diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/network/access/qhttpnetworkconnection.cpp | 165 | ||||
-rw-r--r-- | src/network/access/qhttpnetworkconnection_p.h | 10 | ||||
-rw-r--r-- | src/network/access/qhttpnetworkconnectionchannel.cpp | 177 | ||||
-rw-r--r-- | src/network/access/qhttpnetworkconnectionchannel_p.h | 29 | ||||
-rw-r--r-- | src/network/access/qhttpnetworkreply.cpp | 17 | ||||
-rw-r--r-- | src/network/access/qhttpnetworkrequest.cpp | 13 | ||||
-rw-r--r-- | src/network/access/qhttpnetworkrequest_p.h | 4 | ||||
-rw-r--r-- | src/network/access/qnetworkaccesshttpbackend.cpp | 3 | ||||
-rw-r--r-- | src/network/access/qnetworkaccessmanager.cpp | 8 | ||||
-rw-r--r-- | src/network/access/qnetworkrequest.cpp | 5 | ||||
-rw-r--r-- | src/network/access/qnetworkrequest.h | 1 |
11 files changed, 383 insertions, 49 deletions
diff --git a/src/network/access/qhttpnetworkconnection.cpp b/src/network/access/qhttpnetworkconnection.cpp index 6888891..397e0b5 100644 --- a/src/network/access/qhttpnetworkconnection.cpp +++ b/src/network/access/qhttpnetworkconnection.cpp @@ -67,6 +67,11 @@ QT_BEGIN_NAMESPACE const int QHttpNetworkConnectionPrivate::defaultChannelCount = 6; +// the maximum amount of requests that might be pipelined into a socket +// from what was suggested, 3 seems to be OK +const int QHttpNetworkConnectionPrivate::defaultPipelineLength = 3; + + QHttpNetworkConnectionPrivate::QHttpNetworkConnectionPrivate(const QString &hostName, quint16 port, bool encrypt) : hostName(hostName), port(port), encrypt(encrypt), channelCount(defaultChannelCount), @@ -414,7 +419,24 @@ QHttpNetworkReply* QHttpNetworkConnectionPrivate::queueRequest(const QHttpNetwor return reply; } -void QHttpNetworkConnectionPrivate::unqueueAndSendRequest(QAbstractSocket *socket) +void QHttpNetworkConnectionPrivate::requeueRequest(const HttpMessagePair &pair) +{ + Q_Q(QHttpNetworkConnection); + + QHttpNetworkRequest request = pair.first; + switch (request.priority()) { + case QHttpNetworkRequest::HighPriority: + highPriorityQueue.prepend(pair); + break; + case QHttpNetworkRequest::NormalPriority: + case QHttpNetworkRequest::LowPriority: + lowPriorityQueue.prepend(pair); + break; + } + QMetaObject::invokeMethod(q, "_q_startNextRequest", Qt::QueuedConnection); +} + +void QHttpNetworkConnectionPrivate::dequeueAndSendRequest(QAbstractSocket *socket) { Q_ASSERT(socket); @@ -428,8 +450,9 @@ void QHttpNetworkConnectionPrivate::unqueueAndSendRequest(QAbstractSocket *socke channels[i].request = messagePair.first; channels[i].reply = messagePair.second; - channels[i].sendRequest(); + // remove before sendRequest! else we might pipeline the same request again highPriorityQueue.removeAt(j); + channels[i].sendRequest(); return; } } @@ -441,23 +464,113 @@ void QHttpNetworkConnectionPrivate::unqueueAndSendRequest(QAbstractSocket *socke prepareRequest(messagePair); channels[i].request = messagePair.first; channels[i].reply = messagePair.second; - channels[i].sendRequest(); + // remove before sendRequest! else we might pipeline the same request again lowPriorityQueue.removeAt(j); + channels[i].sendRequest(); return; } } } -void QHttpNetworkConnectionPrivate::resendCurrentRequest(QAbstractSocket *socket) +// this is called from _q_startNextRequest and when a request has been sent down a socket from the channel +void QHttpNetworkConnectionPrivate::fillPipeline(QAbstractSocket *socket) { - Q_Q(QHttpNetworkConnection); - Q_ASSERT(socket); + // return fast if there is nothing to pipeline + if (highPriorityQueue.isEmpty() && lowPriorityQueue.isEmpty()) + return; + int i = indexOf(socket); - channels[i].close(); - channels[i].resendCurrent = true; - QMetaObject::invokeMethod(q, "_q_startNextRequest", Qt::QueuedConnection); + + bool highPriorityQueueProcessingDone = false; + bool lowPriorityQueueProcessingDone = false; + + while (!highPriorityQueueProcessingDone && !lowPriorityQueueProcessingDone) { + // this loop runs once per request we intend to pipeline in. + + if (channels[i].pipeliningSupported != QHttpNetworkConnectionChannel::PipeliningProbablySupported) + return; + + // the current request that is in must already support pipelining + if (!channels[i].request.isPipeliningAllowed()) + return; + + // the current request must be a idempotent (right now we only check GET) + if (channels[i].request.operation() != QHttpNetworkRequest::Get) + return; + + // check if socket is connected + if (socket->state() != QAbstractSocket::ConnectedState) + return; + + // check for resendCurrent + if (channels[i].resendCurrent) + return; + + // we do not like authentication stuff + // ### make sure to be OK with this in later releases + if (!channels[i].authenticator.isNull() || !channels[i].authenticator.user().isEmpty()) + return; + if (!channels[i].proxyAuthenticator.isNull() || !channels[i].proxyAuthenticator.user().isEmpty()) + return; + + // check for pipeline length + if (channels[i].alreadyPipelinedRequests.length() >= defaultPipelineLength) + return; + + // must be in ReadingState or WaitingState + if (! (channels[i].state == QHttpNetworkConnectionChannel::WaitingState + || channels[i].state == QHttpNetworkConnectionChannel::ReadingState)) + return; + + highPriorityQueueProcessingDone = fillPipeline(highPriorityQueue, channels[i]); + // not finished with highPriorityQueue? then loop again + if (!highPriorityQueueProcessingDone) + continue; + // highPriorityQueue was processed, now deal with the lowPriorityQueue + lowPriorityQueueProcessingDone = fillPipeline(lowPriorityQueue, channels[i]); + } +} + +// returns true when the processing of a queue has been done +bool QHttpNetworkConnectionPrivate::fillPipeline(QList<HttpMessagePair> &queue, QHttpNetworkConnectionChannel &channel) +{ + if (queue.isEmpty()) + return true; + + for (int i = 0; i < queue.length(); i++) { + HttpMessagePair messagePair = queue.at(i); + const QHttpNetworkRequest &request = messagePair.first; + + // we currently do not support pipelining if HTTP authentication is used + if (!request.url().userInfo().isEmpty()) + continue; + + // take only GET requests + if (request.operation() != QHttpNetworkRequest::Get) + continue; + + if (!request.isPipeliningAllowed()) + continue; + + // remove it from the queue + queue.takeAt(i); + // we modify the queue we iterate over here, but since we return from the function + // afterwards this is fine. + + // actually send it + if (!messagePair.second->d_func()->requestIsPrepared) + prepareRequest(messagePair); + channel.pipelineInto(messagePair); + + // return false because we processed something and need to process again + return false; + } + + // return true, the queue has been processed and not changed + return true; } + QString QHttpNetworkConnectionPrivate::errorDetail(QNetworkReply::NetworkError errorCode, QAbstractSocket* socket) { Q_ASSERT(socket); @@ -560,16 +673,29 @@ void QHttpNetworkConnectionPrivate::_q_startNextRequest() break; } } - if (!socket) - return; // this will be called after finishing current request. - unqueueAndSendRequest(socket); + + // this socket is free, + if (socket) + dequeueAndSendRequest(socket); + + // try to push more into all sockets + // ### FIXME we should move this to the beginning of the function + // as soon as QtWebkit is properly using the pipelining + // (e.g. not for XMLHttpRequest or the first page load) + // ### FIXME we should also divide the requests more even + // on the connected sockets + //tryToFillPipeline(socket); + // return fast if there is nothing to pipeline + if (highPriorityQueue.isEmpty() && lowPriorityQueue.isEmpty()) + return; + for (int j = 0; j < channelCount; j++) + fillPipeline(channels[j].socket); } void QHttpNetworkConnectionPrivate::_q_restartAuthPendingRequests() { // send the request using the idle socket for (int i = 0 ; i < channelCount; ++i) { - QAbstractSocket *socket = channels[i].socket; if (channels[i].state == QHttpNetworkConnectionChannel::Wait4AuthState) { channels[i].state = QHttpNetworkConnectionChannel::IdleState; if (channels[i].reply) @@ -739,6 +865,19 @@ void QHttpNetworkConnection::ignoreSslErrors(const QList<QSslError> &errors, int #endif //QT_NO_OPENSSL +#ifndef QT_NO_NETWORKPROXY +// only called from QHttpNetworkConnectionChannel::_q_proxyAuthenticationRequired, not +// from QHttpNetworkConnectionChannel::handleAuthenticationChallenge +// e.g. it is for SOCKS proxies which require authentication. +void QHttpNetworkConnectionPrivate::emitProxyAuthenticationRequired(const QHttpNetworkConnectionChannel *chan, const QNetworkProxy &proxy, QAuthenticator* auth) +{ + Q_Q(QHttpNetworkConnection); + emit q->proxyAuthenticationRequired(proxy, auth, q); + int i = indexOf(chan->socket); + copyCredentials(i, auth, true); +} +#endif + QT_END_NAMESPACE diff --git a/src/network/access/qhttpnetworkconnection_p.h b/src/network/access/qhttpnetworkconnection_p.h index 3f928ec..af764ed 100644 --- a/src/network/access/qhttpnetworkconnection_p.h +++ b/src/network/access/qhttpnetworkconnection_p.h @@ -155,6 +155,8 @@ class QHttpNetworkConnectionPrivate : public QObjectPrivate Q_DECLARE_PUBLIC(QHttpNetworkConnection) public: static const int defaultChannelCount; + static const int defaultPipelineLength; + QHttpNetworkConnectionPrivate(const QString &hostName, quint16 port, bool encrypt); QHttpNetworkConnectionPrivate(quint16 channelCount, const QString &hostName, quint16 port, bool encrypt); ~QHttpNetworkConnectionPrivate(); @@ -169,9 +171,12 @@ public: bool isSocketReading(QAbstractSocket *socket) const; QHttpNetworkReply *queueRequest(const QHttpNetworkRequest &request); - void unqueueAndSendRequest(QAbstractSocket *socket); + void requeueRequest(const HttpMessagePair &pair); // e.g. after pipeline broke + void dequeueAndSendRequest(QAbstractSocket *socket); void prepareRequest(HttpMessagePair &request); - void resendCurrentRequest(QAbstractSocket *socket); + + void fillPipeline(QAbstractSocket *socket); + bool fillPipeline(QList<HttpMessagePair> &queue, QHttpNetworkConnectionChannel &channel); void copyCredentials(int fromChannel, QAuthenticator *auth, bool isProxy); @@ -212,6 +217,7 @@ public: #ifndef QT_NO_NETWORKPROXY QNetworkProxy networkProxy; + void emitProxyAuthenticationRequired(const QHttpNetworkConnectionChannel *chan, const QNetworkProxy &proxy, QAuthenticator* auth); #endif //The request queues diff --git a/src/network/access/qhttpnetworkconnectionchannel.cpp b/src/network/access/qhttpnetworkconnectionchannel.cpp index 2d33527..221c27c 100644 --- a/src/network/access/qhttpnetworkconnectionchannel.cpp +++ b/src/network/access/qhttpnetworkconnectionchannel.cpp @@ -165,8 +165,8 @@ bool QHttpNetworkConnectionChannel::sendRequest() bytesTotal = request.contentLength(); } else { - socket->flush(); // ### Remove this when pipelining is implemented. We want less TCP packets! state = QHttpNetworkConnectionChannel::WaitingState; + sendRequest(); break; } // write the initial chunk together with the headers @@ -242,6 +242,11 @@ bool QHttpNetworkConnectionChannel::sendRequest() if (uploadByteDevice) { QObject::disconnect(uploadByteDevice, SIGNAL(readyRead()), this, SLOT(_q_uploadDataReadyRead())); } + + // HTTP pipelining + connection->d_func()->fillPipeline(socket); + socket->flush(); + // ensure we try to receive a reply in all cases, even if _q_readyRead_ hat not been called // this is needed if the sends an reply before we have finished sending the request. In that // case receiveReply had been called before but ignored the server reply @@ -276,7 +281,7 @@ void QHttpNetworkConnectionChannel::receiveReply() } else { // try to reconnect/resend before sending an error. if (reconnectAttempts-- > 0) { - connection->d_func()->resendCurrentRequest(socket); + closeAndResendCurrentRequest(); } else if (reply) { reply->d_func()->errorString = connection->d_func()->errorDetail(QNetworkReply::RemoteHostClosedError, socket); emit reply->finishedWithError(QNetworkReply::RemoteHostClosedError, reply->d_func()->errorString); @@ -292,14 +297,20 @@ void QHttpNetworkConnectionChannel::receiveReply() switch (state) { case QHttpNetworkReplyPrivate::NothingDoneState: case QHttpNetworkReplyPrivate::ReadingStatusState: { + eatWhitespace(); qint64 statusBytes = reply->d_func()->readStatus(socket); - if (statusBytes == -1) { - // error reading the status, close the socket and emit error - socket->close(); + if (statusBytes == -1 && reconnectAttempts <= 0) { + // too many errors reading/receiving/parsing the status, close the socket and emit error + close(); reply->d_func()->errorString = connection->d_func()->errorDetail(QNetworkReply::ProtocolFailure, socket); emit reply->finishedWithError(QNetworkReply::ProtocolFailure, reply->d_func()->errorString); QMetaObject::invokeMethod(connection, "_q_startNextRequest", Qt::QueuedConnection); break; + } else if (statusBytes == -1) { + reconnectAttempts--; + reply->d_func()->clear(); + closeAndResendCurrentRequest(); + break; } bytes += statusBytes; lastStatus = reply->d_func()->statusCode; @@ -410,6 +421,9 @@ bool QHttpNetworkConnectionChannel::ensureConnection() state = QHttpNetworkConnectionChannel::ConnectingState; pendingEncrypt = connection->d_func()->encrypt; + // reset state + pipeliningSupported = PipeliningSupportUnknown; + // This workaround is needed since we use QAuthenticator for NTLM authentication. The "phase == Done" // is the usual criteria for emitting authentication signals. The "phase" is set to "Done" when the // last header for Authorization is generated by the QAuthenticator. Basic & Digest logic does not @@ -520,6 +534,92 @@ void QHttpNetworkConnectionChannel::allDone() // reset the reconnection attempts after we receive a complete reply. // in case of failures, each channel will attempt two reconnects before emitting error. reconnectAttempts = 2; + + detectPipeliningSupport(); + + // move next from pipeline to current request + if (!alreadyPipelinedRequests.isEmpty()) { + if (resendCurrent || reply->d_func()->connectionCloseEnabled() || socket->state() != QAbstractSocket::Connected) { + // move the pipelined ones back to the main queue + requeueCurrentlyPipelinedRequests(); + } else { + // there were requests pipelined in and we can continue + HttpMessagePair messagePair = alreadyPipelinedRequests.takeFirst(); + + request = messagePair.first; + reply = messagePair.second; + state = QHttpNetworkConnectionChannel::ReadingState; + resendCurrent = false; + + written = 0; // message body, excluding the header, irrelevant here + bytesTotal = 0; // message body total, excluding the header, irrelevant here + + // pipeline even more + connection->d_func()->fillPipeline(socket); + + // continue reading + receiveReply(); + } + } else if (alreadyPipelinedRequests.isEmpty() && socket->bytesAvailable() > 0) { + eatWhitespace(); + // this is weird. we had nothing pipelined but still bytes available. better close it. + if (socket->bytesAvailable() > 0) + close(); + QMetaObject::invokeMethod(connection, "_q_startNextRequest", Qt::QueuedConnection); + } else if (alreadyPipelinedRequests.isEmpty()) { + QMetaObject::invokeMethod(connection, "_q_startNextRequest", Qt::QueuedConnection); + } +} + +void