diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/opengl/qgl.cpp | 85 | ||||
-rw-r--r-- | src/opengl/qgl.h | 1 | ||||
-rw-r--r-- | src/opengl/qgl_mac.mm | 110 | ||||
-rw-r--r-- | src/opengl/qgl_p.h | 95 | ||||
-rw-r--r-- | src/opengl/qgl_qws.cpp | 54 | ||||
-rw-r--r-- | src/opengl/qgl_win.cpp | 100 | ||||
-rw-r--r-- | src/opengl/qgl_wince.cpp | 36 | ||||
-rw-r--r-- | src/opengl/qgl_x11.cpp | 138 | ||||
-rw-r--r-- | src/opengl/qgl_x11egl.cpp | 194 | ||||
-rw-r--r-- | src/opengl/qglframebufferobject.cpp | 12 | ||||
-rw-r--r-- | src/opengl/qglpixelbuffer_mac.mm | 4 | ||||
-rw-r--r-- | src/opengl/qglpixelbuffer_p.h | 1 | ||||
-rw-r--r-- | src/opengl/qglpixelbuffer_win.cpp | 14 | ||||
-rw-r--r-- | src/opengl/qpaintengine_opengl.cpp | 46 | ||||
-rw-r--r-- | src/opengl/qwindowsurface_gl.cpp | 7 |
15 files changed, 469 insertions, 428 deletions
diff --git a/src/opengl/qgl.cpp b/src/opengl/qgl.cpp index a262ded..09ecfd1 100644 --- a/src/opengl/qgl.cpp +++ b/src/opengl/qgl.cpp @@ -124,9 +124,6 @@ public: }; Q_GLOBAL_STATIC(QGLDefaultOverlayFormat, defaultOverlayFormatInstance) -QGLExtensions::Extensions QGLExtensions::glExtensions = 0; -bool QGLExtensions::nvidiaFboNeedsFinish = false; - Q_GLOBAL_STATIC(QGLSignalProxy, theSignalProxy) QGLSignalProxy *QGLSignalProxy::instance() { @@ -154,11 +151,9 @@ public: // falling back to the GL 1 engine.. static bool mac_x1600_check_done = false; if (!mac_x1600_check_done) { - QGLWidget *tmp = 0; - if (!QGLContext::currentContext()) { - tmp = new QGLWidget(); - tmp->makeCurrent(); - } + QGLTemporaryContext *tmp = 0; + if (!QGLContext::currentContext()) + tmp = new QGLTemporaryContext(); if (strstr((char *) glGetString(GL_RENDERER), "X1600")) engineType = QPaintEngine::OpenGL; if (tmp) @@ -178,7 +173,7 @@ public: // from an old GL 1.1 server to a GL 2.x client. In that case we can't // use GL 2.0. if ((QGLFormat::openGLVersionFlags() & QGLFormat::OpenGL_Version_2_0) - && (QGLExtensions::glExtensions & QGLExtensions::FragmentShader) + && (QGLExtensions::glExtensions() & QGLExtensions::FragmentShader) && qgetenv("QT_GL_USE_OPENGL1ENGINE").isEmpty()) engineType = QPaintEngine::OpenGL2; else @@ -1250,7 +1245,7 @@ QGLFormat::OpenGLVersionFlags QGLFormat::openGLVersionFlags() static bool cachedDefault = false; static OpenGLVersionFlags defaultVersionFlags = OpenGL_Version_None; QGLContext *currentCtx = const_cast<QGLContext *>(QGLContext::currentContext()); - QGLWidget *dummy = 0; + QGLTemporaryContext *tmpContext = 0; if (currentCtx && currentCtx->d_func()->version_flags_cached) return currentCtx->d_func()->version_flags; @@ -1261,8 +1256,7 @@ QGLFormat::OpenGLVersionFlags QGLFormat::openGLVersionFlags() } else { if (!hasOpenGL()) return defaultVersionFlags; - dummy = new QGLWidget; - dummy->makeCurrent(); // glGetString() needs a current context + tmpContext = new QGLTemporaryContext; cachedDefault = true; } } @@ -1273,9 +1267,9 @@ QGLFormat::OpenGLVersionFlags QGLFormat::openGLVersionFlags() currentCtx->d_func()->version_flags_cached = true; currentCtx->d_func()->version_flags = versionFlags; } - if (dummy) { + if (tmpContext) { defaultVersionFlags = versionFlags; - delete dummy; + delete tmpContext; } return versionFlags; @@ -1493,6 +1487,8 @@ void QGLContextPrivate::init(QPaintDevice *dev, const QGLFormat &format) max_texture_size = -1; version_flags_cached = false; version_flags = QGLFormat::OpenGL_Version_None; + extension_flags_cached = false; + extension_flags = 0; current_fbo = 0; default_fbo = 0; active_engine = 0; @@ -2147,7 +2143,7 @@ QGLTexture* QGLContextPrivate::bindTexture(const QImage &image, GLenum target, G int tx_h = qt_next_power_of_two(image.height()); QImage img = image; - if (!(QGLExtensions::glExtensions & QGLExtensions::NPOTTextures) + if (!(QGLExtensions::glExtensions() & QGLExtensions::NPOTTextures) && !(QGLFormat::openGLVersionFlags() & QGLFormat::OpenGL_ES_Version_2_0) && (target == GL_TEXTURE_2D && (tx_w != image.width() || tx_h != image.height()))) { @@ -2169,7 +2165,7 @@ QGLTexture* QGLContextPrivate::bindTexture(const QImage &image, GLenum target, G bool genMipmap = false; #endif if (glFormat.directRendering() - && (QGLExtensions::glExtensions & QGLExtensions::GenerateMipmap) + && (QGLExtensions::glExtensions() & QGLExtensions::GenerateMipmap) && target == GL_TEXTURE_2D && (options & QGLContext::MipmapBindOption)) { @@ -2197,7 +2193,7 @@ QGLTexture* QGLContextPrivate::bindTexture(const QImage &image, GLenum target, G bool premul = options & QGLContext::PremultipliedAlphaBindOption; GLenum externalFormat; GLuint pixel_type; - if (QGLExtensions::glExtensions & QGLExtensions::BGRATextureFormat) { + if (QGLExtensions::glExtensions() & QGLExtensions::BGRATextureFormat) { externalFormat = GL_BGRA; pixel_type = GL_UNSIGNED_INT_8_8_8_8_REV; } else { @@ -4868,9 +4864,13 @@ QGLWidget::QGLWidget(QGLContext *context, QWidget *parent, #endif // QT3_SUPPORT -void QGLExtensions::init_extensions() +/* + Returns the GL extensions for the current context. +*/ +QGLExtensions::Extensions QGLExtensions::currentContextExtensions() { QGLExtensionMatcher extensions(reinterpret_cast<const char *>(glGetString(GL_EXTENSIONS))); + Extensions glExtensions; if (extensions.match("GL_ARB_texture_rectangle")) glExtensions |= TextureRectangle; @@ -4931,6 +4931,46 @@ void QGLExtensions::init_extensions() if (extensions.match("GL_EXT_bgra")) glExtensions |= BGRATextureFormat; + + return glExtensions; +} + +/* + Returns the GL extensions for the current QGLContext. If there is no + current QGLContext, a default context will be created and the extensions + for that context will be returned instead. +*/ +QGLExtensions::Extensions QGLExtensions::glExtensions() +{ + QGLTemporaryContext *tmpContext = 0; + static bool cachedDefault = false; + static Extensions defaultExtensions = 0; + QGLContext *currentCtx = const_cast<QGLContext *>(QGLContext::currentContext()); + + if (currentCtx && currentCtx->d_func()->extension_flags_cached) + return currentCtx->d_func()->extension_flags; + + if (!currentCtx) { + if (cachedDefault) { + return defaultExtensions; + } else { + tmpContext = new QGLTemporaryContext; + cachedDefault = true; + } + } + + Extensions extensionFlags = currentContextExtensions(); + if (currentCtx) { + currentCtx->d_func()->extension_flags_cached = true; + currentCtx->d_func()->extension_flags = extensionFlags; + } else { + defaultExtensions = extensionFlags; + } + + if (tmpContext) + delete tmpContext; + + return extensionFlags; } /* @@ -4942,7 +4982,6 @@ void QGLWidgetPrivate::initContext(QGLContext *context, const QGLWidget* shareWi glDevice.setWidget(q); - QGLExtensions::init(); glcx = 0; autoSwap = true; @@ -5191,7 +5230,7 @@ QSize QGLTexture::bindCompressedTexture } #if !defined(QT_OPENGL_ES) if (!glCompressedTexImage2D) { - if (!