types, which are Undefined, Null, Boolean,
- Number, and String; and the Object type. Additionally, Qt Script
- has built-in support for QVariant, QObject and QMetaObject.
-
- For the object-based types (including Date and RegExp), use the
- newT() functions in QScriptEngine (e.g. QScriptEngine::newObject())
- to create a QScriptValue of the desired type. For the primitive types,
- use one of the QScriptValue constructor overloads.
-
- The methods named isT() (e.g. isBool(), isUndefined()) can be
- used to test if a value is of a certain type. The methods named
- toT() (e.g. toBool(), toString()) can be used to convert a
- QScriptValue to another type. You can also use the generic
- qscriptvalue_cast() function.
-
- Object values have zero or more properties which are themselves
- QScriptValues. Use setProperty() to set a property of an object, and
- call property() to retrieve the value of a property.
-
- \snippet doc/src/snippets/code/src_script_qscriptvalue.cpp 0
-
- Each property can have a set of attributes; these are specified as
- the third (optional) argument to setProperty(). The attributes of a
- property can be queried by calling the propertyFlags() function. The
- following code snippet creates a property that cannot be modified by
- script code:
-
- \snippet doc/src/snippets/code/src_script_qscriptvalue.cpp 1
-
- If you want to iterate over the properties of a script object, use
- the QScriptValueIterator class.
-
- Object values have an internal \c{prototype} property, which can be
- accessed with prototype() and setPrototype(). Properties added to a
- prototype are shared by all objects having that prototype; this is
- referred to as prototype-based inheritance. In practice, it means
- that (by default) the property() function will automatically attempt
- to look up look the property in the prototype() (and in the
- prototype of the prototype(), and so on), if the object itself does
- not have the requested property. Note that this prototype-based
- lookup is not performed by setProperty(); setProperty() will always
- create the property in the script object itself. For more
- information, see the \l{QtScript} documentation.
-
- Function objects (objects for which isFunction() returns true) can
- be invoked by calling call(). Constructor functions can be used to
- construct new objects by calling construct().
-
- Use equals(), strictlyEquals() and lessThan() to compare a QScriptValue
- to another.
-
- Object values can have custom data associated with them; see the
- setData() and data() functions. By default, this data is not
- accessible to scripts; it can be used to store any data you want to
- associate with the script object. Typically this is used by custom
- class objects (see QScriptClass) to store a C++ type that contains
- the "native" object data.
-
- Note that a QScriptValue for which isObject() is true only carries a
- reference to an actual object; copying the QScriptValue will only
- copy the object reference, not the object itself. If you want to
- clone an object (i.e. copy an object's properties to another
- object), you can do so with the help of a \c{for-in} statement in
- script code, or QScriptValueIterator in C++.
-
- \sa QScriptEngine, QScriptValueIterator
-*/
-
-/*!
- \enum QScriptValue::SpecialValue
-
- This enum is used to specify a single-valued type.
-
- \value UndefinedValue An undefined value.
-
- \value NullValue A null value.
-*/
-
-/*!
- \enum QScriptValue::PropertyFlag
-
- This enum describes the attributes of a property.
-
- \value ReadOnly The property is read-only. Attempts by Qt Script code to write to the property will be ignored.
-
- \value Undeletable Attempts by Qt Script code to \c{delete} the property will be ignored.
-
- \value SkipInEnumeration The property is not to be enumerated by a \c{for-in} enumeration.
-
- \value PropertyGetter The property is defined by a function which will be called to get the property value.
-
- \value PropertySetter The property is defined by a function which will be called to set the property value.
-
- \value QObjectMember This flag is used to indicate that an existing property is a QObject member (a property or method).
-
- \value KeepExistingFlags This value is used to indicate to setProperty() that the property's flags should be left unchanged. If the property doesn't exist, the default flags (0) will be used.
-
- \value UserRange Flags in this range are not used by Qt Script, and can be used for custom purposes.
-*/
-
-/*!
- \enum QScriptValue::ResolveFlag
-
- This enum specifies how to look up a property of an object.
-
- \value ResolveLocal Only check the object's own properties.
-
- \value ResolvePrototype Check the object's own properties first, then search the prototype chain. This is the default.
-
- \value ResolveScope Check the object's own properties first, then search the scope chain.
-
- \value ResolveFull Check the object's own properties first, then search the prototype chain, and finally search the scope chain.
-*/
-
-/*!
- Constructs an invalid QScriptValue.
-*/
-QScriptValue::QScriptValue()
- : d_ptr(0)
-{
-}
-
-/*!
- Destroys this QScriptValue.
-*/
-QScriptValue::~QScriptValue()
-{
- if (d_ptr && !d_ptr->ref.deref()) {
- if (engine()) {
- QScriptEnginePrivate::get(engine())->unregisterValue(d_ptr);
- } else {
- delete d_ptr;
- }
- d_ptr = 0;
- }
-}
-
-/*!
- Constructs a new QScriptValue that is a copy of \a other.
-
- Note that if \a other is an object (i.e., isObject() would return
- true), then only a reference to the underlying object is copied into
- the new script value (i.e., the object itself is not copied).
-*/
-QScriptValue::QScriptValue(const QScriptValue &other)
- : d_ptr(other.d_ptr)
-{
- if (d_ptr)
- d_ptr->ref.ref();
-}
-
-/*!
- \obsolete
-
- Constructs a new QScriptValue with the special \a value and
- registers it with the script \a engine.
-*/
-QScriptValue::QScriptValue(QScriptEngine *engine, QScriptValue::SpecialValue value)
-{
- if (engine) {
- QScriptEnginePrivate *eng_p = QScriptEnginePrivate::get(engine);
- d_ptr = eng_p->registerValue(QScriptValueImpl(value));
- d_ptr->ref.ref();
- } else {
- d_ptr = 0;
- }
-}
-
-/*!
- \obsolete
-
- \fn QScriptValue::QScriptValue(QScriptEngine *engine, bool value)
-
- Constructs a new QScriptValue with the boolean \a value and
- registers it with the script \a engine.
