diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/gui/kernel/qcursor_s60.cpp | 24 |
1 files changed, 12 insertions, 12 deletions
diff --git a/src/gui/kernel/qcursor_s60.cpp b/src/gui/kernel/qcursor_s60.cpp index 0d8283d..7f5c32a 100644 --- a/src/gui/kernel/qcursor_s60.cpp +++ b/src/gui/kernel/qcursor_s60.cpp @@ -110,7 +110,7 @@ void qt_symbian_set_cursor_visible(bool visible) { else cursorSpriteVisible--; Q_ASSERT(cursorSpriteVisible >=0); - + if (cursorSpriteVisible && !S60->mouseInteractionEnabled) { #ifndef Q_SYMBIAN_FIXED_POINTER_CURSORS if (S60->brokenPointerCursors) @@ -119,7 +119,7 @@ void qt_symbian_set_cursor_visible(bool visible) { #endif S60->wsSession().SetPointerCursorMode(EPointerCursorNormal); } else if (!cursorSpriteVisible && S60->mouseInteractionEnabled) { -#ifndef Q_SYMBIAN_FIXED_POINTER_CURSORS +#ifndef Q_SYMBIAN_FIXED_POINTER_CURSORS if (S60->brokenPointerCursors) qt_symbian_hide_pointer_sprite(); else @@ -188,7 +188,7 @@ Qt::HANDLE QCursor::handle() const return reinterpret_cast<Qt::HANDLE> (&(d->pcurs)); #ifdef Q_SYMBIAN_HAS_SYSTEM_CURSORS - // don't construct shape cursors, QApplication_s60 will use the system cursor instead + // don't construct shape cursors, QApplication_s60 will use the system cursor instead if (!(d->bm)) return 0; #endif @@ -228,12 +228,12 @@ void QCursorData::loadShapeFromResource(RWsSpriteBase& target, QString resource, /* * Constructs the native cursor from resources compiled into QtGui * This is needed only when the platform doesn't have system cursors. - * + * * System cursors are higher performance, since they are constructed once * and shared by all applications by specifying the shape number. * Due to symbian platform security considerations, and the fact most * existing phones have a broken RWsPointerCursor, system cursors are not - * being used. + * being used. */ void QCursorData::constructShapeSprite(RWsSpriteBase& target) { @@ -346,7 +346,7 @@ void QCursorData::constructCursorSprite(RWsSpriteBase& target) member->iMaskBitmap = pixmap.mask().toSymbianCFbsBitmap(); } else { - member->iMaskBitmap = pixmap.createHeuristicMask().toSymbianCFbsBitmap(); + member->iMaskBitmap = 0; //opaque rectangle cursor (due to EDrawModePEN) } } @@ -371,11 +371,11 @@ void qt_symbian_show_pointer_sprite() } else { cursorSprite = QCursor(Qt::ArrowCursor); } - + cursorSprite.d->scurs = RWsSprite(S60->wsSession()); QPoint pos = QCursor::pos(); cursorSprite.d->scurs.Construct(S60->windowGroup(), TPoint(pos.x(), pos.y()), ESpriteNoChildClip | ESpriteNoShadows); - + cursorSprite.d->constructCursorSprite(cursorSprite.d->scurs); cursorSprite.d->scurs.Activate(); } @@ -409,7 +409,7 @@ void qt_symbian_set_pointer_sprite(const QCursor& cursor) * RWsPointerCursor, this function is called in response to pointer events * and when QCursor::setPos() is called. * Performance is worse than a real pointer cursor, due to extra context - * switches vs. the window server moving the cursor by itself. + * switches vs. the window server moving the cursor by itself. */ void qt_symbian_move_cursor_sprite() { @@ -421,7 +421,7 @@ void qt_symbian_move_cursor_sprite() /* * Translate from Qt::CursorShape to OS system pointer cursor list index. * Currently we control the implementation of the system pointer cursor list, - * so this function is trivial. That may not always be the case. + * so this function is trivial. That may not always be the case. */ TInt qt_symbian_translate_cursor_shape(Qt::CursorShape shape) { @@ -462,7 +462,7 @@ void qt_symbian_set_cursor(QWidget *w, bool force) /* * Makes the specified cursor appear above a specific native window group * Called from QSymbianControl and QApplication::restoreOverrideCursor - * + * * Window server is needed for this, so there is no equivalent when using * the sprite workaround. */ @@ -486,7 +486,7 @@ void qt_symbian_setWindowGroupCursor(const QCursor &cursor, RWindowTreeNode &nod /* * Makes the specified cursor appear above a specific native window * Called from QSymbianControl and QApplication::restoreOverrideCursor - * + * * Window server is needed for this, so there is no equivalent when using * the sprite workaround. */ |