diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/corelib/codecs/qtextcodec.cpp | 4 | ||||
-rw-r--r-- | src/gui/painting/qbrush.cpp | 2 | ||||
-rw-r--r-- | src/gui/painting/qdrawutil.h | 16 | ||||
-rw-r--r-- | src/gui/widgets/qbuttongroup.cpp | 9 | ||||
-rw-r--r-- | src/network/access/qhttp.cpp | 8 | ||||
-rw-r--r-- | src/opengl/gl2paintengineex/qglengineshadermanager.cpp | 11 | ||||
-rw-r--r-- | src/opengl/gl2paintengineex/qglengineshadermanager_p.h | 8 | ||||
-rw-r--r-- | src/opengl/gl2paintengineex/qglengineshadersource_p.h | 17 | ||||
-rw-r--r-- | src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp | 26 | ||||
-rw-r--r-- | src/opengl/gl2paintengineex/qpaintengineex_opengl2_p.h | 2 | ||||
-rw-r--r-- | src/opengl/qpixmapdata_gl.cpp | 67 | ||||
-rw-r--r-- | src/opengl/qpixmapdata_gl_p.h | 4 | ||||
-rw-r--r-- | src/opengl/qwindowsurface_gl.cpp | 20 | ||||
-rw-r--r-- | src/opengl/qwindowsurface_gl_p.h | 6 | ||||
-rw-r--r-- | src/testlib/qtestelementattribute.cpp | 60 |
15 files changed, 223 insertions, 37 deletions
diff --git a/src/corelib/codecs/qtextcodec.cpp b/src/corelib/codecs/qtextcodec.cpp index 050c997..2aec40f 100644 --- a/src/corelib/codecs/qtextcodec.cpp +++ b/src/corelib/codecs/qtextcodec.cpp @@ -1510,7 +1510,7 @@ QString QTextDecoder::toUnicode(const QByteArray &ba) cannot be detected from the content provided, \a defaultCodec is returned. - \sa codecForUtfText + \sa codecForUtfText() */ QTextCodec *QTextCodec::codecForHtml(const QByteArray &ba, QTextCodec *defaultCodec) { @@ -1556,7 +1556,7 @@ QTextCodec *QTextCodec::codecForHtml(const QByteArray &ba) cannot be detected from the content provided, \a defaultCodec is returned. - \sa codecForHtml + \sa codecForHtml() */ QTextCodec *QTextCodec::codecForUtfText(const QByteArray &ba, QTextCodec *defaultCodec) { diff --git a/src/gui/painting/qbrush.cpp b/src/gui/painting/qbrush.cpp index 854d0aa..ea93764 100644 --- a/src/gui/painting/qbrush.cpp +++ b/src/gui/painting/qbrush.cpp @@ -217,7 +217,7 @@ struct QTexturedBrushData : public QBrushData // returns true if the brush has a pixmap (or bitmap) set as the // brush texture, false otherwise -bool qHasPixmapTexture(const QBrush& brush) +bool Q_GUI_EXPORT qHasPixmapTexture(const QBrush& brush) { if (brush.style() != Qt::TexturePattern) return false; diff --git a/src/gui/painting/qdrawutil.h b/src/gui/painting/qdrawutil.h index 38d9ec0..306f4e2 100644 --- a/src/gui/painting/qdrawutil.h +++ b/src/gui/painting/qdrawutil.h @@ -161,10 +161,18 @@ struct Q_GUI_EXPORT QTileRules Qt::TileRule vertical; }; -Q_GUI_EXPORT void qDrawBorderPixmap(QPainter *painter, const QRect &targetRect, const QMargins &targetMargins, const QPixmap &pixmap, - const QRect &sourceRect, const QMargins &sourceMargins, const QTileRules &rules = QTileRules()); - -Q_GUI_EXPORT inline void qDrawBorderPixmap(QPainter *painter, const QRect &target, const QMargins &margins, const QPixmap &pixmap) +Q_GUI_EXPORT void qDrawBorderPixmap(QPainter *painter, + const QRect &targetRect, + const QMargins &targetMargins, + const QPixmap &pixmap, + const QRect &sourceRect, + const QMargins &sourceMargins, + const QTileRules &rules = QTileRules()); + +Q_GUI_EXPORT inline void qDrawBorderPixmap(QPainter *painter, + const QRect &target, + const QMargins &margins, + const QPixmap &pixmap) { qDrawBorderPixmap(painter, target, margins, pixmap, pixmap.rect(), margins); } diff --git a/src/gui/widgets/qbuttongroup.cpp b/src/gui/widgets/qbuttongroup.cpp index ebfafe3..1003523 100644 --- a/src/gui/widgets/qbuttongroup.cpp +++ b/src/gui/widgets/qbuttongroup.cpp @@ -178,10 +178,11 @@ /*! \fn void