-*/
-QScriptValue::QScriptValue(QScriptEngine *engine, bool val)
-{
- if (engine) {
- QScriptEnginePrivate *eng_p = QScriptEnginePrivate::get(engine);
- d_ptr = eng_p->registerValue(QScriptValueImpl(val));
- d_ptr->ref.ref();
- } else {
- d_ptr = 0;
- }
-}
-
-/*!
- \fn QScriptValue::QScriptValue(QScriptEngine *engine, int value)
- \obsolete
-
- Constructs a new QScriptValue with the integer \a value and
- registers it with the script \a engine.
-*/
-QScriptValue::QScriptValue(QScriptEngine *engine, int val)
-{
- if (engine) {
- QScriptEnginePrivate *eng_p = QScriptEnginePrivate::get(engine);
- d_ptr = eng_p->registerValue(QScriptValueImpl(val));
- d_ptr->ref.ref();
- } else {
- d_ptr = 0;
- }
-}
-
-/*!
- \fn QScriptValue::QScriptValue(QScriptEngine *engine, uint value)
- \obsolete
-
- Constructs a new QScriptValue with the unsigned integer \a value and
- registers it with the script \a engine.
- */
-QScriptValue::QScriptValue(QScriptEngine *engine, uint val)
-{
- if (engine) {
- QScriptEnginePrivate *eng_p = QScriptEnginePrivate::get(engine);
- d_ptr = eng_p->registerValue(QScriptValueImpl(val));
- d_ptr->ref.ref();
- } else {
- d_ptr = 0;
- }
-}
-
-/*!
- \fn QScriptValue::QScriptValue(QScriptEngine *engine, qsreal value)
- \obsolete
-
- Constructs a new QScriptValue with the qsreal \a value and
- registers it with the script \a engine.
-*/
-QScriptValue::QScriptValue(QScriptEngine *engine, qsreal val)
-{
- if (engine) {
- QScriptEnginePrivate *eng_p = QScriptEnginePrivate::get(engine);
- d_ptr = eng_p->registerValue(QScriptValueImpl(val));
- d_ptr->ref.ref();
- } else {
- d_ptr = 0;
- }
-}
-
-/*!
- \fn QScriptValue::QScriptValue(QScriptEngine *engine, const QString &value)
- \obsolete
-
- Constructs a new QScriptValue with the string \a value and
- registers it with the script \a engine.
-*/
-QScriptValue::QScriptValue(QScriptEngine *engine, const QString &val)
-{
- if (engine) {
- QScriptValueImpl v;
- QScriptEnginePrivate *eng_p = QScriptEnginePrivate::get(engine);
- eng_p->newString(&v, val);
- d_ptr = eng_p->registerValue(v);
- d_ptr->ref.ref();
- } else {
- d_ptr = 0;
- }
-}
-
-/*!
- \fn QScriptValue::QScriptValue(QScriptEngine *engine, const char *value)
- \obsolete
-
- Constructs a new QScriptValue with the string \a value and
- registers it with the script \a engine.
-*/
-
-#ifndef QT_NO_CAST_FROM_ASCII
-QScriptValue::QScriptValue(QScriptEngine *engine, const char *val)
-{
- if (engine) {
- QScriptValueImpl v;
- QScriptEnginePrivate *eng_p = QScriptEnginePrivate::get(engine);
- eng_p->newString(&v, QString::fromAscii(val));
- d_ptr = eng_p->registerValue(v);
- d_ptr->ref.ref();
- } else {
- d_ptr = 0;
- }
-}
-#endif
-
-/*!
- \since 4.5
-
- Constructs a new QScriptValue with a special \a value.
-*/
-QScriptValue::QScriptValue(SpecialValue value)
- : d_ptr(new QScriptValuePrivate)
-{
- d_ptr->value = QScriptValueImpl(value);
- d_ptr->ref.ref();
-}
-
-/*!
- \since 4.5
-
- Constructs a new QScriptValue with a boolean \a value.
-*/
-QScriptValue::QScriptValue(bool value)
- : d_ptr(new QScriptValuePrivate)
-{
- d_ptr->value = QScriptValueImpl(value);
- d_ptr->ref.ref();
-}
-
-/*!
- \since 4.5
-
- Constructs a new QScriptValue with a number \a value.
-*/
-QScriptValue::QScriptValue(int value)
- : d_ptr(new QScriptValuePrivate)
-{
- d_ptr->value = QScriptValueImpl(value);
- d_ptr->ref.ref();
-}
-
-/*!
- \since 4.5
-
- Constructs a new QScriptValue with a number \a value.
-*/
-QScriptValue::QScriptValue(uint value)
- : d_ptr(new QScriptValuePrivate)
-{
- d_ptr->value = QScriptValueImpl(value);
- d_ptr->ref.ref();
-}
-
-/*!
- \since 4.5
-
- Constructs a new QScriptValue with a number \a value.
-*/
-QScriptValue::QScriptValue(qsreal value)
- : d_ptr(new QScriptValuePrivate)
-{
- d_ptr->value = QScriptValueImpl(value);
- d_ptr->ref.ref();
-}
-
-/*!
- \since 4.5
-
- Constructs a new QScriptValue with a string \a value.
-*/
-QScriptValue::QScriptValue(const QString &value)
- : d_ptr(new QScriptValuePrivate)
-{
- d_ptr->value.m_type = QScript::LazyStringType;
- d_ptr->value.m_lazy_string_value = new QString(value);
- d_ptr->ref.ref();
-}
-
-/*!
- \since 4.5
-
- Constructs a new QScriptValue with a string \a value.
-*/
-QScriptValue::QScriptValue(const QLatin1String &value)
- : d_ptr(new QScriptValuePrivate)
-{
- d_ptr->value.m_type = QScript::LazyStringType;
- d_ptr->value.m_lazy_string_value = new QString(value);
- d_ptr->ref.ref();
-}
-
-/*!
