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-rw-r--r--src/svg/qsvghandler.cpp25
-rw-r--r--src/svg/qsvgstyle.cpp38
-rw-r--r--src/svg/qsvgstyle_p.h1
3 files changed, 36 insertions, 28 deletions
diff --git a/src/svg/qsvghandler.cpp b/src/svg/qsvghandler.cpp
index 5f9d1dd..5857e1c 100644
--- a/src/svg/qsvghandler.cpp
+++ b/src/svg/qsvghandler.cpp
@@ -644,26 +644,19 @@ static void parseBrush(QSvgNode *node,
QString opacity = attributes.value(QLatin1String("fill-opacity")).toString();
QString myId = someId(attributes);
- QSvgFillStyle *inherited =
- static_cast<QSvgFillStyle*>(node->parent()->styleProperty(
- QSvgStyleProperty::FILL));
- QSvgFillStyle *prop = new QSvgFillStyle(QColor(Qt::black));
+ QSvgFillStyle *prop = new QSvgFillStyle(0);
//fill-rule attribute handling
- Qt::FillRule f = Qt::WindingFill;
if (!fillRule.isEmpty() && fillRule != QLatin1String("inherit")) {
if (fillRule == QLatin1String("evenodd"))
- f = Qt::OddEvenFill;
- } else if (inherited) {
- f = inherited->fillRule();
+ prop->setFillRule(Qt::OddEvenFill);
+ else if (fillRule == QLatin1String("nonzero"))
+ prop->setFillRule(Qt::WindingFill);
}
//fill-opacity atttribute handling
- qreal fillOpacity = 1.0;
if (!opacity.isEmpty() && opacity != QLatin1String("inherit")) {
- fillOpacity = qMin(qreal(1.0), qMax(qreal(0.0), toDouble(opacity)));
- } else if (inherited) {
- fillOpacity = inherited->fillOpacity();
+ prop->setFillOpacity(qMin(qreal(1.0), qMax(qreal(0.0), toDouble(opacity))));
}
//fill attribute handling
@@ -685,15 +678,7 @@ static void parseBrush(QSvgNode *node,
} else {
prop->setBrush(QBrush(Qt::NoBrush));
}
- } else if (inherited) {
- if (inherited->style()) {
- prop->setFillStyle(inherited->style());
- } else {
- prop->setBrush(inherited->qbrush());
- }
}
- prop->setFillOpacity(fillOpacity);
- prop->setFillRule(f);
node->appendStyleProperty(prop,myId);
}
diff --git a/src/svg/qsvgstyle.cpp b/src/svg/qsvgstyle.cpp
index 4c8247b..c3c0a68 100644
--- a/src/svg/qsvgstyle.cpp
+++ b/src/svg/qsvgstyle.cpp
@@ -81,12 +81,25 @@ void QSvgQualityStyle::revert(QPainter *, QSvgExtraStates &)
}
QSvgFillStyle::QSvgFillStyle(const QBrush &brush)
- : m_fill(brush), m_style(0), m_fillRuleSet(false), m_fillOpacitySet(false), m_fillRule(Qt::WindingFill), m_fillOpacity(1.0), m_gradientResolved (true)
+ : m_fill(brush)
+ , m_style(0)
+ , m_fillRuleSet(false)
+ , m_fillRule(Qt::WindingFill)
+ , m_fillOpacitySet(false)
+ , m_fillOpacity(1.0)
+ , m_gradientResolved(true)
+ , m_fillSet(true)
{
}
QSvgFillStyle::QSvgFillStyle(QSvgStyleProperty *style)
- : m_style(style), m_fillRuleSet(false), m_fillOpacitySet(false), m_fillRule(Qt::WindingFill), m_fillOpacity(1.0), m_gradientResolved (true)
+ : m_style(style)
+ , m_fillRuleSet(false)
+ , m_fillRule(Qt::WindingFill)
+ , m_fillOpacitySet(false)
+ , m_fillOpacity(1.0)
+ , m_gradientResolved(true)
+ , m_fillSet(style != 0)
{
}
@@ -105,11 +118,14 @@ void QSvgFillStyle::setFillOpacity(qreal opacity)
void QSvgFillStyle::setFillStyle(QSvgStyleProperty* style)
{
m_style = style;
+ m_fillSet = true;
}
void QSvgFillStyle::setBrush(QBrush brush)
{
m_fill = brush;
+ m_style = 0;
+ m_fillSet = true;
}
static void recursivelySetFill(QSvgNode *node, Qt::FillRule f)
@@ -136,20 +152,26 @@ void QSvgFillStyle::apply(QPainter *p, const QRectF &rect, QSvgNode *node, QSvgE
recursivelySetFill(node, m_fillRule);
m_fillRuleSet = false;//set it only on the first run
}
- p->setBrush(m_fill);
+ if (m_fillSet) {
+ if (m_style)
+ m_style->apply(p, rect, node, states);
+ else
+ p->setBrush(m_fill);
+ }
if (m_fillOpacitySet)
states.fillOpacity = m_fillOpacity;
- if (m_style)
- m_style->apply(p, rect, node, states);
}
void QSvgFillStyle::revert(QPainter *p, QSvgExtraStates &states)
{
- if (m_style)
- m_style->revert(p, states);
- p->setBrush(m_oldFill);
if (m_fillOpacitySet)
states.fillOpacity = m_oldOpacity;
+ if (m_fillSet) {
+ if (m_style)
+ m_style->revert(p, states);
+ else
+ p->setBrush(m_oldFill);
+ }
}
QSvgViewportFillStyle::QSvgViewportFillStyle(const QBrush &brush)
diff --git a/src/svg/qsvgstyle_p.h b/src/svg/qsvgstyle_p.h
index ac5e109..70ecf5b 100644
--- a/src/svg/qsvgstyle_p.h
+++ b/src/svg/qsvgstyle_p.h
@@ -281,6 +281,7 @@ private:
qreal m_oldOpacity;
QString m_gradientId;
bool m_gradientResolved;
+ bool m_fillSet;
};
class QSvgViewportFillStyle : public QSvgStyleProperty