QButtonGroup::addButton(QAbstractButton *button); - Adds the given \a button to the end of the group's internal list of buttons. - An \a id will be assigned to the button by this QButtonGroup. Automatically - assigned ids are guaranteed to be negative, starting with -2. If you are also - assigning your own ids, use positive values to avoid conflicts. + Adds the given \a button to the end of the group's internal list + of buttons. An id will be assigned to the button by this + QButtonGroup. Automatically assigned ids are guaranteed to be + negative, starting with -2. If you are also assigning your own + ids, use positive values to avoid conflicts. \sa removeButton() buttons() */ diff --git a/src/network/access/qhttp.cpp b/src/network/access/qhttp.cpp index 49ce5a3..711de24 100644 --- a/src/network/access/qhttp.cpp +++ b/src/network/access/qhttp.cpp @@ -1413,6 +1413,7 @@ QString QHttpRequestHeader::toString() const ****************************************************/ /*! \class QHttp + \obsolete \reentrant \brief The QHttp class provides an implementation of the HTTP protocol. @@ -1422,10 +1423,11 @@ QString QHttpRequestHeader::toString() const \mainclass This class provides a direct interface to HTTP that allows you to - have more control over the requests and that allows you to access - the response header fields. However, for new applications, it is + download and upload data with the HTTP protocol. + However, for new applications, it is recommended to use QNetworkAccessManager and QNetworkReply, as - those classes possess a simpler, yet more powerful API. + those classes possess a simpler, yet more powerful API + and a more modern protocol implementation. The class works asynchronously, so there are no blocking functions. If an operation cannot be executed immediately, the diff --git a/src/opengl/gl2paintengineex/qglengineshadermanager.cpp b/src/opengl/gl2paintengineex/qglengineshadermanager.cpp index 5c541d0..b71c4c1 100644 --- a/src/opengl/gl2paintengineex/qglengineshadermanager.cpp +++ b/src/opengl/gl2paintengineex/qglengineshadermanager.cpp @@ -107,9 +107,11 @@ QGLEngineShaderManager::QGLEngineShaderManager(QGLContext* context) code[MainFragmentShader] = qglslMainFragmentShader; code[ImageSrcFragmentShader] = qglslImageSrcFragmentShader; + code[ImageSrcWithPatternFragmentShader] = qglslImageSrcWithPatternFragmentShader; code[NonPremultipliedImageSrcFragmentShader] = qglslNonPremultipliedImageSrcFragmentShader; code[SolidBrushSrcFragmentShader] = qglslSolidBrushSrcFragmentShader; code[TextureBrushSrcFragmentShader] = qglslTextureBrushSrcFragmentShader; + code[TextureBrushSrcWithPatternFragmentShader] = qglslTextureBrushSrcWithPatternFragmentShader; code[PatternBrushSrcFragmentShader] = qglslPatternBrushSrcFragmentShader; code[LinearGradientBrushSrcFragmentShader] = qglslLinearGradientBrushSrcFragmentShader; code[RadialGradientBrushSrcFragmentShader] = qglslRadialGradientBrushSrcFragmentShader; @@ -296,6 +298,15 @@ bool QGLEngineShaderManager::useCorrectShaderProg() srcPixelFragShaderName = ImageSrcFragmentShader; positionVertexShaderName = PositionOnlyVertexShader; break; + case QGLEngineShaderManager::PatternSrc: + srcPixelFragShaderName = ImageSrcWithPatternFragmentShader; + positionVertexShaderName = PositionOnlyVertexShader; + break; + case QGLEngineShaderManager::TextureSrcWithPattern: + srcPixelFragShaderName = TextureBrushSrcWithPatternFragmentShader; + positionVertexShaderName = isAffine ? AffinePositionWithTextureBrushVertexShader + : PositionWithTextureBrushVertexShader; + break; case QGLEngineShaderManager::NonPremultipliedImageSrc: srcPixelFragShaderName = NonPremultipliedImageSrcFragmentShader; positionVertexShaderName = PositionOnlyVertexShader; diff --git a/src/opengl/gl2paintengineex/qglengineshadermanager_p.h b/src/opengl/gl2paintengineex/qglengineshadermanager_p.h index afbc918..4a55eca 100644 --- a/src/opengl/gl2paintengineex/qglengineshadermanager_p.h +++ b/src/opengl/gl2paintengineex/qglengineshadermanager_p.h @@ -129,9 +129,11 @@ Brushes & image drawing are implementations of "qcolorp vec4 srcPixel()": qglslImageSrcFragShader + qglslImageSrcWithPatternFragShader qglslNonPremultipliedImageSrcFragShader qglslSolidBrushSrcFragShader qglslTextureBrushSrcFragShader + qglslTextureBrushWithPatternFragShader qglslPatternBrushSrcFragShader qglslLinearGradientBrushSrcFragShader qglslRadialGradientBrushSrcFragShader @@ -265,7 +267,9 @@ public: enum MaskType {NoMask, PixelMask, SubPixelMask, SubPixelWithGammaMask}; enum PixelSrcType { ImageSrc = Qt::TexturePattern+1, - NonPremultipliedImageSrc = Qt::TexturePattern+2 + NonPremultipliedImageSrc = Qt::TexturePattern+2, + PatternSrc = Qt::TexturePattern+3, + TextureSrcWithPattern = Qt::TexturePattern+4 }; // There are optimisations we can do, depending on the brush transform: @@ -313,9 +317,11 @@ public: MainFragmentShader, ImageSrcFragmentShader, + ImageSrcWithPatternFragmentShader, NonPremultipliedImageSrcFragmentShader, SolidBrushSrcFragmentShader, TextureBrushSrcFragmentShader, + TextureBrushSrcWithPatternFragmentShader, PatternBrushSrcFragmentShader, LinearGradientBrushSrcFragmentShader, RadialGradientBrushSrcFragmentShader, diff --git a/src/opengl/gl2paintengineex/qglengineshadersource_p.h b/src/opengl/gl2paintengineex/qglengineshadersource_p.h index 70cc67e..61cc63e 100644 --- a/src/opengl/gl2paintengineex/qglengineshadersource_p.h +++ b/src/opengl/gl2paintengineex/qglengineshadersource_p.h @@ -130,7 +130,7 @@ static const char* const qglslPatternBrushSrcFragmentShader = "\ uniform lowp vec4 patternColor; \ varying mediump vec2 patternTexCoords;\ lowp vec4 srcPixel() { \ - return patternColor * texture2D(brushTexture, patternTexCoords).r; \ + return patternColor * (1.0 - texture2D(brushTexture, patternTexCoords).r); \ }\n"; @@ -278,6 +278,13 @@ static const char* const qglslTextureBrushSrcFragmentShader = "\ return texture2D(brushTexture, brushTextureCoords); \ }"; +static const char* const qglslTextureBrushSrcWithPatternFragmentShader = "\ + varying mediump vec2 brushTextureCoords; \ + uniform lowp vec4 patternColor; \ + uniform sampler2D brushTexture; \ + lowp vec4 srcPixel() { \ + return patternColor * (1.0 - texture2D(brushTexture, brushTextureCoords).r); \ + }"; // Solid Fill Brush static const char* const qglslSolidBrushSrcFragmentShader = "\ @@ -293,6 +300,14 @@ static const char* const qglslImageSrcFragmentShader = "\ return texture2D(imageTexture, textureCoords); \ }"; +static const char* const qglslImageSrcWithPatternFragmentShader = "\ + varying highp vec2 textureCoords; \ + uniform lowp vec4 patternColor; \ + uniform sampler2D imageTexture; \ + lowp vec4 srcPixel() { \ + return patternColor * (1.0 - texture2D(imageTexture, textureCoords).r); \ + }\n"; + static const char* const qglslNonPremultipliedImageSrcFragmentShader = "\ varying highp vec2 textureCoords; \ uniform sampler2D imageTexture; \ diff --git a/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp b/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp index bdea187..d1c6e9f 100644 --- a/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp +++ b/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp @@ -279,7 +279,13 @@ void QGL2PaintEngineExPrivate::setBrush(const