- \since 4.5
-
- Constructs a new QScriptValue with a string \a value.
-*/
-
-#ifndef QT_NO_CAST_FROM_ASCII
-QScriptValue::QScriptValue(const char *value)
- : d_ptr(new QScriptValuePrivate)
-{
- d_ptr->value.m_type = QScript::LazyStringType;
- d_ptr->value.m_lazy_string_value = new QString(QString::fromAscii(value));
- d_ptr->ref.ref();
-}
-#endif
-
-/*!
- Assigns the \a other value to this QScriptValue.
-
- Note that if \a other is an object (isObject() returns true),
- only a reference to the underlying object will be assigned;
- the object itself will not be copied.
-*/
-QScriptValue &QScriptValue::operator=(const QScriptValue &other)
-{
- if (d_ptr == other.d_ptr)
- return *this;
- if (d_ptr && !d_ptr->ref.deref()) {
- if (engine()) {
- QScriptEnginePrivate::get(engine())->unregisterValue(d_ptr);
- } else {
- delete d_ptr;
- }
- }
- d_ptr = other.d_ptr;
- if (d_ptr)
- d_ptr->ref.ref();
- return *this;
-}
-
-/*!
- Returns true if this QScriptValue is an object of the Error class;
- otherwise returns false.
-
- \sa QScriptContext::throwError()
-*/
-bool QScriptValue::isError() const
-{
- Q_D(const QScriptValue);
- return d && d->value.isError();
-}
-
-/*!
- Returns true if this QScriptValue is an object of the Array class;
- otherwise returns false.
-
- \sa QScriptEngine::newArray()
-*/
-bool QScriptValue::isArray() const
-{
- Q_D(const QScriptValue);
- return d && d->value.isArray();
-}
-
-/*!
- Returns true if this QScriptValue is an object of the Date class;
- otherwise returns false.
-
- \sa QScriptEngine::newDate()
-*/
-bool QScriptValue::isDate() const
-{
- Q_D(const QScriptValue);
- return d && d->value.isDate();
-}
-
-/*!
- Returns true if this QScriptValue is an object of the RegExp class;
- otherwise returns false.
-
- \sa QScriptEngine::newRegExp()
-*/
-bool QScriptValue::isRegExp() const
-{
- Q_D(const QScriptValue);
- return d && d->value.isRegExp();
-}
-
-/*!
- If this QScriptValue is an object, returns the internal prototype
- (\c{__proto__} property) of this object; otherwise returns an
- invalid QScriptValue.
-
- \sa setPrototype(), isObject()
-*/
-QScriptValue QScriptValue::prototype() const
-{
- Q_D(const QScriptValue);
- if (!d || !d->value.isObject())
- return QScriptValue();
- QScriptEnginePrivate *eng = QScriptEnginePrivate::get(engine());
- return eng->toPublic(d->value.prototype());
-}
-
-/*!
- If this QScriptValue is an object, sets the internal prototype
- (\c{__proto__} property) of this object to be \a prototype;
- otherwise does nothing.
-
- The internal prototype should not be confused with the public
- property with name "prototype"; the public prototype is usually
- only set on functions that act as constructors.
-
- \sa prototype(), isObject()
-*/
-void QScriptValue::setPrototype(const QScriptValue &prototype)
-{
- Q_D(QScriptValue);
- if (!d || !d->value.isObject())
- return;
- if (prototype.isValid() && prototype.engine()
- && (prototype.engine() != engine())) {
- qWarning("QScriptValue::setPrototype() failed: "
- "cannot set a prototype created in "
- "a different engine");
- return;
- }
- QScriptValueImpl was = d->value.prototype();
- d->value.setPrototype(d->value.engine()->toImpl(prototype));
- if (d->value.detectedCycle()) {
- qWarning("QScriptValue::setPrototype() failed: "
- "cyclic prototype value");
- d->value.setPrototype(was);
- }
-}
-
-/*!
- \since 4.6
-
- Returns the scope object of this QScriptValue. This function is only
- relevant for function objects. The scope determines how variables are
- resolved when the function is invoked.
-*/
-QScriptValue QScriptValue::scope() const
-{
- Q_D(const QScriptValue);
- if (!d || !d->value.isObject())
- return QScriptValue();
- QScriptEnginePrivate *eng = QScriptEnginePrivate::get(engine());
- return eng->toPublic(d->value.scope());
-}
-
-/*!
- \since 4.6
-
- Sets the \a scope object of this QScriptValue. This function is only
- relevant for function objects. Changing the scope is useful when creating
- closures; see \l{Nested Functions and the Scope Chain}.
-*/
-void QScriptValue::setScope(const QScriptValue &scope)
-{
- Q_D(QScriptValue);
- if (!d || !d->value.isObject())
- return;
- if (scope.isValid() && scope.engine()
- && (scope.engine() != engine())) {
- qWarning("QScriptValue::setScope() failed: "
- "cannot set a scope object created in "
- "a different engine");
- return;
- }
- d->value.setScope(d->value.engine()->toImpl(scope));
-}
-
-/*!
- Returns true if this QScriptValue is an instance of
- \a other; otherwise returns false.
-
- This QScriptValue is considered to be an instance of \a other if
- \a other is a function and the value of the \c{prototype}
- property of \a other is in the prototype chain of this
- QScriptValue.
-*/
-bool QScriptValue::instanceOf(const QScriptValue &other) const
-{
- Q_D(const QScriptValue);
- if (!isObject() || !other.isObject())
- return false;
- if (other.engine() != engine()) {
- qWarning("QScriptValue::instanceof: "
- "cannot perform operation on a value created in "
- "a different engine");
- return false;
- }
- return d->value.engine()->toImpl(*this)
- .instanceOf(d->value.engine()->toImpl(other));
-}
-
-/*!
- Returns true if this QScriptValue is less than \a other, otherwise
- returns false. The comparison follows the behavior described in
- \l{ECMA-262} section 11.8.5, "The Abstract Relational Comparison
- Algorithm".