QHttpNetworkConnectionChannel::detectPipeliningSupport() +{ + // detect HTTP Pipelining support + QByteArray serverHeaderField = reply->headerField("Server"); + if ( + // check for broken servers in server reply header + // this is adapted from http://mxr.mozilla.org/firefox/ident?i=SupportsPipelining + (!serverHeaderField.contains("Microsoft-IIS/4.")) + && (!serverHeaderField.contains("Microsoft-IIS/5.")) + && (!serverHeaderField.contains("Netscape-Enterprise/3.")) + // check for HTTP/1.1 + && (reply->d_func()->majorVersion == 1 && reply->d_func()->minorVersion == 1) + // check for not having connection close + && (!reply->d_func()->connectionCloseEnabled()) + // check if it is still connected + && (socket->state() == QAbstractSocket::Connected) + ) { + pipeliningSupported = QHttpNetworkConnectionChannel::PipeliningProbablySupported; + } else { + pipeliningSupported = QHttpNetworkConnectionChannel::PipeliningSupportUnknown; + } +} + +// called when the connection broke and we need to queue some pipelined requests again +void QHttpNetworkConnectionChannel::requeueCurrentlyPipelinedRequests() +{ + for (int i = 0; i < alreadyPipelinedRequests.length(); i++) + connection->d_func()->requeueRequest(alreadyPipelinedRequests.at(i)); + alreadyPipelinedRequests.clear(); + + close(); + QMetaObject::invokeMethod(connection, "_q_startNextRequest", Qt::QueuedConnection); +} + +void QHttpNetworkConnectionChannel::eatWhitespace() +{ + char c; + while (socket->bytesAvailable()) { + if (socket->peek(&c, 1) != 1) + return; + + // read all whitespace and line endings + if (c == 11 || c == '\n' || c == '\r' || c == ' ' || c == 31) { + socket->read(&c, 1); + continue; + } else { + break; + } + } } void QHttpNetworkConnectionChannel::handleStatus() @@ -531,8 +631,8 @@ void QHttpNetworkConnectionChannel::handleStatus() bool resend = false; switch (statusCode) { - case 401: - case 407: + case 401: // auth required + case 407: // proxy auth required if (connection->d_func()->handleAuthenticateChallenge(socket, reply, (statusCode == 407), resend)) { if (resend) { QNonContiguousByteDevice* uploadByteDevice = request.uploadByteDevice(); @@ -547,10 +647,15 @@ void QHttpNetworkConnectionChannel::handleStatus() reply->d_func()->eraseData(); - // also use async _q_startNextRequest so we dont break with closed - // proxy or server connections.. - resendCurrent = true; - QMetaObject::invokeMethod(connection, "_q_startNextRequest", Qt::QueuedConnection); + if (alreadyPipelinedRequests.isEmpty()) { + // this does a re-send without closing the connection + resendCurrent = true; + QMetaObject::invokeMethod(connection, "_q_startNextRequest", Qt::QueuedConnection); + } else { + // we had requests pipelined.. better close the connection in closeAndResendCurrentRequest + closeAndResendCurrentRequest(); + QMetaObject::invokeMethod(connection, "_q_startNextRequest", Qt::QueuedConnection); + } } } else { emit reply->headerChanged(); @@ -568,26 +673,51 @@ void QHttpNetworkConnectionChannel::handleStatus() } } +void QHttpNetworkConnectionChannel::pipelineInto(HttpMessagePair &pair) +{ + // this is only called for simple GET + + QHttpNetworkRequest &request = pair.first; + QHttpNetworkReply *reply = pair.second; + if (reply) { + reply->d_func()->clear(); + reply->d_func()->connection = connection; + reply->d_func()->autoDecompress = request.d->autoDecompress; + } +#ifndef QT_NO_NETWORKPROXY + QByteArray header = QHttpNetworkRequestPrivate::header(request, + (connection->d_func()->networkProxy.type() != QNetworkProxy::NoProxy)); +#else + QByteArray header = QHttpNetworkRequestPrivate::header(channels[i].request, + false); +#endif + socket->write(header); + + alreadyPipelinedRequests.append(pair); +} + +void