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-rw-r--r--src/gui/graphicsview/qgraphicsscene.cpp2
-rw-r--r--src/gui/image/qjpeghandler.cpp19
-rw-r--r--src/gui/painting/qprintengine_win.cpp2
-rw-r--r--src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp26
-rw-r--r--src/opengl/qglframebufferobject.cpp4
5 files changed, 40 insertions, 13 deletions
diff --git a/src/gui/graphicsview/qgraphicsscene.cpp b/src/gui/graphicsview/qgraphicsscene.cpp
index c166c30..54fdf3f 100644
--- a/src/gui/graphicsview/qgraphicsscene.cpp
+++ b/src/gui/graphicsview/qgraphicsscene.cpp
@@ -4751,7 +4751,7 @@ void QGraphicsScenePrivate::drawSubtreeRecursive(QGraphicsItem *item, QPainter *
ENSURE_TRANSFORM_PTR
QRect viewBoundingRect = translateOnlyTransform ? brect.translated(transformPtr->dx(), transformPtr->dy()).toAlignedRect()
: transformPtr->mapRect(brect).toAlignedRect();
- viewBoundingRect.adjust(-rectAdjust, -rectAdjust, rectAdjust, rectAdjust);
+ viewBoundingRect.adjust(-int(rectAdjust), -int(rectAdjust), rectAdjust, rectAdjust);
if (widget)
item->d_ptr->paintedViewBoundingRects.insert(widget, viewBoundingRect);
drawItem = exposedRegion ? exposedRegion->intersects(viewBoundingRect)
diff --git a/src/gui/image/qjpeghandler.cpp b/src/gui/image/qjpeghandler.cpp
index eda5efb..e685694 100644
--- a/src/gui/image/qjpeghandler.cpp
+++ b/src/gui/image/qjpeghandler.cpp
@@ -134,15 +134,18 @@ static void qt_init_source(j_decompress_ptr)
static boolean qt_fill_input_buffer(j_decompress_ptr cinfo)
{
my_jpeg_source_mgr* src = (my_jpeg_source_mgr*)cinfo->src;
+ qint64 num_read = 0;
if (src->memDevice) {
src->next_input_byte = (const JOCTET *)(src->memDevice->data().constData() + src->memDevice->pos());
- src->bytes_in_buffer = (size_t)(src->memDevice->data().size() - src->memDevice->pos());
- return true;
+ num_read = src->memDevice->data().size() - src->memDevice->pos();
+ src->device->seek(src->memDevice->data().size());
+ } else {
+ src->next_input_byte = src->buffer;
+ num_read = src->device->read((char*)src->buffer, max_buf);
}
- src->next_input_byte = src->buffer;
- int num_read = src->device->read((char*)src->buffer, max_buf);
if (num_read <= 0) {
// Insert a fake EOI marker - as per jpeglib recommendation
+ src->next_input_byte = src->buffer;
src->buffer[0] = (JOCTET) 0xFF;
src->buffer[1] = (JOCTET) JPEG_EOI;
src->bytes_in_buffer = 2;
@@ -183,13 +186,7 @@ static void qt_term_source(j_decompress_ptr cinfo)
{
my_jpeg_source_mgr* src = (my_jpeg_source_mgr*)cinfo->src;
if (!src->device->isSequential())
- {
- // read() isn't used for memDevice, so seek past everything that was used
- if (src->memDevice)
- src->device->seek(src->device->pos() + (src->memDevice->data().size() - src->memDevice->pos() - src->bytes_in_buffer));
- else
- src->device->seek(src->device->pos() - src->bytes_in_buffer);
- }
+ src->device->seek(src->device->pos() - src->bytes_in_buffer);
}
#if defined(Q_C_CALLBACKS)
diff --git a/src/gui/painting/qprintengine_win.cpp b/src/gui/painting/qprintengine_win.cpp
index dd4de99..afae0a5 100644
--- a/src/gui/painting/qprintengine_win.cpp
+++ b/src/gui/painting/qprintengine_win.cpp
@@ -851,7 +851,7 @@ void QWin32PrintEnginePrivate::strokePath_dev(const QPainterPath &path, const QC
HPEN pen = ExtCreatePen(((penWidth == 0) ? PS_COSMETIC : PS_GEOMETRIC)
| PS_SOLID | capStyle | joinStyle,
- penWidth, &brush, 0, 0);
+ (penWidth == 0) ? 1 : penWidth, &brush, 0, 0);
HGDIOBJ old_pen = SelectObject(hdc, pen);
StrokePath(hdc);
diff --git a/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp b/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp
index aa217f6..2347e66 100644
--- a/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp
+++ b/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp
@@ -866,6 +866,32 @@ void QGL2PaintEngineExPrivate::fill(const QVectorPath& path)
if (do_vectorpath_cache)
path.makeCacheable();
+ if (!device->format().stencil()) {
+ // If there is no stencil buffer, triangulate the path instead.
+
+ QRectF bbox = path.controlPointRect();
+ // If the path doesn't fit within these limits, it is possible that the triangulation will fail.
+ bool withinLimits = (bbox.left() > -0x8000 * inverseScale)
+ && (bbox.right() < 0x8000 * inverseScale)
+ && (bbox.top() > -0x8000 * inverseScale)
+ && (bbox.bottom() < 0x8000 * inverseScale);
+ if (withinLimits) {
+ QTriangleSet polys = qTriangulate(path, QTransform().scale(1 / inverseScale, 1 / inverseScale));
+
+ QVarLengthArray<float> vertices(polys.vertices.size());
+ for (int i = 0; i < polys.vertices.size(); ++i)
+ vertices[i] = float(inverseScale * polys.vertices.at(i));
+
+ prepareForDraw(currentBrush.isOpaque());
+ setVertexAttributePointer(QT_VERTEX_COORDS_ATTR, vertices.constData());
+ glDrawElements(GL_TRIANGLES, polys.indices.size(), GL_UNSIGNED_INT, polys.indices.constData());
+ } else {
+ // We can't handle big, concave painter paths with OpenGL without stencil buffer.
+ qWarning("Painter path exceeds +/-32767 pixels.");
+ }
+ return;
+ }
+
// The path is too complicated & needs the stencil technique
vertexCoordinateArray.clear();
vertexCoordinateArray.addPath(path, inverseScale, false);
diff --git a/src/opengl/qglframebufferobject.cpp b/src/opengl/qglframebufferobject.cpp
index 9b8a3d1..adbba85 100644
--- a/src/opengl/qglframebufferobject.cpp
+++ b/src/opengl/qglframebufferobject.cpp
@@ -324,6 +324,10 @@ void QGLFBOGLPaintDevice::setFBO(QGLFramebufferObject* f,
fboFormat.setStencil(true);
} else if (attachment == QGLFramebufferObject::Depth) {
fboFormat.setDepth(true);
+ fboFormat.setStencil(false);
+ } else {
+ fboFormat.setDepth(false);
+ fboFormat.setStencil(false);
}
GLenum format = f->format().internalTextureFormat();