-
- Note that if this QScriptValue or the \a other value are objects,
- calling this function has side effects on the script engine, since
- the engine will call the object's valueOf() function (and possibly
- toString()) in an attempt to convert the object to a primitive value
- (possibly resulting in an uncaught script exception).
-
- \sa equals()
-*/
-bool QScriptValue::lessThan(const QScriptValue &other) const
-{
- if (!isValid() || !other.isValid())
- return false;
- if (other.engine() && engine() && (other.engine() != engine())) {
- qWarning("QScriptValue::lessThan: "
- "cannot compare to a value created in "
- "a different engine");
- return false;
- }
- return QScriptEnginePrivate::lessThan(QScriptValuePrivate::valueOf(*this),
- QScriptValuePrivate::valueOf(other));
-}
-
-/*!
- Returns true if this QScriptValue is equal to \a other, otherwise
- returns false. The comparison follows the behavior described in
- \l{ECMA-262} section 11.9.3, "The Abstract Equality Comparison
- Algorithm".
-
- This function can return true even if the type of this QScriptValue
- is different from the type of the \a other value; i.e. the
- comparison is not strict. For example, comparing the number 9 to
- the string "9" returns true; comparing an undefined value to a null
- value returns true; comparing a \c{Number} object whose primitive
- value is 6 to a \c{String} object whose primitive value is "6"
- returns true; and comparing the number 1 to the boolean value
- \c{true} returns true. If you want to perform a comparison
- without such implicit value conversion, use strictlyEquals().
-
- Note that if this QScriptValue or the \a other value are objects,
- calling this function has side effects on the script engine, since
- the engine will call the object's valueOf() function (and possibly
- toString()) in an attempt to convert the object to a primitive value
- (possibly resulting in an uncaught script exception).
-
- \sa strictlyEquals(), lessThan()
-*/
-bool QScriptValue::equals(const QScriptValue &other) const
-{
- if (!isValid() || !other.isValid())
- return isValid() == other.isValid();
- if (other.engine() && engine() && (other.engine() != engine())) {
- qWarning("QScriptValue::equals: "
- "cannot compare to a value created in "
- "a different engine");
- return false;
- }
- return QScriptEnginePrivate::equals(QScriptValuePrivate::valueOf(*this),
- QScriptValuePrivate::valueOf(other));
-}
-
-/*!
- Returns true if this QScriptValue is equal to \a other using strict
- comparison (no conversion), otherwise returns false. The comparison
- follows the behavior described in \l{ECMA-262} section 11.9.6, "The
- Strict Equality Comparison Algorithm".
-
- If the type of this QScriptValue is different from the type of the
- \a other value, this function returns false. If the types are equal,
- the result depends on the type, as shown in the following table:
-
- \table
- \header \o Type \o Result
- \row \o Undefined \o true
- \row \o Null \o true
- \row \o Boolean \o true if both values are true, false otherwise
- \row \o Number \o false if either value is NaN (Not-a-Number); true if values are equal, false otherwise
- \row \o String \o true if both values are exactly the same sequence of characters, false otherwise
- \row \o Object \o true if both values refer to the same object, false otherwise
- \endtable
-
- \sa equals()
-*/
-bool QScriptValue::strictlyEquals(const QScriptValue &other) const
-{
- if (!isValid() || !other.isValid())
- return isValid() == other.isValid();
- if (other.engine() && engine() && (other.engine() != engine())) {
- qWarning("QScriptValue::strictlyEquals: "
- "cannot compare to a value created in "
- "a different engine");
- return false;
- }
- return QScriptEnginePrivate::strictlyEquals(QScriptValuePrivate::valueOf(*this),
- QScriptValuePrivate::valueOf(other));
-}
-
-/*!
- Returns the string value of this QScriptValue, as defined in
- \l{ECMA-262} section 9.8, "ToString".
-
- Note that if this QScriptValue is an object, calling this function
- has side effects on the script engine, since the engine will call
- the object's toString() function (and possibly valueOf()) in an
- attempt to convert the object to a primitive value (possibly
- resulting in an uncaught script exception).
-
- \sa isString()
-*/
-QString QScriptValue::toString() const
-{
- Q_D(const QScriptValue);
- if (!d)
- return QString();
- return d->value.toString();
-}
-
-/*!
- Returns the number value of this QScriptValue, as defined in
- \l{ECMA-262} section 9.3, "ToNumber".
-
- Note that if this QScriptValue is an object, calling this function
- has side effects on the script engine, since the engine will call
- the object's valueOf() function (and possibly toString()) in an
- attempt to convert the object to a primitive value (possibly
- resulting in an uncaught script exception).
-
- \sa isNumber(), toInteger(), toInt32(), toUInt32(), toUInt16()
-*/
-qsreal QScriptValue::toNumber() const
-{
- Q_D(const QScriptValue);
- if (!d)
- return 0;
- return d->value.toNumber();
-}
-
-/*!
- \obsolete
-
- Use toBool() instead.
-*/
-bool QScriptValue::toBoolean() const
-{
- Q_D(const QScriptValue);
- if (!d)
- return false;
- return d->value.toBoolean();
-}
-
-/*!
- \since 4.5
-
- Returns the boolean value of this QScriptValue, using the conversion
- rules described in \l{ECMA-262} section 9.2, "ToBoolean".
-
- Note that if this QScriptValue is an object, calling this function
- has side effects on the script engine, since the engine will call
- the object's valueOf() function (and possibly toString()) in an
- attempt to convert the object to a primitive value (possibly
- resulting in an uncaught script exception).
-
- \sa isBool()
-*/
-bool QScriptValue::toBool() const
-{
- Q_D(const QScriptValue);
- if (!d)
- return false;
- return d->value.toBoolean();
-}
-
-/*!
- Returns the signed 32-bit integer value of this QScriptValue, using
- the conversion rules described in \l{ECMA-262} section 9.5, "ToInt32".