QBrush* brush) currentBrush = brush; brushTextureDirty = true; brushUniformsDirty = true; - shaderManager->setSrcPixelType(currentBrush->style()); + if (currentBrush->style() == Qt::TexturePattern + && qHasPixmapTexture(*brush) && brush->texture().isQBitmap()) + { + shaderManager->setSrcPixelType(QGLEngineShaderManager::TextureSrcWithPattern); + } else { + shaderManager->setSrcPixelType(currentBrush->style()); + } shaderManager->optimiseForBrushTransform(currentBrush->transform()); } @@ -314,7 +320,7 @@ void QGL2PaintEngineExPrivate::updateBrushTexture() if ( (style >= Qt::Dense1Pattern) && (style <= Qt::DiagCrossPattern) ) { // Get the image data for the pattern - QImage texImage = qt_imageForBrush(style, true); + QImage texImage = qt_imageForBrush(style, false); glActiveTexture(GL_TEXTURE0 + QT_BRUSH_TEXTURE_UNIT); ctx->d_func()->bindTexture(texImage, GL_TEXTURE_2D, GL_RGBA, true); @@ -432,6 +438,11 @@ void QGL2PaintEngineExPrivate::updateBrushUniforms() const QPixmap& texPixmap = currentBrush->texture(); + if (qHasPixmapTexture(*currentBrush) && currentBrush->texture().isQBitmap()) { + QColor col = premultiplyColor(currentBrush->color(), (GLfloat)q->state()->opacity); + shaderManager->currentProgram()->setUniformValue("patternColor", col); + } + QSizeF invertedTextureSize( 1.0 / texPixmap.width(), 1.0 / texPixmap.height() ); shaderManager->currentProgram()->setUniformValue("invertedTextureSize", invertedTextureSize); @@ -578,17 +589,22 @@ static inline void setCoords(GLfloat *coords, const QGLRect &rect) coords[7] = rect.bottom; } -void QGL2PaintEngineExPrivate::drawTexture(const QGLRect& dest, const QGLRect& src, const QSize &textureSize, bool opaque) +void QGL2PaintEngineExPrivate::drawTexture(const QGLRect& dest, const QGLRect& src, const QSize &textureSize, bool opaque, bool pattern) { transferMode(ImageDrawingMode); updateTextureFilter(GL_TEXTURE_2D, GL_REPEAT, q->state()->renderHints & QPainter::SmoothPixmapTransform); // Setup for texture drawing - shaderManager->setSrcPixelType(QGLEngineShaderManager::ImageSrc); + shaderManager->setSrcPixelType(pattern ? QGLEngineShaderManager::PatternSrc : QGLEngineShaderManager::ImageSrc); shaderManager->setTextureCoordsEnabled(true); prepareForDraw(opaque); + if (pattern) { + QColor col = premultiplyColor(q->state()->pen.color(), (GLfloat)q->state()->opacity); + shaderManager->currentProgram()->setUniformValue("patternColor", col); + } + shaderManager->currentProgram()->setUniformValue("imageTexture", QT_IMAGE_TEXTURE_UNIT); GLfloat dx = 1.0 / textureSize.width(); @@ -987,7 +1003,7 @@ void QGL2PaintEngineEx::drawPixmap(const QRectF& dest, const QPixmap & pixmap, c ctx->d_func()->bindTexture(pixmap, GL_TEXTURE_2D, GL_RGBA, true); //FIXME: we should use hasAlpha() instead, but that's SLOW at the moment - d->drawTexture(dest, src, pixmap.size(), !pixmap.hasAlphaChannel()); + d->drawTexture(dest, src, pixmap.size(), !pixmap.hasAlphaChannel(), pixmap.depth() == 1); } void QGL2PaintEngineEx::drawImage(const QRectF& dest, const QImage& image, const QRectF& src, diff --git a/src/opengl/gl2paintengineex/qpaintengineex_opengl2_p.h b/src/opengl/gl2paintengineex/qpaintengineex_opengl2_p.h index db39ced..8a50096 100644 --- a/src/opengl/gl2paintengineex/qpaintengineex_opengl2_p.h +++ b/src/opengl/gl2paintengineex/qpaintengineex_opengl2_p.h @@ -165,7 +165,7 @@ public: // fill, drawOutline, drawTexture & drawCachedGlyphs are the rendering entry points: void fill(const QVectorPath &path); void drawOutline(const QVectorPath& path); - void drawTexture(const QGLRect& dest, const QGLRect& src, const QSize &textureSize, bool