(QGLExtensions::glExtensions & QGLExtensions::TextureCompression)) { + if (!(QGLExtensions::glExtensions() & QGLExtensions::TextureCompression)) { qWarning("QGLContext::bindTexture(): The GL implementation does " "not support texture compression extensions."); return QSize(); @@ -5230,7 +5269,7 @@ QSize QGLTexture::bindCompressedTextureDDS(const char *buf, int len) return QSize(); // Bail out if the necessary extension is not present. - if (!(QGLExtensions::glExtensions & QGLExtensions::DDSTextureCompression)) { + if (!(QGLExtensions::glExtensions() & QGLExtensions::DDSTextureCompression)) { qWarning("QGLContext::bindTexture(): DDS texture compression is not supported."); return QSize(); } @@ -5340,13 +5379,13 @@ QSize QGLTexture::bindCompressedTexturePVR(const char *buf, int len) // Bail out if the necessary extension is not present. if (textureFormat == GL_ETC1_RGB8_OES) { - if (!(QGLExtensions::glExtensions & + if (!(QGLExtensions::glExtensions() & QGLExtensions::ETC1TextureCompression)) { qWarning("QGLContext::bindTexture(): ETC1 texture compression is not supported."); return QSize(); } } else { - if (!(QGLExtensions::glExtensions & + if (!(QGLExtensions::glExtensions() & QGLExtensions::PVRTCTextureCompression)) { qWarning("QGLContext::bindTexture(): PVRTC texture compression is not supported."); return QSize(); diff --git a/src/opengl/qgl.h b/src/opengl/qgl.h index 374c6d6..1a04ff9 100644 --- a/src/opengl/qgl.h +++ b/src/opengl/qgl.h @@ -401,6 +401,7 @@ private: friend class QGLContextGroup; friend class QGLSharedResourceGuard; friend class QGLPixmapBlurFilter; + friend class QGLExtensions; friend QGLFormat::OpenGLVersionFlags QGLFormat::openGLVersionFlags(); #ifdef Q_WS_MAC public: diff --git a/src/opengl/qgl_mac.mm b/src/opengl/qgl_mac.mm index 6ed07e5..c01575b 100644 --- a/src/opengl/qgl_mac.mm +++ b/src/opengl/qgl_mac.mm @@ -116,6 +116,68 @@ extern void qt_mac_dispose_rgn(RgnHandle); //qregion_mac.cpp extern QRegion qt_mac_convert_mac_region(RgnHandle); //qregion_mac.cpp extern void qt_mac_to_pascal_string(QString s, Str255 str, TextEncoding encoding=0, int len=-1); //qglobal.cpp +/* + QGLTemporaryContext implementation +*/ + +class QGLTemporaryContextPrivate +{ +public: +#ifndef QT_MAC_USE_COCOA + AGLContext ctx; +#else + NSOpenGLContext *ctx; +#endif +}; + +QGLTemporaryContext::QGLTemporaryContext(bool, QWidget *) + : d(new QGLTemporaryContextPrivate) +{ + d->ctx = 0; +#ifndef QT_MAC_USE_COCOA + GLint attribs[] = {AGL_RGBA, AGL_NONE}; + AGLPixelFormat fmt = aglChoosePixelFormat(0, 0, attribs); + if (!fmt) { + qDebug("QGLTemporaryContext: Couldn't find any RGB visuals"); + return; + } + d->ctx = aglCreateContext(fmt, 0); + if (!d->ctx) + qDebug("QGLTemporaryContext: Unable to create context"); + else + aglSetCurrentContext(d->ctx); + aglDestroyPixelFormat(fmt); +#else + QMacCocoaAutoReleasePool pool; + NSOpenGLPixelFormatAttribute attribs[] = { 0 }; + NSOpenGLPixelFormat *fmt = [[NSOpenGLPixelFormat alloc] initWithAttributes:attribs]; + if (!fmt) { + qWarning("QGLTemporaryContext: Cannot find any visuals"); + return; + } + + d->ctx = [[NSOpenGLContext alloc] initWithFormat:fmt shareContext:0]; + if (!d->ctx) + qWarning("QGLTemporaryContext: Cannot create context"); + else + [d->ctx makeCurrentContext]; + [fmt release]; +#endif +} + +QGLTemporaryContext::~QGLTemporaryContext() +{ + if (d->ctx) { +#ifndef QT_MAC_USE_COCOA + aglSetCurrentContext(0); + aglDestroyContext(d->ctx); +#else + [NSOpenGLContext clearCurrentContext]; + [d->ctx release]; +#endif + } +} + bool QGLFormat::hasOpenGL() { return true; @@ -918,54 +980,6 @@ void QGLWidgetPrivate::updatePaintDevice() q->update(); } - -void QGLExtensions::init() -{ - static bool init_done = false; - - if (init_done) - return; - init_done = true; - -#ifndef QT_MAC_USE_COCOA - GLint attribs[] = { AGL_RGBA, AGL_NONE }; - AGLPixelFormat fmt = aglChoosePixelFormat(0, 0, attribs); - if (!fmt) { - qDebug("QGLExtensions: Couldn't find any RGB visuals"); - return; - } - AGLContext ctx = aglCreateContext(fmt, 0); - if (!ctx) { - qDebug("QGLExtensions: Unable to create context"); - } else { - aglSetCurrentContext(ctx); - init_extensions(); - aglSetCurrentContext(0); - aglDestroyContext(ctx); - } - aglDestroyPixelFormat(fmt); -#else - QMacCocoaAutoReleasePool pool; - NSOpenGLPixelFormatAttribute attribs[] = { 0 }; - NSOpenGLPixelFormat *fmt = [[NSOpenGLPixelFormat alloc] initWithAttributes:attribs]; - if (!fmt) { - qWarning("QGLExtensions: Cannot find any visuals"); - return; - } - - NSOpenGLContext *ctx = [[NSOpenGLContext alloc] initWithFormat:fmt shareContext:0]; - if (!ctx) { - qWarning("QGLExtensions: Cannot create context"); - } else { - [ctx makeCurrentContext]; - init_extensions(); - [NSOpenGLContext clearCurrentContext]; - [ctx release]; - } - [fmt release]; -#endif -} - #endif QT_END_NAMESPACE diff --git a/src/opengl/qgl_p.h b/src/opengl/qgl_p.h index 30f5591..0104f07 100644 --- a/src/opengl/qgl_p.h +++ b/src/opengl/qgl_p.h @@ -261,6 +261,60 @@ private: // "ctx" is destroyed. Returns null if nothing is sharing with