-
- Note that if this QScriptValue is an object, calling this function
- has side effects on the script engine, since the engine will call
- the object's valueOf() function (and possibly toString()) in an
- attempt to convert the object to a primitive value (possibly
- resulting in an uncaught script exception).
-
- \sa toNumber(), toUInt32()
-*/
-qint32 QScriptValue::toInt32() const
-{
- Q_D(const QScriptValue);
- if (!d)
- return 0;
- return d->value.toInt32();
-}
-
-/*!
- Returns the unsigned 32-bit integer value of this QScriptValue, using
- the conversion rules described in \l{ECMA-262} section 9.6, "ToUint32".
-
- Note that if this QScriptValue is an object, calling this function
- has side effects on the script engine, since the engine will call
- the object's valueOf() function (and possibly toString()) in an
- attempt to convert the object to a primitive value (possibly
- resulting in an uncaught script exception).
-
- \sa toNumber(), toInt32()
-*/
-quint32 QScriptValue::toUInt32() const
-{
- Q_D(const QScriptValue);
- if (!d)
- return 0;
- return d->value.toUInt32();
-}
-
-/*!
- Returns the unsigned 16-bit integer value of this QScriptValue, using
- the conversion rules described in \l{ECMA-262} section 9.7, "ToUint16".
-
- Note that if this QScriptValue is an object, calling this function
- has side effects on the script engine, since the engine will call
- the object's valueOf() function (and possibly toString()) in an
- attempt to convert the object to a primitive value (possibly
- resulting in an uncaught script exception).
-
- \sa toNumber()
-*/
-quint16 QScriptValue::toUInt16() const
-{
- Q_D(const QScriptValue);
- if (!d)
- return 0;
- return d->value.toUInt16();
-}
-
-/*!
- Returns the integer value of this QScriptValue, using the conversion
- rules described in \l{ECMA-262} section 9.4, "ToInteger".
-
- Note that if this QScriptValue is an object, calling this function
- has side effects on the script engine, since the engine will call
- the object's valueOf() function (and possibly toString()) in an
- attempt to convert the object to a primitive value (possibly
- resulting in an uncaught script exception).
-
- \sa toNumber()
-*/
-qsreal QScriptValue::toInteger() const
-{
- Q_D(const QScriptValue);
- if (!d)
- return 0;
- return d->value.toInteger();
-}
-
-/*!
- Returns the QVariant value of this QScriptValue, if it can be
- converted to a QVariant; otherwise returns an invalid QVariant.
- The conversion is performed according to the following table:
-
- \table
- \header \o Input Type \o Result
- \row \o Undefined \o An invalid QVariant.
- \row \o Null \o An invalid QVariant.
- \row \o Boolean \o A QVariant containing the value of the boolean.
- \row \o Number \o A QVariant containing the value of the number.
- \row \o String \o A QVariant containing the value of the string.
- \row \o QVariant Object \o The result is the QVariant value of the object (no conversion).
- \row \o QObject Object \o A QVariant containing a pointer to the QObject.
- \row \o Date Object \o A QVariant containing the date value (toDateTime()).
- \row \o RegExp Object \o A QVariant containing the regular expression value (toRegExp()).
- \row \o Array Object \o The array is converted to a QVariantList.
- \row \o Object \o If the value is primitive, then the result is converted to a QVariant according to the above rules; otherwise, an invalid QVariant is returned.
- \endtable
-
- \sa isVariant()
-*/
-QVariant QScriptValue::toVariant() const
-{
- Q_D(const QScriptValue);
- if (!d)
- return QVariant();
- return d->value.toVariant();
-}
-
-/*!
- \obsolete
-
- This function is obsolete; use QScriptEngine::toObject() instead.
-*/
-QScriptValue QScriptValue::toObject() const
-{
- Q_D(const QScriptValue);
- if (!d)
- return QScriptValue();
- QScriptEnginePrivate *eng = QScriptEnginePrivate::get(engine());
- if (!eng)
- return QScriptValue();
- return eng->toPublic(eng->toObject(d->value));
-}
-
-/*!
- Returns a QDateTime representation of this value, in local time.
- If this QScriptValue is not a date, or the value of the date is NaN
- (Not-a-Number), an invalid QDateTime is returned.
-
- \sa isDate()
-*/
-QDateTime QScriptValue::toDateTime() const
-{
- Q_D(const QScriptValue);
- if (!d)
- return QDateTime();
- return d->value.toDateTime();
-}
-
-#ifndef QT_NO_REGEXP
-/*!
- Returns the QRegExp representation of this value.
- If this QScriptValue is not a regular expression, an empty
- QRegExp is returned.
-
- \sa isRegExp()
-*/
-QRegExp QScriptValue::toRegExp() const
-{
- Q_D(const QScriptValue);
- if (!d)
- return QRegExp();
- return d->value.toRegExp();
-}
-#endif // QT_NO_REGEXP
-
-/*!
- If this QScriptValue is a QObject, returns the QObject pointer
- that the QScriptValue represents; otherwise, returns 0.
-
- If the QObject that this QScriptValue wraps has been deleted,
- this function returns 0 (i.e. it is possible for toQObject()
- to return 0 even when isQObject() returns true).
-
- \sa isQObject()
-*/
-QObject *QScriptValue::toQObject() const
-{
- Q_D(const QScriptValue);
- if (!d)
- return 0;
- return d->value.toQObject();
-}
-
-/*!
- If this QScriptValue is a QMetaObject, returns the QMetaObject pointer
- that the QScriptValue represents; otherwise, returns 0.
-
- \sa isQMetaObject()
-*/
-const QMetaObject *QScriptValue::toQMetaObject() const
-{
- Q_D(const QScriptValue);
- if (!d)
- return 0;
- return d->value.toQMetaObject();
-}
-
-/*!
- Sets the value of this QScriptValue's property with the given \a name to
- the given \a value.
-
- If this QScriptValue is not an object, this function does nothing.
