diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/plugins/gfxdrivers/directfb/qdirectfbwindowsurface.cpp | 268 | ||||
-rw-r--r-- | src/plugins/gfxdrivers/directfb/qdirectfbwindowsurface.h | 10 |
2 files changed, 151 insertions, 127 deletions
diff --git a/src/plugins/gfxdrivers/directfb/qdirectfbwindowsurface.cpp b/src/plugins/gfxdrivers/directfb/qdirectfbwindowsurface.cpp index 7dcf398..ed4b2d9 100644 --- a/src/plugins/gfxdrivers/directfb/qdirectfbwindowsurface.cpp +++ b/src/plugins/gfxdrivers/directfb/qdirectfbwindowsurface.cpp @@ -44,10 +44,10 @@ #include "qdirectfbpaintengine.h" #include <qwidget.h> +#include <qwindowsystem_qws.h> #include <qpaintdevice.h> #include <qvarlengtharray.h> - //#define QT_DIRECTFB_DEBUG_SURFACES 1 QDirectFBWindowSurface::QDirectFBWindowSurface(DFBSurfaceFlipFlags flip, QDirectFBScreen *scr) @@ -59,6 +59,11 @@ QDirectFBWindowSurface::QDirectFBWindowSurface(DFBSurfaceFlipFlags flip, QDirect , flipFlags(flip) , boundingRectFlip(scr->directFBFlags() & QDirectFBScreen::BoundingRectFlip) { +#ifdef QT_NO_DIRECTFB_WM + mode = Offscreen; +#else + mode = Window; +#endif setSurfaceFlags(Opaque | Buffered); #ifdef QT_DIRECTFB_TIMING frames = 0; @@ -75,11 +80,17 @@ QDirectFBWindowSurface::QDirectFBWindowSurface(DFBSurfaceFlipFlags flip, QDirect , flipFlags(flip) , boundingRectFlip(scr->directFBFlags() & QDirectFBScreen::BoundingRectFlip) { - onscreen = widget->testAttribute(Qt::WA_PaintOnScreen); - if (onscreen) + if (widget && widget->testAttribute(Qt::WA_PaintOnScreen)) { setSurfaceFlags(Opaque | RegionReserved); - else + mode = Primary; + } else { +#ifdef QT_NO_DIRECTFB_WM + mode = Offscreen; +#else + mode = Window; +#endif setSurfaceFlags(Opaque | Buffered); + } #ifdef QT_DIRECTFB_TIMING frames = 0; timer.start(); @@ -99,7 +110,7 @@ bool QDirectFBWindowSurface::isValid() const void QDirectFBWindowSurface::createWindow() { #ifdef QT_NO_DIRECTFB_LAYER -#warning QT_NO_DIRECTFB_LAYER requires QT_NO_DIRECTFB_WM +#error QT_NO_DIRECTFB_LAYER requires QT_NO_DIRECTFB_WM #else IDirectFBDisplayLayer *layer = screen->dfbDisplayLayer(); if (!layer) @@ -129,8 +140,40 @@ void QDirectFBWindowSurface::createWindow() } #endif // QT_NO_DIRECTFB_WM -void QDirectFBWindowSurface::setGeometry(const QRect &rect, const QRegion &mask) +#ifndef QT_NO_DIRECTFB_WM +static DFBResult setGeometry(IDirectFBWindow *dfbWindow, const QRect &old, const QRect &rect) +{ + DFBResult result = DFB_OK; + const bool isMove = old.isEmpty() || rect.topLeft() != old.topLeft(); + const bool isResize = rect.size() != old.size(); + +#if (Q_DIRECTFB_VERSION >= 0x010000) + if (isResize && isMove) { + result = dfbWindow->SetBounds(dfbWindow, rect.x(), rect.y(), + rect.width(), rect.height()); + } else if (isResize) { + result = dfbWindow->Resize(dfbWindow, + rect.width(), rect.height()); + } else if (isMove) { + result = dfbWindow->MoveTo(dfbWindow, rect.x(), rect.y()); + } +#else + if (isResize) { + result = dfbWindow->Resize(dfbWindow, + rect.width(), rect.height()); + } + if (isMove) { + result = dfbWindow->MoveTo(dfbWindow, rect.x(), rect.y()); + } +#endif + return result; +} +#endif + +void QDirectFBWindowSurface::setGeometry(const QRect &rect) { + IDirectFBSurface *primarySurface = screen->dfbSurface(); + Q_ASSERT(primarySurface); if (rect.isNull()) { #ifndef QT_NO_DIRECTFB_WM if (dfbWindow) { @@ -138,22 +181,21 @@ void QDirectFBWindowSurface::setGeometry(const QRect &rect, const QRegion &mask) dfbWindow = 0; } #endif - if (dfbSurface && dfbSurface != screen->dfbSurface()) { - dfbSurface->Release(dfbSurface); + if (dfbSurface) { + if (dfbSurface != primarySurface) { + dfbSurface->Release(dfbSurface); + } dfbSurface = 0; } } else if (rect != geometry()) { + const QRect oldRect = geometry(); DFBResult result = DFB_OK; - // If we're in a resize, the surface shouldn't be locked Q_ASSERT((lockedImage == 0) || (rect.size() == geometry().size())); - - if (onscreen) { - IDirectFBSurface *primarySurface = screen->dfbSurface(); - Q_ASSERT(primarySurface); + switch (mode) { + case Primary: if (dfbSurface && dfbSurface != primarySurface) dfbSurface->Release(dfbSurface); - if (rect == screen->region().boundingRect()) { dfbSurface = primarySurface; } else { @@ -161,58 +203,32 @@ void QDirectFBWindowSurface::setGeometry(const QRect &rect, const QRegion &mask) rect.width(), rect.height() }; result = primarySurface->GetSubSurface(primarySurface, &r, &dfbSurface); } - } else { - const bool isResize = rect.size() != geometry().size(); -#ifdef QT_NO_DIRECTFB_WM - if (isResize) { + break; + case Window: +#ifndef QT_NO_DIRECTFB_WM + if (!dfbWindow) + createWindow(); + ::setGeometry(dfbWindow, oldRect, rect); + // ### do I need to release and get the surface again here? +#endif + break; + case Offscreen: { + if (!dfbSurface || oldRect.size() != rect.size()) { if (dfbSurface) dfbSurface->Release(dfbSurface); - - IDirectFB *dfb = screen->dfb(); - if (!dfb) { - qFatal("QDirectFBWindowSurface::setGeometry(): " - "Unable to get DirectFB handle!"); - } - dfbSurface = screen->createDFBSurface(rect.size(), screen->pixelFormat(), QDirectFBScreen::DontTrackSurface); - } else { - Q_ASSERT(dfbSurface); - } -#else - const QRect oldRect = geometry(); - const bool isMove = oldRect.isEmpty() || - rect.topLeft() != oldRect.topLeft(); - - if (!dfbWindow) - createWindow(); - -#if (Q_DIRECTFB_VERSION >= 0x010000) - if (isResize && isMove) { - result = dfbWindow->SetBounds(dfbWindow, rect.x(), rect.y(), - rect.width(), rect.height()); - } else if (isResize) { - result = dfbWindow->Resize(dfbWindow, - rect.width(), rect.height()); - } else if (isMove) { - result = dfbWindow->MoveTo(dfbWindow, rect.x(), rect.y()); - } -#else - if (isResize) { - result = dfbWindow->Resize(dfbWindow, - rect.width(), rect.height()); } - if (isMove) { - result = dfbWindow->MoveTo(dfbWindow, rect.x(), rect.y()); - } -#endif -#endif + const QRegion region = QRegion(oldRect.isEmpty() ? screen->region() : QRegion(oldRect)).subtracted(rect); + screen->erase(region); + screen->flipSurface(primarySurface, flipFlags, region, QPoint()); + break; } } if (result != DFB_OK) DirectFBErrorFatal("QDirectFBWindowSurface::setGeometry()", result); } - QWSWindowSurface::setGeometry(rect, mask); + QWSWindowSurface::setGeometry(rect); } QByteArray QDirectFBWindowSurface::permanentState() const @@ -254,7 +270,6 @@ static inline void scrollSurface(IDirectFBSurface *surface, const QRect &r, int surface->Blit(surface, surface, &rect, r.x() + dx, r.y() + dy); } - bool QDirectFBWindowSurface::scroll(const QRegion ®ion, int dx, int dy) { if (!dfbSurface || !