diff options
Diffstat (limited to 'src/svg')
-rw-r--r-- | src/svg/qsvggenerator.cpp | 9 | ||||
-rw-r--r-- | src/svg/qsvggraphics.cpp | 11 | ||||
-rw-r--r-- | src/svg/qsvghandler.cpp | 73 | ||||
-rw-r--r-- | src/svg/qsvgtinydocument.cpp | 13 |
4 files changed, 56 insertions, 50 deletions
diff --git a/src/svg/qsvggenerator.cpp b/src/svg/qsvggenerator.cpp index 2f80a92..248bf55 100644 --- a/src/svg/qsvggenerator.cpp +++ b/src/svg/qsvggenerator.cpp @@ -796,9 +796,9 @@ int QSvgGenerator::metric(QPaintDevice::PaintDeviceMetric metric) const case QPaintDevice::PdmDpiY: return d->engine->resolution(); case QPaintDevice::PdmHeightMM: - return qRound(d->engine->size().height() * 25.4 / d->engine->resolution()); + return qRound(d->engine->size().height() * (d->engine->resolution() / qreal(25.4))); case QPaintDevice::PdmWidthMM: - return qRound(d->engine->size().width() * 25.4 / d->engine->resolution()); + return qRound(d->engine->size().width() * (d->engine->resolution() / qreal(25.4))); case QPaintDevice::PdmNumColors: return 0xffffffff; case QPaintDevice::PdmPhysicalDpiX: @@ -842,8 +842,9 @@ bool QSvgPaintEngine::begin(QPaintDevice *) *d->stream << "<?xml version=\"1.0\" encoding=\"UTF-8\" standalone=\"no\"?>" << endl << "<svg"; if (d->size.isValid()) { - qreal wmm = d->size.width() * 25.4 / d->resolution; - qreal hmm = d->size.height() * 25.4 / d->resolution; + const qreal mm_factor = d->resolution / qreal(25.4); + const qreal wmm = d->size.width() * mm_factor; + const qreal hmm = d->size.height() * mm_factor; *d->stream << " width=\"" << wmm << "mm\" height=\"" << hmm << "mm\"" << endl; } diff --git a/src/svg/qsvggraphics.cpp b/src/svg/qsvggraphics.cpp index 6552b69..cc3c170 100644 --- a/src/svg/qsvggraphics.cpp +++ b/src/svg/qsvggraphics.cpp @@ -332,11 +332,12 @@ void QSvgText::draw(QPainter *p, QSvgExtraStates &states) // Force the font to have a size of 100 pixels to avoid truncation problems // when the font is very small. - qreal scale = 100.0 / p->font().pointSizeF(); + const qreal scale = qreal(100.0) / p->font().pointSizeF(); + const qreal inv_scale = p->font().pointSizeF() / qreal(100.0); // like '1/scale' but with less rounding errors Qt::Alignment alignment = states.textAnchor; QTransform oldTransform = p->worldTransform(); - p->scale(1 / scale, 1 / scale); + p->scale(inv_scale, inv_scale); qreal y = 0; bool initial = true; @@ -346,7 +347,7 @@ void QSvgText::draw(QPainter *p, QSvgExtraStates &states) if (m_type == TEXTAREA) { if (alignment == Qt::AlignHCenter) - px += scaledSize.width() / 2; + px += scaledSize.width() * qreal(0.5); else if (alignment == Qt::AlignRight) px += scaledSize.width(); } @@ -459,7 +460,7 @@ void QSvgText::draw(QPainter *p, QSvgExtraStates &states) qreal x = 0; if (alignment == Qt::AlignHCenter) - x -= 0.5 * line.naturalTextWidth(); + x -= qreal(0.5) * line.naturalTextWidth(); else if (alignment == Qt::AlignRight) x -= line.naturalTextWidth(); @@ -479,7 +480,7 @@ void QSvgText::draw(QPainter *p, QSvgExtraStates &states) break; } - y += 1.1 * line.height(); + y += qreal(1.1) * line.height(); } tl.draw(p, QPointF(px, py), QVector<QTextLayout::FormatRange>(), bounds); diff --git a/src/svg/qsvghandler.cpp b/src/svg/qsvghandler.cpp index 3ed918e..a340c05 100644 --- a/src/svg/qsvghandler.cpp +++ b/src/svg/qsvghandler.cpp @@ -66,6 +66,7 @@ #include "qnumeric.h" #include "qvarlengtharray.h" #include "private/qmath_p.h" +#include "private/qnumeric_p.h" #include "float.h" @@ -908,7 +909,7 @@ static inline qreal convertToNumber(const QString &str, QSvgHandler *handler, bo QSvgHandler::LengthType type; qreal num = parseLength(str, type, handler, ok); if (type == QSvgHandler::LT_PERCENT) { - num = num/100.0; + num = num * qreal(0.01); } return num; } @@ -943,13 +944,13 @@ static qreal convertToPixels(qreal len, bool , QSvgHandler::LengthType type) case QSvgHandler::LT_PC: break; case QSvgHandler::LT_PT: - return len * 1.25; + return len * qreal(1.25); break; case QSvgHandler::LT_MM: - return len * 3.543307; + return len * qreal(3.543307); break; case QSvgHandler::LT_CM: - return len * 35.43307; + return len * qreal(35.43307); break; case QSvgHandler::LT_IN: return len * 90; @@ -1372,16 +1373,16 @@ static void pathArcSegment(QPainterPath &path, qreal t; qreal thHalf; - sinTh = qSin(xAxisRotation * (Q_PI / 180.0)); - cosTh = qCos(xAxisRotation * (Q_PI / 180.0)); + sinTh = qSin(xAxisRotation * Q_PI180); + cosTh = qCos(xAxisRotation * Q_PI180); a00 = cosTh * rx; a01 = -sinTh * ry; a10 = sinTh * rx; a11 = cosTh * ry; - thHalf = 0.5 * (th1 - th0); - t = (8.0 / 3.0) * qSin(thHalf * 0.5) * qSin(thHalf * 0.5) / qSin(thHalf); + thHalf = qreal(0.5) * (th1 - th0); + t = (qreal(8.0) / qreal(3.0)) * qSin(thHalf * qreal(0.5)) * qSin(thHalf * qreal(0.5)) / qSin(thHalf); x1 = xc + qCos(th0) - t * qSin(th0); y1 = yc + qSin(th0) + t * qCos(th0); x3 = xc + qCos(th1); @@ -1441,11 +1442,11 @@ static void pathArc(QPainterPath &path, rx = qAbs(rx); ry = qAbs(ry); - sin_th = qSin(x_axis_rotation * (Q_PI / 180.0)); - cos_th = qCos(x_axis_rotation * (Q_PI / 180.0)); + sin_th = qSin(x_axis_rotation * Q_PI180); + cos_th = qCos(x_axis_rotation * Q_PI180); - dx = (curx - x) / 2.0; - dy = (cury - y) / 2.0; + dx = (curx - x) * qreal(0.5); + dy = (cury - y) * qreal(0.5); dx1 = cos_th * dx + sin_th * dy; dy1 = -sin_th * dx + cos_th * dy; Pr1 = rx * rx; @@ -1459,10 +1460,12 @@ static void pathArc(QPainterPath &path, ry = ry * qSqrt(check); } - a00 = cos_th / rx; - a01 = sin_th / rx; - a10 = -sin_th / ry; - a11 = cos_th / ry; + const qreal inv_rx = 1 / rx; + const qreal inv_ry = 1 / ry; + a00 = cos_th * inv_rx; + a01 = sin_th * inv_rx; + a10 = -sin_th * inv_ry; + a11 = cos_th * inv_ry; x0 = a00 * curx + a01 * cury; y0 = a10 * curx + a11 * cury; x1 = a00 * x + a01 * y; @@ -1473,12 +1476,12 @@ static void pathArc(QPainterPath &path, The arc fits a unit-radius circle in this space. */ d = (x1 - x0) * (x1 - x0) + (y1 - y0) * (y1 - y0); - sfactor_sq = 1.0 / d - 0.25; + sfactor_sq = qreal(1.0) / d - qreal(0.25); if (sfactor_sq < 0) sfactor_sq = 0; sfactor = qSqrt(sfactor_sq); if (sweep_flag == large_arc_flag) sfactor = -sfactor; - xc = 0.5 * (x0 + x1) - sfactor * (y1 - y0); - yc = 0.5 * (y0 + y1) + sfactor * (x1 - x0); + xc = qreal(0.5) * (x0 + x1) - sfactor * (y1 - y0); + yc = qreal(0.5) * (y0 + y1) + sfactor * (x1 - x0); /* (xc, yc) is center of the circle. */ th0 = atan2(y0 - yc, x0 - xc); @@ -1486,16 +1489,18 @@ static void pathArc(QPainterPath &path, th_arc = th1 - th0; if (th_arc < 0 && sweep_flag) - th_arc += 2 * Q_PI; + th_arc += Q_2PI; else if (th_arc > 0 && !sweep_flag) - th_arc -= 2 * Q_PI; + th_arc -= Q_2PI; - n_segs = qCeil(qAbs(th_arc / (Q_PI * 0.5 + 