-
- If this QScriptValue does not already have a property with name \a name,
- a new property is created; the given \a flags then specify how this
- property may be accessed by script code.
-
- If \a value is invalid, the property is removed.
-
- If the property is implemented using a setter function (i.e. has the
- PropertySetter flag set), calling setProperty() has side-effects on
- the script engine, since the setter function will be called with the
- given \a value as argument (possibly resulting in an uncaught script
- exception).
-
- Note that you cannot specify custom getter or setter functions for
- built-in properties, such as the \c{length} property of Array objects
- or meta properties of QObject objects.
-
- \sa property()
-*/
-void QScriptValue::setProperty(const QString &name, const QScriptValue &value,
- const PropertyFlags &flags)
-{
- Q_D(QScriptValue);
- if (!d || !d->value.isObject())
- return;
- if (value.engine() && (value.engine() != engine())) {
- qWarning("QScriptValue::setProperty(%s) failed: "
- "cannot set value created in a different engine",
- qPrintable(name));
- return;
- }
- d->value.setProperty(name, d->value.engine()->toImpl(value), flags);
-}
-
-/*!
- Returns the value of this QScriptValue's property with the given \a name,
- using the given \a mode to resolve the property.
-
- If no such property exists, an invalid QScriptValue is returned.
-
- If the property is implemented using a getter function (i.e. has the
- PropertyGetter flag set), calling property() has side-effects on the
- script engine, since the getter function will be called (possibly
- resulting in an uncaught script exception). If an exception
- occurred, property() returns the value that was thrown (typically
- an \c{Error} object).
-
- \sa setProperty(), propertyFlags(), QScriptValueIterator
-*/
-QScriptValue QScriptValue::property(const QString &name,
- const ResolveFlags &mode) const
-{
- Q_D(const QScriptValue);
- if (!d || !d->value.isObject())
- return QScriptValue();
- QScriptEnginePrivate *eng = QScriptEnginePrivate::get(engine());
- return eng->toPublic(d->value.property(name, mode));
-}
-
-/*!
- \overload
-
- Returns the property at the given \a arrayIndex, using the given \a
- mode to resolve the property.
-
- This function is provided for convenience and performance when
- working with array objects.
-
- If this QScriptValue is not an Array object, this function behaves
- as if property() was called with the string representation of \a
- arrayIndex.
-*/
-QScriptValue QScriptValue::property(quint32 arrayIndex,
- const ResolveFlags &mode) const
-{
- Q_D(const QScriptValue);
- if (!d || !d->value.isObject())
- return QScriptValue();
- QScriptEnginePrivate *eng = QScriptEnginePrivate::get(engine());
- return eng->toPublic(d->value.property(arrayIndex, mode));
-}
-
-/*!
- \overload
-
- Sets the property at the given \a arrayIndex to the given \a value.
-
- This function is provided for convenience and performance when
- working with array objects.
-
- If this QScriptValue is not an Array object, this function behaves
- as if setProperty() was called with the string representation of \a
- arrayIndex.
-*/
-void QScriptValue::setProperty(quint32 arrayIndex, const QScriptValue &value,
- const PropertyFlags &flags)
-{
- Q_D(QScriptValue);
- if (!d || !d->value.isObject())
- return;
- if (value.engine() && (value.engine() != engine())) {
- qWarning("QScriptValue::setProperty() failed: "
- "cannot set value created in a different engine");
- return;
- }
- d->value.setProperty(arrayIndex, d->value.engine()->toImpl(value), flags);
-}
-
-/*!
- \since 4.4
-
- Returns the value of this QScriptValue's property with the given \a name,
- using the given \a mode to resolve the property.
-
- This overload of property() is useful when you need to look up the
- same property repeatedly, since the lookup can be performed faster
- when the name is represented as an interned string.
-
- \sa QScriptEngine::toStringHandle(), setProperty()
-*/
-QScriptValue QScriptValue::property(const QScriptString &name,
- const ResolveFlags &mode) const
-{
- Q_D(const QScriptValue);
- if (!d || !d->value.isObject())
- return QScriptValue();
- if (!name.isValid())
- return QScriptValue();
- QScriptStringPrivate *s = QScriptStringPrivate::get(name);
- QScriptEnginePrivate *eng = QScriptEnginePrivate::get(engine());
- return eng->toPublic(d->value.property(s->nameId, mode));
-}
-
-/*!
- \since 4.4
-
- Sets the value of this QScriptValue's property with the given \a
- name to the given \a value. The given \a flags specify how this
- property may be accessed by script code.
-
- This overload of setProperty() is useful when you need to set the
- same property repeatedly, since the operation can be performed
- faster when the name is represented as an interned string.
-
- \sa QScriptEngine::toStringHandle()
-*/
-void QScriptValue::setProperty(const QScriptString &name,
- const QScriptValue &value,
- const PropertyFlags &flags)
-{
- Q_D(QScriptValue);
- if (!d || !d->value.isObject() || !name.isValid())
- return;
- if (value.engine() && (value.engine() != engine())) {
- qWarning("QScriptValue::setProperty() failed: "
- "cannot set value created in a different engine");
- return;
- }
- QScriptStringPrivate *s = QScriptStringPrivate::get(name);
- d->value.setProperty(s->nameId, d->value.engine()->toImpl(value), flags);
-}
-
-/*!
- Returns the flags of the property with the given \a name, using the
- given \a mode to resolve the property.
-
- \sa property()
-*/
-QScriptValue::PropertyFlags QScriptValue::propertyFlags(const QString &name,
- const ResolveFlags &mode) const
-{
- Q_D(const QScriptValue);
- if (!d)
- return 0;
- return d->value.propertyFlags(name, mode);
-}
-
-/*!
- \since 4.4
-
- Returns the flags of the property with the given \a name, using the
- given \a mode to resolve the property.
