diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp | 24 | ||||
-rw-r--r-- | src/opengl/qglframebufferobject.cpp | 9 | ||||
-rw-r--r-- | src/opengl/qglframebufferobject_p.h | 3 | ||||
-rw-r--r-- | src/opengl/qglpaintdevice.cpp | 29 | ||||
-rw-r--r-- | src/opengl/qglpaintdevice_p.h | 4 | ||||
-rw-r--r-- | src/opengl/qpixmapdata_gl.cpp | 116 | ||||
-rw-r--r-- | src/opengl/qpixmapdata_gl_p.h | 52 |
7 files changed, 152 insertions, 85 deletions
diff --git a/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp b/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp index c280803..e028e63 100644 --- a/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp +++ b/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp @@ -1321,7 +1321,6 @@ bool QGL2PaintEngineEx::begin(QPaintDevice *pdev) d->ctx->d_ptr->active_engine = this; d->last_created_state = 0; - d->device->beginPaint(); QSize sz = d->device->size(); d->width = sz.width(); d->height = sz.height(); @@ -1333,8 +1332,6 @@ bool QGL2PaintEngineEx::begin(QPaintDevice *pdev) d->shaderManager = new QGLEngineShaderManager(d->ctx); - glViewport(0, 0, d->width, d->height); - d->brushTextureDirty = true; d->brushUniformsDirty = true; d->matrixDirty = true; @@ -1343,10 +1340,12 @@ bool QGL2PaintEngineEx::begin(QPaintDevice *pdev) d->simpleShaderDepthUniformDirty = true; d->depthUniformDirty = true; d->opacityUniformDirty = true; - d->needsSync = false; - + d->needsSync = true; d->use_system_clip = !systemClip().isEmpty(); + + d->device->beginPaint(); + if (!d->inRenderText) { glDisable(GL_DEPTH_TEST); glDisable(GL_SCISSOR_TEST); @@ -1358,21 +1357,6 @@ bool QGL2PaintEngineEx::begin(QPaintDevice *pdev) glDisable(GL_MULTISAMPLE); #endif -// QGLPixmapData *source = d->drawable.copyOnBegin(); -// if (source) { -// QGLContext *ctx = d->ctx; -// -// d->transferMode(ImageDrawingMode); -// -// glActiveTexture(GL_TEXTURE0 + QT_IMAGE_TEXTURE_UNIT); -// source->bind(false); -// -// QRect rect(0, 0, source->width(), source->height()); -// d->updateTextureFilter(GL_TEXTURE_2D, GL_REPEAT, false); -// d->drawTexture(QRectF(rect), QRectF(rect), rect.size(), true); -// } - - d->systemStateChanged(); return true; } diff --git a/src/opengl/qglframebufferobject.cpp b/src/opengl/qglframebufferobject.cpp index f60eb62..9dbf5c8 100644 --- a/src/opengl/qglframebufferobject.cpp +++ b/src/opengl/qglframebufferobject.cpp @@ -299,6 +299,12 @@ bool QGLFramebufferObjectFormat::operator!=(const QGLFramebufferObjectFormat& ot return !(*this == other); } +void QGLFBOGLPaintDevice::setFBO(QGLFramebufferObject* f) +{ + fbo = f; + m_thisFBO = fbo->d_func()->fbo; // This shouldn't be needed +} + void QGLFBOGLPaintDevice::ensureActiveTarget() { QGLContext* ctx = const_cast<QGLContext*>(QGLContext::currentContext()); @@ -377,6 +383,7 @@ void QGLFramebufferObjectPrivate::init(QGLFramebufferObject *q, const QSize &sz, QGLContext *currentContext = const_cast<QGLContext *>(QGLContext::currentContext()); ctx = QGLContextPrivate::contextGroup(currentContext); glDevice.setFBO(q); + bool ext_detected = (QGLExtensions::glExtensions & QGLExtensions::FramebufferObject); if (!ext_detected || (ext_detected && !qt_resolve_framebufferobject_extensions(currentContext))) return; @@ -389,6 +396,8 @@ void QGLFramebufferObjectPrivate::init(QGLFramebufferObject *q, const