opaque); + void drawTexture(const QGLRect& dest, const QGLRect& src, const QSize &textureSize, bool opaque, bool pattern = false); void drawCachedGlyphs(const QPointF &p, const QTextItemInt &ti); void drawVertexArrays(QGL2PEXVertexArray& vertexArray, GLenum primitive); diff --git a/src/opengl/qpixmapdata_gl.cpp b/src/opengl/qpixmapdata_gl.cpp index 98c406b..4c53c46 100644 --- a/src/opengl/qpixmapdata_gl.cpp +++ b/src/opengl/qpixmapdata_gl.cpp @@ -104,6 +104,7 @@ QGLPixmapData::QGLPixmapData(PixelType type) , m_ctx(0) , m_dirty(false) , m_hasFillColor(false) + , m_hasAlpha(false) { setSerialNumber(++qt_gl_pixmap_serial); } @@ -136,6 +137,11 @@ void QGLPixmapData::resize(int width, int height) if (width == m_width && height == m_height) return; + if (width <= 0 || height <= 0) { + width = 0; + height = 0; + } + m_width = width; m_height = height; @@ -166,7 +172,8 @@ void QGLPixmapData::ensureCreated() const if (!m_textureId) { glGenTextures(1, &m_textureId); glBindTexture(target, m_textureId); - glTexImage2D(target, 0, GL_RGBA, m_width, m_height, 0, + GLenum format = m_hasAlpha ? GL_RGBA : GL_RGB; + glTexImage2D(target, 0, format, m_width, m_height, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); @@ -195,10 +202,20 @@ void QGLPixmapData::fromImage(const QImage &image, if (image.size() == QSize(m_width, m_height)) setSerialNumber(++qt_gl_pixmap_serial); resize(image.width(), image.height()); - m_source = image; + + if (pixelType() == BitmapType) { + m_source = image.convertToFormat(QImage::Format_MonoLSB); + } else { + m_source = image.hasAlphaChannel() + ? image.convertToFormat(QImage::Format_ARGB32_Premultiplied) + : image.convertToFormat(QImage::Format_RGB32); + } + m_dirty = true; m_hasFillColor = false; + m_hasAlpha = image.hasAlphaChannel(); + if (m_textureId) { QGLShareContextScope ctx(qt_gl_share_widget()->context()); glDeleteTextures(1, &m_textureId); @@ -230,24 +247,46 @@ void QGLPixmapData::fill(const QColor &color) if (!isValid()) return; + if (!m_textureId) + m_hasAlpha = color.alpha() != 255; + if (useFramebufferObjects()) { m_source = QImage(); m_hasFillColor = true; m_fillColor = color; - } else if (!m_source.isNull()) { - m_source.fill(PREMUL(color.rgba())); } else { - // ## TODO: improve performance here - QImage img(m_width, m_height, QImage::Format_ARGB32_Premultiplied); - img.fill(PREMUL(color.rgba())); - - fromImage(img, 0); + QImage image = fillImage(color); + fromImage(image, 0); } } bool QGLPixmapData::hasAlphaChannel() const { - return true; + return pixelType() == BitmapType || m_hasAlpha; +} + +QImage QGLPixmapData::fillImage(const QColor &color) const +{ + QImage img; + if (pixelType() == BitmapType) { + img = QImage(m_width, m_height, QImage::Format_MonoLSB); + img.setNumColors(2); + img.setColor(0, QColor(Qt::color0).rgba()); + img.setColor(1, QColor(Qt::color1).rgba()); + + int gray = qGray(color.rgba()); + if (qAbs(255 - gray) < gray) + img.fill(0); + else + img.fill(1); + } else { + img = QImage(m_width, m_height, + m_hasAlpha + ? QImage::Format_ARGB32_Premultiplied + : QImage::Format_RGB32); + img.fill(PREMUL(color.rgba())); + } + return img; } QImage QGLPixmapData::toImage() const @@ -260,10 +299,7 @@ QImage QGLPixmapData::toImage() const } else if (!m_source.isNull()) { return m_source; } else if (m_dirty || m_hasFillColor) { - QImage img(m_width, m_height, QImage::Format_ARGB32_Premultiplied); - if (m_hasFillColor) - img.fill(PREMUL(m_fillColor.rgba())); - return img; + return fillImage(m_fillColor); } else { ensureCreated(); } @@ -453,6 +489,9 @@ extern int qt_defaultDpiY(); int QGLPixmapData::metric(QPaintDevice::PaintDeviceMetric