diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/corelib/global/qnamespace.qdoc | 4 | ||||
-rw-r--r-- | src/gui/graphicsview/qgraphicsitem.cpp | 97 | ||||
-rw-r--r-- | src/gui/graphicsview/qgraphicsitem.h | 1 | ||||
-rw-r--r-- | src/gui/graphicsview/qgraphicsitem_p.h | 26 | ||||
-rw-r--r-- | src/gui/graphicsview/qgraphicsscene.cpp | 41 | ||||
-rw-r--r-- | src/gui/graphicsview/qgraphicsscene_p.h | 5 | ||||
-rw-r--r-- | src/gui/graphicsview/qgraphicssceneindex.cpp | 7 | ||||
-rw-r--r-- | src/gui/graphicsview/qgraphicssceneindex_p.h | 4 | ||||
-rw-r--r-- | src/gui/kernel/qapplication.cpp | 20 | ||||
-rw-r--r-- | src/gui/kernel/qapplication_mac.mm | 82 | ||||
-rw-r--r-- | src/gui/kernel/qcocoaview_mac.mm | 35 | ||||
-rw-r--r-- | src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp | 42 | ||||
-rw-r--r-- | src/plugins/gfxdrivers/vnc/qscreenvnc_qws.cpp | 2 |
13 files changed, 303 insertions, 63 deletions
diff --git a/src/corelib/global/qnamespace.qdoc b/src/corelib/global/qnamespace.qdoc index 18b4d67..40dd1d2 100644 --- a/src/corelib/global/qnamespace.qdoc +++ b/src/corelib/global/qnamespace.qdoc @@ -1826,9 +1826,7 @@ \value TabFocus the widget accepts focus by tabbing. \value ClickFocus the widget accepts focus by clicking. \value StrongFocus the widget accepts focus by both tabbing - and clicking. On Mac OS X this will also - be indicate that the widget accepts tab focus - when in 'Text/List focus mode'. + and clicking. \value WheelFocus like Qt::StrongFocus plus the widget accepts focus by using the mouse wheel. \value NoFocus the widget does not accept focus. diff --git a/src/gui/graphicsview/qgraphicsitem.cpp b/src/gui/graphicsview/qgraphicsitem.cpp index 3249bb1..c3934c7 100644 --- a/src/gui/graphicsview/qgraphicsitem.cpp +++ b/src/gui/graphicsview/qgraphicsitem.cpp @@ -1479,6 +1479,7 @@ QList<QGraphicsItem *> QGraphicsItem::children() const */ QList<QGraphicsItem *> QGraphicsItem::childItems() const { + const_cast<QGraphicsItem *>(this)->d_ptr->ensureSortedChildren(); return d_ptr->children; } @@ -4048,6 +4049,82 @@ void QGraphicsItem::setZValue(qreal z) } /*! + \internal + + Ensures that the list of children is sorted by insertion order, and that + the siblingIndexes are packed (no gaps), and start at 0. + + ### This function is almost identical to + QGraphicsScenePrivate::ensureSequentialTopLevelSiblingIndexes(). +*/ +void QGraphicsItemPrivate::ensureSequentialSiblingIndex() +{ + if (!sequentialOrdering) { + qSort(children.begin(), children.end(), insertionOrder); + sequentialOrdering = 1; + needSortChildren = 1; + } + if (holesInSiblingIndex) { + holesInSiblingIndex = 0; + for (int i = 0; i < children.size(); ++i) + children[i]->d_ptr->siblingIndex = i; + } +} + +/*! + \since 4.6 + + Stacks this item before \a sibling, which must be a sibling item (i.e., the + two items must share the same parent item, or must both be toplevel items). + The \a sibling must have the same Z value as this item, otherwise calling + this function will have no effect. + + By default, all items are stacked by insertion order (i.e., the first item + you add is drawn before the next item you add). If two items' Z values are + different, then the item with the highest Z value is drawn on top. When the + Z values are the same, the insertion order will decide the stacking order. + + \sa setZValue(), ItemStacksBehindParent +*/ +void QGraphicsItem::stackBefore(const QGraphicsItem *sibling) +{ + if (sibling == this) + return; + if (!sibling || d_ptr->parent != sibling->parentItem()) { + qWarning("QGraphicsItem::stackUnder: cannot stack under %p, which must be a sibling", sibling); + return; + } + QList<QGraphicsItem *> *siblings = d_ptr->parent + ? &d_ptr->parent->d_ptr->children + : (d_ptr->scene ? &d_ptr->scene->d_func()->topLevelItems : 0); + if (!siblings) { + qWarning("QGraphicsItem::stackUnder: cannot stack under %p, which must be a sibling", sibling); + return; + } + + // First, make sure that the sibling indexes have no holes. This also + // marks the children list for sorting. + if (d_ptr->parent) + d_ptr->parent->d_ptr->ensureSequentialSiblingIndex(); + else + d_ptr->scene->d_func()->ensureSequentialTopLevelSiblingIndexes(); + + // Only move items with the same Z value, and that need moving. + int siblingIndex = sibling->d_ptr->siblingIndex; + int myIndex = d_ptr->siblingIndex; + if (myIndex >= siblingIndex && d_ptr->z == sibling->d_ptr->z) { + siblings->move(myIndex, siblingIndex); + // Fixup the insertion ordering. + for (int i = 0; i < siblings->size(); ++i) { + int &index = siblings->at(i)->d_ptr->siblingIndex; + if (i != siblingIndex && index >= siblingIndex && index <= myIndex) + ++index; + } + d_ptr->siblingIndex = siblingIndex; + } +} + +/*! Returns the bounding rect of this item's descendants (i.e., its children, their children, etc.) in local coordinates. The rectangle will contain all descendants after they have been mapped @@ -4753,20 +4830,36 @@ void QGraphicsItemPrivate::resolveDepth() /*! \internal + + ### This function is almost identical to + QGraphicsScenePrivate::registerTopLevelItem(). */ void QGraphicsItemPrivate::addChild(QGraphicsItem *child) { - needSortChildren = 1; + // Remove all holes from the sibling index list. Now the max index + // number is equal to the size of the children list. + ensureSequentialSiblingIndex(); + needSortChildren = 1; // ### maybe 0 child->d_ptr->siblingIndex = children.size(); children.append(child); } /*! \internal + + ### This function is almost identical to + QGraphicsScenePrivate::unregisterTopLevelItem(). */ void QGraphicsItemPrivate::removeChild(QGraphicsItem *child) { - children.removeOne(child); + // When removing elements in the middle of the children list, + // there will be a "gap" in the list of sibling indexes (0,1,3,4). + if (!holesInSiblingIndex) + holesInSiblingIndex = child->d_ptr->siblingIndex != children.size() - 1; + if (sequentialOrdering && !holesInSiblingIndex) + children.removeAt(child->d_ptr->siblingIndex); + else + children.removeOne(child); // NB! Do not use children.removeAt(child->d_ptr->siblingIndex) because // the child is not guaranteed to be at the index after the list is sorted. // (see ensureSortedChildren()). diff --git a/src/gui/graphicsview/qgraphicsitem.h b/src/gui/graphicsview/qgraphicsitem.h index 089d6fe..99d2e12 100644 --- a/src/gui/graphicsview/qgraphicsitem.h +++ b/src/gui/graphicsview/qgraphicsitem.h @@ -302,6 +302,7 @@ public: // Stacking order qreal zValue() const; void setZValue(qreal z); + void stackBefore(const QGraphicsItem *sibling); // Hit test virtual QRectF boundingRect() const = 0; diff --git a/src/gui/graphicsview/qgraphicsitem_p.h b/src/gui/graphicsview/qgraphicsitem_p.h index fd2ff34..3feccdc 100644 --- a/src/gui/graphicsview/qgraphicsitem_p.h +++ b/src/gui/graphicsview/qgraphicsitem_p.h @@ -153,7 +153,7 @@ public: dirtyClipPath(1), emptyClipPath(0), inSetPosHelper(0), - needSortChildren(1), + needSortChildren(1), // ### can