ctx. Q_OPENGL_EXPORT const QGLContext *qt_gl_transfer_context(const QGLContext *); +// GL extension definitions +class QGLExtensions { +public: + enum Extension { + TextureRectangle = 0x00000001, + SampleBuffers = 0x00000002, + GenerateMipmap = 0x00000004, + TextureCompression = 0x00000008, + FragmentProgram = 0x00000010, + MirroredRepeat = 0x00000020, + FramebufferObject = 0x00000040, + StencilTwoSide = 0x00000080, + StencilWrap = 0x00000100, + PackedDepthStencil = 0x00000200, + NVFloatBuffer = 0x00000400, + PixelBufferObject = 0x00000800, + FramebufferBlit = 0x00001000, + NPOTTextures = 0x00002000, + BGRATextureFormat = 0x00004000, + DDSTextureCompression = 0x00008000, + ETC1TextureCompression = 0x00010000, + PVRTCTextureCompression = 0x00020000, + FragmentShader = 0x00040000 + }; + Q_DECLARE_FLAGS(Extensions, Extension) + + static Extensions glExtensions(); + +private: + static Extensions currentContextExtensions(); +}; + +/* + QGLTemporaryContext - the main objective of this class is to have a way of + creating a GL context and making it current, without going via QGLWidget + and friends. At certain points during GL initialization we need a current + context in order decide what GL features are available, and to resolve GL + extensions. Having a light-weight way of creating such a context saves + initial application startup time, and it doesn't wind up creating recursive + conflicts. + The class currently uses a private d pointer to hide the platform specific + types. This could possibly been done inline with #ifdef'ery, but it causes + major headaches on e.g. X11 due to namespace pollution. +*/ +class QGLTemporaryContextPrivate; +class QGLTemporaryContext { +public: + QGLTemporaryContext(bool directRendering = true, QWidget *parent = 0); + ~QGLTemporaryContext(); + +private: + QScopedPointer<QGLTemporaryContextPrivate> d; +}; + class QGLTexture; // This probably needs to grow to GL_MAX_VERTEX_ATTRIBS, but 3 is ok for now as that's @@ -333,10 +387,12 @@ public: uint crWin : 1; uint internal_context : 1; uint version_flags_cached : 1; + uint extension_flags_cached : 1; QPaintDevice *paintDevice; QColor transpColor; QGLContext *q_ptr; QGLFormat::OpenGLVersionFlags version_flags; + QGLExtensions::Extensions extension_flags; QGLContextGroup *group; GLint max_texture_size; @@ -375,41 +431,8 @@ Q_SIGNALS: void aboutToDestroyContext(const QGLContext *context); }; -// GL extension definitions -class QGLExtensions { -public: - enum Extension { - TextureRectangle = 0x00000001, - SampleBuffers = 0x00000002, - GenerateMipmap = 0x00000004, - TextureCompression = 0x00000008, - FragmentProgram = 0x00000010, - MirroredRepeat = 0x00000020, - FramebufferObject = 0x00000040, - StencilTwoSide = 0x00000080, - StencilWrap = 0x00000100, - PackedDepthStencil = 0x00000200, - NVFloatBuffer = 0x00000400, - PixelBufferObject = 0x00000800, - FramebufferBlit = 0x00001000, - NPOTTextures = 0x00002000, - BGRATextureFormat = 0x00004000, - DDSTextureCompression = 0x00008000, - ETC1TextureCompression = 0x00010000, - PVRTCTextureCompression = 0x00020000, - FragmentShader = 0x00040000 - }; - Q_DECLARE_FLAGS(Extensions, Extension) - - static Extensions glExtensions; - static bool nvidiaFboNeedsFinish; - static void init(); // sys dependent - static void init_extensions(); // general: called by init() -}; - Q_DECLARE_OPERATORS_FOR_FLAGS(QGLExtensions::Extensions) - // Temporarily make a context current if not already current or // shared with the current contex. The previous context is made // current when the object goes out of scope. @@ -533,7 +556,7 @@ bool qt_gl_preferGL2Engine(); inline GLenum qt_gl_preferredTextureFormat() { - return (QGLExtensions::glExtensions & QGLExtensions::BGRATextureFormat) && QSysInfo::ByteOrder == QSysInfo::LittleEndian + return (QGLExtensions::glExtensions() & QGLExtensions::BGRATextureFormat) && QSysInfo::ByteOrder == QSysInfo::LittleEndian ? GL_BGRA : GL_RGBA; } @@ -542,7 +565,7 @@ inline GLenum qt_gl_preferredTextureTarget() #if defined(QT_OPENGL_ES_2) return GL_TEXTURE_2D; #else - return (QGLExtensions::glExtensions & QGLExtensions::TextureRectangle) + return (QGLExtensions::glExtensions() & QGLExtensions::TextureRectangle) && !qt_gl_preferGL2Engine() ? GL_TEXTURE_RECTANGLE_NV : GL_TEXTURE_2D; @@ -614,7 +637,7 @@ private: }; -// This class can be used to match GL extensions with doing any mallocs. The +// This class can be used to match GL extensions without doing any mallocs. The // class assumes that the GL extension string ends with a space character, // which it should do on all conformant platforms. Create the object and pass // in a pointer to the extension string, then call match() on each extension diff --git a/src/opengl/qgl_qws.cpp b/src/opengl/qgl_qws.cpp index f69ad7b..d4adc8b 100644 --- a/src/opengl/qgl_qws.cpp +++ b/src/opengl/qgl_qws.cpp @@ -83,6 +83,28 @@ static QGLScreen *glScreenForDevice(QPaintDevice *device) return 0; } +/* + QGLTemporaryContext implementation +*/ + +class QGLTemporaryContextPrivate +{ +public: + QGLWidget *widget; +}; + +QGLTemporaryContext::QGLTemporaryContext(bool, QWidget *) + : d(new QGLTemporaryContextPrivate) +{ + d->widget = new QGLWidget; + d->widget->makeCurrent(); +} + +QGLTemporaryContext::~QGLTemporaryContext() +{ + delete d->widget; +} + /***************************************************************************** QOpenGL debug facilities *****************************************************************************/ @@ -311,36 +333,4 @@ void QGLWidget::setColormap(const QGLColormap &) { } -void QGLExtensions::init() -{ - static bool init_done = false; - - if (init_done) - return; - init_done = true; - - // We need a context current to initialize the extensions, - // but getting a valid EGLNativeWindowType this early can be - // problematic under QWS. So use a pbuffer instead. - // - // Unfortunately OpenGL/ES 2.0 systems don't normally - // support pbuffers, so we have no choice