QSize &sz, glGenFramebuffers(1, &fbo); glBindFramebuffer(GL_FRAMEBUFFER_EXT, fbo); + glDevice.setFBO(q); + QT_CHECK_GLERROR(); // init texture if (samples == 0) { diff --git a/src/opengl/qglframebufferobject_p.h b/src/opengl/qglframebufferobject_p.h index 65fcf54..58e6505 100644 --- a/src/opengl/qglframebufferobject_p.h +++ b/src/opengl/qglframebufferobject_p.h @@ -110,11 +110,12 @@ public: virtual QPaintEngine* paintEngine() const {return fbo->paintEngine();} virtual QSize size() const {return fbo->size();} virtual QGLContext* context() const {return const_cast<QGLContext *>(QGLContext::currentContext());} - void setFBO(QGLFramebufferObject* f) {fbo = f; } virtual void ensureActiveTarget(); virtual void beginPaint(); virtual void endPaint(); + void setFBO(QGLFramebufferObject* f); + private: bool wasBound; QGLFramebufferObject* fbo; diff --git a/src/opengl/qglpaintdevice.cpp b/src/opengl/qglpaintdevice.cpp index 4cdeb76..15ea217 100644 --- a/src/opengl/qglpaintdevice.cpp +++ b/src/opengl/qglpaintdevice.cpp @@ -44,8 +44,10 @@ #include <private/qglpixelbuffer_p.h> #include <private/qglframebufferobject_p.h> #include <private/qwindowsurface_gl_p.h> +#include <private/qpixmapdata_gl_p.h> QGLPaintDevice::QGLPaintDevice() + : m_thisFBO(0) { } @@ -56,14 +58,17 @@ QGLPaintDevice::~QGLPaintDevice() void QGLPaintDevice::beginPaint() { - // Record the currently bound FBO so we can restore it again - // in endPaint() + // Make sure our context is the current one: QGLContext *ctx = context(); - ctx->makeCurrent(); + if (ctx != QGLContext::currentContext()) + ctx->makeCurrent(); + + // Record the currently bound FBO so we can restore it again + // in endPaint() and bind this device's FBO m_previousFBO = ctx->d_func()->current_fbo; - if (m_previousFBO != 0) { - ctx->d_ptr->current_fbo = 0; - glBindFramebuffer(GL_FRAMEBUFFER_EXT, 0); + if (m_previousFBO != m_thisFBO) { + ctx->d_ptr->current_fbo = m_thisFBO; + glBindFramebuffer(GL_FRAMEBUFFER_EXT, m_thisFBO); } } @@ -73,8 +78,10 @@ void QGLPaintDevice::ensureActiveTarget() if (ctx != QGLContext::currentContext()) ctx->makeCurrent(); - if (ctx->d_ptr->current_fbo != 0) - glBindFramebuffer(GL_FRAMEBUFFER_EXT, 0); + if (ctx->d_ptr->current_fbo != m_thisFBO) { + ctx->d_ptr->current_fbo = m_thisFBO; + glBindFramebuffer(GL_FRAMEBUFFER_EXT, m_thisFBO); + } } void QGLPaintDevice::endPaint() @@ -193,6 +200,12 @@ QGLPaintDevice* QGLPaintDevice::getDevice(QPaintDevice* pd) case QInternal::FramebufferObject: glpd = &(static_cast<QGLFramebufferObject*>(pd)->d_func()->glDevice); break; + case QInternal::Pixmap: { + QPixmapData* pmd = static_cast<QPixmap*>(pd)->pixmapData(); + Q_ASSERT(pmd->classId() == QPixmapData::OpenGLClass); + glpd = static_cast<QGLPixmapData*>(pmd)->glDevice(); + break; + } default: qWarning("QGLPaintDevice::getDevice() - Unknown device type %d", pd->devType()); break; diff --git a/src/opengl/qglpaintdevice_p.h b/src/opengl/qglpaintdevice_p.h index b0e8826..a175b8c 100644 --- a/src/opengl/qglpaintdevice_p.h +++ b/src/opengl/qglpaintdevice_p.h @@ -84,10 +84,10 @@ public: protected: // Inline? // void setContext(QGLContext* c); - + GLuint m_previousFBO; + GLuint m_thisFBO; private: // QGLContext* m_context; - GLuint m_previousFBO; }; diff --git a/src/opengl/qpixmapdata_gl.cpp b/src/opengl/qpixmapdata_gl.cpp