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-rw-r--r--src/gui/kernel/qt_cocoa_helpers_mac.mm79
-rw-r--r--src/gui/kernel/qt_mac_p.h15
-rw-r--r--src/gui/widgets/qmenu.cpp40
-rw-r--r--src/gui/widgets/qmenu_p.h2
4 files changed, 103 insertions, 33 deletions
diff --git a/src/gui/kernel/qt_cocoa_helpers_mac.mm b/src/gui/kernel/qt_cocoa_helpers_mac.mm
index 9165836..554e9d5 100644
--- a/src/gui/kernel/qt_cocoa_helpers_mac.mm
+++ b/src/gui/kernel/qt_cocoa_helpers_mac.mm
@@ -88,6 +88,52 @@
QT_BEGIN_NAMESPACE
+Q_GLOBAL_STATIC(QMacWindowFader, macwindowFader);
+
+QMacWindowFader::QMacWindowFader()
+ : m_duration(0.250)
+{
+}
+
+QMacWindowFader *QMacWindowFader::currentFader()
+{
+ return macwindowFader();
+}
+
+void QMacWindowFader::registerWindowToFade(QWidget *window)
+{
+ m_windowsToFade.append(window);
+}
+
+void QMacWindowFader::performFade()
+{
+ const QWidgetList myWidgetsToFade = m_windowsToFade;
+ const int widgetCount = myWidgetsToFade.count();
+#if QT_MAC_USE_COCOA
+ QMacCocoaAutoReleasePool pool;
+ [NSAnimationContext beginGrouping];
+ [[NSAnimationContext currentContext] setDuration:NSTimeInterval(m_duration)];
+#endif
+
+ for (int i = 0; i < widgetCount; ++i) {
+ QWidget *widget = m_windowsToFade.at(i);
+ OSWindowRef window = qt_mac_window_for(widget);
+#if QT_MAC_USE_COCOA
+ [[window animator] setAlphaValue:0.0];
+ QTimer::singleShot(qRound(m_duration * 1000), widget, SLOT(hide()));
+#else
+ TransitionWindowOptions options = {0, m_duration, 0, 0};
+ TransitionWindowWithOptions(window, kWindowFadeTransitionEffect, kWindowHideTransitionAction,
+ 0, 1, &options);
+#endif
+ }
+#if QT_MAC_USE_COCOA
+ [NSAnimationContext endGrouping];
+#endif
+ m_duration = 0.250;
+ m_windowsToFade.clear();
+}
+
extern bool qt_sendSpontaneousEvent(QObject *receiver, QEvent *event); // qapplication.cpp;
extern Qt::MouseButton cocoaButton2QtButton(NSInteger buttonNum); // qcocoaview.mm
extern QWidget * mac_mouse_grabber;
@@ -95,29 +141,26 @@ extern QWidget * mac_mouse_grabber;
void macWindowFade(void * /*OSWindowRef*/ window, float durationSeconds)
{
OSWindowRef wnd = static_cast<OSWindowRef>(window);
- if( wnd ) {
+ if (wnd) {
+ QWidget *widget;
#if QT_MAC_USE_COCOA
- QMacCocoaAutoReleasePool pool;
- [NSAnimationContext beginGrouping];
- [[wnd animator] setAlphaValue:0.0];
- if (durationSeconds > 0) {
- [[NSAnimationContext currentContext] setDuration:NSTimeInterval(durationSeconds)];
- } else {
- durationSeconds = [[NSAnimationContext currentContext] duration];
- }
- [NSAnimationContext endGrouping];
- QTimer::singleShot(qRound(durationSeconds * 1000), [wnd QT_MANGLE_NAMESPACE(qt_qwidget)], SLOT(hide()));
+ widget = [wnd QT_MANGLE_NAMESPACE(qt_qwidget)];
#else
- if (durationSeconds <= 0)
- durationSeconds = 0.15;
- TransitionWindowOptions options = {0, durationSeconds, 0, 0};
- TransitionWindowWithOptions(wnd, kWindowFadeTransitionEffect, kWindowHideTransitionAction, 0, 1, &options);
+ const UInt32 kWidgetCreatorQt = kEventClassQt;
+ enum {
+ kWidgetPropertyQWidget = 'QWId' //QWidget *
+ };
+ if (GetWindowProperty(static_cast<WindowRef>(window), kWidgetCreatorQt, kWidgetPropertyQWidget, sizeof(widget), 0, &widget) != noErr)
+ widget = 0;
#endif
- }
+ if (widget) {
+ QMacWindowFader::currentFader()->setFadeDuration(durationSeconds);
+ QMacWindowFader::currentFader()->registerWindowToFade(widget);
+ QMacWindowFader::currentFader()->performFade();
+ }
+ }
}
-
-
bool macWindowIsTextured( void * /*OSWindowRef*/ window )
{
OSWindowRef wnd = static_cast<OSWindowRef>(window);
diff --git a/src/gui/kernel/qt_mac_p.h b/src/gui/kernel/qt_mac_p.h
index ca995dc..3b0f546 100644
--- a/src/gui/kernel/qt_mac_p.h
+++ b/src/gui/kernel/qt_mac_p.h
@@ -120,6 +120,21 @@ public:
}
};
+// Class for chaining to gether a bunch of fades. It pretty much is only used for qmenu fading.