but to try - // our luck with a window on those systems. -#if defined(QT_OPENGL_ES_2) - QGLWidget tmpWidget; - tmpWidget.makeCurrent(); - - init_extensions(); - - tmpWidget.doneCurrent(); -#else - QGLPixelBuffer pbuffer(16, 16); - pbuffer.makeCurrent(); - - init_extensions(); - - pbuffer.doneCurrent(); -#endif -} - QT_END_NAMESPACE diff --git a/src/opengl/qgl_win.cpp b/src/opengl/qgl_win.cpp index 443fbf2..ed4814f 100644 --- a/src/opengl/qgl_win.cpp +++ b/src/opengl/qgl_win.cpp @@ -551,7 +551,7 @@ QGLFormat pfiToQGLFormat(HDC hdc, int pfi) QVarLengthArray<int> iAttributes(40); QVarLengthArray<int> iValues(40); int i = 0; - bool has_sample_buffers = QGLExtensions::glExtensions & QGLExtensions::SampleBuffers; + bool has_sample_buffers = QGLExtensions::glExtensions() & QGLExtensions::SampleBuffers; iAttributes[i++] = WGL_DOUBLE_BUFFER_ARB; // 0 iAttributes[i++] = WGL_DEPTH_BITS_ARB; // 1 @@ -628,52 +628,14 @@ QGLFormat pfiToQGLFormat(HDC hdc, int pfi) /* - Creates a temporary GL context and makes it current - - cleans up when the object is destructed. + QGLTemporaryContext implementation */ Q_GUI_EXPORT const QString qt_getRegisteredWndClass(); -class QGLTempContext +class QGLTemporaryContextPrivate { public: - QGLTempContext(bool directRendering, QWidget *parent = 0) - { - QString windowClassName = qt_getRegisteredWndClass(); - if (parent && !parent->internalWinId()) - parent = parent->nativeParentWidget(); - - dmy_id = CreateWindow((const wchar_t *)windowClassName.utf16(), - 0, 0, 0, 0, 1, 1, - parent ? parent->winId() : 0, 0, qWinAppInst(), 0); - - dmy_pdc = GetDC(dmy_id); - PIXELFORMATDESCRIPTOR dmy_pfd; - memset(&dmy_pfd, 0, sizeof(PIXELFORMATDESCRIPTOR)); - dmy_pfd.nSize = sizeof(PIXELFORMATDESCRIPTOR); - dmy_pfd.nVersion = 1; - dmy_pfd.dwFlags = PFD_SUPPORT_OPENGL | PFD_DRAW_TO_WINDOW; - dmy_pfd.iPixelType = PFD_TYPE_RGBA; - if (!directRendering) - dmy_pfd.dwFlags |= PFD_GENERIC_FORMAT; - - int dmy_pf = ChoosePixelFormat(dmy_pdc, &dmy_pfd); - SetPixelFormat(dmy_pdc, dmy_pf, &dmy_pfd); - dmy_rc = wglCreateContext(dmy_pdc); - old_dc = wglGetCurrentDC(); - old_context = wglGetCurrentContext(); - wglMakeCurrent(dmy_pdc, dmy_rc); - } - - ~QGLTempContext() { - wglMakeCurrent(dmy_pdc, 0); - wglDeleteContext(dmy_rc); - ReleaseDC(dmy_id, dmy_pdc); - DestroyWindow(dmy_id); - if (old_dc && old_context) - wglMakeCurrent(old_dc, old_context); - } - HDC dmy_pdc; HGLRC dmy_rc; HDC old_dc; @@ -681,6 +643,45 @@ public: WId dmy_id; }; +QGLTemporaryContext::QGLTemporaryContext(bool directRendering, QWidget *parent) + : d(new QGLTemporaryContextPrivate) +{ + QString windowClassName = qt_getRegisteredWndClass(); + if (parent && !parent->internalWinId()) + parent = parent->nativeParentWidget(); + + d->dmy_id = CreateWindow((const wchar_t *)windowClassName.utf16(), + 0, 0, 0, 0, 1, 1, + parent ? parent->winId() : 0, 0, qWinAppInst(), 0); + + d->dmy_pdc = GetDC(d->dmy_id); + PIXELFORMATDESCRIPTOR dmy_pfd; + memset(&dmy_pfd, 0, sizeof(PIXELFORMATDESCRIPTOR)); + dmy_pfd.nSize = sizeof(PIXELFORMATDESCRIPTOR); + dmy_pfd.nVersion = 1; + dmy_pfd.dwFlags = PFD_SUPPORT_OPENGL | PFD_DRAW_TO_WINDOW; + dmy_pfd.iPixelType = PFD_TYPE_RGBA; + if (!directRendering) + dmy_pfd.dwFlags |= PFD_GENERIC_FORMAT; + + int dmy_pf = ChoosePixelFormat(d->dmy_pdc, &dmy_pfd); + SetPixelFormat(d->dmy_pdc, dmy_pf, &dmy_pfd); + d->dmy_rc = wglCreateContext(d->dmy_pdc); + d->old_dc = wglGetCurrentDC(); + d->old_context = wglGetCurrentContext(); + wglMakeCurrent(d->dmy_pdc, d->dmy_rc); +} + +QGLTemporaryContext::~QGLTemporaryContext() +{ + wglMakeCurrent(d->dmy_pdc, 0); + wglDeleteContext(d->dmy_rc); + ReleaseDC(d->dmy_id, d->dmy_pdc); + DestroyWindow(d->dmy_id); + if (d->old_dc && d->old_context) + wglMakeCurrent(d->old_dc, d->old_context); +} + bool QGLContext::chooseContext(const QGLContext* shareContext) { Q_D(QGLContext); @@ -721,10 +722,10 @@ bool QGLContext::chooseContext(const QGLContext* shareContext) myDc = GetDC(d->win); } - // NB! the QGLTempContext object is needed for the + // NB! the QGLTemporaryContext object is needed for the // wglGetProcAddress() calls to succeed and are absolutely // necessary - don't remove! - QGLTempContext tmp_ctx(d->glFormat.directRendering(), widget); + QGLTemporaryContext tmp_ctx(d->glFormat.directRendering(), widget); if (!myDc) { qWarning("QGLContext::chooseContext(): Paint device cannot be null"); @@ -965,7 +966,7 @@ int QGLContext::choosePixelFormat(void* dummyPfd, HDC pdc) iAttributes[i++] = 1; } int si = 0; - bool trySampleBuffers = QGLExtensions::glExtensions & QGLExtensions::SampleBuffers; + bool trySampleBuffers = QGLExtensions::glExtensions() & QGLExtensions::SampleBuffers; if (trySampleBuffers && d->glFormat.sampleBuffers()) { iAttributes[i++] = WGL_SAMPLE_BUFFERS_ARB; iAttributes[i++] = TRUE; @@ -1471,15 +1472,4 @@ void QGLWidget::setColormap(const QGLColormap & c) } } -void QGLExtensions::init() -{ - static bool init_done = false; - - if (init_done) - return; - init_done = true; - QGLTempContext temp_ctx(QGLFormat::defaultFormat().directRendering()); - init_extensions(); -} - QT_END_NAMESPACE diff --git a/src/opengl/qgl_wince.cpp b/src/opengl/qgl_wince.cpp index 460f10d..00a125a 100644 --- a/src/opengl/qgl_wince.cpp +++ b/src/opengl/qgl_wince.cpp @@ -95,8 +95,27 @@ public: #include <qcolor.h> +/* + QGLTemporaryContext implementation +*/ +class QGLTemporaryContextPrivate +{ +public: + QGLWidget *widget; +}; +QGLTemporaryContext::QGLTemporaryContext(bool, QWidget *) + : d(new QGLTemporaryContextPrivate) +{ + d->widget = new QGLWidget; + d->widget->makeCurrent(); +} + +QGLTemporaryContext::~QGLTemporaryContext() +{ + delete d->widget; +} /***************************************************************************** QGLFormat Win32/WGL-specific code @@ -627,21 +646,4 @@ void QGLWidget::setColormap(const QGLColormap & c) } } -void QGLExtensions::init() -{ - static bool init_done = false; - - if (init_done) - return; - init_done = true; - - // We need a context current to initialize the extensions. - QGLWidget tmpWidget; - tmpWidget.makeCurrent(); - - init_extensions(); - - tmpWidget.doneCurrent(); -} - QT_END_NAMESPACE diff --git a/src/opengl/qgl_x11.cpp b/src/opengl/qgl_x11.cpp index e883ddc..f4cc7c7 100644 --- a/src/opengl/qgl_x11.cpp +++ b/src/opengl/qgl_x11.cpp @@ -549,7 +549,7 @@ void *QGLContext::chooseVisual() bool triedDouble = false; bool triedSample = false; if (fmt.sampleBuffers()) - fmt.setSampleBuffers(QGLExtensions::glExtensions & QGLExtensions::SampleBuffers); + fmt.setSampleBuffers(QGLExtensions::glExtensions() & QGLExtensions::SampleBuffers); while(!fail && !