metric) const { + if (m_width == 0) + return 0; + switch (metric) { case QPaintDevice::PdmWidth: return m_width; diff --git a/src/opengl/qpixmapdata_gl_p.h b/src/opengl/qpixmapdata_gl_p.h index 1b6b7ae..af10f2c 100644 --- a/src/opengl/qpixmapdata_gl_p.h +++ b/src/opengl/qpixmapdata_gl_p.h @@ -115,6 +115,8 @@ private: static bool useFramebufferObjects(); + QImage fillImage(const QColor &color) const; + int m_width; int m_height; @@ -131,6 +133,8 @@ private: // represented by a single fill color mutable QColor m_fillColor; mutable bool m_hasFillColor; + + mutable bool m_hasAlpha; }; QT_END_NAMESPACE diff --git a/src/opengl/qwindowsurface_gl.cpp b/src/opengl/qwindowsurface_gl.cpp index 965c7a5..01974a2 100644 --- a/src/opengl/qwindowsurface_gl.cpp +++ b/src/opengl/qwindowsurface_gl.cpp @@ -272,6 +272,24 @@ QGLWindowSurface::~QGLWindowSurface() delete d_ptr; } +void QGLWindowSurface::deleted(QObject *object) +{ + QWidget *widget = qobject_cast<QWidget *>(object); + if (widget) { + QWidgetPrivate *widgetPrivate = widget->d_func(); + if (widgetPrivate->extraData()) { + union { QGLContext **ctxPtr; void **voidPtr; }; + voidPtr = &widgetPrivate->extraData()->glContext; + int index = d_ptr->contexts.indexOf(ctxPtr); + if (index != -1) { + delete *ctxPtr; + *ctxPtr = 0; + d_ptr->contexts.removeAt(index); + } + } + } +} + void QGLWindowSurface::hijackWindow(QWidget *widget) { QWidgetPrivate *widgetPrivate = widget->d_func(); @@ -288,6 +306,8 @@ void QGLWindowSurface::hijackWindow(QWidget *widget) union { QGLContext **ctxPtr; void **voidPtr; }; + connect(widget, SIGNAL(destroyed(QObject *)), this, SLOT(deleted(QObject *))); + voidPtr = &widgetPrivate->extraData()->glContext; d_ptr->contexts << ctxPtr; qDebug() << "hijackWindow() context created for" << widget << d_ptr->contexts.size(); diff --git a/src/opengl/qwindowsurface_gl_p.h b/src/opengl/qwindowsurface_gl_p.h index d47e3e3..9efd1ae 100644 --- a/src/opengl/qwindowsurface_gl_p.h +++ b/src/opengl/qwindowsurface_gl_p.h @@ -65,8 +65,9 @@ class QRegion; class QWidget; struct QGLWindowSurfacePrivate; -class QGLWindowSurface : public QWindowSurface, public QPaintDevice +class QGLWindowSurface : public QObject, public QWindowSurface, public QPaintDevice { + Q_OBJECT public: QGLWindowSurface(QWidget *window); ~QGLWindowSurface(); @@ -91,6 +92,9 @@ public: protected: int metric(PaintDeviceMetric metric) const; +private slots: + void deleted(QObject *object); + private: void hijackWindow(QWidget *widget); diff --git a/src/testlib/qtestelementattribute.cpp b/src/testlib/qtestelementattribute.cpp index 540389b..783b83d 100644 --- a/src/testlib/qtestelementattribute.cpp +++ b/src/testlib/qtestelementattribute.cpp @@ -46,6 +46,66 @@ QT_BEGIN_NAMESPACE +/*! \enum QTest::AttributeIndex + This enum numbers the different tests. + + \value AI_Undefined + + \value AI_Name + + \value AI_Result + + \value AI_Tests + + \value AI_Failures + + \value AI_Errors + + \value AI_Type + + \value AI_Description + + \value AI_PropertyValue + + \value AI_QTestVersion + + \value AI_QtVersion + + \value AI_File + + \value AI_Line + + \value AI_Metric + + \value AI_Tag + + \value AI_Value + + \value AI_Iterations +*/ + +/*! \enum QTest::LogElementType + The enum specifies the kinds of test log messages. + + \value LET_Undefined + + \value LET_Property + + \value LET_Properties + + \value LET_Failure + + \value LET_Error + + \value LET_TestCase + + \value LET_TestSuite + + \value LET_Benchmark + + \value LET_SystemError +*/ + QTestElementAttribute::QTestElementAttribute() :attributeValue(0), attributeIndex(QTest::AI_Undefined) |