0.001))); + n_segs = qCeil(qAbs(th_arc / (Q_PI2 + qreal(0.001)))); + const qreal th_arc_div_n_segs = th_arc / n_segs; for (i = 0; i < n_segs; i++) { + const qreal i_mul_th_arc_div_n_segs = i * th_arc_div_n_segs; pathArcSegment(path, xc, yc, - th0 + i * th_arc / n_segs, - th0 + (i + 1) * th_arc / n_segs, + th0 + i_mul_th_arc_div_n_segs, + th0 + i_mul_th_arc_div_n_segs + th_arc_div_n_segs, rx, ry, x_axis_rotation); } } @@ -2969,10 +2974,10 @@ static QSvgNode *createRectNode(QSvgNode *parent, //9.2 The 'rect' element clearly specifies it // but the case might in fact be handled because // we draw rounded rectangles differently - if (nrx > bounds.width()/2) - nrx = bounds.width()/2; - if (nry > bounds.height()/2) - nry = bounds.height()/2; + if (nrx > bounds.width()*qreal(0.5)) + nrx = bounds.width()*qreal(0.5); + if (nry > bounds.height()*qreal(0.5)) + nry = bounds.height()*qreal(0.5); if (nrx && !nry) nry = nrx; @@ -2982,8 +2987,8 @@ static QSvgNode *createRectNode(QSvgNode *parent, //we draw rounded rect from 0...99 //svg from 0...bounds.width()/2 so we're adjusting the //coordinates - nrx *= (100/(bounds.width()/2)); - nry *= (100/(bounds.height()/2)); + nrx *= (200/bounds.width()); + nry *= (200/bounds.height()); QSvgNode *rect = new QSvgRect(parent, bounds, int(nrx), @@ -3073,7 +3078,7 @@ static bool parseStopNode(QSvgStyleProperty *parent, bool ok = true; qreal offset = convertToNumber(offsetStr, handler, &ok); if (!ok) - offset = 0.0; + offset = qreal(0.0); QString black = QString::fromLatin1("#000000"); if (colorStr.isEmpty()) { colorStr = QStringRef(&black); @@ -3093,9 +3098,9 @@ static bool parseStopNode(QSvgStyleProperty *parent, } // If offset is greater than one, it must be clamped to one. - if (offset > 1.0) { - if ((stops.size() == 1) || (stops.at(stops.size() - 2).first < 1.0 - FLT_EPSILON)) { - stops.back().first = 1.0 - FLT_EPSILON; + if (offset > qreal(1.0)) { + if ((stops.size() == 1) || (stops.at(stops.size() - 2).first < qreal(1.0) - FLT_EPSILON)) { + stops.back().first = qreal(1.0) - FLT_EPSILON; grad->setStops(stops); } offset = 1.0; diff --git a/src/svg/qsvgtinydocument.cpp b/src/svg/qsvgtinydocument.cpp index e2cefeb..21e9e9f 100644 --- a/src/svg/qsvgtinydocument.cpp +++ b/src/svg/qsvgtinydocument.cpp @@ -466,20 +466,19 @@ QMatrix QSvgTinyDocument::matrixForElement(const QString &id) const int QSvgTinyDocument::currentFrame() const { - double runningPercentage = qMin(m_time.elapsed()/double(m_animationDuration), 1.); + const qreal runningPercentage = qMin(qreal(m_time.elapsed()) / qreal(m_animationDuration), qreal(1.)); - int totalFrames = m_fps * m_animationDuration; + const int totalFrames = m_fps * m_animationDuration; return int(runningPercentage * totalFrames); } void QSvgTinyDocument::setCurrentFrame(int frame) { - int totalFrames = m_fps * m_animationDuration; - double framePercentage = frame/double(totalFrames); - double timeForFrame = m_animationDuration * framePercentage; //in S - timeForFrame *= 1000; //in ms - int timeToAdd = int(timeForFrame - m_time.elapsed()); + const int totalFrames = m_fps * m_animationDuration; + const qreal framePercentage = frame / totalFrames; + const qreal timeForFrame = m_animationDuration * framePercentage * 1000; //in ms + const int timeToAdd = int(timeForFrame - m_time.elapsed()); m_time = m_time.addMSecs(timeToAdd); } |