(vis = tryVisual(fmt, bufDepths[i]))) { if (!fmt.rgba() && bufDepths[i] > 1) { i++; @@ -1132,71 +1132,70 @@ void *QGLContext::getProcAddress(const QString &proc) const return glXGetProcAddressARB(reinterpret_cast<const GLubyte *>(proc.toLatin1().data())); } -// -// This class is used to create a temporary, minimal GL context, which is used -// to retrive GL version and extension info. It's significantly faster to -// construct than a QGLWidget, and it doesn't have the recursive creation -// problem that QGLWidget would have. E.g. creating a temporary QGLWidget to -// retrieve GL info as part of the QGLWidget initialization. -// -class QGLTempContext -{ +/* + QGLTemporaryContext implementation +*/ + +class QGLTemporaryContextPrivate { public: - QGLTempContext(int screen = 0) : - initialized(false), - old_drawable(0), - old_context(0) - { - int attribs[] = {GLX_RGBA, XNone}; - XVisualInfo *vi = glXChooseVisual(X11->display, screen, attribs); - if (!vi) { - qWarning("QGLTempContext: No GL capable X visuals available."); - return; - } + bool initialized; + Window drawable; + GLXContext context; + GLXDrawable oldDrawable; + GLXContext oldContext; +}; - int useGL; - glXGetConfig(X11->display, vi, GLX_USE_GL, &useGL); - if (!useGL) { - XFree(vi); - return; - } +QGLTemporaryContext::QGLTemporaryContext(bool, QWidget *) + : d(new QGLTemporaryContextPrivate) +{ + d->initialized = false; + d->oldDrawable = 0; + d->oldContext = 0; + int screen = 0; + + int attribs[] = {GLX_RGBA, XNone}; + XVisualInfo *vi = glXChooseVisual(X11->display, screen, attribs); + if (!vi) { + qWarning("QGLTempContext: No GL capable X visuals available."); + return; + } - old_drawable = glXGetCurrentDrawable(); - old_context = glXGetCurrentContext(); - - XSetWindowAttributes a; - a.colormap = qt_gl_choose_cmap(X11->display, vi); - drawable = XCreateWindow(X11->display, RootWindow(X11->display, screen), - 0, 0, 1, 1, 0, - vi->depth, InputOutput, vi->visual, - CWColormap, &a); - context = glXCreateContext(X11->display, vi, 0, True); - if (context && glXMakeCurrent(X11->display, drawable, context)) { - initialized = true; - } else { - qWarning("QGLTempContext: Unable to create GL context."); - XDestroyWindow(X11->display, drawable); - } + int useGL; + glXGetConfig(X11->display, vi, GLX_USE_GL, &useGL); + if (!useGL) { XFree(vi); + return; } - ~QGLTempContext() { - if (initialized) { - glXMakeCurrent(X11->display, 0, 0); - glXDestroyContext(X11->display, context); - XDestroyWindow(X11->display, drawable); - } - if (old_drawable && old_context) - glXMakeCurrent(X11->display, old_drawable, old_context); + d->oldDrawable = glXGetCurrentDrawable(); + d->oldContext = glXGetCurrentContext(); + + XSetWindowAttributes a; + a.colormap = qt_gl_choose_cmap(X11->display, vi); + d->drawable = XCreateWindow(X11->display, RootWindow(X11->display, screen), + 0, 0, 1, 1, 0, + vi->depth, InputOutput, vi->visual, + CWColormap, &a); + d->context = glXCreateContext(X11->display, vi, 0, True); + if (d->context && glXMakeCurrent(X11->display, d->drawable, d->context)) { + d->initialized = true; + } else { + qWarning("QGLTempContext: Unable to create GL context."); + XDestroyWindow(X11->display, d->drawable); } + XFree(vi); +} -private: - bool initialized; - Window drawable; - GLXContext context; - GLXDrawable old_drawable; - GLXContext old_context; -}; +QGLTemporaryContext::~QGLTemporaryContext() +{ + if (d->initialized) { + glXMakeCurrent(X11->display, 0, 0); + glXDestroyContext(X11->display, d->context); + XDestroyWindow(X11->display, d->drawable); + } + if (d->oldDrawable && d->oldContext) + glXMakeCurrent(X11->display, d->oldDrawable, d->oldContext); +} /***************************************************************************** QGLOverlayWidget (Internal overlay class for X11) @@ -1632,27 +1631,6 @@ void QGLWidget::setColormap(const QGLColormap & c) delete [] cmw; } -void QGLExtensions::init() -{ - static bool init_done = false; - - if (init_done) - return; - init_done = true; - - QGLTempContext context; - init_extensions(); - - // nvidia 9x.xx unix drivers contain a bug which requires us to call glFinish before releasing an fbo - // to avoid painting artifacts - const QByteArray versionString(reinterpret_cast<const char*>(glGetString(GL_VERSION))); - const int pos = versionString.indexOf("NVIDIA"); - if (pos >= 0) { - const float nvidiaDriverVersion = versionString.mid(pos + strlen("NVIDIA")).toFloat(); - nvidiaFboNeedsFinish = nvidiaDriverVersion >= 90.0 && nvidiaDriverVersion < 100.0; - } -} - // Solaris defines glXBindTexImageEXT as part of the GL library #if defined(GLX_VERSION_1_3) && !defined(Q_OS_HPUX) typedef void (*qt_glXBindTexImageEXT)(Display*, GLXDrawable, int, const int*); @@ -1668,7 +1646,7 @@ static bool qt_resolveTextureFromPixmap(QPaintDevice *paintDevice) resolvedTextureFromPixmap = true; // Check to see if we have NPOT texture support - if ( !(QGLExtensions::glExtensions & QGLExtensions::NPOTTextures) && + if ( !(QGLExtensions::glExtensions() & QGLExtensions::NPOTTextures) && !