(flipFlags & DSFLIP_BLIT) || region.isEmpty()) @@ -272,35 +287,13 @@ bool QDirectFBWindowSurface::scroll(const QRegion ®ion, int dx, int dy) return true; } -bool QDirectFBWindowSurface::move(const QPoint &offset) -{ - QWSWindowSurface::move(offset); - -#ifdef QT_NO_DIRECTFB_WM - return true; // buffered -#else - if (!dfbWindow) - return false; - - DFBResult status = dfbWindow->Move(dfbWindow, offset.x(), offset.y()); - return (status == DFB_OK); -#endif -} - -QRegion QDirectFBWindowSurface::move(const QPoint &offset, const QRegion &newClip) +bool QDirectFBWindowSurface::move(const QPoint &moveBy) { -#ifdef QT_NO_DIRECTFB_WM - return QWSWindowSurface::move(offset, newClip); -#else - Q_UNUSED(offset); - Q_UNUSED(newClip); - - // DirectFB handles the entire move, so there's no need to blit. - return QRegion(); -#endif + setGeometry(geometry().translated(moveBy)); + return true; } -QPaintEngine* QDirectFBWindowSurface::paintEngine() const +QPaintEngine *QDirectFBWindowSurface::paintEngine() const { if (!engine) { QDirectFBWindowSurface *that = const_cast<QDirectFBWindowSurface*>(this); @@ -333,57 +326,86 @@ inline bool isWidgetOpaque(const QWidget *w) return false; } -void QDirectFBWindowSurface::flush(QWidget *widget, const QRegion ®ion, + +void QDirectFBWindowSurface::flush(QWidget *, const QRegion ®ion, const QPoint &offset) { - Q_UNUSED(widget); -#ifdef QT_NO_DIRECTFB_WM - Q_UNUSED(region); - Q_UNUSED(offset); -#endif - - QWidget *win = window(); - // hw: make sure opacity information is updated before compositing - const bool opaque = isWidgetOpaque(win); - if (opaque != isOpaque()) { - SurfaceFlags flags = Buffered; - if (opaque) - flags |= Opaque; - setSurfaceFlags(flags); - } + if (QWidget *win = window()) { + + const bool opaque = isWidgetOpaque(win); + if (opaque != isOpaque()) { + SurfaceFlags flags = surfaceFlags(); + if (opaque) { + flags |= Opaque; + } else { + flags &= ~Opaque; + } + setSurfaceFlags(flags); + } #ifndef QT_NO_DIRECTFB_WM - const quint8 winOpacity = quint8(win->windowOpacity() * 255); - quint8 opacity; + const quint8 winOpacity = quint8(win->windowOpacity() * 255); + quint8 opacity; - if (dfbWindow) { - dfbWindow->GetOpacity(dfbWindow, &opacity); - if (winOpacity != opacity) - dfbWindow->SetOpacity(dfbWindow, winOpacity); - } + if (dfbWindow) { + dfbWindow->GetOpacity(dfbWindow, &opacity); + if (winOpacity != opacity) + dfbWindow->SetOpacity(dfbWindow, winOpacity); + } #endif - if (!(flipFlags & DSFLIP_BLIT)) { - dfbSurface->Flip(dfbSurface, 0, flipFlags); - } else { - if (!boundingRectFlip && region.numRects() > 1) { + } + + if (mode == Offscreen) { + IDirectFBSurface *primarySurface = screen->dfbSurface(); + primarySurface->SetBlittingFlags(primarySurface, DSBLIT_NOFX); + const QRect windowGeometry = QDirectFBWindowSurface::geometry(); + const QRect windowRect(0, 0, windowGeometry.width(), windowGeometry.height()); + if (boundingRectFlip || region.numRects() == 1) { + const QRect regionBoundingRect = region.boundingRect().translated(offset); + const QRect source = windowRect & regionBoundingRect; + const DFBRectangle rect = { + source.x(), source.y(), source.width(), source.height() + }; + primarySurface->Blit(primarySurface, dfbSurface, &rect, + windowGeometry.x() + source.x(), + windowGeometry.y() + source.y()); + } else { const QVector<QRect> rects = region.rects(); - const DFBSurfaceFlipFlags nonWaitFlags = flipFlags & ~DSFLIP_WAIT; - for (int i=0; i<rects.size(); ++i) { - const QRect &r = rects.at(i); - const DFBRegion dfbReg = { r.x() + offset.x(), r.y() + offset.y(), - r.x() + r.width() + offset.x(), - r.y() + r.height() + offset.y() }; - dfbSurface->Flip(dfbSurface, &dfbReg, i + 1 < rects.size() ? nonWaitFlags : flipFlags); + const int count = rects.size(); + for (int i=0; i<count; ++i) { + const QRect &r = rects.at(i).translated(offset); + const QRect source = windowRect & r; + const DFBRectangle rect = { + source.x(), source.y(), source.width(), source.height() + }; + primarySurface->Blit(primarySurface, dfbSurface, &rect, + windowGeometry.x() + source.x(), + windowGeometry.y() + source.y()); } - } else { - const QRect r = region.boundingRect(); - const DFBRegion dfbReg = { r.x() + offset.x(), r.y() + offset.y(), - r.x() + r.width() + offset.x(), - r.y() + r.height() + offset.y() }; - dfbSurface->Flip(dfbSurface, &dfbReg, flipFlags); } + if (QScreenCursor *cursor = QScreenCursor::instance()) { + const QRect cursorRectangle = cursor->boundingRect(); + if (cursor->isVisible() && !cursor->isAccelerated() + && region.intersects(cursorRectangle.translated(-(offset + windowGeometry.topLeft())))) { + const QImage image = cursor->image(); + + IDirectFBSurface *surface = screen->createDFBSurface(image, QDirectFBScreen::DontTrackSurface); + primarySurface->SetBlittingFlags(primarySurface, DSBLIT_BLEND_ALPHACHANNEL); + primarySurface->Blit(primarySurface, surface, 0, cursorRectangle.x(), cursorRectangle.y()); + surface->Release(surface); +#if (Q_DIRECTFB_VERSION >= 0x010000) + primarySurface->ReleaseSource(primarySurface); +#endif + } + } + + screen->flipSurface(primarySurface, flipFlags, region, offset + windowGeometry.topLeft()); + } else { + screen->flipSurface(dfbSurface, flipFlags, region, offset); } + + #ifdef QT_DIRECTFB_TIMING enum { Secs = 3 }; ++frames; diff --git a/src/plugins/gfxdrivers/directfb/qdirectfbwindowsurface.h b/src/plugins/gfxdrivers/directfb/qdirectfbwindowsurface.h index 7885b73..c46d93b 100644 --- a/src/plugins/gfxdrivers/directfb/qdirectfbwindowsurface.h +++ b/src/plugins/gfxdrivers/directfb/qdirectfbwindowsurface.h @@ -67,7 +67,7 @@ public: bool isValid() const; - void setGeometry(const QRect &rect, const QRegion &mask); + void setGeometry(const QRect &rect); QString key() const { return QLatin1String("directfb"); } QByteArray permanentState() const; @@ -76,7 +76,6 @@ public: bool scroll(const QRegion &area, int dx, int dy); bool move(const QPoint &offset); - QRegion move(const QPoint &offset, const QRegion &newClip); QImage image() const { return QImage(); } QPaintDevice *paintDevice() { return this; } @@ -88,7 +87,6 @@ public: void endPaint(const QRegion &); QImage *buffer(const QWidget *widget); - private: #ifndef QT_NO_DIRECTFB_WM void createWindow(); @@ -96,7 +94,11 @@ private: #endif QDirectFBPaintEngine *engine; - bool onscreen; + enum Mode { + Primary, + Offscreen, + Window + } mode; QList<QImage*> bufferImages; DFBSurfaceFlipFlags flipFlags; |