be 0 by default? allChildrenDirty(0), fullUpdatePending(0), flags(0), @@ -174,6 +174,8 @@ public: mouseSetsFocus(1), explicitActivate(0), wantsActive(0), + holesInSiblingIndex(0), + sequentialOrdering(1), globalStackingOrder(-1), q_ptr(0) { @@ -421,6 +423,8 @@ public: inline QTransform transformToParent() const; inline void ensureSortedChildren(); + static inline bool insertionOrder(QGraphicsItem *a, QGraphicsItem *b); + void ensureSequentialSiblingIndex(); QPainterPath cachedClipPath; QRectF childrenBoundingRect; @@ -493,6 +497,8 @@ public: // New 32 bits quint32 explicitActivate : 1; quint32 wantsActive : 1; + quint32 holesInSiblingIndex : 1; + quint32 sequentialOrdering : 1; // Optional stacking order int globalStackingOrder; @@ -646,14 +652,32 @@ inline QTransform QGraphicsItemPrivate::transformToParent() const return matrix; } +/*! + \internal +*/ inline void QGraphicsItemPrivate::ensureSortedChildren() { if (needSortChildren) { qSort(children.begin(), children.end(), qt_notclosestLeaf); needSortChildren = 0; + sequentialOrdering = 1; + for (int i = 0; i < children.size(); ++i) { + if (children[i]->d_ptr->siblingIndex != i) { + sequentialOrdering = 0; + break; + } + } } } +/*! + \internal +*/ +inline bool QGraphicsItemPrivate::insertionOrder(QGraphicsItem *a, QGraphicsItem *b) +{ + return a->d_ptr->siblingIndex < b->d_ptr->siblingIndex; +} + QT_END_NAMESPACE #endif // QT_NO_GRAPHICSVIEW diff --git a/src/gui/graphicsview/qgraphicsscene.cpp b/src/gui/graphicsview/qgraphicsscene.cpp index 0655ecc..4b74b67 100644 --- a/src/gui/graphicsview/qgraphicsscene.cpp +++ b/src/gui/graphicsview/qgraphicsscene.cpp @@ -283,6 +283,8 @@ QGraphicsScenePrivate::QGraphicsScenePrivate() processDirtyItemsEmitted(false), selectionChanging(0), needSortTopLevelItems(true), + holesInTopLevelSiblingIndex(false), + topLevelSequentialOrdering(true), stickyFocus(false), hasFocus(false), focusItem(0), @@ -379,24 +381,36 @@ void QGraphicsScenePrivate::_q_emitUpdated() /*! \internal + + ### This function is almost identical to QGraphicsItemPrivate::addChild(). */ void QGraphicsScenePrivate::registerTopLevelItem(QGraphicsItem *item) { - needSortTopLevelItems = true; + item->d_ptr->ensureSequentialSiblingIndex(); + needSortTopLevelItems = true; // ### maybe false item->d_ptr->siblingIndex = topLevelItems.size(); topLevelItems.append(item); } /*! \internal + + ### This function is almost identical to QGraphicsItemPrivate::removeChild(). */ void QGraphicsScenePrivate::unregisterTopLevelItem(QGraphicsItem *item) { - topLevelItems.removeOne(item); + if (!holesInTopLevelSiblingIndex) + holesInTopLevelSiblingIndex = item->d_ptr->siblingIndex != topLevelItems.size() - 1; + if (topLevelSequentialOrdering && !holesInTopLevelSiblingIndex) + topLevelItems.removeAt(item->d_ptr->siblingIndex); + else + topLevelItems.removeOne(item); // NB! Do not use topLevelItems.removeAt(item->d_ptr->siblingIndex) because // the item is not guaranteed to be at the index after the list is sorted // (see ensureSortedTopLevelItems()). item->d_ptr->siblingIndex = -1; + if (topLevelSequentialOrdering) + topLevelSequentialOrdering = !holesInTopLevelSiblingIndex; } /*! @@ -1239,6 +1253,29 @@ void QGraphicsScenePrivate::mousePressEventHandler(QGraphicsSceneMouseEvent *mou /*! \internal + Ensures that the list of toplevels is sorted by insertion order, and that + the siblingIndexes are packed (no gaps), and start at 0. + + ### This function is almost