(QGLFormat::openGLVersionFlags() & QGLFormat::OpenGL_Version_2_0)) { return false; // Can't use TFP without NPOT diff --git a/src/opengl/qgl_x11egl.cpp b/src/opengl/qgl_x11egl.cpp index 85daf95..572834b 100644 --- a/src/opengl/qgl_x11egl.cpp +++ b/src/opengl/qgl_x11egl.cpp @@ -55,112 +55,115 @@ QT_BEGIN_NAMESPACE bool qt_egl_setup_x11_visual(XVisualInfo &vi, EGLDisplay display, EGLConfig config, const QX11Info &x11Info, bool useArgbVisual); -// -// QGLTempContext is a class for creating a temporary GL context -// (which is needed during QGLWidget initialization to retrieve GL -// extension info). Faster to construct than a full QGLWidget. -// -class QGLTempContext + +/* + QGLTemporaryContext implementation +*/ + +class QGLTemporaryContextPrivate { public: - QGLTempContext(int screen = 0) : - initialized(false), - window(0), - context(0), - surface(0) - { - display = eglGetDisplay(EGLNativeDisplayType(X11->display)); + bool initialized; + Window window; + EGLContext context; + EGLSurface surface; + EGLDisplay display; +}; - if (!eglInitialize(display, NULL, NULL)) { - qWarning("QGLTempContext: Unable to initialize EGL display."); - return; - } +QGLTemporaryContext::QGLTemporaryContext(bool, QWidget *) + : d(new QGLTemporaryContextPrivate) +{ + d->initialized = false; + d->window = 0; + d->context = 0; + d->surface = 0; + int screen = 0; + + d->display = eglGetDisplay(EGLNativeDisplayType(X11->display)); - EGLConfig config; - int numConfigs = 0; - EGLint attribs[] = { - EGL_SURFACE_TYPE, EGL_WINDOW_BIT, + if (!eglInitialize(d->display, NULL, NULL)) { + qWarning("QGLTemporaryContext: Unable to initialize EGL display."); + return; + } + + EGLConfig config; + int numConfigs = 0; + EGLint attribs[] = { + EGL_SURFACE_TYPE, EGL_WINDOW_BIT, #ifdef QT_OPENGL_ES_2 - EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT, + EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT, #endif - EGL_NONE - }; + EGL_NONE + }; - eglChooseConfig(display, attribs, &config, 1, &numConfigs); - if (!numConfigs) { - qWarning("QGLTempContext: No EGL configurations available."); - return; - } + eglChooseConfig(d->display, attribs, &config, 1, &numConfigs); + if (!numConfigs) { + qWarning("QGLTemporaryContext: No EGL configurations available."); + return; + } - XVisualInfo visualInfo; - XVisualInfo *vi; - int numVisuals; - EGLint id = 0; - - eglGetConfigAttrib(display, config, EGL_NATIVE_VISUAL_ID, &id); - if (id == 0) { - // EGL_NATIVE_VISUAL_ID is optional and might not be supported - // on some implementations - we'll have to do it the hard way - QX11Info xinfo; - qt_egl_setup_x11_visual(visualInfo, display, config, xinfo, false); - } else { - visualInfo.visualid = id; - } - vi = XGetVisualInfo(X11->display, VisualIDMask, &visualInfo, &numVisuals); - if (!vi || numVisuals < 1) { - qWarning("QGLTempContext: Unable to get X11 visual info id."); - return; - } + XVisualInfo visualInfo; + XVisualInfo *vi; + int numVisuals; + EGLint id = 0; + + eglGetConfigAttrib(d->display, config, EGL_NATIVE_VISUAL_ID, &id); + if (id == 0) { + // EGL_NATIVE_VISUAL_ID is optional and might not be supported + // on some implementations - we'll have to do it the hard way + QX11Info xinfo; + qt_egl_setup_x11_visual(visualInfo, d->display, config, xinfo, false); + } else { + visualInfo.visualid = id; + } + vi = XGetVisualInfo(X11->display, VisualIDMask, &visualInfo, &numVisuals); + if (!vi || numVisuals < 1) { + qWarning("QGLTemporaryContext: Unable to get X11 visual info id."); + return; + } - window = XCreateWindow(X11->display, RootWindow(X11->display, screen), - 0, 0, 1, 1, 0, - vi->depth, InputOutput, vi->visual, - 0, 0); + d->window = XCreateWindow(X11->display, RootWindow(X11->display, screen), + 0, 0, 1, 1, 0, + vi->depth, InputOutput, vi->visual, + 0, 0); - surface = eglCreateWindowSurface(display, config, (EGLNativeWindowType) window, NULL); + d->surface = eglCreateWindowSurface(d->display, config, (EGLNativeWindowType) d->window, NULL); - if (surface == EGL_NO_SURFACE) { - qWarning("QGLTempContext: Error creating EGL surface."); - XFree(vi); - XDestroyWindow(X11->display, window); - return; - } + if (d->surface == EGL_NO_SURFACE) { + qWarning("QGLTemporaryContext: Error creating EGL surface."); + XFree(vi); + XDestroyWindow(X11->display, d->window); + return; + } - EGLint contextAttribs[] = { + EGLint contextAttribs[] = { #ifdef QT_OPENGL_ES_2 - EGL_CONTEXT_CLIENT_VERSION, 2, + EGL_CONTEXT_CLIENT_VERSION, 2, #endif - EGL_NONE - }; - context = eglCreateContext(display, config, 0, contextAttribs); - if (context != EGL_NO_CONTEXT - && eglMakeCurrent(display, surface, surface, context)) - { - initialized = true; - } else { - qWarning("QGLTempContext: Error creating EGL context."); - eglDestroySurface(display, surface); - XDestroyWindow(X11->display, window); - } - XFree(vi); + EGL_NONE + }; + d->context = eglCreateContext(d->display, config, 0, contextAttribs); + if (d->context != EGL_NO_CONTEXT + && eglMakeCurrent(d->display, d->surface, d->surface, d->context)) + { + d->initialized = true; + } else { + qWarning("QGLTemporaryContext: Error creating EGL context."); + eglDestroySurface(d->display, d->surface); + XDestroyWindow(X11->display, d->window); } + XFree(vi); +} - ~QGLTempContext() { - if (initialized) { - eglMakeCurrent(display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT); - eglDestroyContext(display, context); - eglDestroySurface(display, surface); - XDestroyWindow(X11->display, window); - } +QGLTemporaryContext::~QGLTemporaryContext() +{ + if (d->initialized) { + eglMakeCurrent(d->display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT); + eglDestroyContext(d->display, d->context); + eglDestroySurface(d->display, d->surface); + XDestroyWindow(X11->display, d->window); } - -private: - bool initialized; - Window window; - EGLContext context; - EGLSurface surface; - EGLDisplay display; -}; +} bool QGLFormat::hasOpenGLOverlays() { @@ -547,19 +550,6 @@ void QGLWidget::setColormap(const QGLColormap &) { } -void QGLExtensions::init() -{ - static bool init_done = false; - - if (init_done) - return; - init_done = true; - - // We need a context current to initialize the