index a394716..ae616a8 100644 --- a/src/opengl/qpixmapdata_gl.cpp +++ b/src/opengl/qpixmapdata_gl.cpp @@ -127,6 +127,76 @@ void QGLFramebufferObjectPool::release(QGLFramebufferObject *fbo) m_fbos << fbo; } + +QPaintEngine* QGLPixmapGLPaintDevice::paintEngine() const +{ + return data->paintEngine(); +} + +void QGLPixmapGLPaintDevice::beginPaint() +{ + if (!data->isValid()) + return; + + // QGLPaintDevice::beginPaint will store the current binding and replace + // it with m_thisFBO: + m_thisFBO = data->m_renderFbo->handle(); + QGLPaintDevice::beginPaint(); + + Q_ASSERT(data->paintEngine()->type() == QPaintEngine::OpenGL2); + + // QPixmap::fill() is deferred until now, where we actually need to do the fill: + if (data->needsFill()) { + const QColor &c = data->fillColor(); + float alpha = c.alphaF(); + glClearColor(c.redF() * alpha, c.greenF() * alpha, c.blueF() * alpha, alpha); + glClear(GL_COLOR_BUFFER_BIT); + } + else if (!data->isUninitialized()) { + // If the pixmap (GL Texture) has valid content (it has been + // uploaded from an image or rendered into before), we need to + // copy it from the texture to the render FBO. + + // Pass false to tell bind to _not_ copy the FBO into the texture! + GLuint texId = data->bind(false); + + QGL2PaintEngineEx* pe = static_cast<QGL2PaintEngineEx*>(data->paintEngine()); + QRect rect(0, 0, data->width(), data->height()); + pe->drawTexture(QRectF(rect), texId, rect.size(), QRectF(rect)); + } +} + +void QGLPixmapGLPaintDevice::endPaint() +{ + if (!data->isValid()) + return; + + data->copyBackFromRenderFbo(false); + + data->m_renderFbo->release(); + qgl_fbo_pool()->release(data->m_renderFbo); + data->m_renderFbo = 0; + + // Base's endPaint will restore the previous FBO binding + QGLPaintDevice::endPaint(); +} + +QGLContext* QGLPixmapGLPaintDevice::context() const +{ + data->ensureCreated(); + return data->m_ctx; +} + +QSize QGLPixmapGLPaintDevice::size() const +{ + return data->size(); +} + +void QGLPixmapGLPaintDevice::setPixmapData(QGLPixmapData* d) +{ + data = d; +} + static int qt_gl_pixmap_serial = 0; QGLPixmapData::QGLPixmapData(PixelType type) @@ -139,6 +209,7 @@ QGLPixmapData::QGLPixmapData(PixelType type) , m_hasAlpha(false) { setSerialNumber(++qt_gl_pixmap_serial); + m_glDevice.setPixmapData(this); } QGLPixmapData::~QGLPixmapData() @@ -232,11 +303,6 @@ void QGLPixmapData::ensureCreated() const m_texture.options &= ~QGLContext::MemoryManagedBindOption; } -QGLFramebufferObject *QGLPixmapData::fbo() const -{ - return m_renderFbo; -} - void QGLPixmapData::fromImage(const QImage &image, Qt::ImageConversionFlags) { @@ -412,31 +478,6 @@ void QGLPixmapData::copyBackFromRenderFbo(bool keepCurrentFboBound) const glBindFramebuffer(GL_FRAMEBUFFER_EXT, ctx->d_ptr->current_fbo); } -void QGLPixmapData::swapBuffers() -{ - if (!isValid()) - return; - - copyBackFromRenderFbo(false); - m_renderFbo->release(); - - qgl_fbo_pool()->release(m_renderFbo); - - m_renderFbo = 0; -} - -void QGLPixmapData::makeCurrent() -{ - if (isValid() && m_renderFbo) - m_renderFbo->bind(); -} - -void QGLPixmapData::doneCurrent() -{ - if (isValid() && m_renderFbo) - m_renderFbo->release(); -} - bool QGLPixmapData::useFramebufferObjects() { return QGLFramebufferObject::hasOpenGLFramebufferObjects() @@ -485,6 +526,10 @@ QPaintEngine* QGLPixmapData::paintEngine() const