identical to + QGraphicsItemPrivate::ensureSequentialSiblingIndex(). +*/ +void QGraphicsScenePrivate::ensureSequentialTopLevelSiblingIndexes() +{ + if (!topLevelSequentialOrdering) { + qSort(topLevelItems.begin(), topLevelItems.end(), QGraphicsItemPrivate::insertionOrder); + topLevelSequentialOrdering = true; + needSortTopLevelItems = 1; + } + if (holesInTopLevelSiblingIndex) { + holesInTopLevelSiblingIndex = 0; + for (int i = 0; i < topLevelItems.size(); ++i) + topLevelItems[i]->d_ptr->siblingIndex = i; + } +} + +/*! + \internal + Set the font and propagate the changes if the font is different from the current font. */ diff --git a/src/gui/graphicsview/qgraphicsscene_p.h b/src/gui/graphicsview/qgraphicsscene_p.h index 3b03624..46917ce 100644 --- a/src/gui/graphicsview/qgraphicsscene_p.h +++ b/src/gui/graphicsview/qgraphicsscene_p.h @@ -111,6 +111,9 @@ public: QList<QGraphicsItem *> unpolishedItems; QList<QGraphicsItem *> topLevelItems; bool needSortTopLevelItems; + bool holesInTopLevelSiblingIndex; + bool topLevelSequentialOrdering; + QMap<QGraphicsItem *, QPointF> movingItemsInitialPositions; void registerTopLevelItem(QGraphicsItem *item); void unregisterTopLevelItem(QGraphicsItem *item); @@ -255,6 +258,8 @@ public: } } + void ensureSequentialTopLevelSiblingIndexes(); + QStyle *style; QFont font; void setFont_helper(const QFont &font); diff --git a/src/gui/graphicsview/qgraphicssceneindex.cpp b/src/gui/graphicsview/qgraphicssceneindex.cpp index 3ea957f..f0404fd 100644 --- a/src/gui/graphicsview/qgraphicssceneindex.cpp +++ b/src/gui/graphicsview/qgraphicssceneindex.cpp @@ -265,12 +265,13 @@ bool QGraphicsSceneIndexPrivate::itemCollidesWithPath(const QGraphicsItem *item, /*! \internal + This function returns the items in ascending order. */ void QGraphicsSceneIndexPrivate::recursive_items_helper(QGraphicsItem *item, QRectF exposeRect, QGraphicsSceneIndexIntersector *intersector, QList<QGraphicsItem *> *items, const QTransform &viewTransform, - Qt::ItemSelectionMode mode, Qt::SortOrder order, + Qt::ItemSelectionMode mode, qreal parentOpacity) const { Q_ASSERT(item); @@ -326,7 +327,7 @@ void QGraphicsSceneIndexPrivate::recursive_items_helper(QGraphicsItem *item, QRe if (itemIsFullyTransparent && !(child->d_ptr->flags & QGraphicsItem::ItemIgnoresParentOpacity)) continue; recursive_items_helper(child, exposeRect, intersector, items, viewTransform, - mode, order, opacity); + mode, opacity); } } @@ -343,7 +344,7 @@ void QGraphicsSceneIndexPrivate::recursive_items_helper(QGraphicsItem *item, QRe if (itemIsFullyTransparent && !(child->d_ptr->flags & QGraphicsItem::ItemIgnoresParentOpacity)) continue; recursive_items_helper(child, exposeRect, intersector, items, viewTransform, - mode, order, opacity); + mode, opacity); } } } diff --git a/src/gui/graphicsview/qgraphicssceneindex_p.h b/src/gui/graphicsview/qgraphicssceneindex_p.h index 768c724..adebfde 100644 --- a/src/gui/graphicsview/qgraphicssceneindex_p.h +++ b/src/gui/graphicsview/qgraphicssceneindex_p.h @@ -138,7 +138,7 @@ public: void recursive_items_helper(QGraphicsItem *item, QRectF exposeRect, QGraphicsSceneIndexIntersector *intersector, QList<QGraphicsItem *> *items, const QTransform &viewTransform, - Qt::ItemSelectionMode mode, Qt::SortOrder order, qreal parentOpacity = 1.0) const; + Qt::ItemSelectionMode mode, qreal parentOpacity = 1.0) const; inline void items_helper(const QRectF &rect, QGraphicsSceneIndexIntersector *intersector, QList<QGraphicsItem *> *items, const QTransform &viewTransform, Qt::ItemSelectionMode mode, Qt::SortOrder order) const; @@ -156,7 +156,7 @@ inline void QGraphicsSceneIndexPrivate::items_helper(const QRectF &rect, QGraphi Q_Q(const QGraphicsSceneIndex); const QList<QGraphicsItem *> tli = q->estimateTopLevelItems(rect, Qt::AscendingOrder); for (int i = 0; i < tli.size(); ++i) - recursive_items_helper(tli.at(i), rect, intersector, items, viewTransform, mode, order); + recursive_items_helper(tli.at(i), rect, intersector, items, viewTransform, mode); if (order == Qt::DescendingOrder) { const int n = items->size(); for (int i = 0; i < n / 2; ++i) diff --git a/src/gui/kernel/qapplication.cpp b/src/gui/kernel/qapplication.cpp index 774ec23..2ad89a2 100644 --- a/src/gui/kernel/qapplication.cpp +++ b/src/gui/kernel/qapplication.cpp @@ -68,6 +68,9 @@ #include "private/qstylesheetstyle_p.h" #include "private/qstyle_p.h" #include "qmessagebox.h" +#include "qlineedit.h" +#include "qlistview.h" +#include "qtextedit.h" #include <QtGui/qgraphicsproxywidget.h> #include "qinputcontext.h" @@ -2487,8 +2490,6 @@ void QApplication::setActiveWindow(QWidget* act) */ QWidget *QApplicationPrivate::focusNextPrevChild_helper(QWidget *toplevel, bool next) { - uint focus_flag = qt_tab_all_widgets ? Qt::TabFocus : Qt::StrongFocus; - QWidget *f = toplevel->focusWidget(); if (!f) f = toplevel; @@ -2496,11 +2497,22 @@ QWidget *QApplicationPrivate::focusNextPrevChild_helper(QWidget *toplevel, bool QWidget *w = f; QWidget *test = f->d_func()->focus_next; while (test && test != f) { - if ((test->focusPolicy() & focus_flag) == focus_flag + if ((test->focusPolicy() & Qt::TabFocus) && !(test->d_func()->extra && test->d_func()->extra->focus_proxy) && test->isVisibleTo(toplevel) && test->isEnabled() && !(w->windowType() == Qt::SubWindow && !w->isAncestorOf(test)) - && (toplevel->windowType() != Qt::SubWindow || toplevel->isAncestorOf(test))) { + && (toplevel->windowType() != Qt::SubWindow || toplevel->isAncestorOf(test)) + && (qt_tab_all_widgets +#ifndef QT_NO_LINEEDIT + || qobject_cast<QLineEdit*>(test) +#endif +#ifndef QT_NO_TEXTEDIT + || qobject_cast<QTextEdit*>(test) +#endif +#ifndef QT_NO_ITEMVIEWS + || qobject_cast<QListView*>(test) +#endif + )) { w = test; if (next) break; diff --git a/src/gui/kernel/qapplication_mac.mm b/src/gui/kernel/qapplication_mac.mm index 7e8d96f..a656c7f 100644 --- a/src/gui/kernel/qapplication_mac.mm +++ b/src/gui/kernel/qapplication_mac.mm @@ -972,6 +972,7 @@ static EventTypeSpec app_events[] = { { kEventClassWindow, kEventWindowActivated }, { kEventClassWindow, kEventWindowDeactivated }, + { kEventClassMouse, kEventMouseScroll }, { kEventClassMouse, kEventMouseWheelMoved }, { kEventClassMouse, kEventMouseDown }, { kEventClassMouse, kEventMouseUp }, @@ -1639,6 +1640,7 @@ QApplicationPrivate::globalEventProcessor(EventHandlerCallRef er, EventRef event case kEventMouseDown: edesc = "MouseButtonPress"; break; case kEventMouseUp: edesc = "MouseButtonRelease"; break; case kEventMouseDragged: case kEventMouseMoved: edesc = "MouseMove"; break; + case kEventMouseScroll: edesc = "MouseWheelScroll"; break; case kEventMouseWheelMoved: edesc = "MouseWheelMove"; break; } if(ekind == kEventMouseDown || ekind == kEventMouseUp) @@ -1659,12 +1661,43 @@ QApplicationPrivate::globalEventProcessor(EventHandlerCallRef er, EventRef event sizeof(mac_buttons), 0, &mac_buttons); buttons = qt_mac_get_buttons(mac_buttons); } - int wheel_delta=0; - if(ekind == kEventMouseWheelMoved) { - int mdelt = 0; - GetEventParameter(event, kEventParamMouseWheelDelta, typeSInt32, 0, + + int wheel_deltaX = 0; + int wheel_deltaY = 0; + static EventRef compatibilityEvent = 0; + + if (ekind == kEventMouseScroll) { + // kEventMouseScroll is the new way of dealing with mouse wheel + // events (kEventMouseWheelMoved was the old). kEventMouseScroll results + // in much smoother scrolling when using Mighty Mouse or TrackPad. For + // compatibility with older applications, carbon will also send us + // kEventMouseWheelMoved events if we dont eat this event + // (actually two events; one for horizontal and one for vertical). + // As a results of this, and to make sure we dont't receive duplicate events, + // we try to detect when this happend by checking the 'compatibilityEvent'. + SInt32 mdelt = 0; + GetEventParameter(event, kEventParamMouseWheelSmoothHorizontalDelta, typeSInt32, 0, + sizeof(mdelt), 0, &mdelt); + wheel_deltaX = mdelt; + GetEventParameter(event, kEventParamMouseWheelSmoothVerticalDelta, typeSInt32, 0, sizeof(mdelt), 0, &mdelt); - wheel_delta = mdelt * 120; + wheel_deltaY = mdelt; + GetEventParameter(event, kEventParamEventRef, typeEventRef, 0, + sizeof(compatibilityEvent), 0, &compatibilityEvent); + } else if (ekind == kEventMouseWheelMoved) { + if (event != compatibilityEvent) { + compatibilityEvent = 0; + int mdelt = 0; + GetEventParameter(event, kEventParamMouseWheelDelta, typeSInt32, 0, + sizeof(mdelt), 0, &mdelt); + EventMouseWheelAxis axis; + GetEventParameter(event, kEventParamMouseWheelAxis, typeMouseWheelAxis, 0, + sizeof(axis), 0, &axis); + if (axis == kEventMouseWheelAxisX) + wheel_deltaX = mdelt * 120; + else + wheel_deltaY = mdelt * 120; + } } Qt::MouseButton button = Qt::NoButton; @@ -2054,20 +2087,29 @@ QApplicationPrivate::globalEventProcessor(EventHandlerCallRef er, EventRef event qt_mac_dblclick.last_button = button; qt_mac_dblclick.last_time = GetEventTime(event); } - if(wheel_delta) { - EventMouseWheelAxis axis; - GetEventParameter(event, kEventParamMouseWheelAxis, typeMouseWheelAxis, 0, - sizeof(axis), 0, &axis); - QWheelEvent qwe(plocal, p, wheel_delta, buttons, modifiers, - axis == kEventMouseWheelAxisX ? Qt::Horizontal : Qt::Vertical); - QApplication::sendSpontaneousEvent(widget, &qwe); - if(!qwe.isAccepted() && QApplicationPrivate::focus_widget && QApplicationPrivate::focus_widget != widget) { - QWheelEvent qwe2(QApplicationPrivate::focus_widget->mapFromGlobal(p), p, - wheel_delta, buttons, modifiers, - axis == kEventMouseWheelAxisX ? Qt::Horizontal : Qt::Vertical); - QApplication::sendSpontaneousEvent(QApplicationPrivate::focus_widget, &qwe2); - if(!qwe2.isAccepted()) - handled_event = false; + + if (wheel_deltaX || wheel_deltaY) { + if (wheel_deltaX) { + QWheelEvent qwe(plocal, p, wheel_deltaX, buttons, modifiers, Qt::Horizontal); + QApplication::sendSpontaneousEvent(widget, &qwe); + if (!qwe.isAccepted() && QApplicationPrivate::focus_widget && QApplicationPrivate::focus_widget != widget) { + QWheelEvent qwe2(QApplicationPrivate::focus_widget->mapFromGlobal(p), p, + wheel_deltaX, buttons, modifiers, Qt::Horizontal); + QApplication::sendSpontaneousEvent(QApplicationPrivate::focus_widget, &qwe2); + if (!qwe2.isAccepted()) + handled_event = false; + } + } + if (wheel_deltaY) { + QWheelEvent qwe(plocal, p, wheel_deltaY, buttons, modifiers, Qt::Vertical); + QApplication::sendSpontaneousEvent(widget, &qwe); + if (!qwe.isAccepted() && QApplicationPrivate::focus_widget && QApplicationPrivate::focus_widget != widget) { + QWheelEvent qwe2(QApplicationPrivate::focus_widget->mapFromGlobal(p), p, + wheel_deltaY, buttons, modifiers, Qt::Vertical); + QApplication::sendSpontaneousEvent(QApplicationPrivate::focus_widget, &qwe2); + if (!qwe2.isAccepted()) + handled_event = false; + } } } else { #ifdef QMAC_SPEAK_TO_ME @@ -2130,7 +2172,7 @@ QApplicationPrivate::globalEventProcessor(EventHandlerCallRef er, EventRef event plocal.x(), plocal.y(), event_desc, (QWidget*)widget, widget ? widget->objectName().toLocal8Bit().constData() : "*Unknown*", widget ? widget->metaObject()->className() : "*Unknown*", - button, (int)buttons, (int)modifiers, wheel_delta); + button, (int)buttons, (int)modifiers, wheel_deltaX); #endif } else { handled_event = false; diff --git a/src/gui/kernel/qcocoaview_mac.mm b/src/gui/kernel/qcocoaview_mac.mm index 7693ca7..4ebf8a9 100644 --- a/src/gui/kernel/qcocoaview_mac.mm +++ b/src/gui/kernel/qcocoaview_mac.mm @@ -63,6 +63,11 @@ #include <qdebug.h> +@interface NSEvent (DeviceDelta) + - (float)deviceDeltaX; + - (float)deviceDeltaY; + - (float)deviceDeltaZ; +@end QT_BEGIN_NAMESPACE @@ -776,17 +781,27 @@ extern "C" { Qt::MouseButton buttons = cocoaButton2QtButton([theEvent buttonNumber]); bool wheelOK = false; Qt::KeyboardModifiers keyMods = qt_cocoaModifiers2QtModifiers([theEvent modifierFlags]); - QWidget *widgetToGetMouse = qwidget; - - // Mouse wheel deltas seem to tick in at increments of 0.1. Qt widgets - // expect the delta to be a multiple of 120. - const int ScrollFactor = 10 * 120; - // The qMax(...) factor reduces the - // acceleration for large wheel deltas. - int deltaX = [theEvent deltaX] * ScrollFactor * qMax(0.6, 1.1 - qAbs([theEvent deltaX])); - int deltaY = [theEvent deltaY] * ScrollFactor * qMax(0.6, 1.1 - qAbs([theEvent deltaY])); - int deltaZ = [theEvent deltaZ] * ScrollFactor * qMax(0.6, 1.1 - qAbs([theEvent deltaZ])); + int deltaX = 0; + int deltaY = 0; + int deltaZ = 0; + + const EventRef carbonEvent = (EventRef)[theEvent eventRef]; + const UInt32 carbonEventKind = carbonEvent ? ::GetEventKind(carbonEvent) : 0; + if (carbonEventKind == kEventMouseScroll) { + // The mouse device containts pixel scroll + // wheel support (Mighty Mouse, Trackpad) + deltaX = (int)[theEvent deviceDeltaX] * 120; + deltaY = (int)[theEvent deviceDeltaY] * 120; + deltaZ = (int)[theEvent deviceDeltaZ] * 120; + } else { // carbonEventKind == kEventMouseWheelMoved + // Mouse wheel deltas seem to tick in at increments of 0.1. + // Qt widgets expect the delta to be a multiple of 120. + const int scrollFactor = 10 * 120; + deltaX = [theEvent deltaX] * scrollFactor * qMax(0.6, 1.1 - qAbs([theEvent deltaX])); + deltaY = [theEvent deltaY] * scrollFactor * qMax(0.6, 1.1 - qAbs([theEvent deltaY])); + deltaZ = [theEvent deltaZ] * scrollFactor * qMax(0.6, 1.1 - qAbs([theEvent deltaZ])); + } if (deltaX != 0) { QWheelEvent qwe(qlocal, qglobal, deltaX, buttons, keyMods, Qt::Horizontal); diff --git a/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp b/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp index 9db1de8..b8a5711 100644 --- a/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp +++ b/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp @@ -85,6 +85,8 @@ QT_BEGIN_NAMESPACE +//#define QT_GL_NO_SCISSOR_TEST + static const GLuint QT_BRUSH_TEXTURE_UNIT = 0; static const GLuint QT_IMAGE_TEXTURE_UNIT = 0; //Can be the same as brush texture unit static const