extensions. - QGLTempContext context; - init_extensions(); -} - // Re-creates the EGL surface if the window ID has changed or if force is true void QGLWidgetPrivate::recreateEglSurface(bool force) { diff --git a/src/opengl/qglframebufferobject.cpp b/src/opengl/qglframebufferobject.cpp index ed21923..ce80796 100644 --- a/src/opengl/qglframebufferobject.cpp +++ b/src/opengl/qglframebufferobject.cpp @@ -396,7 +396,7 @@ void QGLFramebufferObjectPrivate::init(QGLFramebufferObject *q, const QSize &sz, QGLContext *ctx = const_cast<QGLContext *>(QGLContext::currentContext()); fbo_guard.setContext(ctx); - bool ext_detected = (QGLExtensions::glExtensions & QGLExtensions::FramebufferObject); + bool ext_detected = (QGLExtensions::glExtensions() & QGLExtensions::FramebufferObject); if (!ext_detected || (ext_detected && !qt_resolve_framebufferobject_extensions(ctx))) return; @@ -466,7 +466,7 @@ void QGLFramebufferObjectPrivate::init(QGLFramebufferObject *q, const QSize &sz, } if (attachment == QGLFramebufferObject::CombinedDepthStencil - && (QGLExtensions::glExtensions & QGLExtensions::PackedDepthStencil)) { + && (QGLExtensions::glExtensions() & QGLExtensions::PackedDepthStencil)) { // depth and stencil buffer needs another extension glGenRenderbuffers(1, &depth_stencil_buffer); Q_ASSERT(!glIsRenderbuffer(depth_stencil_buffer)); @@ -1028,8 +1028,7 @@ QPaintEngine *QGLFramebufferObject::paintEngine() const */ bool QGLFramebufferObject::hasOpenGLFramebufferObjects() { - QGLExtensions::init(); - return (QGLExtensions::glExtensions & QGLExtensions::FramebufferObject); + return (QGLExtensions::glExtensions() & QGLExtensions::FramebufferObject); } /*! @@ -1188,8 +1187,7 @@ bool QGLFramebufferObject::isBound() const */ bool QGLFramebufferObject::hasOpenGLFramebufferBlit() { - QGLExtensions::init(); - return (QGLExtensions::glExtensions & QGLExtensions::FramebufferBlit); + return (QGLExtensions::glExtensions() & QGLExtensions::FramebufferBlit); } /*! @@ -1229,7 +1227,7 @@ void QGLFramebufferObject::blitFramebuffer(QGLFramebufferObject *target, const Q GLbitfield buffers, GLenum filter) { - if (!(QGLExtensions::glExtensions & QGLExtensions::FramebufferBlit)) + if (!(QGLExtensions::glExtensions() & QGLExtensions::FramebufferBlit)) return; const QGLContext *ctx = QGLContext::currentContext(); diff --git a/src/opengl/qglpixelbuffer_mac.mm b/src/opengl/qglpixelbuffer_mac.mm index 49c1845..6731dd8 100644 --- a/src/opengl/qglpixelbuffer_mac.mm +++ b/src/opengl/qglpixelbuffer_mac.mm @@ -92,7 +92,7 @@ bool QGLPixelBufferPrivate::init(const QSize &size, const QGLFormat &f, QGLWidge GLenum target = GL_TEXTURE_2D; - if ((QGLExtensions::glExtensions & QGLExtensions::TextureRectangle) + if ((QGLExtensions::glExtensions() & QGLExtensions::TextureRectangle) && (size.width() != nearest_gl_texture_size(size.width()) || size.height() != nearest_gl_texture_size(size.height()))) { @@ -223,7 +223,7 @@ bool QGLPixelBufferPrivate::init(const QSize &size, const QGLFormat &f, QGLWidge GLenum target = GL_TEXTURE_2D; - if ((QGLExtensions::glExtensions & QGLExtensions::TextureRectangle) + if ((QGLExtensions::glExtensions() & QGLExtensions::TextureRectangle) && (size.width() != nearest_gl_texture_size(size.width()) || size.height() != nearest_gl_texture_size(size.height()))) { diff --git a/src/opengl/qglpixelbuffer_p.h b/src/opengl/qglpixelbuffer_p.h index f40b7c5..c85dc5a 100644 --- a/src/opengl/qglpixelbuffer_p.h +++ b/src/opengl/qglpixelbuffer_p.h @@ -154,7 +154,6 @@ class QGLPixelBufferPrivate { public: QGLPixelBufferPrivate(QGLPixelBuffer *q) : q_ptr(q), invalid(true), qctx(0), pbuf(0), ctx(0) { - QGLExtensions::init(); #ifdef Q_WS_WIN dc = 0; #elif defined(Q_WS_MACX) diff --git a/src/opengl/qglpixelbuffer_win.cpp b/src/opengl/qglpixelbuffer_win.cpp index a986ccf..8d0d105 100644 --- a/src/opengl/qglpixelbuffer_win.cpp +++ b/src/opengl/qglpixelbuffer_win.cpp @@ -221,7 +221,7 @@ static void qt_format_to_attrib_list(bool has_render_texture, const QGLFormat &f } if ((f.redBufferSize() > 8 || f.greenBufferSize() > 8 || f.blueBufferSize() > 8 || f.alphaBufferSize() > 8) - && (QGLExtensions::glExtensions & QGLExtensions::NVFloatBuffer)) + && (QGLExtensions::glExtensions() & QGLExtensions::NVFloatBuffer)) { attribs[i++] = WGL_FLOAT_COMPONENTS_NV; attribs[i++] = TRUE; @@ -368,11 +368,9 @@ void QGLPixelBuffer::releaseFromDynamicTexture() bool QGLPixelBuffer::hasOpenGLPbuffers() { bool ret = false; - QGLWidget *dmy = 0; - if (!QGLContext::currentContext()) { - dmy = new QGLWidget; - dmy->makeCurrent(); - } + QGLTemporaryContext *tmpContext = 0; + if (!QGLContext::currentContext()) + tmpContext = new QGLTemporaryContext; PFNWGLGETEXTENSIONSSTRINGARBPROC wglGetExtensionsStringARB = (PFNWGLGETEXTENSIONSSTRINGARBPROC) wglGetProcAddress("wglGetExtensionsStringARB"); if (wglGetExtensionsStringARB) { @@ -382,8 +380,8 @@ bool QGLPixelBuffer::hasOpenGLPbuffers() ret = true; } } - if (dmy) - delete dmy; + if (tmpContext) + delete tmpContext; return ret; } diff --git a/src/opengl/qpaintengine_opengl.cpp b/src/opengl/qpaintengine_opengl.cpp index c823187..57918d0 100644 --- a/src/opengl/qpaintengine_opengl.cpp +++ b/src/opengl/qpaintengine_opengl.cpp @@ -108,6 +108,10 @@ static bool DEBUG_TEMP_FLAG; #define DEBUG_ONCE_STR(str) DEBUG_ONCE qDebug() << (str); #endif +#ifdef Q_WS_X11 +static bool qt_nvidiaFboNeedsFinish = false; +#endif + static inline void qt_glColor4ubv(unsigned char *col) { glColor4f(col[0]/255.0f, col[1]/255.0f, col[2]/255.0f, col[3]/255.0f); @@ -423,7 +427,7 @@ inline void QGLOffscreen::release() #ifdef Q_WS_X11 // workaround for bug in nvidia driver versions 9x.xx - if (QGLExtensions::nvidiaFboNeedsFinish) + if (qt_nvidiaFboNeedsFinish) glFinish(); #endif @@ -477,7 +481,7 @@ inline QGLContext *QGLOffscreen::context() const bool QGLOffscreen::isSupported() { - return (QGLExtensions::glExtensions & QGLExtensions::FramebufferObject); // for fbo + return (QGLExtensions::glExtensions() & QGLExtensions::FramebufferObject); // for fbo } struct QDrawQueueItem @@ -1266,7 +1270,7 @@ bool QOpenGLPaintEngine::begin(QPaintDevice *pdev) for (int j = 0; j < 4; ++j) d->mv_matrix[i][j] = (i == j ? qreal(1) : qreal(0)); - bool has_frag_program = (QGLExtensions::glExtensions & QGLExtensions::FragmentProgram) + bool has_frag_program = (QGLExtensions::glExtensions() & QGLExtensions::FragmentProgram) && (pdev->devType() != QInternal::Pixmap); QGLContext *ctx = const_cast<QGLContext *>(d->device->context()); @@ -1279,11 +1283,27 @@ bool QOpenGLPaintEngine::begin(QPaintDevice *pdev) has_frag_program = qt_resolve_frag_program_extensions(ctx) && qt_resolve_version_1_3_functions(ctx); d->use_stencil_method = d->device->format().stencil() - && (QGLExtensions::glExtensions & QGLExtensions::StencilWrap); + && (QGLExtensions::glExtensions() & QGLExtensions::StencilWrap); if (d->device->format().directRendering() - && (d->use_stencil_method && QGLExtensions::glExtensions & QGLExtensions::StencilTwoSide)) + && (d->use_stencil_method && QGLExtensions::glExtensions() & QGLExtensions::StencilTwoSide)) d->has_stencil_face_ext = qt_resolve_stencil_face_extension(ctx); +#ifdef Q_WS_X11 + static bool nvidia_workaround_needs_init = true; + if (nvidia_workaround_needs_init) { + // nvidia 9x.xx unix drivers contain a bug which requires us to + // call glFinish before releasing an fbo to avoid painting + // artifacts + const QByteArray versionString(reinterpret_cast<const char*>(glGetString(GL_VERSION))); + const int pos = versionString.indexOf("NVIDIA"); + if (pos >= 0) { + const float nvidiaDriverVersion = versionString.mid(pos + strlen("NVIDIA")).toFloat(); + qt_nvidiaFboNeedsFinish = nvidiaDriverVersion >= 90.0 && nvidiaDriverVersion < 100.0; + } + nvidia_workaround_needs_init = false; + } +#endif + #ifndef QT_OPENGL_ES if (!ctx->d_ptr->internal_context) { glGetDoublev(GL_PROJECTION_MATRIX, &d->projection_matrix[0][0]); @@ -1333,10 +1353,10 @@ bool QOpenGLPaintEngine::begin(QPaintDevice *pdev) glDisableClientState(GL_TEXTURE_COORD_ARRAY); glDisableClientState(GL_VERTEX_ARRAY); - if (QGLExtensions::glExtensions & QGLExtensions::SampleBuffers) + if (QGLExtensions::glExtensions() & QGLExtensions::SampleBuffers) glDisable(GL_MULTISAMPLE); glDisable(GL_TEXTURE_2D); - if (QGLExtensions::glExtensions & QGLExtensions::TextureRectangle) + if (QGLExtensions::glExtensions() & QGLExtensions::TextureRectangle) glDisable(GL_TEXTURE_RECTANGLE_NV); glDisable(GL_STENCIL_TEST); glDisable(GL_CULL_FACE); @@ -1534,7 +1554,7 @@ void QOpenGLPaintEnginePrivate::updateGradient(const QBrush &brush, const QRectF #ifdef QT_OPENGL_ES Q_UNUSED(brush); #else - bool has_mirrored_repeat = QGLExtensions::glExtensions & QGLExtensions::MirroredRepeat; + bool has_mirrored_repeat = QGLExtensions::glExtensions() & QGLExtensions::MirroredRepeat; Qt::BrushStyle style = brush.style(); QTransform m = brush.transform(); @@ -2098,7 +2118,7 @@ static inline bool needsEmulation(Qt::BrushStyle style) { return !(style == Qt::SolidPattern || (style == Qt::LinearGradientPattern - && (QGLExtensions::glExtensions & QGLExtensions::MirroredRepeat))); + && (QGLExtensions::glExtensions() & QGLExtensions::MirroredRepeat))); } void QOpenGLPaintEnginePrivate::updateUseEmulation() @@ -2420,12 +2440,12 @@ void QOpenGLPaintEngine::updateRenderHints(QPainter::RenderHints hints) d->high_quality_antialiasing = true; } else { d->high_quality_antialiasing = false; - if (QGLExtensions::glExtensions & QGLExtensions::SampleBuffers) + if (QGLExtensions::glExtensions() & QGLExtensions::SampleBuffers) glEnable(GL_MULTISAMPLE); } } else { d->high_quality_antialiasing = false; - if (QGLExtensions::glExtensions & QGLExtensions::SampleBuffers) + if (QGLExtensions::glExtensions() & QGLExtensions::SampleBuffers) glDisable(GL_MULTISAMPLE); } @@ -2435,14 +2455,14 @@ void QOpenGLPaintEngine::updateRenderHints(QPainter::RenderHints hints) if (!d->offscreen.isValid()) { DEBUG_ONCE_STR("Unable to initialize offscreen, disabling high quality antialiasing"); d->high_quality_antialiasing = false; - if (QGLExtensions::glExtensions & QGLExtensions::SampleBuffers) + if (QGLExtensions::glExtensions() & QGLExtensions::SampleBuffers) glEnable(GL_MULTISAMPLE); } } d->has_antialiasing = d->high_quality_antialiasing || ((hints & QPainter::Antialiasing) - && (QGLExtensions::glExtensions & QGLExtensions::SampleBuffers)); + && (QGLExtensions::glExtensions() & QGLExtensions::SampleBuffers)); } diff --git a/src/opengl/qwindowsurface_gl.cpp b/src/opengl/qwindowsurface_gl.cpp index 8ee4361..7a565e6 100644 --- a/src/opengl/qwindowsurface_gl.cpp +++ b/src/opengl/qwindowsurface_gl.cpp @@ -295,7 +295,6 @@ QGLWindowSurface::QGLWindowSurface(QWidget *window) : QWindowSurface(window), d_ptr(new QGLWindowSurfacePrivate) { Q_ASSERT(window->isTopLevel()); - QGLExtensions::init(); d_ptr->pb = 0; d_ptr->fbo = 0; d_ptr->ctx = 0; @@ -520,7 +519,7 @@ void QGLWindowSurface::flush(QWidget *widget, const QRegion &rgn, const QPoint & glDisable(GL_SCISSOR_TEST); - if (d_ptr->fbo && (QGLExtensions::glExtensions & QGLExtensions::FramebufferBlit)) { + if (d_ptr->fbo && (QGLExtensions::glExtensions() & QGLExtensions::FramebufferBlit)) { const int h = d_ptr->fbo->height(); const int sx0 = br.left(); @@ -698,7 +697,7 @@ void QGLWindowSurface::updateGeometry() { } if (d_ptr->destructive_swap_buffers - && (QGLExtensions::glExtensions & QGLExtensions::FramebufferObject) + && (QGLExtensions::glExtensions() & QGLExtensions::FramebufferObject) && (d_ptr->fbo || !d_ptr->tried_fbo) && qt_gl_preferGL2Engine()) { @@ -712,7 +711,7 @@ void QGLWindowSurface::updateGeometry() { format.setInternalTextureFormat(GLenum(GL_RGBA)); format.setTextureTarget(target); - if (QGLExtensions::glExtensions & QGLExtensions::FramebufferBlit) + if (QGLExtensions::glExtensions() & QGLExtensions::FramebufferBlit) format.setSamples(8); d_ptr->fbo = new QGLFramebufferObject(rect.size(), format); |