-
- \sa property()
-*/
-QScriptValue::PropertyFlags QScriptValue::propertyFlags(const QScriptString &name,
- const ResolveFlags &mode) const
-{
- Q_D(const QScriptValue);
- if (!d)
- return 0;
- if (!name.isValid())
- return 0;
- QScriptStringPrivate *s = QScriptStringPrivate::get(name);
- return d->value.propertyFlags(s->nameId, mode);
-}
-
-/*!
- Calls this QScriptValue as a function, using \a thisObject as
- the `this' object in the function call, and passing \a args
- as arguments to the function. Returns the value returned from
- the function.
-
- If this QScriptValue is not a function, call() does nothing
- and returns an invalid QScriptValue.
-
- Note that if \a thisObject is not an object, the global object
- (see \l{QScriptEngine::globalObject()}) will be used as the
- `this' object.
-
- Calling call() can cause an exception to occur in the script engine;
- in that case, call() returns the value that was thrown (typically an
- \c{Error} object). You can call
- QScriptEngine::hasUncaughtException() to determine if an exception
- occurred.
-
- \snippet doc/src/snippets/code/src_script_qscriptvalue.cpp 2
-
- \sa construct()
-*/
-QScriptValue QScriptValue::call(const QScriptValue &thisObject,
- const QScriptValueList &args)
-{
- Q_D(QScriptValue);
- if (!d || !d->value.isObject())
- return QScriptValue();
- if (isFunction() && thisObject.isValid() && thisObject.engine() &&
- engine() && (thisObject.engine() != engine())) {
- qWarning("QScriptValue::call() failed: "
- "cannot call function with thisObject created in "
- "a different engine");
- return QScriptValue();
- }
- QScriptEnginePrivate *eng = QScriptEnginePrivate::get(engine());
- return eng->toPublic(d->value.call(eng->toImpl(thisObject),
- eng->toImplList(args)));
-}
-
-/*!
- Calls this QScriptValue as a function, using \a thisObject as
- the `this' object in the function call, and passing \a arguments
- as arguments to the function. Returns the value returned from
- the function.
-
- If this QScriptValue is not a function, call() does nothing
- and returns an invalid QScriptValue.
-
- \a arguments can be an arguments object, an array, null or
- undefined; any other type will cause a TypeError to be thrown.
-
- Note that if \a thisObject is not an object, the global object
- (see \l{QScriptEngine::globalObject()}) will be used as the
- `this' object.
-
- One common usage of this function is to forward native function
- calls to another function:
-
- \snippet doc/src/snippets/code/src_script_qscriptvalue.cpp 3
-
- \sa construct(), QScriptContext::argumentsObject()
-*/
-QScriptValue QScriptValue::call(const QScriptValue &thisObject,
- const QScriptValue &arguments)
-{
- Q_D(QScriptValue);
- if (!d || !d->value.isObject())
- return QScriptValue();
- if (isFunction() && thisObject.isValid() && thisObject.engine()
- && (thisObject.engine() != engine())) {
- qWarning("QScriptValue::call() failed: "
- "cannot call function with thisObject created in "
- "a different engine");
- return QScriptValue();
- }
- QScriptEnginePrivate *eng = QScriptEnginePrivate::get(engine());
- return eng->toPublic(d->value.call(eng->toImpl(thisObject),
- eng->toImpl(arguments)));
-}
-
-/*!
- Creates a new \c{Object} and calls this QScriptValue as a
- constructor, using the created object as the `this' object and
- passing \a args as arguments. If the return value from the
- constructor call is an object, then that object is returned;
- otherwise the default constructed object is returned.
-
- If this QScriptValue is not a function, construct() does nothing
- and returns an invalid QScriptValue.
-
- Calling construct() can cause an exception to occur in the script
- engine; in that case, construct() returns the value that was thrown
- (typically an \c{Error} object). You can call
- QScriptEngine::hasUncaughtException() to determine if an exception
- occurred.
-
- \sa call(), QScriptEngine::newObject()
-*/
-QScriptValue QScriptValue::construct(const QScriptValueList &args)
-{
- Q_D(QScriptValue);
- if (!d || !d->value.isObject())
- return QScriptValue();
- QScriptEnginePrivate *eng = QScriptEnginePrivate::get(engine());
- return eng->toPublic(d->value.construct(eng->toImplList(args)));
-}
-
-/*!
- Creates a new \c{Object} and calls this QScriptValue as a
- constructor, using the created object as the `this' object and
- passing \a arguments as arguments. If the return value from the
- constructor call is an object, then that object is returned;
- otherwise the default constructed object is returned.
-
- If this QScriptValue is not a function, construct() does nothing
- and returns an invalid QScriptValue.
-
- \a arguments can be an arguments object, an array, null or
- undefined. Any other type will cause a TypeError to be thrown.
-
- \sa call(), QScriptEngine::newObject(), QScriptContext::argumentsObject()
-*/
-QScriptValue QScriptValue::construct(const QScriptValue &arguments)
-{
- Q_D(QScriptValue);
- if (!d || !d->value.isObject())
- return QScriptValue();
- QScriptEnginePrivate *eng = QScriptEnginePrivate::get(engine());
- return eng->toPublic(d->value.construct(eng->toImpl(arguments)));
-}
-
-/*!
- Returns the QScriptEngine that created this QScriptValue,
- or 0 if this QScriptValue is invalid or the value is not
- associated with a particular engine.
-*/
-QScriptEngine *QScriptValue::engine() const
-{
- Q_D(const QScriptValue);
- if (!d)
- return 0;
- return d->engine;
-}
-
-/*!
- \obsolete
-
- Use isBool() instead.
-*/
-bool QScriptValue::isBoolean() const
-{
- Q_D(const QScriptValue);
- return d && d->value.isBoolean();
-}
-
-/*!
- \since 4.5
-
- Returns true if this QScriptValue is of the primitive type Boolean;
- otherwise returns false.
-
- \sa toBool()
-*/
-bool QScriptValue::isBool() const
-{
- Q_D(const QScriptValue);
- return d && d->value.isBoolean();
-}
-
-/*!
- Returns true if this QScriptValue is of the primitive type Number;
- otherwise returns false.