QHttpNetworkConnectionChannel::closeAndResendCurrentRequest() +{ + requeueCurrentlyPipelinedRequests(); + close(); + resendCurrent = true; + QMetaObject::invokeMethod(connection, "_q_startNextRequest", Qt::QueuedConnection); +} //private slots void QHttpNetworkConnectionChannel::_q_readyRead() { - if (!socket) - return; // ### error if (connection->d_func()->isSocketWaiting(socket) || connection->d_func()->isSocketReading(socket)) { state = QHttpNetworkConnectionChannel::ReadingState; if (reply) receiveReply(); } - // ### error } void QHttpNetworkConnectionChannel::_q_bytesWritten(qint64 bytes) { Q_UNUSED(bytes); - if (!socket) - return; // ### error // bytes have been written to the socket. write even more of them :) if (connection->d_func()->isSocketWriting(socket)) sendRequest(); @@ -596,8 +726,6 @@ void QHttpNetworkConnectionChannel::_q_bytesWritten(qint64 bytes) void QHttpNetworkConnectionChannel::_q_disconnected() { - if (!socket) - return; // ### error // read the available data before closing if (connection->d_func()->isSocketWaiting(socket) || connection->d_func()->isSocketReading(socket)) { state = QHttpNetworkConnectionChannel::ReadingState; @@ -608,17 +736,18 @@ void QHttpNetworkConnectionChannel::_q_disconnected() QMetaObject::invokeMethod(connection, "_q_startNextRequest", Qt::QueuedConnection); } state = QHttpNetworkConnectionChannel::IdleState; + + requeueCurrentlyPipelinedRequests(); } void QHttpNetworkConnectionChannel::_q_connected() { - if (!socket) - return; // ### error - // improve performance since we get the request sent by the kernel ASAP socket->setSocketOption(QAbstractSocket::LowDelayOption, 1); + pipeliningSupported = QHttpNetworkConnectionChannel::PipeliningSupportUnknown; + // ### FIXME: if the server closes the connection unexpectedly, we shouldn't send the same broken request again! //channels[i].reconnectAttempts = 2; if (!pendingEncrypt) { @@ -650,7 +779,7 @@ void QHttpNetworkConnectionChannel::_q_error(QAbstractSocket::SocketError socket // while "Reading" the _q_disconnected() will handle this. if (state != QHttpNetworkConnectionChannel::IdleState && state != QHttpNetworkConnectionChannel::ReadingState) { if (reconnectAttempts-- > 0) { - connection->d_func()->resendCurrentRequest(socket); + closeAndResendCurrentRequest(); return; } else { send2Reply = true; @@ -663,7 +792,7 @@ void QHttpNetworkConnectionChannel::_q_error(QAbstractSocket::SocketError socket case QAbstractSocket::SocketTimeoutError: // try to reconnect/resend before sending an error. if (state == QHttpNetworkConnectionChannel::WritingState && (reconnectAttempts-- > 0)) { - connection->d_func()->resendCurrentRequest(socket); + closeAndResendCurrentRequest(); return; } send2Reply = true; @@ -701,7 +830,7 @@ void QHttpNetworkConnectionChannel::_q_error(QAbstractSocket::SocketError socket #ifndef QT_NO_NETWORKPROXY void QHttpNetworkConnectionChannel::_q_proxyAuthenticationRequired(const QNetworkProxy &proxy, QAuthenticator* auth) { - emit connection->proxyAuthenticationRequired(proxy, auth, connection); + connection->d_func()->emitProxyAuthenticationRequired(this, proxy, auth); } #endif diff --git a/src/network/access/qhttpnetworkconnectionchannel_p.h b/src/network/access/qhttpnetworkconnectionchannel_p.h index 498fda9..220b72c 100644 --- a/src/network/access/qhttpnetworkconnectionchannel_p.h +++ b/src/network/access/qhttpnetworkconnectionchannel_p.h @@ -82,10 +82,14 @@ class QHttpNetworkReply; class QByteArray; class QHttpNetworkConnection; +#ifndef HttpMessagePair +typedef QPair<QHttpNetworkRequest, QHttpNetworkReply*> HttpMessagePair; +#endif + class QHttpNetworkConnectionChannel : public QObject { Q_OBJECT public: - enum ChannelState { + enum ChannelState { IdleState = 0, // ready to send request