return m_source.paintEngine(); } + +// If copyBack is true, bind will copy the contents of the render +// FBO to the texture (which is not bound to the texture, as it's +// a multisample FBO). GLuint QGLPixmapData::bind(bool copyBack) const { if (m_renderFbo && copyBack) { @@ -504,12 +549,6 @@ GLuint QGLPixmapData::bind(bool copyBack) const return id; } -GLuint QGLPixmapData::textureId() const -{ - ensureCreated(); - return m_texture.id; -} - QGLTexture* QGLPixmapData::texture() const { return &m_texture; @@ -548,4 +587,9 @@ int QGLPixmapData::metric(QPaintDevice::PaintDeviceMetric metric) const } } +QGLPaintDevice *QGLPixmapData::glDevice() const +{ + return &m_glDevice; +} + QT_END_NAMESPACE diff --git a/src/opengl/qpixmapdata_gl_p.h b/src/opengl/qpixmapdata_gl_p.h index ab1ff47..31ae7c7 100644 --- a/src/opengl/qpixmapdata_gl_p.h +++ b/src/opengl/qpixmapdata_gl_p.h @@ -57,12 +57,14 @@ #include "qgl.h" #include "private/qpixmapdata_p.h" +#include "private/qglpaintdevice_p.h" QT_BEGIN_NAMESPACE class QPaintEngine; class QGLFramebufferObject; class QGLFramebufferObjectFormat; +class QGLPixmapData; class QGLFramebufferObjectPool { @@ -76,31 +78,50 @@ private: QGLFramebufferObjectPool* qgl_fbo_pool(); + +class QGLPixmapGLPaintDevice : public QGLPaintDevice +{ +public: + QPaintEngine* paintEngine() const; + + void beginPaint(); + void endPaint(); + QGLContext* context() const; + QSize size() const; + + void setPixmapData(QGLPixmapData*); +private: + QGLPixmapData *data; +}; + + class QGLPixmapData : public QPixmapData { public: QGLPixmapData(PixelType type); ~QGLPixmapData(); - bool isValid() const; - + // Re-implemented from QPixmapData: void resize(int width, int height); - void fromImage(const QImage &image, - Qt::ImageConversionFlags flags); + void fromImage(const QImage &image, Qt::ImageConversionFlags flags); void copy(const QPixmapData *data, const QRect &rect); - bool scroll(int dx, int dy, const QRect &rect); - void fill(const QColor &color); bool hasAlphaChannel() const; QImage toImage() const; QPaintEngine *paintEngine() const; + int metric(QPaintDevice::PaintDeviceMetric metric) const; + // For accessing as a target: + QGLPaintDevice *glDevice() const; + + // For accessing as a source: + bool isValidContext(const QGLContext *ctx) const; GLuint bind(bool copyBack = true) const; - GLuint textureId() const; QGLTexture *texture() const; - bool isValidContext(const QGLContext *ctx) const; +private: + bool isValid() const; void ensureCreated() const; @@ -109,22 +130,13 @@ public: bool needsFill() const { return m_hasFillColor; } QColor fillColor() const { return m_fillColor; } - QSize size() const { return QSize(w, h); } - - QGLFramebufferObject *fbo() const; - void makeCurrent(); - void doneCurrent(); - void swapBuffers(); -protected: - int metric(QPaintDevice::PaintDeviceMetric metric) const; - -private: QGLPixmapData(const QGLPixmapData &other); QGLPixmapData &operator=(const QGLPixmapData &other); void copyBackFromRenderFbo(bool keepCurrentFboBound) const; + QSize size() const { return QSize(w, h); } static bool useFramebufferObjects(); @@ -145,6 +157,10 @@ private: mutable bool m_hasFillColor; mutable bool m_hasAlpha; + + mutable QGLPixmapGLPaintDevice m_glDevice; + + friend class QGLPixmapGLPaintDevice; }; QT_END_NAMESPACE |