-
- \sa toNumber()
-*/
-bool QScriptValue::isNumber() const
-{
- Q_D(const QScriptValue);
- return d && d->value.isNumber();
-}
-
-/*!
- Returns true if this QScriptValue is of the primitive type String;
- otherwise returns false.
-
- \sa toString()
-*/
-bool QScriptValue::isString() const
-{
- Q_D(const QScriptValue);
- return d && d->value.isString();
-}
-
-/*!
- Returns true if this QScriptValue is a function; otherwise returns
- false.
-
- \sa call()
-*/
-bool QScriptValue::isFunction() const
-{
- Q_D(const QScriptValue);
- return d && d->value.isFunction();
-}
-
-/*!
- Returns true if this QScriptValue is of the primitive type Null;
- otherwise returns false.
-
- \sa QScriptEngine::nullValue()
-*/
-bool QScriptValue::isNull() const
-{
- Q_D(const QScriptValue);
- return d && d->value.isNull();
-}
-
-/*!
- Returns true if this QScriptValue is of the primitive type Undefined;
- otherwise returns false.
-
- \sa QScriptEngine::undefinedValue()
-*/
-bool QScriptValue::isUndefined() const
-{
- Q_D(const QScriptValue);
- return d && d->value.isUndefined();
-}
-
-/*!
- Returns true if this QScriptValue is of the Object type; otherwise
- returns false.
-
- Note that function values, variant values, and QObject values are
- objects, so this function returns true for such values.
-
- \sa QScriptEngine::toObject(), QScriptEngine::newObject()
-*/
-bool QScriptValue::isObject() const
-{
- Q_D(const QScriptValue);
- return d && d->value.isObject();
-}
-
-/*!
- Returns true if this QScriptValue is a variant value;
- otherwise returns false.
-
- \sa toVariant(), QScriptEngine::newVariant()
-*/
-bool QScriptValue::isVariant() const
-{
- Q_D(const QScriptValue);
- return d && d->value.isVariant();
-}
-
-/*!
- Returns true if this QScriptValue is a QObject; otherwise returns
- false.
-
- Note: This function returns true even if the QObject that this
- QScriptValue wraps has been deleted.
-
- \sa toQObject(), QScriptEngine::newQObject()
-*/
-bool QScriptValue::isQObject() const
-{
- Q_D(const QScriptValue);
- return d && d->value.isQObject();
-}
-
-/*!
- Returns true if this QScriptValue is a QMetaObject; otherwise returns
- false.
-
- \sa toQMetaObject(), QScriptEngine::newQMetaObject()
-*/
-bool QScriptValue::isQMetaObject() const
-{
- Q_D(const QScriptValue);
- return d && d->value.isQMetaObject();
-}
-
-/*!
- Returns true if this QScriptValue is valid; otherwise returns
- false.
-*/
-bool QScriptValue::isValid() const
-{
- Q_D(const QScriptValue);
- return d && d->value.isValid();
-}
-
-/*!
- \since 4.4
-
- Returns the internal data of this QScriptValue object. QtScript uses
- this property to store the primitive value of Date, String, Number
- and Boolean objects. For other types of object, custom data may be
- stored using setData().
-*/
-QScriptValue QScriptValue::data() const
-{
- Q_D(const QScriptValue);
- if (!d || !d->value.isObject())
- return QScriptValue();
- QScriptEnginePrivate *eng = QScriptEnginePrivate::get(engine());
- return eng->toPublic(d->value.internalValue());
-}
-
-/*!
- \since 4.4
-
- Sets the internal \a data of this QScriptValue object. You can use
- this function to set object-specific data that won't be directly
- accessible to scripts, but may be retrieved in C++ using the data()
- function.
-*/
-void QScriptValue::setData(const QScriptValue &data)
-{
- Q_D(QScriptValue);
- if (!d || !d->value.isObject())
- return;
- QScriptEnginePrivate *eng = QScriptEnginePrivate::get(engine());
- d->value.setInternalValue(eng->toImpl(data));
-}
-
-/*!
- \since 4.4
-
- Returns the custom script class that this script object is an
- instance of, or 0 if the object is not of a custom class.
-
- \sa setScriptClass()
-*/
-QScriptClass *QScriptValue::scriptClass() const
-{
- Q_D(const QScriptValue);
- if (!d || !d->value.isObject())
- return 0;
- QScriptClassInfo *info = d->value.classInfo();
- if ((info->type() & QScriptClassInfo::TypeMask) < QScriptClassInfo::CustomType)
- return 0;
- return QScriptClassPrivate::classFromInfo(info);
-}
-
-/*!
- \since 4.4
-
- Sets the custom script class of this script object to \a scriptClass.
- This can be used to "promote" a plain script object (e.g. created
- by the "new" operator in a script, or by QScriptEngine::newObject() in C++)
- to an object of a custom type.
-
- If \a scriptClass is 0, the object will be demoted to a plain
- script object.
-
- \sa scriptClass(), setData()
-*/
-void QScriptValue::setScriptClass(QScriptClass *scriptClass)
-{
- Q_D(QScriptValue);
- if (!d || !d->value.isObject())
- return;
- if (!scriptClass) {
- QScriptEnginePrivate *eng_p = QScriptEnginePrivate::get(engine());
- d->value.setClassInfo(eng_p->m_class_object);
- } else {
- QScriptClassPrivate *cls_p = QScriptClassPrivate::get(scriptClass);
- d->value.setClassInfo(cls_p->classInfo());
- }
-}
-
-/*!
- \internal
-
- Returns the ID of this object, or -1 if this QScriptValue is not an
- object.
-
- \sa QScriptEngine::objectById()
-*/
-qint64 QScriptValue::objectId() const
-{
- Q_D(const QScriptValue);
- if (!d || !d->value.isObject())
- return -1;
- return d->value.m_object_value->m_id;
-}
-
-QT_END_NAMESPACE
-
-#endif // QT_NO_SCRIPT