GLuint QT_MASK_TEXTURE_UNIT = 1; @@ -1533,6 +1535,7 @@ void QGL2PaintEngineExPrivate::updateDepthScissorTest() else glDisable(GL_DEPTH_TEST); +#ifndef QT_GL_NO_SCISSOR_TEST QRect bounds = q->state()->rectangleClip; if (!q->state()->clipEnabled) { if (use_system_clip) @@ -1554,6 +1557,7 @@ void QGL2PaintEngineExPrivate::updateDepthScissorTest() glEnable(GL_SCISSOR_TEST); setScissor(bounds); } +#endif } void QGL2PaintEngineExPrivate::setScissor(const QRect &rect) @@ -1650,6 +1654,7 @@ void QGL2PaintEngineEx::clip(const QVectorPath &path, Qt::ClipOperation op) } } +#ifndef QT_GL_NO_SCISSOR_TEST if (!path.isEmpty() && op == Qt::IntersectClip && (path.shape() == QVectorPath::RectangleHint)) { const QPointF* const points = reinterpret_cast<const QPointF*>(path.points()); QRectF rect(points[0], points[2]); @@ -1660,6 +1665,7 @@ void QGL2PaintEngineEx::clip(const QVectorPath &path, Qt::ClipOperation op) return; } } +#endif const QRect pathRect = state()->matrix.mapRect(path.controlPointRect()).toAlignedRect(); @@ -1684,6 +1690,7 @@ void QGL2PaintEngineEx::clip(const QVectorPath &path, Qt::ClipOperation op) state()->depthTestEnabled = true; break; case Qt::UniteClip: { +#ifndef QT_GL_NO_SCISSOR_TEST if (state()->rectangleClip.isValid()) { ++state()->maxDepth; @@ -1709,7 +1716,8 @@ void QGL2PaintEngineEx::clip(const QVectorPath &path, Qt::ClipOperation op) // first clear the depth buffer in the extended region d->writeClip(qtVectorPathForPath(state()->matrix.inverted().map(extendPath)), 0); } - +#endif + glDepthFunc(GL_ALWAYS); // now write the clip path d->writeClip(path, state()->maxDepth); state()->canRestoreClip = false; @@ -1760,29 +1768,33 @@ void QGL2PaintEngineExPrivate::systemStateChanged() updateDepthScissorTest(); if (use_system_clip) { +#ifndef QT_GL_NO_SCISSOR_TEST if (systemClip.numRects() == 1) { if (q->state()->rectangleClip == QRect(0, 0, width, height)) { use_system_clip = false; - return; + } else { + simpleShaderDepthUniformDirty = true; + depthUniformDirty = true; } - } else { - q->state()->needsDepthBufferClear = false; + return; + } +#endif + q->state()->needsDepthBufferClear = false; - glDepthMask(true); + glDepthMask(true); - glClearDepth(0); - glClear(GL_DEPTH_BUFFER_BIT); + glClearDepth(0); + glClear(GL_DEPTH_BUFFER_BIT); - QPainterPath path; - path.addRegion(systemClip); + QPainterPath path; + path.addRegion(systemClip); - glDepthFunc(GL_ALWAYS); - writeClip(qtVectorPathForPath(q->state()->matrix.inverted().map(path)), 2); - glDepthFunc(GL_LESS); + glDepthFunc(GL_ALWAYS); + writeClip(qtVectorPathForPath(q->state()->matrix.inverted().map(path)), 2); + glDepthFunc(GL_LESS); - glEnable(GL_DEPTH_TEST); - q->state()->depthTestEnabled = true; - } + glEnable(GL_DEPTH_TEST); + q->state()->depthTestEnabled = true; simpleShaderDepthUniformDirty = true; depthUniformDirty = true; diff --git a/src/plugins/gfxdrivers/vnc/qscreenvnc_qws.cpp b/src/plugins/gfxdrivers/vnc/qscreenvnc_qws.cpp index f28e160..f44fe0d 100644 --- a/src/plugins/gfxdrivers/vnc/qscreenvnc_qws.cpp +++ b/src/plugins/gfxdrivers/vnc/qscreenvnc_qws.cpp @@ -198,7 +198,7 @@ QVNCScreenPrivate::QVNCScreenPrivate(QVNCScreen *parent) vncServer(0), q_ptr(parent), noDisablePainting(false) { #ifdef QT_BUILD_INTERNAL - noDisablePainting = (qgetenv("QT_VNC_NO_DISABLEPAINTING").toInt() <=0); + noDisablePainting = (qgetenv("QT_VNC_NO_DISABLEPAINTING").toInt() > 0); #endif #ifndef QT_NO_QWS_SIGNALHANDLER QWSSignalHandler::instance()->addObject(this); |