ConnectingState = 1, // connecting to host WritingState = 2, // writing the data @@ -112,12 +116,24 @@ public: bool ignoreAllSslErrors; QList<QSslError> ignoreSslErrorsList; #endif + + // HTTP pipelining -> http://en.wikipedia.org/wiki/Http_pipelining + enum PipeliningSupport { + PipeliningSupportUnknown, // default for a new connection + PipeliningProbablySupported, // after having received a server response that indicates support + PipeliningNotSupported // currently not used + }; + PipeliningSupport pipeliningSupported; + QList<HttpMessagePair> alreadyPipelinedRequests; + + QHttpNetworkConnectionChannel() : socket(0), state(IdleState), reply(0), written(0), bytesTotal(0), resendCurrent(false), lastStatus(0), pendingEncrypt(false), reconnectAttempts(2), authMehtod(QAuthenticatorPrivate::None), proxyAuthMehtod(QAuthenticatorPrivate::None) #ifndef QT_NO_OPENSSL , ignoreAllSslErrors(false) #endif + , pipeliningSupported(PipeliningSupportUnknown) , connection(0) {} @@ -126,13 +142,24 @@ public: void init(); void close(); + bool sendRequest(); void receiveReply(); + bool ensureConnection(); + bool expand(bool dataComplete); void allDone(); // reply header + body have been read void handleStatus(); // called from allDone() + void pipelineInto(HttpMessagePair &pair); + void requeueCurrentlyPipelinedRequests(); + void detectPipeliningSupport(); + + void closeAndResendCurrentRequest(); + + void eatWhitespace(); + protected slots: void _q_bytesWritten(qint64 bytes); // proceed sending void _q_readyRead(); // pending data to read diff --git a/src/network/access/qhttpnetworkreply.cpp b/src/network/access/qhttpnetworkreply.cpp index cd843ab..eb8ecb5 100644 --- a/src/network/access/qhttpnetworkreply.cpp +++ b/src/network/access/qhttpnetworkreply.cpp @@ -418,20 +418,26 @@ qint64 QHttpNetworkReplyPrivate::readStatus(QAbstractSocket *socket) } bool ok = parseStatus(fragment); state = ReadingHeaderState; - fragment.clear(); // next fragment - - if (!ok) + fragment.clear(); + if (!ok) { return -1; + } break; } else { c = 0; - bytes += socket->read(&c, 1); + int haveRead = socket->read(&c, 1); + if (haveRead == -1) + return -1; + bytes += haveRead; fragment.append(c); } // is this a valid reply? if (fragment.length() >= 5 && !fragment.startsWith("HTTP/")) + { + fragment.clear(); return -1; + } } @@ -568,7 +574,6 @@ qint64 QHttpNetworkReplyPrivate::readBodyFast(QAbstractSocket *socket, QByteData if (contentRead + haveRead == bodyLength) { state = AllDoneState; - socket->readAll(); // Read the rest to clean (CRLF) ### will break pipelining } contentRead += haveRead; @@ -588,8 +593,6 @@ qint64 QHttpNetworkReplyPrivate::readBody(QAbstractSocket *socket, QByteDataBuff } else { bytes += readReplyBodyRaw(socket, out, socket->bytesAvailable()); } - if (state == AllDoneState) - socket->readAll(); // Read the rest to clean (CRLF) ### will break pipelining contentRead += bytes; return bytes; } diff --git a/src/network/access/qhttpnetworkrequest.cpp b/src/network/access/qhttpnetworkrequest.cpp index 693e1f4..8b2c4e9 100644 --- a/src/network/access/qhttpnetworkrequest.cpp +++ b/src/network/access/qhttpnetworkrequest.cpp @@ -49,7 +49,7 @@ QT_BEGIN_NAMESPACE QHttpNetworkRequestPrivate::QHttpNetworkRequestPrivate(QHttpNetworkRequest::Operation op, QHttpNetworkRequest::Priority pri, const QUrl &newUrl) : QHttpNetworkHeaderPrivate(newUrl), operation(op), priority(pri), uploadByteDevice(0), - autoDecompress(false) + autoDecompress(false), pipeliningAllowed(false) { } @@ -60,6 +60,7 @@ QHttpNetworkRequestPrivate::QHttpNetworkRequestPrivate(const QHttpNetworkRequest priority = other.priority; uploadByteDevice = other.uploadByteDevice; autoDecompress = other.autoDecompress; + pipeliningAllowed = other.pipeliningAllowed; } QHttpNetworkRequestPrivate::~QHttpNetworkRequestPrivate() @@ -239,6 +240,16 @@ void QHttpNetworkRequest::setPriority(Priority priority) d->priority = priority; } +bool QHttpNetworkRequest::isPipeliningAllowed() const +{ + return d->pipeliningAllowed; +} + +void QHttpNetworkRequest::setPipeliningAllowed(bool b) +{ + d->pipeliningAllowed = b; +} + void QHttpNetworkRequest::setUploadByteDevice(QNonContiguousByteDevice *bd) { d->uploadByteDevice = bd; diff --git a/src/network/access/qhttpnetworkrequest_p.h b/src/network/access/qhttpnetworkrequest_p.h index d4c21e5..2468be9 100644 --- a/src/network/access/qhttpnetworkrequest_p.h +++ b/src/network/access/qhttpnetworkrequest_p.h @@ -106,6 +106,9 @@ public: Priority priority() const; void setPriority(Priority priority); + bool isPipeliningAllowed() const; + void setPipeliningAllowed(bool b); + void setUploadByteDevice(QNonContiguousByteDevice *bd); QNonContiguousByteDevice* uploadByteDevice() const; @@ -133,6 +136,7 @@ public: QHttpNetworkRequest::Priority priority; mutable QNonContiguousByteDevice* uploadByteDevice; bool autoDecompress; + bool pipeliningAllowed; }; diff --git a/src/network/access/qnetworkaccesshttpbackend.cpp b/src/network/access/qnetworkaccesshttpbackend.cpp index 479990a..fd47b34 100644 --- a/src/network/access/qnetworkaccesshttpbackend.cpp +++ b/src/network/access/qnetworkaccesshttpbackend.cpp @@ -516,6 +516,9 @@ void QNetworkAccessHttpBackend::postRequest() return; // no need to send the request! :) } + if (request().attribute(QNetworkRequest::HttpPipeliningAllowedAttribute).toBool() == true) + httpRequest.setPipeliningAllowed(true); + httpReply = http->sendRequest(httpRequest); httpReply->setParent(this); #ifndef QT_NO_OPENSSL diff --git a/src/network/access/qnetworkaccessmanager.cpp b/src/network/access/qnetworkaccessmanager.cpp index ce5f6c7..839bf31 100644 --- a/src/network/access/qnetworkaccessmanager.cpp +++ b/src/network/access/qnetworkaccessmanager.cpp @@ -804,7 +804,13 @@ void QNetworkAccessManagerPrivate::proxyAuthenticationRequired(QNetworkAccessBac QAuthenticator *authenticator) { Q_Q(QNetworkAccessManager); - + // ### FIXME Tracking of successful authentications + // This code is a bit broken right now for SOCKS authentication + // first request: proxyAuthenticationRequired gets emitted, credentials gets saved + // second request: (proxy != backend->reply->lastProxyAuthentication) does not evaluate to true, + // proxyAuthenticationRequired gets emitted again + // possible solution: some tracking inside the authenticator + // or a new function proxyAuthenticationSucceeded(true|false) if (proxy != backend->reply->lastProxyAuthentication) { QNetworkAuthenticationCredential *cred = fetchCachedCredentials(proxy); if (cred) { diff --git a/src/network/access/qnetworkrequest.cpp b/src/network/access/qnetworkrequest.cpp index 721f8c4..7d838a3 100644 --- a/src/network/access/qnetworkrequest.cpp +++ b/src/network/access/qnetworkrequest.cpp @@ -167,6 +167,11 @@ QT_BEGIN_NAMESPACE When using this flag with sequential upload data, the ContentLengthHeader header must be set. + \value HttpPipeliningAllowed + Requests only, type: QVariant::Bool (default: false) + Indicates whether the QNetworkAccessManager code is + allowed to use HTTP pipelining with this request. + \value User Special type. Additional information can be passed in QVariants with types ranging from User to UserMax. The default diff --git a/src/network/access/qnetworkrequest.h b/src/network/access/qnetworkrequest.h index aaeed48..fb5ea52 100644 --- a/src/network/access/qnetworkrequest.h +++ b/src/network/access/qnetworkrequest.h @@ -76,6 +76,7 @@ public: CacheSaveControlAttribute, SourceIsFromCacheAttribute, DoNotBufferUploadDataAttribute, + HttpPipeliningAllowedAttribute, User = 1000, UserMax = 32767 |