+class QMacWindowFader
+{
+ QWidgetList m_windowsToFade;
+ float m_duration;
+ Q_DISABLE_COPY(QMacWindowFader)
+public:
+ QMacWindowFader(); // PLEASE DON'T CALL THIS.
+ static QMacWindowFader *currentFader();
+ void registerWindowToFade(QWidget *window);
+ void setFadeDuration(float durationInSecs) { m_duration = durationInSecs; }
+ float fadeDuration() const { return m_duration; }
+ void performFade();
+};
+
class Q_GUI_EXPORT QMacCocoaAutoReleasePool
{
private:
diff --git a/src/gui/widgets/qmenu.cpp b/src/gui/widgets/qmenu.cpp
index 3004841..50100af 100644
--- a/src/gui/widgets/qmenu.cpp
+++ b/src/gui/widgets/qmenu.cpp
@@ -398,9 +398,12 @@ QRect QMenuPrivate::actionRect(QAction *act) const
return ret;
}
+static const float MenuFadeTimeInSec = 0.150;
+
void QMenuPrivate::hideUpToMenuBar()
{
Q_Q(QMenu);
+ bool fadeMenus = q->style()->styleHint(QStyle::SH_Menu_FadeOutOnHide);
if (!tornoff) {
QWidget *caused = causedPopup.widget;
hideMenu(q); //hide after getting causedPopup
@@ -415,8 +418,9 @@ void QMenuPrivate::hideUpToMenuBar()
if (QMenu *m = qobject_cast<QMenu*>(caused)) {
caused = m->d_func()->causedPopup.widget;
if (!m->d_func()->tornoff)
- hideMenu(m);
- m->d_func()->setCurrentAction(0);
+ hideMenu(m, fadeMenus);
+ if (!fadeMenus) // Mac doesn't clear the action until after hidden.
+ m->d_func()->setCurrentAction(0);
} else {
#ifndef QT_NO_TOOLBUTTON
if (qobject_cast<QToolButton*>(caused) == 0)
@@ -425,26 +429,32 @@ void QMenuPrivate::hideUpToMenuBar()
caused = 0;
}
}
+#if defined(Q_WS_MAC)
+ if (fadeMenus) {
+ QEventLoop eventLoop;
+ QTimer::singleShot(int(MenuFadeTimeInSec * 1000), &eventLoop, SLOT(quit()));
+ QMacWindowFader::currentFader()->performFade();
+ eventLoop.exec();
+ }
+#endif
}
setCurrentAction(0);
}
-void QMenuPrivate::hideMenu(QMenu *menu)
+void QMenuPrivate::hideMenu(QMenu *menu, bool justRegister)
{
if (!menu)
return;
-
#if !defined(QT_NO_EFFECTS)
menu->blockSignals(true);
aboutToHide = true;
// Flash item which is about to trigger (if any).
if (menu->style()->styleHint(QStyle::SH_Menu_FlashTriggeredItem)
- && currentAction && currentAction == actionAboutToTrigger) {
-
+ && currentAction && currentAction == actionAboutToTrigger
+ && menu->actions().contains(currentAction)) {
QEventLoop eventLoop;
QAction *activeAction = currentAction;
- // Deselect and wait 60 ms.
menu->setActiveAction(0);
QTimer::singleShot(60, &eventLoop, SLOT(quit()));
eventLoop.exec();
@@ -458,22 +468,24 @@ void QMenuPrivate::hideMenu(QMenu *menu)
// Fade out.
if (menu->style()->styleHint(QStyle::SH_Menu_FadeOutOnHide)) {
// ### Qt 4.4:
- // Should be something like: q->transitionWindow(Qt::FadeOutTransition, 150);
+ // Should be something like: q->transitionWindow(Qt::FadeOutTransition, MenuFadeTimeInSec);
// Hopefully we'll integrate qt/research/windowtransitions into main before 4.4.
// Talk to Richard, Trenton or Bjoern.
#if defined(Q_WS_MAC)
- macWindowFade(qt_mac_window_for(menu)); // FIXME - what is the default duration for view animations
+ if (justRegister) {
+ QMacWindowFader::currentFader()->setFadeDuration(MenuFadeTimeInSec);
+ QMacWindowFader::currentFader()->registerWindowToFade(menu);
+ } else {
+ macWindowFade(qt_mac_window_for(menu), MenuFadeTimeInSec);
+ }
- // Wait for the transition to complete.
- QEventLoop eventLoop;
- QTimer::singleShot(150, &eventLoop, SLOT(quit()));
- eventLoop.exec();
#endif // Q_WS_MAC
}
aboutToHide = false;
menu->blockSignals(false);
#endif // QT_NO_EFFECTS
- menu->hide();
+ if (!justRegister)
+ menu->hide();
}
void QMenuPrivate::popupAction(QAction *action, int delay, bool activateFirst)
diff --git a/src/gui/widgets/qmenu_p.h b/src/gui/widgets/qmenu_p.h
index edfeee7..9654126 100644
--- a/src/gui/widgets/qmenu_p.h
+++ b/src/gui/widgets/qmenu_p.h
@@ -220,7 +220,7 @@ public:
virtual QList<QPointer<QWidget> > calcCausedStack() const;
QMenuCaused causedPopup;
void hideUpToMenuBar();
- void hideMenu(QMenu *menu);
+ void hideMenu(QMenu *menu, bool delay = true);
//index mappings
inline QAction *actionAt(int i) const { return q_func()->actions().at(i); }